2. PJ UTSI
CO-FOUNDER & CHIEF CREATIVE OFFICER
Stockholm, Sweden
Science + Development + Design + Innovation
Business + Sales + Product + Digital + Web
= Ecommerce!
3. AGENDA
•
What is user experience?
•
•
How to start
•
How to continue
•
•
How to think
Demo
What’s new & happening?
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Mobile
•
Multi-channel
•
Demo
5. USER EXPERIENCE:
HOW TO THINK
•
Building a digital store
•
•
•
Digital is not physical
You have more than one store layout
People shop differently
•
•
•
Men vs. Women
Rational vs. Emotional
People are right
•
We are probably only guessing
•
Digital means we have data
6. USER EXPERIENCE:
HOW TO START
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The site
•
•
What does it do?
The customer
•
•
•
Who is it?
Why is she here?
Scenarios & journeys
•
•
What is going to happen?
Prioritize
•
What is most important?
11. USER EXPERIENCE:
HOW TO CONTINUE
•
The site
•
•
Is it working?
The customer
•
•
•
Who is it really?
Why is she really here?
Scenarios & journeys
•
•
What is actually happening?
Prioritize
•
What is most important, now that we know more?
30. THE WEB ON MOBILE,
NOT EXACTLY A PARTY…
…AND IT’S THOSE
☁#★!& NATIVES FAULT!
31. HOW?
APPS SET THE BAR
HIGH
BUT…
SO WE HAVE TO
•
Touch
We can’t replace
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Look like an app
•
Sharp
every site with an
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Act like an app
•
Focus
app
•
Shed weight
•
Recognize me
•
Connection is slower
•
Hardware
•
Browser is weak
•
Performance
•
32. HOW?
WE WANT DESKTOP-
GRADE
BUT…
SO…
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Content
•
Screen is smaller
•
Features
•
Sometimes portrait,
•
Interface
•
Readability
sometimes landscape
•
Different size
•
Everything must be
available
•
Content and layout
must adapt
33. MOBILE:
WHAT MUST WE DO?
•
Look & act like an app
•
Shed weight
•
Make everything available
•
Adapt content & layout to screen size