SlideShare una empresa de Scribd logo
1 de 11
Becoming a Foursquare Addict James Mao – 5/13/10 habits.stanford.edu CC: http://bit.ly/3yJ7Xc
Background Foursquare (4sq) Location based service that lets you find your friends near you Check in via web, app, or SMS Fun gaming elements (badges, mayor-ing) www.foursquare.com Behavior Grid A way of describing and thinking about behavior change 15 ways behavior can change www.behaviorgrid.org
Starting out The user learns about 4sq Watching a friend use it Hearing friends tweet/blog about it Creates a new 4sq account Tries 4sq a couple times May be on a friend’s account
User types We’ll segment 4sq users into 3 types Browser based (less ability) App based (more ability) Addicts All real 4sq addicts use an mobile app Location awareness (increases ability by making it easy to check in)
Two types of users Browser Users Select location each time Higher difficulty, more time  less ability Less engagement Session storage issues (sometimes automatic logout) Trial users start here (browser is preinstalled) App Users Location awareness 1-click check in, easier        more ability Higher engagement One time cost (time) to install app
Browser users  Addict Bookmarking 4sq lowers barriers (slightly) Check in for a while This is a Span (time limited) behavior because the action is too difficult Cannot sustain browser UI for frequent check in User either loses interest or eventually buys a 4sq capable phone
App users  Addict One time install of the 4sq app Easy, repeat of known behavior (BlueDot) Try checking in for a while User tries different frequency of check in to determine interest User either loses interest or settles into a habit (Addict!)
Addict behavior User has found a frequency of check in that suits lifestyle Check in for life (BlueSpan) Becomes a part of the routine, like email
Maintenance of addiction 4sq uses badges to boost user actions for a period of time (PurplePath) Badges are permanent, some temporary boost 4sq uses “Mayor-ing” to boost user actions Being mayor requires constant check in Span behavior
Conclusion Behavior Grid model provides language to describe 4sq’s user acquisition model Allows for analysis and comparison of acquisition flows for different services

Más contenido relacionado

Similar a 4sq habit

Enhancing the user experience in our Web Applications
Enhancing the user experience in our Web ApplicationsEnhancing the user experience in our Web Applications
Enhancing the user experience in our Web ApplicationsChrisCariglia
 
User studies and usability testing with remote participants
User studies and usability testing with remote participantsUser studies and usability testing with remote participants
User studies and usability testing with remote participantsUma Murthy
 
[UX Design Exercise] Miriwoong
[UX Design Exercise] Miriwoong[UX Design Exercise] Miriwoong
[UX Design Exercise] MiriwoongAmy Cheong
 
Progressive Web App
Progressive Web AppProgressive Web App
Progressive Web AppSubodh Garg
 
Mobile Best Practices
Mobile Best PracticesMobile Best Practices
Mobile Best PracticesPauly Ting
 
Top Five Competitive iPhone Apps that Create Exercise Habits
Top Five Competitive iPhone Apps that Create Exercise HabitsTop Five Competitive iPhone Apps that Create Exercise Habits
Top Five Competitive iPhone Apps that Create Exercise HabitsMax Zamkow
 
Onboarding users on to your app
Onboarding users on to your appOnboarding users on to your app
Onboarding users on to your appElvis D'Souza
 
A Frame-work for Efficient Education and Exam Preparations
A Frame-work for Efficient Education and Exam PreparationsA Frame-work for Efficient Education and Exam Preparations
A Frame-work for Efficient Education and Exam PreparationsSiddhant Kumar
 
10 Usability & UX Guidelines
10 Usability & UX Guidelines10 Usability & UX Guidelines
10 Usability & UX GuidelinesShawn Calvert
 
Building perfect websites user testing
Building perfect websites user testingBuilding perfect websites user testing
Building perfect websites user testingCarolyne Mitchell
 
Usability Workshop at Lillebaelt Academy
Usability Workshop at Lillebaelt AcademyUsability Workshop at Lillebaelt Academy
Usability Workshop at Lillebaelt AcademyDániel Góré
 
LVL1/LDA Android Workshop Intro
LVL1/LDA Android Workshop IntroLVL1/LDA Android Workshop Intro
LVL1/LDA Android Workshop IntroJason Loehr
 
JustDial Case Study
JustDial Case Study JustDial Case Study
JustDial Case Study AdityaRa5
 
Optimizing Mobile UX Design Webinar Presentation Slides
Optimizing Mobile UX Design Webinar Presentation SlidesOptimizing Mobile UX Design Webinar Presentation Slides
Optimizing Mobile UX Design Webinar Presentation SlidesUserZoom
 
