SlideShare una empresa de Scribd logo
1 de 12
Inviting Gamers
into the Library
Ed Graves & Emily Brown
egraves@provcomlib.org /
emilybrown@cranstonlibrary.org
Inspiration
Reality is Broken by
Jane McGonigal – and
her TED talk
Gamers … in the Library?!
by Eli Neiburger
What is Minecraft?
 “Sandbox” game with simple graphics
and no set goals
 Collect raw materials to ensure survival
and/or build a world
 Online community
 Servers and chat logs
 Forums
 Youtube tutorials
How do you play Minecraft?
How do you play Minecraft?
 What you need to play:
 Account (unless demo)
 Launcher
 Decent graphics card and
processor
 Single vs. Multiplayer
 Survival vs. Creative
 Mods and Texture Packs
Library Programs
Providence
 2 labs in building
 Minecraft.edu licenses
 Help from teen volunteers
 LAN world
Cranston
 Mobile laptop lab
 Commercial
licenses
 Server
 Teen “experts” for
kids programs
 Afterhours
Why Minecraft?
Popularity
Open-ended-ness
New ways of learning
Literacy skills
STEM
Why Libraries?
What added value do we offer?
 Equalized access
 Space and resources
 In-person social
experience
 Collaboration
Resources
 Model Libraries
 Darien Public Library
 Ann Arbor Public Library
 Books
 Minecraft Essential Handbook
 Everyone Plays at the Library
 Reality is Broken
 Gamers … in the Library?!
 What Video Games Have to Teach Us About
Learning and Literacy
Resources
 Websites
 Stampy Longhead’s youtube channel(xbox
360 version)
 PaulSoaresJr “How to Survive and Thrive”
Minecraft tutorials youtube channel
 Google Group
 Minecraft Teachers
Videos
Videos

Más contenido relacionado

La actualidad más candente

User Experiences of Game Idea Generation Games
User Experiences of Game Idea Generation GamesUser Experiences of Game Idea Generation Games
User Experiences of Game Idea Generation Gamesaakoo
 
Let's play, game-based learning in Academic Development, SEDA Conference work...
Let's play, game-based learning in Academic Development, SEDA Conference work...Let's play, game-based learning in Academic Development, SEDA Conference work...
Let's play, game-based learning in Academic Development, SEDA Conference work...Academic Development
 
Lets play, game-based learning in Academic Development, 17 SEDA Conference wo...
Lets play, game-based learning in Academic Development, 17 SEDA Conference wo...Lets play, game-based learning in Academic Development, 17 SEDA Conference wo...
Lets play, game-based learning in Academic Development, 17 SEDA Conference wo...Chrissi Nerantzi
 
Inappopriate inspirations
Inappopriate inspirationsInappopriate inspirations
Inappopriate inspirationsCarla Fisher
 
Iste sigms presentation
Iste sigms presentationIste sigms presentation
Iste sigms presentationkczarnec
 
Playing for change, playshop resources, Dr Jenny Fisher and Chrissi Nerantzi
Playing for change, playshop resources, Dr Jenny Fisher and Chrissi NerantziPlaying for change, playshop resources, Dr Jenny Fisher and Chrissi Nerantzi
Playing for change, playshop resources, Dr Jenny Fisher and Chrissi NerantziChrissi Nerantzi
 
1001 Game Ideas Package
1001 Game Ideas Package1001 Game Ideas Package
1001 Game Ideas Packageaakoo
 
Swfln Get Your Game On!
Swfln Get Your Game On!Swfln Get Your Game On!
Swfln Get Your Game On!Beth Gallaway
 
Failure, Fun and Learning: Making and Playing an Educational STEM Game
Failure, Fun and Learning: Making and Playing an Educational STEM GameFailure, Fun and Learning: Making and Playing an Educational STEM Game
Failure, Fun and Learning: Making and Playing an Educational STEM Gamedrew davidson
 

La actualidad más candente (11)

User Experiences of Game Idea Generation Games
User Experiences of Game Idea Generation GamesUser Experiences of Game Idea Generation Games
User Experiences of Game Idea Generation Games
 
Let's play, game-based learning in Academic Development, SEDA Conference work...
Let's play, game-based learning in Academic Development, SEDA Conference work...Let's play, game-based learning in Academic Development, SEDA Conference work...
Let's play, game-based learning in Academic Development, SEDA Conference work...
 
