TeamStation AI System Report LATAM IT Salaries 2024
Cga singapore 2012 iran video games foundation
1. The Revolution Casual Game
Development
by a New Generation of Iranian Game Developers
Present by: Ahmad Ahmadi
Commercial Marketing Director
IRAN Video Games Foundation
Ahmadi@ircg.ir
www.ircg.ir
2. Welcome to Iran!
• Iran's population is 75 million
• One of the Youngest countries in the world.
• 37 million Internet users
• Women Includes 42% of Total Internet Users
• 46 million mobile users.
2
5. Iran’s Game Development Community
• Leader Of Game industry in Middle East
• More than 20 million Gamers
(28% of Population)
• 40 million hours per day playing time
• 95 active game developer studios
• Largest market and the highest numbers of studios
in the Middle East.
5
6. Iran Computer/Video Games Foundation
• Non Governmental Organization
• Was established on 2007
• Directly / indirectly supports game studios and indie
developers
• Established The First Games Development Institute
providing academic frameworks
6
7. From 2007 supported
Iranian games, and
almost 60 games were
produced like:
Garshasb, Mirmahna,
Mitra planet, Age of
Pahlevans, Asmandez,
Nader’s Blade, …
7
8. Main Objectives of Video Games Foundation;
• Supporting game development in Iran.
• Establish and Organize the first Game Rating system (ESRA)
between Islamic Countries (2007)
• Enhancing video game development knowledge in Iran.
• Establishes The First Games Education Institute (2011)
• Holding Local festivals and Int’l Tehran Game exhibition
• Attending in Global festivals, regional and International
exhibitions for presenting the achievements of Iran in video
games.
8
9. ESRA
• Entertainment Software Rating Association (ESRA)
• Was established in 2007 by Iran Video Games
Foundation which is a self-regulatory organization
• Is in charge of age and content ratings
• Its Plan is to achieve a place where it can be able
to define the best age for each Video game.
9
10. Promoting Casual Game Development
Iran Video Game Foundation helps promoting casual
gaming for local developers.
• Market demand and user behavior analysis
• Game expos and festivals for casual audience
• Promotion events for game developers
• Game development institute
10
11. Market demand and user behavior analysis
• User analysis and production/target market
segmentation
• Casual game production flow analysis
• Evaluation of casual market opportunities and
customer demands
• Finding ways to satisfy the increasing casual
demand
Age SEX
Boys Girls
…. …. ….
11
12. Game expos and festivals for casual
audience
• By holding different annual expos and
festivals, the target audience gets a
chance to know the games
• More than 250,000 visited International
Tehran Game Festival in 2011.
12
13. Promotion events for game developers
• Regular game jams and
workshops are being held
for game developers
• Talented independent
developers are picked and
supported
• 12 student game jam
events have been held since
2011
13
14. Game development institute
• First and second generation of game developers are now
mixing their experience with academic courses to guide
the third generation.
• National Game Development Institute has official started
in 2011 and now has more that 250 student in
Programming, Art and Game Design departments.
14
15. First waves of casual games are promising!
• Although we have started a little late but the third
generation of game developers are vastly entering
casual game design.
• There are games in each main casual game genres
available on different platforms:
– Hidden Object games (Shaban)
– Puzzle games (L!ght Deluxe)
– Match 3 games (Jewel-Like!)
– Physic-based puzzle Games (Thermo Box)
– Social games (My FC)
– Online Strategy games (King’s Era)
15