4. Have you asked yourself these
questions?
• Is it fun?
• Is it good?
• Is it beautiful?
Questions so vague they are dangerous
5. What is a creative vision?
• It is a process
• It is thinking of what you want for your audience
• It is also inspiring your team with a clear target
Thinking before acting
6. Mandate
Meaning
Player
Experience
Game
Clear rationale Rallying target
Focus creative effort
7. Mandate It can be very concrete
“The people’s car”
A car for every family
The specs followed
1 000 Reichsmarks max
Economical usage
5L/100Km
100Km/h
600Kg maximum
Fits 4 to 5 people
8. Meaning A message to the world
“Dad, thank you for showing me that there is
honor in looking back and respecting the past.”
9. Private Ryan: It doesn't make any sense, sir.
Why? Why do I deserve to go?
Private Reiben: Hey asshole! Two of our guys
died trying to find you all right?
Captain Miller: Earn this.
10. Old James Ryan: Tell me I have led a good life.
Ryan's Wife: What?
Old James Ryan: Tell me I'm a good man.
Meaning Ryan's Wife: You *are*.
It is our responsibility to be worthy of the sacrifice of our elders
11. Player
Experience “Need for speed, but at night”
• How do you represent speed
at night?
Use lights
Bunched to create contrast
Reflection is needed
Ground has to be wet
Helps find the right questions
and make decisions
12. Abstraction
Mandate
Meaning
Player
Experience
Time
17. Doing things in the right order
Execution Reflection
Consumption
Heading straight for execution leaves results to chance,
which is a largely unacceptable process at industrial level
18. Doing things in the right order
Reflection Execution
Consumption
First establish your vision
It then helps direct execution and becomes a rationale evaluation metric
19. We start wrong for different reasons
Mainly because we don’t know better
It reassures us, we need concrete progress
I’ve seen it at all levels
Also because we use the player perspective
26. Mandate Business
Team
Creative Meaning
Player Implementation
Experience
Rational flow
Communicate through different layers Creating a unified vision
Not what individuals ‘like’
33. Respect competencies
Competency
Autonomy
Purpose
Give a problem Let me find a solution
34. If you don’t ...
Strong vision No team engagement
Vision must be Let the team member find
rationale their solutions
35. Supporting Bottom-Up
Vision
• Engage your team
disciplines
• Do the team specialists
understand and share
Coding Art
Process
Design it?
• They deliver the
Features Features Features
features
• They are specialists,
They know best
Game
37. Creativity VS Management
• Finding the creative core takes times
• It can fail
• Creativity is about finding something hidden
• Management is about limiting uncertainty
What is needed is Creative Management