Lets play, game-based learning in Academic Development, 17 SEDA Conference wo...
Lets play, game-based learning in Academic Development, 17 SEDA Conference wo...Lets play, game-based learning in Academic Development, 17 SEDA Conference wo...
Lets play, game-based learning in Academic Development, 17 SEDA Conference wo...
 
Inappopriate inspirations
Inappopriate inspirationsInappopriate inspirations
Inappopriate inspirations
 
Iste sigms presentation
Iste sigms presentationIste sigms presentation
Iste sigms presentation
 
Playing for change, playshop resources, Dr Jenny Fisher and Chrissi Nerantzi
Playing for change, playshop resources, Dr Jenny Fisher and Chrissi NerantziPlaying for change, playshop resources, Dr Jenny Fisher and Chrissi Nerantzi
Playing for change, playshop resources, Dr Jenny Fisher and Chrissi Nerantzi
 
1001 Game Ideas Package
1001 Game Ideas Package1001 Game Ideas Package
1001 Game Ideas Package
 
Game On!
Game On!Game On!
Game On!
 
Classroom Game Master
Classroom Game MasterClassroom Game Master
Classroom Game Master
 
Swfln Get Your Game On!
Swfln Get Your Game On!Swfln Get Your Game On!
Swfln Get Your Game On!
 
Failure, Fun and Learning: Making and Playing an Educational STEM Game
Failure, Fun and Learning: Making and Playing an Educational STEM GameFailure, Fun and Learning: Making and Playing an Educational STEM Game
Failure, Fun and Learning: Making and Playing an Educational STEM Game
 

Destacado

Virtual Worlds, Real Libraries: The Evolution of Gaming and Virtual Learning ...
Virtual Worlds, Real Libraries: The Evolution of Gaming and Virtual Learning ...Virtual Worlds, Real Libraries: The Evolution of Gaming and Virtual Learning ...
Virtual Worlds, Real Libraries: The Evolution of Gaming and Virtual Learning ...WiLS
 
Idea words source bank
Idea words source  bankIdea words source  bank
Idea words source bankAaron Maurer
 
Joseph & Luke's Minecraft Meetup slides 18 May 2013
Joseph & Luke's Minecraft Meetup slides 18 May 2013 Joseph & Luke's Minecraft Meetup slides 18 May 2013
Joseph & Luke's Minecraft Meetup slides 18 May 2013 Josie Fraser
 
Join Us For Minecraft Club
Join Us For Minecraft ClubJoin Us For Minecraft Club
Join Us For Minecraft ClubMaria Cipollone
 
Exploring textual landscapes: Impromptu singing around Minecraft
Exploring textual landscapes: Impromptu singing around MinecraftExploring textual landscapes: Impromptu singing around Minecraft
Exploring textual landscapes: Impromptu singing around MinecraftChris Bailey
 
Building STEAM Skills in Minecraft One Block at a Time
Building STEAM Skills in Minecraft One Block at a TimeBuilding STEAM Skills in Minecraft One Block at a Time
Building STEAM Skills in Minecraft One Block at a TimeMargaret Portier
 
Makerspaces and libraries: How to bring some STEAM into your program
Makerspaces and libraries: How to bring some STEAM into your programMakerspaces and libraries: How to bring some STEAM into your program
Makerspaces and libraries: How to bring some STEAM into your programDiana Rendina
 
Dotnet programming concepts difference faqs- 3
Dotnet programming concepts difference faqs- 3Dotnet programming concepts difference faqs- 3
Dotnet programming concepts difference faqs- 3Umar Ali
 
Minecraft Education: Will It Improve Education? ITEC 2016
Minecraft Education: Will It Improve Education? ITEC 2016Minecraft Education: Will It Improve Education? ITEC 2016
Minecraft Education: Will It Improve Education? ITEC 2016Aaron Maurer
 

Destacado (10)

Edutech2
Edutech2Edutech2
Edutech2
 
Virtual Worlds, Real Libraries: The Evolution of Gaming and Virtual Learning ...
Virtual Worlds, Real Libraries: The Evolution of Gaming and Virtual Learning ...Virtual Worlds, Real Libraries: The Evolution of Gaming and Virtual Learning ...
Virtual Worlds, Real Libraries: The Evolution of Gaming and Virtual Learning ...
 
