The document proposes 4 concepts for an interactive museum experience at the Museaum of Berrocal in Spain. Concept 1 involves a public sculpture that collects voices from the public and moves parts of a corresponding sculpture inside the museum. Concept 2 gives visitors puzzle pieces on tickets to solve a sculpture puzzle for a memento. Concept 3 uses a projection to show visitors' animated outlines divided into sculpture parts. Concept 4 creates online sculpture puzzles marketed to puzzle communities and links results to a data visualization in the museum.
2. Concept 1 Objective: To get the attention of pubic who are not related to the museum To create a communication channel between outside world and inside of museum To market about the museum at the public places through an interactive and entertaining way.
3. Idea An illustrative or a real Berrocalsculpture is placed in public places. The sculpture takes the voices of the public and sends it to the museum. Call it the positive voice and the negative voices or forward move, backward move. Inside the museum, The torso parts come closer with positive voices and go apart from negative voices. Visualization is shown related to the data of the people contributing.
4. Plot The public sculpture could be an illustrative sculpture that could be kept in places like parks. It could be interesting to divide the parts of the sculpture of the Torso corresponding to the one placed in museum and be placed in different spots of a park
5.
6.
7. Plot Or a single sculpture which takes both forward or backward moves on it's right and left side
8. Plot Museum has the Torso parts moving towards each other or away from each other based on a specific quantity of public voices. A visualization is shown inside the museum, which tells about the data of people sending sculpture forward or backward in real time.
9. Concept 2 Objective: Educating Visitors inside museum with entertaining and challenging quest.
10. Idea The tickets issued would contain pieces which have recognisable markers. When these markers are shown in front of a dedicated screen, they decode to individual graphical parts of a sculpture Visitor can interact with them and solve the puzzle This could be carried as a memento too
11.
12. Concept 3 Objective: To entertain and also to educate visitors inside the Museum, about the techniques and intricacies of Berrocalart.
13. Idea Any visitor who walks in front of this entertaining wall, would see his animated outline of his body being walking along with him, projected on the wall His outline keeps becoming smaller till the halfway of the wall, where his outline enters an animated doorway. When he progresses further, his animation passes through the door and comes out of the door being divided into different parts showing him his composition in accordance with Berrocal'sart. The simplistic approach of showing outline of his body could allow an approximated calculation of his divided body parts in accordance with the Berrocal'sart. This may also be given as a memento to him in the form of a print on a sheet of paper or as a digital memento.
14. Plot This could be installed in the connecting spaces from one sculpture plot to another sculpture plot. This could also be installed in a dedicated space, emphasizing the educating aspect of this concept.
15.
16.
17. Concept 4 Objective: To attract puzzle community in Spain and educate them about Berrocalart which could be of high interest to them
18. Idea Creating web platform containing challenging puzzles of Berrocalsculpture This is marketed in specific puzzle communities in facebook, Tuenty, etc The data is used in some form of visualization inside the museum. The web platform denotes the visualization inside museum which has the data of the puzzles they solve. This could serve as a strong motivation for puzzle community them to visit the museum.