2. Team
Who are we?
1> CSK Varma
2007-09: @ IISc : Computer Vision, Machine Learning, Video processing.
2009-2010: @Yahoo Labs: Large scale data mining for ad-targeting.
2011: @Matherix: Computer Vision Guy.
2> Chaitanya Nittala
2007-09: @ IISc : Algorithms, Game-Theory.
2009-2010: @Microsoft IDC: Instant answers @ Bing.
2011: @Matherix: Algo, Graphics, UI.
3. Matherix 3Dify
A hybrid (desktop + cloud) software to quickly build high
quality 3D models of real world objects by simply
scanning them using Kinect.
4. Why does 3D matter?
3Dify:
1> 3D content
VFX, Film, Animation, Prototyping, Reverse-engineering.
2> Product Visualization
Furniture, Shoes, Apparel/Mannequins.
3> 3D printing & Augmented Reality
Emerging trends.
4> Customizable Gaming
Personalized characters/objects
5> Online & offline apparel.
Find perfect fitting apparel.
6> Fitness
Body measurements for tracking fitness, obesity.
5. How is it done currently? (1)
Polygon modeling
( Reference images from Gnomon Workshop tutorial DVD: " Head Modeling in Maya" )
Polygon level editing Very slow
Low-detailed
6. How is it done currently? (2)
Photogrammetry
Extremely Easy Not Robust
Automated
7. How is it done currently? (3)
Laser Scanning
Easy-to-use Robust
Automated
Very Costly
Industrial Precision
8. Comparative analysis
Maya/ Autodesk Artec 3D
ZBrush 123DCatch Scanner / 3dfiy +
Geomagic Kinect
Fast
Easy to use
Accurate & depends
Robust on time
& skill
Low-Cost
Unskilled-user
9. Matherix 3Dify status:
1> Launched private beta on 1/Mar.
2> Need to ramp up marketing 3Dify.
3> New features, bug fixes, daily releases.
10. Competitors (3Dify) :
1> Autodesk 123D catch.
2> ReconstructMe.net from PROFACTOR GmbH,
Austria (just launched beta).
3> Matterport (YC Spring 2012)
4> Microsoft Research Kinect Fusion demo at
SIGGRAPH 2011.