Idea words source bank
Idea words source  bankIdea words source  bank
Idea words source bank
 
Joseph & Luke's Minecraft Meetup slides 18 May 2013
Joseph & Luke's Minecraft Meetup slides 18 May 2013 Joseph & Luke's Minecraft Meetup slides 18 May 2013
Joseph & Luke's Minecraft Meetup slides 18 May 2013
 
Join Us For Minecraft Club
Join Us For Minecraft ClubJoin Us For Minecraft Club
Join Us For Minecraft Club
 
Exploring textual landscapes: Impromptu singing around Minecraft
Exploring textual landscapes: Impromptu singing around MinecraftExploring textual landscapes: Impromptu singing around Minecraft
Exploring textual landscapes: Impromptu singing around Minecraft
 
Building STEAM Skills in Minecraft One Block at a Time
Building STEAM Skills in Minecraft One Block at a TimeBuilding STEAM Skills in Minecraft One Block at a Time
Building STEAM Skills in Minecraft One Block at a Time
 
Makerspaces and libraries: How to bring some STEAM into your program
Makerspaces and libraries: How to bring some STEAM into your programMakerspaces and libraries: How to bring some STEAM into your program
Makerspaces and libraries: How to bring some STEAM into your program
 
Dotnet programming concepts difference faqs- 3
Dotnet programming concepts difference faqs- 3Dotnet programming concepts difference faqs- 3
Dotnet programming concepts difference faqs- 3
 
Minecraft Education: Will It Improve Education? ITEC 2016
Minecraft Education: Will It Improve Education? ITEC 2016Minecraft Education: Will It Improve Education? ITEC 2016
Minecraft Education: Will It Improve Education? ITEC 2016
 

Similar a Inviting Gamers into the Library - Ed Graves and Emily Brown, RILACONF2014

What Can We Learn from Games
What Can We Learn from GamesWhat Can We Learn from Games
What Can We Learn from GamesDouglas Kiang
 
The Games Libraries Play (And How They
The Games Libraries Play (And How TheyThe Games Libraries Play (And How They
The Games Libraries Play (And How Theykczarnec
 
E tech Hallway Booth
E tech Hallway BoothE tech Hallway Booth
E tech Hallway BoothMichelle
 
ISTE Games & Sims Network 2014 Conference Round-Up
ISTE Games & Sims Network 2014 Conference Round-UpISTE Games & Sims Network 2014 Conference Round-Up
ISTE Games & Sims Network 2014 Conference Round-Upcenter4edupunx
 
Virtual worlds: Implications for teaching children with autism
Virtual worlds: Implications for teaching children with autismVirtual worlds: Implications for teaching children with autism
Virtual worlds: Implications for teaching children with autismLynette Goodnight
 
Collection Development in the Digital Age
Collection Development in the Digital AgeCollection Development in the Digital Age
Collection Development in the Digital AgeDylan Baker
 
TCC Metagame book club
TCC Metagame book clubTCC Metagame book club
TCC Metagame book clubcenter4edupunx
 
Minecraft Expanded Horizons Text
Minecraft Expanded Horizons TextMinecraft Expanded Horizons Text
Minecraft Expanded Horizons TextAdam Clarke
 
OETC slide show 2014
OETC slide show 2014OETC slide show 2014
OETC slide show 2014Michelle
 
Breaking the Learning Blocks - Minecraft and Language Learning
Breaking the Learning Blocks - Minecraft and Language LearningBreaking the Learning Blocks - Minecraft and Language Learning
Breaking the Learning Blocks - Minecraft and Language LearningDavid Dodgson
 
The Library as a Possibility Space: Cultivating 21 st Century Literacy and L...
The Library as a Possibility Space: Cultivating 21 st  Century Literacy and L...The Library as a Possibility Space: Cultivating 21 st  Century Literacy and L...
The Library as a Possibility Space: Cultivating 21 st Century Literacy and L...bmyers
 
British Council Teachers Conference - Gamification
British Council Teachers Conference - GamificationBritish Council Teachers Conference - Gamification
British Council Teachers Conference - GamificationGraham Stanley
 
Socialnetworking Madison
Socialnetworking MadisonSocialnetworking Madison
Socialnetworking Madisonelizkeren
 
