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    VIDEO CONFERENCING
    NETWORK ISSUES:
    COSTS & OPTIONS




     Prepared By:
     S. Ann Earon, Ph.D.,
     President Telemanagement
     Resources International Inc.

     Sponsored by Vidyo
Video Conferencing Network Issues: Costs & Options                                            By:
S.
Ann
Earon,
Ph.D.




              Introduction
              Successful video conferencing is dependent on having a network robust enough to
              handle the demands video places on it. Historically, video conferencing has not
              tolerated network problems very well. Calls have been dropped, pictures have become
              unclear, and information has been lost. Some traditional solutions adapt to a limited
              amount of packet loss (loss of information) by employing error resiliency algorithms, but
              only work well in like-to-like video calls and typically add a tremendous overhead to the
              data stream, consuming even more bandwidth. Other video conferencing systems have
              no ability to compensate for network issues. To overcome these problems, many
              customers use networks with a high level of quality of service (QoS). But high QoS
              bandwidth is expensive. Recently, a new breed of video conferencing solutions has
              emerged based upon Scalable Video Coding (SVC), an extension of the H.264 video
              compression standard, which is inherently error resilient and performs well over general
              purpose IP networks.

              The network challenge becomes even more pronounced as the number of video
              conferencing endpoints grows by an order of magnitude with the shift from room based
              to desktop and personal device based deployment strategies. With ongoing operating
              costs typically representing twice the amount of the initial investment and maintenance
              in deploying a video conferencing system, video conferencing solutions and
              architectures that are designed to minimize the cost of the networks required to support
              them will emerge as the leaders of the next generation of video conferencing.

              The costs and options of various types of networks are explored in this paper in the
              context of their impact on the economics of video conferencing solutions.


              QoS Options & Topologies
              Bandwidth availability is an integral part of QoS. Each link of the network needs to have
              sufficient bandwidth to support the voice and video traffic expected, as well as the
              existing data applications that use those same connections. As video conferencing has
              evolved, organizations have begun deploying increased bandwidth to benefit from high
              definition video quality. Traditional video conferencing used 128 Kbps or 384 Kbps of
              bandwidth, while high definition systems can use as much as 4 - 6 Mbps for voice and
              video transport. Over time, traditional video conferencing networks have migrated from
              ISDN (integrated services digital networks) only, to converged IP or IP overlay networks.

              All video conferencing traffic is real-time traffic and has traditionally needed proper QoS
              support both in the local area network (LAN) and the wide area network (WAN). High
              definition video conferencing has the same needs as standard video conferencing traffic,
              but with higher bandwidth requirements. As the demand for remote desktop users




                                                                                                         2

        

Video Conferencing Network Issues: Costs & Options                                               By:
S.
Ann
Earon,
Ph.D.



              grows, the demand for bandwidth will accelerate rapidly. Many organizations use a wide
              area network service provider to connect locations.

              Network Service Providers (NSP) address the demand for video conferencing using a
              variety of QoS techniques. These include:

                • MPLS (Multi Protocol Label Switching) – MPLS allows the service provider to
                  configure the appropriate bandwidth and offer classes of service to support the
                  needs of high bandwidth, real-time data flow. Packets are labeled with specific
                  routing and delivery parameters which results in faster throughput for priority data.

                • RSVP (Reservation Protocol) – RSVP allows the reservation of network resources
                  in each node, creating a reserved end-to-end path for the data to travel.

                • DiffServ (Differential Service) – DiffServ prioritizes certain types of traffic over
                  others, resulting in decreased packet loss, faster handling, and more consistent
                  throughput.


              Virtual Private Networks (VPN) are often used by small or medium sized organizations
              to connect their geographically disbursed offices. The cost of a VPN is often much less
              than a dedicated connection, but considerably more than basic internet connectivity.
              VPNs are available that connect two offices through a single WAN provider or those that
              use the open Internet, meaning they may use more than one service provider. Carrying
              real-time traffic through these open Internet VPNs can be risky for traditional H.323 or
              SIP based video conferencing solutions because there is usually no QoS capability
              offered. Using the Internet for real-time traffic carries the same risks for these traditional
              solutions as the VPN, but with less control.

              There are two types of networks organizations typically deploy for video conferencing.
              Converged networks are those where both data traffic and real-time voice and video
              traffic are being supported concurrently. Dedicated, or overlay networks, carry only real-
              time traffic and are physically separate from the general purpose data network.

