2. +
SMART Resource
The resource that I would use in creating a
SMART lesson plan would be Jeopardy
Jeopardy allows students to –
Actively participate in answering questions
Review hard concepts or concepts they weren’t
solid on
Work with others to arrive at the correct answer
Communicate with others in a fast-paced, fun
environment
Have fun competing against other groups of
students
Learn hard concepts and take in the lesson
3. +
What would I be teaching?
Jeopardy is a universal tool
that would fit in any grade level
both K-12 and post-secondary
While Jeopardy can help
students learn about any
subject, my lesson plan would
revolve around science
Most specifically, I would
probably use the Jeopardy
resource to help students
prepare for an upcoming exam
or midterm
4. +
Jeopardy + Lesson Planning
In order to make the lesson as fun as possible, I would invest in
an EggSpert.
The Educational EggSpert is an electronic device that can be
paired with a computer and includes buzzer devices that each
team could use to buzz in to answer the question
The first group to press the button, gets to answer the question
5. +
Hypothetical Lesson Plan
In order to get the most out of the Jeopardy SMART
resource, I would need to first come up with the six
categories that encompass the most information that
was covered in class
For example, if I had been teaching my students about
the levels of organization in an organism, the categories
may include:
Organelles
Cells
Tissues
Organs
Organ Systems
Organisms
Once coming up with the categories, I would then have
to come up with the questions to put in the category
6. +
Hypothetical Lesson Plan
The Questions that I would come up with would definitely be a
mix of specific and general, making sure that I am hitting on
all the key points that will be covered on the exam
Once coming up with the Jeopardy questions, I would then be
tasked with putting groups together.
For this hypothetical lesson, I believe I would allow students
to count off into 5 or 6 groups.
Once in a group, I would have the students come up with
roles for each of the group members. Some of the roles may
include:
Buzzer
Fact-Checker
Speaker
Scribe
7. +
Hypothetical Lesson Plan
Once assigned to the tasks I would use the
EggSpert game and the buzzers “buzzing
skills” to see who can hit the buzzer the
fastest and then that group would start
As we continue throughout the game following
the same basic rules of jeopardy, I would tally
the points and elaborate on any concepts that
may stump my students
Then, after playing all the questions in both
rounds, there would be a final jeopardy
question that would determine the “winner” of
the game.
The group that won would then be rewarded
with extra credit on the next exam
8. +
The Logistics
I believe that using Jeopardy is a great
way to help students not only solidify
concepts but work as a group to learn
more and more about the subjects that I
am teaching.
Having the ability to put students in
groups, whether it be random or selected
by me, allows students to not only interact
with others that they may not interact with
on a daily basis, but learn from each other
as well.
Jeopardy and the uses of EggSpert, and
SMART technology can really allow
individuals of all ages to learn and retain
information in a fun, vibrant environment.
9. +
Jeopardy + Universal Design
The use of Jeopardy and
Eggspert applies to universal
design in that:
Students can take turns or
assign a job to each member
to play to each other strengths
Students can work as a group
to find the correct answer thus
learning from each other
The act of playing jeopardy
allows for a different approach
to learning than paper and
pencil – it’s hands on!
10. +
The Planning
The lesson plan template that I used came from :
http://exchange.smarttech.com/details.html?id=327d4a93-
a39a-4170-9064-833b7bba321a
The EggSpert game can be purchased from :
http://www.amazon.com/Educational-Insights-7883-
EDUCATIONAL-INSIGHTS/dp/B001SN8DE8