I am a conservative - I preserve the progress - Libraries discovering Web 2.0...
I am a conservative - I preserve the progress - Libraries discovering Web 2.0...I am a conservative - I preserve the progress - Libraries discovering Web 2.0...
I am a conservative - I preserve the progress - Libraries discovering Web 2.0...Realidades Virtuais
 

Similar a Inviting Gamers into the Library - Ed Graves and Emily Brown, RILACONF2014 (20)

What Can We Learn from Games
What Can We Learn from GamesWhat Can We Learn from Games
What Can We Learn from Games
 
The Games Libraries Play (And How They
The Games Libraries Play (And How TheyThe Games Libraries Play (And How They
The Games Libraries Play (And How They
 
E tech Hallway Booth
E tech Hallway BoothE tech Hallway Booth
E tech Hallway Booth
 
ISTE Games & Sims Network 2014 Conference Round-Up
ISTE Games & Sims Network 2014 Conference Round-UpISTE Games & Sims Network 2014 Conference Round-Up
ISTE Games & Sims Network 2014 Conference Round-Up
 
Virtual worlds: Implications for teaching children with autism
Virtual worlds: Implications for teaching children with autismVirtual worlds: Implications for teaching children with autism
Virtual worlds: Implications for teaching children with autism
 
Collection Development in the Digital Age
Collection Development in the Digital AgeCollection Development in the Digital Age
Collection Development in the Digital Age
 
TCC Metagame book club
TCC Metagame book clubTCC Metagame book club
TCC Metagame book club
 
Minecraft Expanded Horizons Text
Minecraft Expanded Horizons TextMinecraft Expanded Horizons Text
Minecraft Expanded Horizons Text
 
OETC slide show 2014
OETC slide show 2014OETC slide show 2014
OETC slide show 2014
 
Breaking the Learning Blocks - Minecraft and Language Learning
Breaking the Learning Blocks - Minecraft and Language LearningBreaking the Learning Blocks - Minecraft and Language Learning
Breaking the Learning Blocks - Minecraft and Language Learning
 
Are You in the Game? Harnessing Millennial Learning Strategies to Market You...
Are You in the Game?  Harnessing Millennial Learning Strategies to Market You...Are You in the Game?  Harnessing Millennial Learning Strategies to Market You...
Are You in the Game? Harnessing Millennial Learning Strategies to Market You...
 
The Library as a Possibility Space: Cultivating 21 st Century Literacy and L...
The Library as a Possibility Space: Cultivating 21 st  Century Literacy and L...The Library as a Possibility Space: Cultivating 21 st  Century Literacy and L...
The Library as a Possibility Space: Cultivating 21 st Century Literacy and L...
 
British Council Teachers Conference - Gamification
British Council Teachers Conference - GamificationBritish Council Teachers Conference - Gamification
British Council Teachers Conference - Gamification
 
Performance Studies student work
Performance Studies student workPerformance Studies student work
Performance Studies student work
 
Socialnetworking Madison
Socialnetworking MadisonSocialnetworking Madison
Socialnetworking Madison
 
Nacol Day 1
Nacol Day 1Nacol Day 1
Nacol Day 1
 
I am a conservative - I preserve the progress - Libraries discovering Web 2.0...
I am a conservative - I preserve the progress - Libraries discovering Web 2.0...I am a conservative - I preserve the progress - Libraries discovering Web 2.0...
I am a conservative - I preserve the progress - Libraries discovering Web 2.0...
 
Games & learning
Games & learningGames & learning
Games & learning
 
Multimedia and gaming
Multimedia and gamingMultimedia and gaming
Multimedia and gaming
 
Gabe Newell Keynote Talk
Gabe Newell Keynote TalkGabe Newell Keynote Talk
Gabe Newell Keynote Talk
 

Último

Presentation for the Strategic Dialogue on the Future of Agriculture, Brussel...
Presentation for the Strategic Dialogue on the Future of Agriculture, Brussel...Presentation for the Strategic Dialogue on the Future of Agriculture, Brussel...
Presentation for the Strategic Dialogue on the Future of Agriculture, Brussel...Krijn Poppe
 
Event 4 Introduction to Open Source.pptx
Event 4 Introduction to Open Source.pptxEvent 4 Introduction to Open Source.pptx
Event 4 Introduction to Open Source.pptxaryanv1753
 
The Ten Facts About People With Autism Presentation
The Ten Facts About People With Autism PresentationThe Ten Facts About People With Autism Presentation
The Ten Facts About People With Autism PresentationNathan Young
 