              If a network analysis indicates there is insufficient bandwidth to support video
              conferencing deployment there are a few options to resolve the conflict:

                • Limit Conferencing Traffic
                • Upgrade Bandwidth
                • Scalable Video Coding




                                                                                                            3

        

Video Conferencing Network Issues: Costs & Options                                              By:
S.
Ann
Earon,
Ph.D.



              Limit Conferencing Traffic
              First, the bandwidth used by video conferencing calls can be limited. While better HD
              video quality can be obtained at 4 Mbps, good quality video can be obtained down to
              1 Mbps. It is important to test viewer reaction to lowering the bandwidth. Another way
              to reduce demand is to manage call volume so a limited number of calls can occur
              simultaneously. If an office has three video conferencing units, but only two calls can be
              supported simultaneously, a scheduling policy can be put in place to insure only two
              systems are used concurrently. A gatekeeper can also be used to manage bandwidth
              usage. The gatekeeper can control the maximum amount of real-time traffic allowed and
              refuse additional call requests, acting like a busy signal. This strategy and approach has
              been employed with some success in the room-based paradigm where a relatively small
              number of systems were each used an average of 10 hours per month. For
              organizations shifting to wide scale desktop deployment, the increased number of
              endpoints, combined with the higher utilization rate per endpoint, renders this approach
              obsolete. When access is limited, utilization drops and the value that was supposed to
              be gained by having video conferencing is lost by those rejected calls.


              Bandwidth Upgrade
              If insufficient bandwidth is available for video conferencing traffic, the only solution may
              be upgrading the amount of bandwidth. Performing an analysis of your network is
              crucial to ensuring enough bandwidth is deployed to meet your communication needs.
              This becomes particularly important as you grow the number of video endpoints on the
              network through desktop deployment.


              Scalable Video Coding
              Scalable Video Coding (SVC) is an extension to the H.264 video codec standard that is
              used by next generation video conferencing devices. SVC technology allows video
              conferencing devices to send and receive multi-layered video streams. Paired with the
              right architecture, layering provides a dramatically higher degree of error resiliency and
              video quality with no significant need for higher bandwidth, unlike Forward Error
              Correction (FEC) employed by traditional video conferencing solutions which can
              consume nearly twice the bandwidth. Dynamic transrating (adjustment of frame rate)
              and resolution matching (adjustment of image detail) are made possible via temporal
              and spatial layers, making error concealment a real-time and transparent operation from
              the user’s perspective. As a result, a properly implemented SVC solution eliminates the
              need for QoS enhanced or overlay networks and performs well over converged, general
              purpose IP networks.

              It is important to note there are three levels of MPLS – basic, enhanced and premium.
              Traditionally, video conferencing has been allocated to premium, which is typically $10 -
              $20 more expensive per Mbps per month. Most enterprises have a basic MPLS pipe to



                                                                                                             4

        

Video Conferencing Network Issues: Costs & Options                                          By:
S.
Ann
Earon,
Ph.D.



              provide secure file transfers between locations. The key issue is that the premium
              bandwidth in the MPLS pipe sits idle when video conferencing is not in use. The
              bandwidth cannot be dynamically adjusted between premium and basic based upon
              relative demand and premium applications cannot use basic and basic applications
              cannot use premium. This leads to having to over subscribe in terms of total bandwidth,
              which results in a lot of waste. A video conferencing system that dynamically adapts to
              packet loss and available bandwidth does not require premium MPLS and can run with
              the rest of the basic MPLS applications on the same shared bandwidth.


              Inter-Enterprise Network Connections
              While it is possible to provision networks to handle voice, video and data within an
              organization (intra-enterprise) and between its global sites, connecting between
              organizations (inter-enterprise) presents new challenges for QoS dependent
              architectures. Unfortunately, when data travels between networks the prioritization
              benefits offered by QoS networks are typically lost as soon as the traffic crosses
              different network boundaries. This is because QoS practices used by different service
              providers vary greatly.

              As a result, while organizations can deploy voice, video and data communications
              throughout their global organizations, they must rely on a network service provider who
              has a peering relationship with other networks if they wish to communicate with others
              outside their organization, representing another layer of ongoing operating expense.

              Cost Examples
              The following chart shows how an organization might deploy video conferencing under
              three scenarios using an MPLS network versus a general purpose IP pipe:

                 1. Room systems deployed in corporate offices
                 2. Room and desktop systems deployed in corporate offices
                 3. Room system deployed in corporate offices and desktop systems deployed in
                    home offices.

