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Designers and Code
and workflows and stuff

Jennifer Robbins • @jenville
links: artfactconf.com/robbins
me, 1993
The World Wide Web in 1993

In June 1993 there 130 websites in the world.
Global Network Navigator (GNN)
1993
Hair style hasn’t
changed.

me, 5 years old
HEAD-DESK
Head-DESK
Change is hard.
I wish...
•

What does the web design process look like now?

•

How is HTML/CSS being used as a design tool?

•

What deliverables make sense?

•

What tools are available?

•

What do we tell our clients and bosses?
PROCESS
Product Development

idea

launch
Product Development

research

maintenance

idea

launch
User Experience (UX)
user interviews
personas
design strategies

idea
scenarios
user stories

launch
Information Architecture
& Content Strategy
content audit
card sorts

idea

site maps

taxonomies

launch
Interaction and UI Design
wireframes
user journeys

idea

prototypes
flow diagrams

launch
Visual Style Treatments
typography
colors

idea

layout

imagery
mood/atmosphere

launch
Frontend Development
HTML
CSS
JavaScript

idea

performance
optimization
accessibility

launch
Backend & Server
PHP
Ruby

idea

Python

launch

Java
Where I work...
strategy

typography

HTML

user journeys
wireframes
layout

CSS

mood/atmosphere

idea

flow diagrams

site maps

comps/mockups

launch
idea

launch
idea

launch
In the past, the need for coding skills
increased as you got closer to launch

idea

launch
I’m seeing code move back into the design process
HTML wireframes

idea

HTML prototypes

launch
FROM

“Here, code this for me.”
TO

Code as a design tool
Git’s not so bad.

CHRI S TO P HER SCHMIT T
plan

design develop deploy
wireframes

plan

PSD comps

code

design develop deploy

Waterfall development
design

develop
Agile development
Agile development

•
•
•
•

2001 Agile Manifesto
Iterative & incremental
Teams are integrated, not silo’d
Working software trumps
static documents about software
(“Just start building.”)
FROM

“Over the wall” handoffs
TO

Frequent iterations by
integrated teams
RESPONSIVE!
RESPONSIVE!
RESPONSIVE!
Components of Responsive Design

• A fluid layout
• Flexible images
• CSS media queries
ETHAN M AR COTT E
[courtesy of Brad Frost (bradfrostweb.com)]
[courtesy of Brad Frost (bradfrostweb.com)]
FROM

The Web is 960 pixels wide.
TO

The Web is all sizes.
The Web is all sizes.
It’s slow and fast.
It’s keyboard and touch.
It’s at my desk and on the bus and
on my couch and in my bed and...
It’s 10 inches and 10 feet away
2013 Pew Internet Survey

63%

of cell phone owners
use phone to access Internet

34%

of them mostly or only
use a phone to access Internet
bit.ly/14VCt8R
2013 People’s Web Report

“The survey found that speed

(41%) and consistency with the
PC web experience (33.2%) were
clearly the most important
things to mobile web users.”
bit.ly/12ndU11
2013 People’s Web Report

“43.3% of consumers surveyed
would wait to use a PC site,
rather than use a version that
does not function well on a
mobile device.”
bit.ly/12ndU11
2013 People’s Web Report

“Over 30% simply will not bother
trying to use the non-optimized
site, or will turn to a competitor
instead.”

bit.ly/12ndU11
Toward a new
workflow
WORKFLOW
Workflow
Responsive Summit
London • February 2012

responsivesummit.com
Plan
Sketch
Lo-fi HTML Prototype
Increase Fidelity
Iterate/Talk
www.markboulton.co.uk/journal/responsive-summit-workflow
“Responsive Workflow,” by Viljami Salminen
viljamis.com/blog/2012/responsive-workflow/
“Web Design Process in a Responsive World,” by Ben Callahan
speakerdeck.com/bencallahan/web-design-process-in-a-responsive-world
plan
HTML prototype
visual design
increased fidelity

“Web Design Process in a Responsive World,” by Ben Callahan
speakerdeck.com/bencallahan/web-design-process-in-a-responsive-world
plan
HTML prototyping

increase fidelity
client deliverables
developer
deliverable

“Responsive Design Workflow,” by Stephen Hay
speakerdeck.com/u/stephenhay/p/responsive-design-workflow-webshaped-2012
by Stephen Hay
Plan
Sketch
HTML Prototype
Increase Fidelity
Iterate/Talk
FROM

A website is made of pages.
TO

A website is a system.
Plan (Content First)

• Start with content, real or representative
• Identify all content types and components
• Treat content as modules
• Assign priority to every content type
Content deliverables

• Content type inventory
• Content priority document
Plan
Sketch
HTML Prototype
Increase Fidelity
Iterate/Talk
“Ideas want to be ugly.”
—Jason Santa Maria
http://bit.ly/jinx8w
Normally, you’d whip up some wireframes
right about now, but...
FROM