Mathan flower ppt.pptx slide orchids ✨🌸
Mathan flower ppt.pptx slide orchids ✨🌸Mathan flower ppt.pptx slide orchids ✨🌸
Mathan flower ppt.pptx slide orchids ✨🌸mathanramanathan2005
 
Simulation-based Testing of Unmanned Aerial Vehicles with Aerialist
Simulation-based Testing of Unmanned Aerial Vehicles with AerialistSimulation-based Testing of Unmanned Aerial Vehicles with Aerialist
Simulation-based Testing of Unmanned Aerial Vehicles with AerialistSebastiano Panichella
 
Quality by design.. ppt for RA (1ST SEM
Quality by design.. ppt for  RA (1ST SEMQuality by design.. ppt for  RA (1ST SEM
Quality by design.. ppt for RA (1ST SEMCharmi13
 
SBFT Tool Competition 2024 -- Python Test Case Generation Track
SBFT Tool Competition 2024 -- Python Test Case Generation TrackSBFT Tool Competition 2024 -- Python Test Case Generation Track
SBFT Tool Competition 2024 -- Python Test Case Generation TrackSebastiano Panichella
 
Genshin Impact PPT Template by EaTemp.pptx
Genshin Impact PPT Template by EaTemp.pptxGenshin Impact PPT Template by EaTemp.pptx
Genshin Impact PPT Template by EaTemp.pptxJohnree4
 
Call Girls In Aerocity 🤳 Call Us +919599264170
Call Girls In Aerocity 🤳 Call Us +919599264170Call Girls In Aerocity 🤳 Call Us +919599264170
Call Girls In Aerocity 🤳 Call Us +919599264170Escort Service
 
Chizaram's Women Tech Makers Deck. .pptx
Chizaram's Women Tech Makers Deck.  .pptxChizaram's Women Tech Makers Deck.  .pptx
Chizaram's Women Tech Makers Deck. .pptxogubuikealex
 
Anne Frank A Beacon of Hope amidst darkness ppt.pptx
Anne Frank A Beacon of Hope amidst darkness ppt.pptxAnne Frank A Beacon of Hope amidst darkness ppt.pptx
Anne Frank A Beacon of Hope amidst darkness ppt.pptxnoorehahmad
 
miladyskindiseases-200705210221 2.!!pptx
miladyskindiseases-200705210221 2.!!pptxmiladyskindiseases-200705210221 2.!!pptx
miladyskindiseases-200705210221 2.!!pptxCarrieButtitta
 
PAG-UNLAD NG EKONOMIYA na dapat isaalang alang sa pag-aaral.
PAG-UNLAD NG EKONOMIYA na dapat isaalang alang sa pag-aaral.PAG-UNLAD NG EKONOMIYA na dapat isaalang alang sa pag-aaral.
PAG-UNLAD NG EKONOMIYA na dapat isaalang alang sa pag-aaral.KathleenAnnCordero2
 
PHYSICS PROJECT BY MSC - NANOTECHNOLOGY
PHYSICS PROJECT BY MSC  - NANOTECHNOLOGYPHYSICS PROJECT BY MSC  - NANOTECHNOLOGY
PHYSICS PROJECT BY MSC - NANOTECHNOLOGYpruthirajnayak525
 
RACHEL-ANN M. TENIBRO PRODUCT RESEARCH PRESENTATION
RACHEL-ANN M. TENIBRO PRODUCT RESEARCH PRESENTATIONRACHEL-ANN M. TENIBRO PRODUCT RESEARCH PRESENTATION
RACHEL-ANN M. TENIBRO PRODUCT RESEARCH PRESENTATIONRachelAnnTenibroAmaz
 
Early Modern Spain. All about this period
Early Modern Spain. All about this periodEarly Modern Spain. All about this period
Early Modern Spain. All about this periodSaraIsabelJimenez
 
The 3rd Intl. Workshop on NL-based Software Engineering
The 3rd Intl. Workshop on NL-based Software EngineeringThe 3rd Intl. Workshop on NL-based Software Engineering
The 3rd Intl. Workshop on NL-based Software EngineeringSebastiano Panichella
 
SaaStr Workshop Wednesday w/ Kyle Norton, Owner.com
SaaStr Workshop Wednesday w/ Kyle Norton, Owner.comSaaStr Workshop Wednesday w/ Kyle Norton, Owner.com
SaaStr Workshop Wednesday w/ Kyle Norton, Owner.comsaastr
 