              For purposes of the examples, assume the organization is connecting 5 sites at 3 Mbps
              for one HD room system at each site and 1 Mbps for each of 25 HD desktop systems at
              each site. A survey of seven tier one carriers revealed that competitive per month
              pricing for 1Mbps of MPLS bandwidth in the US is $500, while comparable per month
              pricing for 1Mbps of commodity Internet bandwidth is $5 – one hundred times less than
              MPLS.




                                                                                                        5

        

Video Conferencing Network Issues: Costs & Options                                             By:
S.
Ann
Earon,
Ph.D.




               Scenario            Cost of MPLS Bandwidth    Cost of Commodity        Notes
                                                             Internet Access
                                                             Bandwidth

               Room systems        $500/Mb x 3Mb/unit x 5    $5/Mb x 3Mb/unit x 5     Additional monthly
               only                units                     units                    MPLS fees may
                                   = $7,500 per month        = $125 per month         include router
                                                                                      management and
                                                                                      port fees.
               Room & desktop      Rooms = $7,500            Rooms = $125             Notice that the
               – in corporate      (previous)                (previous)               MPLS network does
               offices             Desktop = $500/Mb x       Desktop = $5/Mb x        not scale well with
                                   1Mb/unit x 125 units =    1Mb/unit x 125 units =   large scale growth in
                                   $62,500                   $625                     number of endpoints

                                   Total = $70,000 per       Total = $750 per
                                   Month                     Month
               Rooms in            Rooms = $7,500            Rooms = $125             * Employees may
               corporate offices   (previous)                (previous)               use existing
               & desktops in       Desktop BW = $62,500      Desktop BW = $625        consumer grade bb
               home offices        DT Local loop = $1500 x   DT Local loop = $30* x   connection,
                                   125 = $187,500            125 = $3,750             eliminating this cost
                                                                                      from IT budget.
                                   Total = $275,500 per      Total = $4,500 per       ** Assumes one
                                   month                     month                    room system
                                                                                      enables 20 users

                                   Monthly Cost per User**   Monthly Cost per         Notice that the cost
                                   = $1,225                  User** = $20             difference is
                                                                                      exasperated by the
                                                                                      high and varying
                                                                                      cost of local loop
                                                                                      needed for MPLS.



              Review of the chart indicates that QoS enhanced networks are not an economically
              viable option for delivering wide scale distributed telepresence via the desktop. Rather
              new architectures that provide HD quality video with low latency while taking full
              advantage of error resiliency made possible by scalable video codingare necessary in
              order to change the economics and deploy wide scale desktop video conferencing over
              cost effective general-purpose IP networks. While the pricing above is US based, the
              cost model becomes even more exaggerated in developing countries where local loop
              costs may be 10x greater than those in the US and MPLS may not even be available.




                                                                                                              6

        

Video Conferencing Network Issues: Costs & Options                                          By:
S.
Ann
Earon,
Ph.D.




              Network Impacts for Remote Workers & Telecommuting
              Telecommuting, the ability to work remotely, often from home, is a fast growing trend.
              Video conferencing is a natural enhancement to telecommuting, allowing employees to
              participate in meetings, give remote presentations and attend conferences without the
              need to be physically present. Telecommuting is one of the driving forces behind the
              shift to desktop video conferencing and presents a significant network challenge for any
              video conferencing solution that cannot leverage employees’ existing broadband internet
              connections without performance degradation. Having QoS enhanced lines connecting
              a handful of remote offices is expensive, but attempting to connect thousands of
              employee home offices via QoS enhanced lines is cost prohibitive as illustrated in the
              table above.


              Conclusion
              From Gartner and Frost & Sullivan to the majority of the video conferencing vendors, the
              industry agrees that explosive growth of video conferencing endpoints is going to occur
              at the mobile desktop over the next five years. This growth will accelerate the demand
              for bandwidth as users will expect high quality resolutions that will be made possible by
              higher quality cameras and higher processing power on desktop computers. Given that
              meetings among participants are likely to include WAN & LAN participants, the solution
              must work at times on best effort delivery networks such as the Internet.

              This growth is going to force IT organizations to rethink their video conferencing
              architecture and the networks required to support it, as the demand for bandwidth grows
              by an order of magnitude along with the number of remote locations that will need to be
              connected. The cost premium of QoS enhanced networks over general purpose IP
              networks is as much as two orders of magnitude. This cost differential alone will compel
              organizations to pursue next generation video conferencing solutions that leverage
              scalable video coding to consistently deliver the quality video experiences users demand
              over general purpose IP networks.


