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Why starling? Because it Fassst, Easy and Powerful! My presentation from BAFPUG 2011.
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A Framework for Development in the AI Age
A Framework for Development in the AI Age
Starling Framework
1.
BY EUGENE KRYLOV
2.
EUGENE KRYLOV ~7y in
Flash world ~2y corporate dummy Now in Mobile Development
3.
PROBLEM
4.
2D GAMES
5.
SOMETIMES
6.
BICYCLES
7.
SOLUTION
8.
STARLING FRAMEWORK
*Starling = !"#$%&'
9.
1. FAST
10.
2. EASY
11.
3. LIGHTWEIGHT
12.
4. FREE
13.
N+. BENEFITS
14.
INCEPTION
15.
FLASH PLAYER Flash Player
10
16.
STAGE 3D Flash Player
11 On Top Only 3d
17.
MAIN.AS
18.
GAME.AS
19.
=> FAST
20.
NATIVE API
21.
STARLING API Button Sprite Stage TextField Event Tween MovieClip
22.
STARLING API
23.
MOVIECLIP
24.
=> EASY
25.
BENEFITS
26.
MOBILE
27.
PARTICLES
28.
WELL DOCUMENTED
Thibault Imbert
29.
ENGINES Box2d isohill (http://www.isohill.com/) ... Your?
30.
=> :)
31.
CONCLUSION
32.
REMEMBER! 1. Gamedev 2. Experiments 3.
Happy users 4. Must Use!
33.
LINKS http://www.starling-framework.org/# http://www.sparrow-framework.org/ http://www.bytearray.org/?p=3371 http://www.bytearray.org/wp-content/projects/ starling/introducing-starling-latest.zip
34.
QUESTIONS? Starling Framework Eugene Krylov,
2011
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