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Being a Language
Technology Specialist



  Keep one in the cupboard!
Contents

  •   Areas of expertise
  •   New Learning Styles
  •   What technology? Good and bad
  •   Considerations for good usage
  •   Multimedia – the Magic Wand?
Areas of work of a CALL Expert
               Language
               Acquisition
               Principles


 Language                     Technical
             CALL Expertise
 expertise                    Expertise




                Teaching
                principles
                                          3 of 21
AREAS of EXPERTISE
                                               Teaching Expertise

                                        Course design    Assessment                      Technical Expertise
 Language Expertise
                                               Learning adviser
                                                                                       Student /Staff
                                                                  Lab support          hardware
    History                           Pedagogical Principles
                                                                       Language labs                Helpdesk
                                                                       requirements
         Literature               Language
                                               CALL Expertise                                       Network
                                                                       Lab Troubleshooting          architecture
    Applied Linguistics
                                   Authoring         CALL training
                        Culture                                                  Maintenance
                                               Software Evaluation
            Other                                                           Security
                languages?

                                                 Academic
                                                 Research
©Edith Paillat ALIN201 (2007)
Learning Theories
Mix & Match
                                                    Intructivism

                                              Behaviorism           Cognitivism

                                                                                            Technical Expertise
Language Expertise                                               Constructivism

                                                                                            Lab Ergonomics
                                Listening
                                                                             Lab set up
       Reading                                     Blended learning                                         Security
                           Speaking                                                Folder organisation
                                             Distance learning
       Reading
                                                                                     Learning            Software
                                                            CALL Expertise           Management          licences
                                Grammar
                                            Asynchronous                             systems
     Culture                                                     Authoring
                                                                                                Editing software
                      Vocabulary                 Synchronous
                                                                                  Web Design


                                                 Socio-constructivist

©Edith Paillat ALIN201 (2007)                                Connectivism
6 of 21
Oblinger D. (2005) Educating the Net Generation
Oblinger D. (2005) From a Different Perspective, Syllabus
What technology out there?
       Hardware          Software
• Xx              • Xx




                                    8 of 21
What technology out there?
               Hardware                   Software
•      PCs/ Macs                •   Graphic Animation
                                •   Exercise generators
•      Smartphones              •   Audio Video Editors
•      Tablets                  •   The cloud
•      Mp3 players              •   Web 2.0 tools
•      Storage                  •   “Office” software
•                               •   Commercial software
       Headsets
                                •   Players
•      Data Projector           •   Virtual environments
•      Smartboards              •   MMORPGs           9 of 21
©Edith Paillat ALIN201 (2007)
The Good, the Bad and the Ugly
  • Good         • Bad and Ugly
  • …            • …




                                  10 of 21
The Good, the Bad and the Ugly
                    Good                       Bad and Ugly
      •      Variety of tools for all   •
             learning styles                Web: too many
      •      Access to resources            resources / sources
      •      Immediacy of               •   Not always accurate
             Feedback                       or reliable
      •      More varied activities         (Wikipedia)
             (Communication +           •   Computer skills
             gaming)
      •      Varied pace of work            versus language
      •                                     skills? Both?
             Stretch computer
             skills                     •   Hard to work
      •      Meet students’                 independently
             expectations?              •   Faulty equipment
©Edith Paillat ALIN201 (2007)
Take ownership of :
•   the log-on procedure (if any)
•   the path to resources
•   the material to be used (quality?)
•   the instructions to give (orchestrate!)
•   the software to use
•   the hardware to use
•   where students can save their files
•   How you can access these files
•   who to contact for support
•   ALWAYS Have a plan B
Multimedia: the magic wand
  • Think of possible ways to create material and
    tasks with the following: what tools?

•Text + audio     •Text + image       •Text + text



•Audio + audio •Audio + image •Audio + Text



•Image + audio • Image + text         •Movie + text

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Being a Language Technology Specialist

  • 1. Being a Language Technology Specialist Keep one in the cupboard!
  • 2. Contents • Areas of expertise • New Learning Styles • What technology? Good and bad • Considerations for good usage • Multimedia – the Magic Wand?
  • 3. Areas of work of a CALL Expert Language Acquisition Principles Language Technical CALL Expertise expertise Expertise Teaching principles 3 of 21
  • 4. AREAS of EXPERTISE Teaching Expertise Course design Assessment Technical Expertise Language Expertise Learning adviser Student /Staff Lab support hardware History Pedagogical Principles Language labs Helpdesk requirements Literature Language CALL Expertise Network Lab Troubleshooting architecture Applied Linguistics Authoring CALL training Culture Maintenance Software Evaluation Other Security languages? Academic Research ©Edith Paillat ALIN201 (2007)
  • 5. Learning Theories Mix & Match Intructivism Behaviorism Cognitivism Technical Expertise Language Expertise Constructivism Lab Ergonomics Listening Lab set up Reading Blended learning Security Speaking Folder organisation Distance learning Reading Learning Software CALL Expertise Management licences Grammar Asynchronous systems Culture Authoring Editing software Vocabulary Synchronous Web Design Socio-constructivist ©Edith Paillat ALIN201 (2007) Connectivism
  • 6. 6 of 21 Oblinger D. (2005) Educating the Net Generation
  • 7. Oblinger D. (2005) From a Different Perspective, Syllabus
  • 8. What technology out there? Hardware Software • Xx • Xx 8 of 21
  • 9. What technology out there? Hardware Software • PCs/ Macs • Graphic Animation • Exercise generators • Smartphones • Audio Video Editors • Tablets • The cloud • Mp3 players • Web 2.0 tools • Storage • “Office” software • • Commercial software Headsets • Players • Data Projector • Virtual environments • Smartboards • MMORPGs 9 of 21 ©Edith Paillat ALIN201 (2007)
  • 10. The Good, the Bad and the Ugly • Good • Bad and Ugly • … • … 10 of 21
  • 11. The Good, the Bad and the Ugly Good Bad and Ugly • Variety of tools for all • learning styles Web: too many • Access to resources resources / sources • Immediacy of • Not always accurate Feedback or reliable • More varied activities (Wikipedia) (Communication + • Computer skills gaming) • Varied pace of work versus language • skills? Both? Stretch computer skills • Hard to work • Meet students’ independently expectations? • Faulty equipment ©Edith Paillat ALIN201 (2007)
  • 12. Take ownership of : • the log-on procedure (if any) • the path to resources • the material to be used (quality?) • the instructions to give (orchestrate!) • the software to use • the hardware to use • where students can save their files • How you can access these files • who to contact for support • ALWAYS Have a plan B
  • 13. Multimedia: the magic wand • Think of possible ways to create material and tasks with the following: what tools? •Text + audio •Text + image •Text + text •Audio + audio •Audio + image •Audio + Text •Image + audio • Image + text •Movie + text

Editor's Notes

  1. Good