              About the Author:
              S. Ann Earon, Ph.D. is president of Telemanagement Resources International Inc. (TRI),
              a 27-year-old consulting practice specializing in marketing, communications and training
              with an emphasis on market research, assessment, design, project management,
              promotions, and training for collaborative conferencing (audio, web, video ) and
              telepresence systems. Dr. Earon is the Founding Chairperson of the Interactive
              Multimedia & Collaborative Communications Alliance (IMCCA) the non-profit industry
              association for conferencing & collaborative communications and Editor of IT AV Report.
              Ann can be reached at annearon@aol.com.




                                                                                                       7

        


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Video Conferencing - Network Issues & Options

  • 1. VIDEO CONFERENCING NETWORK ISSUES: COSTS & OPTIONS Prepared By: S. Ann Earon, Ph.D., President Telemanagement Resources International Inc. Sponsored by Vidyo
  • 2. Video Conferencing Network Issues: Costs & Options By:
S.
Ann
Earon,
Ph.D. Introduction Successful video conferencing is dependent on having a network robust enough to handle the demands video places on it. Historically, video conferencing has not tolerated network problems very well. Calls have been dropped, pictures have become unclear, and information has been lost. Some traditional solutions adapt to a limited amount of packet loss (loss of information) by employing error resiliency algorithms, but only work well in like-to-like video calls and typically add a tremendous overhead to the data stream, consuming even more bandwidth. Other video conferencing systems have no ability to compensate for network issues. To overcome these problems, many customers use networks with a high level of quality of service (QoS). But high QoS bandwidth is expensive. Recently, a new breed of video conferencing solutions has emerged based upon Scalable Video Coding (SVC), an extension of the H.264 video compression standard, which is inherently error resilient and performs well over general purpose IP networks. The network challenge becomes even more pronounced as the number of video conferencing endpoints grows by an order of magnitude with the shift from room based to desktop and personal device based deployment strategies. With ongoing operating costs typically representing twice the amount of the initial investment and maintenance in deploying a video conferencing system, video conferencing solutions and architectures that are designed to minimize the cost of the networks required to support them will emerge as the leaders of the next generation of video conferencing. The costs and options of various types of networks are explored in this paper in the context of their impact on the economics of video conferencing solutions. QoS Options & Topologies Bandwidth availability is an integral part of QoS. Each link of the network needs to have sufficient bandwidth to support the voice and video traffic expected, as well as the existing data applications that use those same connections. As video conferencing has evolved, organizations have begun deploying increased bandwidth to benefit from high definition video quality. Traditional video conferencing used 128 Kbps or 384 Kbps of bandwidth, while high definition systems can use as much as 4 - 6 Mbps for voice and video transport. Over time, traditional video conferencing networks have migrated from ISDN (integrated services digital networks) only, to converged IP or IP overlay networks. All video conferencing traffic is real-time traffic and has traditionally needed proper QoS support both in the local area network (LAN) and the wide area network (WAN). High definition video conferencing has the same needs as standard video conferencing traffic, but with higher bandwidth requirements. As the demand for remote desktop users 2
 

  • 3. Video Conferencing Network Issues: Costs & Options By:
S.
Ann
Earon,
Ph.D. grows, the demand for bandwidth will accelerate rapidly. Many organizations use a wide area network service provider to connect locations. Network Service Providers (NSP) address the demand for video conferencing using a variety of QoS techniques. These include: • MPLS (Multi Protocol Label Switching) – MPLS allows the service provider to configure the appropriate bandwidth and offer classes of service to support the needs of high bandwidth, real-time data flow. Packets are labeled with specific routing and delivery parameters which results in faster throughput for priority data. • RSVP (Reservation Protocol) – RSVP allows the reservation of network resources in each node, creating a reserved end-to-end path for the data to travel. • DiffServ (Differential Service) – DiffServ prioritizes certain types of traffic over others, resulting in decreased packet loss, faster handling, and more consistent throughput. Virtual Private Networks (VPN) are often used by small or medium sized organizations to connect their geographically disbursed offices. The cost of a VPN is often much less than a dedicated connection, but considerably more than basic internet connectivity. VPNs are available that connect two offices through a single WAN provider or those that use the open Internet, meaning they may use more than one service provider. Carrying real-time traffic through these open Internet VPNs can be risky for traditional H.323 or SIP based video conferencing solutions because there is usually no QoS capability offered. Using the Internet for real-time traffic carries the same risks for these traditional solutions as the VPN, but with less control. There are two types of networks organizations typically deploy for video conferencing. Converged networks are those where both data traffic and real-time voice and video traffic are being supported concurrently. Dedicated, or overlay networks, carry only real- time traffic and are physically separate from the general purpose data network. If a network analysis indicates there is insufficient bandwidth to support video conferencing deployment there are a few options to resolve the conflict: • Limit Conferencing Traffic • Upgrade Bandwidth • Scalable Video Coding 3
 