Peter Mylonas UX Design Portfolio
Peter Mylonas UX Design PortfolioPeter Mylonas UX Design Portfolio
Peter Mylonas UX Design PortfolioPeter E. Mylonas
 
Webinar 2 How to optimize your mobile user onboarding (With: Ariel Kedem f...
Webinar 2   How to optimize  your mobile user onboarding (With: Ariel Kedem f...Webinar 2   How to optimize  your mobile user onboarding (With: Ariel Kedem f...
Webinar 2 How to optimize your mobile user onboarding (With: Ariel Kedem f...Roy Povarchik
 
Application Design - Part 3
Application Design - Part 3Application Design - Part 3
Application Design - Part 3Kelley Howell
 
User behavior analysis and relevance extraction modelling
User behavior analysis and relevance extraction modellingUser behavior analysis and relevance extraction modelling
User behavior analysis and relevance extraction modellingAmbar Gupta
 

Similar a 4sq habit (20)

Usability Final Paper
Usability Final PaperUsability Final Paper
Usability Final Paper
 
Enhancing the user experience in our Web Applications
Enhancing the user experience in our Web ApplicationsEnhancing the user experience in our Web Applications
Enhancing the user experience in our Web Applications
 
User studies and usability testing with remote participants
User studies and usability testing with remote participantsUser studies and usability testing with remote participants
User studies and usability testing with remote participants
 
[UX Design Exercise] Miriwoong
[UX Design Exercise] Miriwoong[UX Design Exercise] Miriwoong
[UX Design Exercise] Miriwoong
 
Progressive Web App
Progressive Web AppProgressive Web App
Progressive Web App
 
Mobile Best Practices
Mobile Best PracticesMobile Best Practices
Mobile Best Practices
 
Top Five Competitive iPhone Apps that Create Exercise Habits
Top Five Competitive iPhone Apps that Create Exercise HabitsTop Five Competitive iPhone Apps that Create Exercise Habits
Top Five Competitive iPhone Apps that Create Exercise Habits
 
Onboarding users on to your app
Onboarding users on to your appOnboarding users on to your app
Onboarding users on to your app
 
A Frame-work for Efficient Education and Exam Preparations
A Frame-work for Efficient Education and Exam PreparationsA Frame-work for Efficient Education and Exam Preparations
A Frame-work for Efficient Education and Exam Preparations
 
10 Usability & UX Guidelines
10 Usability & UX Guidelines10 Usability & UX Guidelines
10 Usability & UX Guidelines
 
Building perfect websites user testing
Building perfect websites user testingBuilding perfect websites user testing
Building perfect websites user testing
 
Usability Workshop at Lillebaelt Academy
Usability Workshop at Lillebaelt AcademyUsability Workshop at Lillebaelt Academy
Usability Workshop at Lillebaelt Academy
 
LVL1/LDA Android Workshop Intro
LVL1/LDA Android Workshop IntroLVL1/LDA Android Workshop Intro
LVL1/LDA Android Workshop Intro
 
JustDial Case Study
JustDial Case Study JustDial Case Study
JustDial Case Study
 
Optimizing Mobile UX Design Webinar Presentation Slides
Optimizing Mobile UX Design Webinar Presentation SlidesOptimizing Mobile UX Design Webinar Presentation Slides
Optimizing Mobile UX Design Webinar Presentation Slides
 
Mobile library presence
Mobile library presenceMobile library presence
Mobile library presence
 
Peter Mylonas UX Design Portfolio
Peter Mylonas UX Design PortfolioPeter Mylonas UX Design Portfolio
Peter Mylonas UX Design Portfolio
 
Webinar 2 How to optimize your mobile user onboarding (With: Ariel Kedem f...
Webinar 2   How to optimize  your mobile user onboarding (With: Ariel Kedem f...Webinar 2   How to optimize  your mobile user onboarding (With: Ariel Kedem f...
Webinar 2 How to optimize your mobile user onboarding (With: Ariel Kedem f...
 
Application Design - Part 3
Application Design - Part 3Application Design - Part 3
Application Design - Part 3
 
User behavior analysis and relevance extraction modelling
User behavior analysis and relevance extraction modellingUser behavior analysis and relevance extraction modelling
User behavior analysis and relevance extraction modelling
 

Más de 377v

VeggieWars - Eating more vegetables through competition - Final
VeggieWars - Eating more vegetables through competition - FinalVeggieWars - Eating more vegetables through competition - Final
VeggieWars - Eating more vegetables through competition - Final377v
 
VeggieWars - Eating more vegetables through competition
VeggieWars - Eating more vegetables through competitionVeggieWars - Eating more vegetables through competition
VeggieWars - Eating more vegetables through competition377v
 