Work Remotely with Confluence ACE 2.pptx
Work Remotely with Confluence ACE 2.pptxWork Remotely with Confluence ACE 2.pptx
Work Remotely with Confluence ACE 2.pptxmavinoikein
 
INDIAN GCP GUIDELINE. for Regulatory affair 1st sem CRR
INDIAN GCP GUIDELINE. for Regulatory  affair 1st sem CRRINDIAN GCP GUIDELINE. for Regulatory  affair 1st sem CRR
INDIAN GCP GUIDELINE. for Regulatory affair 1st sem CRRsarwankumar4524
 

Último (20)

Presentation for the Strategic Dialogue on the Future of Agriculture, Brussel...
Presentation for the Strategic Dialogue on the Future of Agriculture, Brussel...Presentation for the Strategic Dialogue on the Future of Agriculture, Brussel...
Presentation for the Strategic Dialogue on the Future of Agriculture, Brussel...
 
Event 4 Introduction to Open Source.pptx
Event 4 Introduction to Open Source.pptxEvent 4 Introduction to Open Source.pptx
Event 4 Introduction to Open Source.pptx
 
The Ten Facts About People With Autism Presentation
The Ten Facts About People With Autism PresentationThe Ten Facts About People With Autism Presentation
The Ten Facts About People With Autism Presentation
 
Mathan flower ppt.pptx slide orchids ✨🌸
Mathan flower ppt.pptx slide orchids ✨🌸Mathan flower ppt.pptx slide orchids ✨🌸
Mathan flower ppt.pptx slide orchids ✨🌸
 
Simulation-based Testing of Unmanned Aerial Vehicles with Aerialist
Simulation-based Testing of Unmanned Aerial Vehicles with AerialistSimulation-based Testing of Unmanned Aerial Vehicles with Aerialist
Simulation-based Testing of Unmanned Aerial Vehicles with Aerialist
 
Quality by design.. ppt for RA (1ST SEM
Quality by design.. ppt for  RA (1ST SEMQuality by design.. ppt for  RA (1ST SEM
Quality by design.. ppt for RA (1ST SEM
 
SBFT Tool Competition 2024 -- Python Test Case Generation Track
SBFT Tool Competition 2024 -- Python Test Case Generation TrackSBFT Tool Competition 2024 -- Python Test Case Generation Track
SBFT Tool Competition 2024 -- Python Test Case Generation Track
 
Genshin Impact PPT Template by EaTemp.pptx
Genshin Impact PPT Template by EaTemp.pptxGenshin Impact PPT Template by EaTemp.pptx
Genshin Impact PPT Template by EaTemp.pptx
 
Call Girls In Aerocity 🤳 Call Us +919599264170
Call Girls In Aerocity 🤳 Call Us +919599264170Call Girls In Aerocity 🤳 Call Us +919599264170
Call Girls In Aerocity 🤳 Call Us +919599264170
 
Chizaram's Women Tech Makers Deck. .pptx
Chizaram's Women Tech Makers Deck.  .pptxChizaram's Women Tech Makers Deck.  .pptx
Chizaram's Women Tech Makers Deck. .pptx
 
Anne Frank A Beacon of Hope amidst darkness ppt.pptx
Anne Frank A Beacon of Hope amidst darkness ppt.pptxAnne Frank A Beacon of Hope amidst darkness ppt.pptx
Anne Frank A Beacon of Hope amidst darkness ppt.pptx
 
miladyskindiseases-200705210221 2.!!pptx
miladyskindiseases-200705210221 2.!!pptxmiladyskindiseases-200705210221 2.!!pptx
miladyskindiseases-200705210221 2.!!pptx
 
PAG-UNLAD NG EKONOMIYA na dapat isaalang alang sa pag-aaral.
PAG-UNLAD NG EKONOMIYA na dapat isaalang alang sa pag-aaral.PAG-UNLAD NG EKONOMIYA na dapat isaalang alang sa pag-aaral.
PAG-UNLAD NG EKONOMIYA na dapat isaalang alang sa pag-aaral.
 