  • 4. Video Conferencing Network Issues: Costs & Options By:
S.
Ann
Earon,
Ph.D. Limit Conferencing Traffic First, the bandwidth used by video conferencing calls can be limited. While better HD video quality can be obtained at 4 Mbps, good quality video can be obtained down to 1 Mbps. It is important to test viewer reaction to lowering the bandwidth. Another way to reduce demand is to manage call volume so a limited number of calls can occur simultaneously. If an office has three video conferencing units, but only two calls can be supported simultaneously, a scheduling policy can be put in place to insure only two systems are used concurrently. A gatekeeper can also be used to manage bandwidth usage. The gatekeeper can control the maximum amount of real-time traffic allowed and refuse additional call requests, acting like a busy signal. This strategy and approach has been employed with some success in the room-based paradigm where a relatively small number of systems were each used an average of 10 hours per month. For organizations shifting to wide scale desktop deployment, the increased number of endpoints, combined with the higher utilization rate per endpoint, renders this approach obsolete. When access is limited, utilization drops and the value that was supposed to be gained by having video conferencing is lost by those rejected calls. Bandwidth Upgrade If insufficient bandwidth is available for video conferencing traffic, the only solution may be upgrading the amount of bandwidth. Performing an analysis of your network is crucial to ensuring enough bandwidth is deployed to meet your communication needs. This becomes particularly important as you grow the number of video endpoints on the network through desktop deployment. Scalable Video Coding Scalable Video Coding (SVC) is an extension to the H.264 video codec standard that is used by next generation video conferencing devices. SVC technology allows video conferencing devices to send and receive multi-layered video streams. Paired with the right architecture, layering provides a dramatically higher degree of error resiliency and video quality with no significant need for higher bandwidth, unlike Forward Error Correction (FEC) employed by traditional video conferencing solutions which can consume nearly twice the bandwidth. Dynamic transrating (adjustment of frame rate) and resolution matching (adjustment of image detail) are made possible via temporal and spatial layers, making error concealment a real-time and transparent operation from the user’s perspective. As a result, a properly implemented SVC solution eliminates the need for QoS enhanced or overlay networks and performs well over converged, general purpose IP networks. It is important to note there are three levels of MPLS – basic, enhanced and premium. Traditionally, video conferencing has been allocated to premium, which is typically $10 - $20 more expensive per Mbps per month. Most enterprises have a basic MPLS pipe to 4
 

  • 5. Video Conferencing Network Issues: Costs & Options By:
S.
Ann
Earon,
Ph.D. provide secure file transfers between locations. The key issue is that the premium bandwidth in the MPLS pipe sits idle when video conferencing is not in use. The bandwidth cannot be dynamically adjusted between premium and basic based upon relative demand and premium applications cannot use basic and basic applications cannot use premium. This leads to having to over subscribe in terms of total bandwidth, which results in a lot of waste. A video conferencing system that dynamically adapts to packet loss and available bandwidth does not require premium MPLS and can run with the rest of the basic MPLS applications on the same shared bandwidth. Inter-Enterprise Network Connections While it is possible to provision networks to handle voice, video and data within an organization (intra-enterprise) and between its global sites, connecting between organizations (inter-enterprise) presents new challenges for QoS dependent architectures. Unfortunately, when data travels between networks the prioritization benefits offered by QoS networks are typically lost as soon as the traffic crosses different network boundaries. This is because QoS practices used by different service providers vary greatly. As a result, while organizations can deploy voice, video and data communications throughout their global organizations, they must rely on a network service provider who has a peering relationship with other networks if they wish to communicate with others outside their organization, representing another layer of ongoing operating expense. Cost Examples The following chart shows how an organization might deploy video conferencing under three scenarios using an MPLS network versus a general purpose IP pipe: 1. Room systems deployed in corporate offices 2. Room and desktop systems deployed in corporate offices 3. Room system deployed in corporate offices and desktop systems deployed in home offices. For purposes of the examples, assume the organization is connecting 5 sites at 3 Mbps for one HD room system at each site and 1 Mbps for each of 25 HD desktop systems at each site. A survey of seven tier one carriers revealed that competitive per month pricing for 1Mbps of MPLS bandwidth in the US is $500, while comparable per month pricing for 1Mbps of commodity Internet bandwidth is $5 – one hundred times less than MPLS. 5
 