Veggie wars – preliminary
Veggie wars – preliminaryVeggie wars – preliminary
Veggie wars – preliminary377v
 
VeggieWars - Eating more vegetables through competition
VeggieWars - Eating more vegetables through competitionVeggieWars - Eating more vegetables through competition
VeggieWars - Eating more vegetables through competition377v
 
VeggieWars - Eating more vegetables through competition
VeggieWars - Eating more vegetables through competitionVeggieWars - Eating more vegetables through competition
VeggieWars - Eating more vegetables through competition377v
 
Eat more veggies
Eat more veggiesEat more veggies
Eat more veggies377v
 
Sunwoof: Marketing Through Facebook Applications
Sunwoof: Marketing Through Facebook ApplicationsSunwoof: Marketing Through Facebook Applications
Sunwoof: Marketing Through Facebook Applications377v
 
Top 5 Tools for Eating Better, Habitually
Top 5 Tools for Eating Better, HabituallyTop 5 Tools for Eating Better, Habitually
Top 5 Tools for Eating Better, Habitually377v
 

Más de 377v (8)

VeggieWars - Eating more vegetables through competition - Final
VeggieWars - Eating more vegetables through competition - FinalVeggieWars - Eating more vegetables through competition - Final
VeggieWars - Eating more vegetables through competition - Final
 
VeggieWars - Eating more vegetables through competition
VeggieWars - Eating more vegetables through competitionVeggieWars - Eating more vegetables through competition
VeggieWars - Eating more vegetables through competition
 
Veggie wars – preliminary
Veggie wars – preliminaryVeggie wars – preliminary
Veggie wars – preliminary
 
VeggieWars - Eating more vegetables through competition
VeggieWars - Eating more vegetables through competitionVeggieWars - Eating more vegetables through competition
VeggieWars - Eating more vegetables through competition
 
VeggieWars - Eating more vegetables through competition
VeggieWars - Eating more vegetables through competitionVeggieWars - Eating more vegetables through competition
VeggieWars - Eating more vegetables through competition
 
Eat more veggies
Eat more veggiesEat more veggies
Eat more veggies
 
Sunwoof: Marketing Through Facebook Applications
Sunwoof: Marketing Through Facebook ApplicationsSunwoof: Marketing Through Facebook Applications
Sunwoof: Marketing Through Facebook Applications
 
Top 5 Tools for Eating Better, Habitually
Top 5 Tools for Eating Better, HabituallyTop 5 Tools for Eating Better, Habitually
Top 5 Tools for Eating Better, Habitually
 

4sq habit

  • 1. Becoming a Foursquare Addict James Mao – 5/13/10 habits.stanford.edu CC: http://bit.ly/3yJ7Xc
  • 2. Background Foursquare (4sq) Location based service that lets you find your friends near you Check in via web, app, or SMS Fun gaming elements (badges, mayor-ing) www.foursquare.com Behavior Grid A way of describing and thinking about behavior change 15 ways behavior can change www.behaviorgrid.org
  • 3.
  • 4. Starting out The user learns about 4sq Watching a friend use it Hearing friends tweet/blog about it Creates a new 4sq account Tries 4sq a couple times May be on a friend’s account
  • 5. User types We’ll segment 4sq users into 3 types Browser based (less ability) App based (more ability) Addicts All real 4sq addicts use an mobile app Location awareness (increases ability by making it easy to check in)
  • 6. Two types of users Browser Users Select location each time Higher difficulty, more time  less ability Less engagement Session storage issues (sometimes automatic logout) Trial users start here (browser is preinstalled) App Users Location awareness 1-click check in, easier  more ability Higher engagement One time cost (time) to install app
  • 7. Browser users  Addict Bookmarking 4sq lowers barriers (slightly) Check in for a while This is a Span (time limited) behavior because the action is too difficult Cannot sustain browser UI for frequent check in User either loses interest or eventually buys a 4sq capable phone
  • 8. App users  Addict One time install of the 4sq app Easy, repeat of known behavior (BlueDot) Try checking in for a while User tries different frequency of check in to determine interest User either loses interest or settles into a habit (Addict!)
  • 9. Addict behavior User has found a frequency of check in that suits lifestyle Check in for life (BlueSpan) Becomes a part of the routine, like email
  • 10. Maintenance of addiction 4sq uses badges to boost user actions for a period of time (PurplePath) Badges are permanent, some temporary boost 4sq uses “Mayor-ing” to boost user actions Being mayor requires constant check in Span behavior
  • 11. Conclusion Behavior Grid model provides language to describe 4sq’s user acquisition model Allows for analysis and comparison of acquisition flows for different services