PHYSICS PROJECT BY MSC - NANOTECHNOLOGY
PHYSICS PROJECT BY MSC  - NANOTECHNOLOGYPHYSICS PROJECT BY MSC  - NANOTECHNOLOGY
PHYSICS PROJECT BY MSC - NANOTECHNOLOGY
 
RACHEL-ANN M. TENIBRO PRODUCT RESEARCH PRESENTATION
RACHEL-ANN M. TENIBRO PRODUCT RESEARCH PRESENTATIONRACHEL-ANN M. TENIBRO PRODUCT RESEARCH PRESENTATION
RACHEL-ANN M. TENIBRO PRODUCT RESEARCH PRESENTATION
 
Early Modern Spain. All about this period
Early Modern Spain. All about this periodEarly Modern Spain. All about this period
Early Modern Spain. All about this period
 
The 3rd Intl. Workshop on NL-based Software Engineering
The 3rd Intl. Workshop on NL-based Software EngineeringThe 3rd Intl. Workshop on NL-based Software Engineering
The 3rd Intl. Workshop on NL-based Software Engineering
 
SaaStr Workshop Wednesday w/ Kyle Norton, Owner.com
SaaStr Workshop Wednesday w/ Kyle Norton, Owner.comSaaStr Workshop Wednesday w/ Kyle Norton, Owner.com
SaaStr Workshop Wednesday w/ Kyle Norton, Owner.com
 
Work Remotely with Confluence ACE 2.pptx
Work Remotely with Confluence ACE 2.pptxWork Remotely with Confluence ACE 2.pptx
Work Remotely with Confluence ACE 2.pptx
 
INDIAN GCP GUIDELINE. for Regulatory affair 1st sem CRR
INDIAN GCP GUIDELINE. for Regulatory  affair 1st sem CRRINDIAN GCP GUIDELINE. for Regulatory  affair 1st sem CRR
INDIAN GCP GUIDELINE. for Regulatory affair 1st sem CRR
 

Inviting Gamers into the Library - Ed Graves and Emily Brown, RILACONF2014

  • 1. Inviting Gamers into the Library Ed Graves & Emily Brown egraves@provcomlib.org / emilybrown@cranstonlibrary.org
  • 2. Inspiration Reality is Broken by Jane McGonigal – and her TED talk Gamers … in the Library?! by Eli Neiburger
  • 3. What is Minecraft?  “Sandbox” game with simple graphics and no set goals  Collect raw materials to ensure survival and/or build a world  Online community  Servers and chat logs  Forums  Youtube tutorials
  • 4. How do you play Minecraft?
  • 5. How do you play Minecraft?  What you need to play:  Account (unless demo)  Launcher  Decent graphics card and processor  Single vs. Multiplayer  Survival vs. Creative  Mods and Texture Packs
  • 6. Library Programs Providence  2 labs in building  Minecraft.edu licenses  Help from teen volunteers  LAN world Cranston  Mobile laptop lab  Commercial licenses  Server  Teen “experts” for kids programs  Afterhours
  • 7. Why Minecraft? Popularity Open-ended-ness New ways of learning Literacy skills STEM
  • 8. Why Libraries? What added value do we offer?  Equalized access  Space and resources  In-person social experience  Collaboration
  • 9. Resources  Model Libraries  Darien Public Library  Ann Arbor Public Library  Books  Minecraft Essential Handbook  Everyone Plays at the Library  Reality is Broken  Gamers … in the Library?!  What Video Games Have to Teach Us About Learning and Literacy
  • 10. Resources  Websites  Stampy Longhead’s youtube channel(xbox 360 version)  PaulSoaresJr “How to Survive and Thrive” Minecraft tutorials youtube channel  Google Group  Minecraft Teachers