Wireframe diagrams
TO

HTML prototypes
Plan
Sketch
HTML Prototype
Increase Fidelity
Iterate/Talk
HTML Prototypes

• Prioritized content
Let’s talk layout.
• Minimally styled
• NOT necessarily production quality
• Shows basic layout, navigation, and
interactivity

JE N SIMMONS
Advantages of Prototypes

• Can begin testing on various devices
• Gives the client a more realistic experience
• Saves time overall
• May provide a head-start on production
Protyping Tools

Grid Systems

Gridset

Gridpak
Protyping Tools

Responsive Frameworks
• Foundation
• Bootstrap
• Proty

Let’s take ‘em for a spin.

• Skeleton
• 320 and Up
• Jeet
JARED P ONCHOT
Plan
Sketch
HTML Prototype
Increase Fidelity
Iterate/Talk
Visual Layer
•

Color and texture

•

Imagery

•

White space

•

Typographic treatments

Give web fonts a try!

JASON PAMENTAL
create vs.
communicate
Nobody panic.

“You suck if you use Photoshop.”

DAN R OSE
Creative Exploration

•

“Design in Browser”
www.sazzy.co.uk/2012/02/why-i-cant-design-in-the-browser/

...my designs end up suffering, looking boxy, bland and uninspiring.
—Sarah Parmenter
Creative Exploration
•

“Design in Browser” w/ CSS

•

Photoshop/Fireworks/Illustrator
then move to browser a.s.a.p.
“Let’s change the phrase
‘designing in the browser’ to
‘deciding in the browser.’”
—Dan Mall
Creative Exploration
•

“Design in Browser” w/ CSS

•

Photoshop/Fireworks/Illustrator
then move to browser a.s.a.p.

•

Visual responsive layout tool
Adobe Edge Reflow

html.adobe.com/edge/reflow
Macaw

macaw.co
Froont

froont.com
Webflow

webflow.com
FROM

“Design” begins and ends
in Photoshop
TO

Designing with CSS
Let’s talk deliverables...
Static mockups don’t
cut it anymore.
“...like bringing a knife to a gunfight.”
—Andy Clarke

https://speakerdeck.com/u/malarkey/p/bringing-a-knife-to-a-gunfight
Static mockup drawbacks

•
•
•
•
•

Don’t display web fonts accurately
Can’t show flexible/responsive layouts
Don’t show interactions and transitions
Set wrong expectations
Design changes are time-consuming
?
Design deliverables

• Style exploration
style tiles

style prototypes

element collage
Y E S ENI A
P E RE Z- CR U Z

style tiles

BEN CAL LAHAN

style prototypes

element collage
Design deliverables
• Style exploration (independent of layout)

• High-fidelity prototype
not
necessarily
this

Photo by Brad Frost
Design deliverables
• Style exploration (independent of layout)
• High-fidelity prototype (for testing)

• Image assets
Mo pixels?
No problem!

DAVE R UP ERT
Design deliverables
• Style exploration (independent of layout)
• High-fidelity prototype (for testing)
• Image assets (think of performance)

• Style guides!
Style Guides/Pattern Libraries

• Documents every content component
• Describes how they are used
• HTML markup, CSS styles, scripts
• Describes what happens on resizing
BBC Global Experience Language (GEL)

www.bbc.co.uk/gel/mobile/device-considerations/philosophy
Starbucks

www.starbucks.com/static/reference/styleguide/
South Tees Hospital

www.southtees.nhs.uk/style-guide/
gim.ie/fZyK
Compiled by Anna Debenham
Let’s not
stop there.

AN DY PR AT T
Plan
Sketch
HTML Prototype
Increase Fidelity
Iterate/Talk
FROM

“TA DA!”
TO

Clients as collaborators.
www.smashingmagazine.com/2012/09/28/better-client-participation-in-responsive-design-projects
alistapart.com/articles/responsive-comping-obtaining-signoff-with-mockups/
J EN S IM M ON S

M AT T G RI F F IN

DR EW CL EMENS

KRIST IN ELL INGTON
So...
Key characteristics of new workflow
Key characteristics of new workflow

•

From waterfall to agile process

•

From silo’d departments to integrated teams

•

From pages to systems (content modules)

•

From static deliverables to working prototypes

•

From “Big Reveal” to clients as collaborators
Try something new!

K E VI N S HARO N

SOPH IE SHE PHER D
...it’s made out of PEOPLE!

WHAT’S NEXT?
B R AD F R O S T
Keep trying things.
Keep sharing.
Enjoy ARTIFACT!
Excerpt from “Boys Are Sexxy”

I’m ready
are You?
thanks for listening!
Jennifer Robbins
@jenville
Jennifer Robbins: ARTIFACT EAST Keynote (Providence, 11/4/13)

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