  • 6. Video Conferencing Network Issues: Costs & Options By:
S.
Ann
Earon,
Ph.D. Scenario Cost of MPLS Bandwidth Cost of Commodity Notes Internet Access Bandwidth Room systems $500/Mb x 3Mb/unit x 5 $5/Mb x 3Mb/unit x 5 Additional monthly only units units MPLS fees may = $7,500 per month = $125 per month include router management and port fees. Room & desktop Rooms = $7,500 Rooms = $125 Notice that the – in corporate (previous) (previous) MPLS network does offices Desktop = $500/Mb x Desktop = $5/Mb x not scale well with 1Mb/unit x 125 units = 1Mb/unit x 125 units = large scale growth in $62,500 $625 number of endpoints Total = $70,000 per Total = $750 per Month Month Rooms in Rooms = $7,500 Rooms = $125 * Employees may corporate offices (previous) (previous) use existing & desktops in Desktop BW = $62,500 Desktop BW = $625 consumer grade bb home offices DT Local loop = $1500 x DT Local loop = $30* x connection, 125 = $187,500 125 = $3,750 eliminating this cost from IT budget. Total = $275,500 per Total = $4,500 per ** Assumes one month month room system enables 20 users Monthly Cost per User** Monthly Cost per Notice that the cost = $1,225 User** = $20 difference is exasperated by the high and varying cost of local loop needed for MPLS. Review of the chart indicates that QoS enhanced networks are not an economically viable option for delivering wide scale distributed telepresence via the desktop. Rather new architectures that provide HD quality video with low latency while taking full advantage of error resiliency made possible by scalable video codingare necessary in order to change the economics and deploy wide scale desktop video conferencing over cost effective general-purpose IP networks. While the pricing above is US based, the cost model becomes even more exaggerated in developing countries where local loop costs may be 10x greater than those in the US and MPLS may not even be available. 6
 

  • 7. Video Conferencing Network Issues: Costs & Options By:
S.
Ann
Earon,
Ph.D. Network Impacts for Remote Workers & Telecommuting Telecommuting, the ability to work remotely, often from home, is a fast growing trend. Video conferencing is a natural enhancement to telecommuting, allowing employees to participate in meetings, give remote presentations and attend conferences without the need to be physically present. Telecommuting is one of the driving forces behind the shift to desktop video conferencing and presents a significant network challenge for any video conferencing solution that cannot leverage employees’ existing broadband internet connections without performance degradation. Having QoS enhanced lines connecting a handful of remote offices is expensive, but attempting to connect thousands of employee home offices via QoS enhanced lines is cost prohibitive as illustrated in the table above. Conclusion From Gartner and Frost & Sullivan to the majority of the video conferencing vendors, the industry agrees that explosive growth of video conferencing endpoints is going to occur at the mobile desktop over the next five years. This growth will accelerate the demand for bandwidth as users will expect high quality resolutions that will be made possible by higher quality cameras and higher processing power on desktop computers. Given that meetings among participants are likely to include WAN & LAN participants, the solution must work at times on best effort delivery networks such as the Internet. This growth is going to force IT organizations to rethink their video conferencing architecture and the networks required to support it, as the demand for bandwidth grows by an order of magnitude along with the number of remote locations that will need to be connected. The cost premium of QoS enhanced networks over general purpose IP networks is as much as two orders of magnitude. This cost differential alone will compel organizations to pursue next generation video conferencing solutions that leverage scalable video coding to consistently deliver the quality video experiences users demand over general purpose IP networks. About the Author: S. Ann Earon, Ph.D. is president of Telemanagement Resources International Inc. (TRI), a 27-year-old consulting practice specializing in marketing, communications and training with an emphasis on market research, assessment, design, project management, promotions, and training for collaborative conferencing (audio, web, video ) and telepresence systems. Dr. Earon is the Founding Chairperson of the Interactive Multimedia & Collaborative Communications Alliance (IMCCA) the non-profit industry association for conferencing & collaborative communications and Editor of IT AV Report. Ann can be reached at annearon@aol.com. 7