Notas del editor

  1. Emily Any other experts in the room? Ed We are noobs, Minecraft not minesweeper Kids using the library in a way that was at odds with my expectations of how kids “should” behave or spend their time.
  2. McGonigal’s big idea – 174 million gamers in US avg kid will spend 10,000 hrs gaming before age of 21, same amt of time in school grade 5-12 Games offer rewards, community, “meaningful life” – the paradox that failure makes us optimistic/winning is possible teach problem solving, collaboration, our actions matter in a multiplayer world goal is epic wins – “gamer feeling of power, heroic purpose, and community” Eli Neiburger, asst director at Ann Arbour District Library—book 2007, ALA 2009, “Libraries are Screwed” at SLJ/LJ Tipping Point Summit on ebooks via youtube—Always concerned about the future of libraries and whether they are serving everyone in the community. Content industries are moving away from formats that are easy to own and share. How are we serving people who download all their content? “It’s important for libraries to stake out turf that our competitors can’t touch. Storytime is turf we staked out long ago, and although there has been encroachment from bookstores, our service remains superior in quality and clearly isn’t just a sales tool.” “Hosting a video game tournament at your library is just like storytime. You’re taking content that players would normally consume at home … adding distinct value to the experience, and building a highly social event out of it. This is as traditional as library programs get … the only difference is the format, and I think we all know what happens when libraries don’t embrace popular new formats (cough, Blockbuster, cough).”
  3. Ed Games without instructions – learn as you go, discover meaning, and look for it in the rich online community of fans Virtual legos or sims Putting in time to gain skills, gather materials, and navigate world Simple goals –Tree -> Axe, build a crafting table, make a furnace, make a chest to store tools Mine grass to get seeds, plant seeds to grow wheat, get wheat to bake bread in a furnace that you made Building games as opposed to a fighting game, first person shooter Emily Online community?
  4. Emily Minecraft can actually be played on xbox or ipad, but its most popular platform is the computer. Demo starting the launcher, multi vs singleplayer, connecting to server
  5. Ed Demo version – how most kids play on library computers without a paid account – up to 100 minutes of solo game play after creating acct w/ email and pw Modes: survival mode has bad guys, peaceful mode turns off monster, creative mode offers a full inventory simple keyboard controls – cheats and chat download mods, skins, texture packs
  6. Need photo from program (on my computer at work). Ed 2 labs in building Maintenance - always the need to update versions, disable DeepFreeze to do so Minecraft.edu licenses - $18 for licenses, $40 software fee - $250 for our computer lab with 11 computers Help from teen volunteers LAN world Amazon web server? Servlet app? – can monitor the chat log concern about connecting to people outside the network, benefit of edu licenses is more control
  7. Ed 50 million players, games > school based on hours spent Immersive world where anything is possible, engages imagination Emily The challenging part of reading is not sounding out letters—it’s finding meaning, “reading comprehension.” Playing Minecraft is like reading a fantasy or sci fi novel—you’re dropped into a world and you have to figure our the landscape, the rules, the language, the purpose of what you’re doing. Big 6 research skills—because the game is explained and enhanced by an online community rather than instructions, you have to research how to do things, install mods and texture packs, connect to LANs and servers. You have to develop search strings, evaluate the reliability of programmers and youtubers, and synthesize information from a number of sources. Ed Defining literacy (digital, 21st century, ALA Information Literacy keywords: determine, access, evaluate, incorporate, use, understand) James Paul Gee, academic in literacy studies, educational psychology, and sociolinguistics, new literacies: visual and multimodal 2003 book: the semiotic domain of the video game world, symbols and representations that communicate meaning, games are about the development of cognitive abilities and the construction of meaning in different contexts. Connection to STEM – coding with the cheat commands, mods, and hacks, creating useful tools from raw materials, problem solving many kids want to be game designers when they grow up Emily STEM—willingness to experiment, fail, try again, ability to conceive of an abstract world.
  8. Emily Anyone can play Ed Rochambeau computer lab and children’s room – 10-20 kids playing in the same LAN world “Budderlover” anyone on the network can connect A controlled experience with minecraft.edu and same network Playing together at the library is preferable than playing alone or playing multiplayer online at home with just anyone In both programs, older kids teach the younger kids Kids recognize there is a lot to learn from the environment, but also from each other Emily When you really know the people you’re playing with, you have a different attitude toward your online community. Libraries began as a way for people to preserve and build on one another’s knowledge. They were supposed to facilitate the development of society by making it so that we didn’t have to keep reinventing the wheel. The Minecraft community is a kind of library, a library that we can help young people access, as well as a model that we might want to learn from. Image: model library Ed Image: winterfell and hogwarts imagination, exploration, discovery, thirst for understanding – core values that libraries share
  9. Minecraft.edu teachers email list for even more program ideas ALA has substantive amt of info on gaming in libraries, pushing International Games Day in November
  10. I set this video to start about 1 minute in without any sound so we could let people see what it looks like to play the game, while we describe how it works i.e. you get spawned, you put materials in your inventory by punching things, you build things using your crafting table, and the light gradually changes until it’s night, when the monster come out (if survival).