SlideShare una empresa de Scribd logo
1 de 14
Descargar para leer sin conexión
Class report




  CLASS ASSIGNMENT- 1
       WAR PLANNING
  (STRATEGY PATTERN)




           Submitted by:

 Md.Mahedi Mahfuj          -BIT 0207



           Submitted to:

          Maeenul Islam

           Lecturer,IIT




Institute of Information Technology
       University of Dhaka


                                       Page 1 of 14
Class report




                     War Planning:


Introduction:
 At first, we have to see what happens when a war is being undertaken in
certain circumstances, i.e. what features we have to focus on.



Actually, the war is called by the king of a certain region. He commands the
commander of the battalion under whom a huge number of soldiers are
working all the time.



Now, let’s see the entire war through technical perspectives. Before, going
through the scenario, we have to know what a client code is.




Client Code:


The part of the code that controls the behavior of the other classes is known
as the client code of those classes. As an instance,




                                                                   Page 2 of 14
Class report



War {

Main () {

Commander cm = new commander ();

Soldier s1 = new soldier ();

Soldier s2 = new soldier ();

Soldier s3 = new soldier ();

cm. AddSoldier(s1);

cm. AddSoldier(s2);

cm. AddSoldier(s3);

cm. StartWar();

}

}

So, we can see that this client code Main () can control both commanders and
soldiers. So, the Main() function here plays the role of the King.

Now, let’s see what can be in the commander part :

Commander:
Name:-

Command:-

Command();

Soldierlist;

AddSoldier(soldier s);

Soldierlist.add (s ) {
                                                                  Page 3 of 14
Class report

StartWar () {

S1.Changemode (“Aggression”);

S2.Changemode (“Defensive”);

S3.Changemode (“Aggression”);

…….

……..

……..

………

}

And, in the soldier part:

Soldier:
Name:-

Mode:-

Function:-

Fight ();

Changemode ();

…..

…..

……




                                               Page 4 of 14
Class report



Now, let’s see what we mostly do in such cases:

Soldier{

Changemode (String m)

{

Mode=m;      //mode change

Fight ();

}

Fight ()

{

//according to mode, fight now.

If(mode=”Aggressive”)

{

…………

…………//about 1000 line code

………….

}

Else if (mode=”Defensive”)

{

………….

………….//about 1000 line code again

…………..


                                                  Page 5 of 14
Class report

}}



Problems:
Now, let’s see what the problems are that we may face in solving in the above
mentioned way:

At first,

        If we add some more fighting modes like neutral, some only carrying
foods & weapons etc then we have to add all such things in the same class
soldier. Hence, the soldier class will eventually become huge which is not
suitable for handling a good code.

Then,

       If we separate the modes into distinguished classes, then another
problem will arise, ambiguity.

        The modes will be described in three different functions by three
different programmers who contributed in coding the codes of three different
classes namely soldier, aggressive & defensive respectively.

Then,

        If we keep the mode as string/integer , then for every change in
different fighting modes, we have to change in soldier class also which is not
expected at all.



Solution:
Let’s troubleshoot the problems mentioned above:

For solving the first problem,

                           We have to separate the fighting modes into
classes & then all possible changes in modes will be done in the specific
                                                                    Page 6 of 14
Class report

classes. So, The coder of soldier will not be disturbed for any change in the
fighting mode.

Class Aggressive{

}

Class Defensive{

}

Class Mode3{

}

Class ……..

……..

……..

………

In this way, we can add different modes as much as possible whenever
needed.

Now, let’s troubleshoot the second problem.

For troubleshooting that,

We have to fix a specific function & every class should be made bound to use
that specific function. For this we can declare an interface & every class should
implement that interface.

Interface Ifight {

Fight();}

Class Aggressive implements Ifight {

Fight () {

Print (“I am fighting in aggressive mode”) ;}}

                                                                       Page 7 of 14
Class report

Class Defensive implements Ifight{

Fight () {

Print (“I am fighting in defensive mode”) ;

}

Class Mode3 implements Ifight{

Fight () {

Print (“I am fighting in neutral mode”) ;

}

Class Mode4 implements Ifight{

……………

……………

……………

So, every class here is bound to use the function fight().So, three different
coders coding three different classes do not have to depend on each other.

Now,another question may come…..Why are we using an interface, not an
abstract class?

The very answer is;

In an abstract class there can be an abstract method, a defined method
and variables as well.But,here we only have to declare a function,that’s
all.So, we have no need to declare an abstract class,only an interface is
enough,i.e. minimal. For this very reason, we have used an interface
instead of using an abstract class.




                                                                   Page 8 of 14
Class report

Now,let’s fix the third problem.

If we keep modes as string/integer then such problems will arise often. So, it
is better to use the modes as object. Only then, such problems will never
happen in near future.

Like, in the commander class we can use the modes as objects.



Commander Class:

S1.Changemode (new Aggressive())

…..

…….

…….

S1.Changemode (new Defensive())

……..

……..

………

S1.Changemode (new Mode3())

………

………

………

This use of modes as object has made the code more flexible & well-
maintained.




                                                                    Page 9 of 14
Class report

Main Code Sample:
Hence, the main code should have the following structure:

War Class:

War {

Main () {

Commander cm = new commander ();

Soldier s1 = new soldier ();

Soldier s2 = new soldier ();

Soldier s3 = new soldier ();

cm. AddSoldier(s1);

cm. AddSoldier(s2);

cm. AddSoldier(s3);

cm. StartWar();

}

StartWar () {

S1.Changemode (“Aggression”);

S2.Changemode (“Defensive”);

S3.Changemode (“Aggression”);

…….

……..

……..

}}


                                                            Page 10 of 14
Class report



Soldier Class:

Soldier{

Name:

Soldier () {

}

Changemode (Ifight fm) {

FightingMode = fm;

FightingMode.fight ();

}

Interface Ifight

{

fight ();

}



Aggressive Class:

Class Aggressive implements Ifight {

Fight () {

Print (“I am fighting in aggressive mode”) ;

}

}




                                                Page 11 of 14
Class report

Defensive Class:

Class Defensive implements Ifight{

Fight () {

Print (“I am fighting in defensive mode”) ;

}}



Mode3 Class:

Class Mode3 implements Ifight{

Fight () {

Print (“I am fighting in neutral mode”) ;

}}

Mode4 Class:

………

………

………

Commander Class:

S1.ChangeMode (new Aggressive())

………

………

………

S1.Changemode (new Defensive())

……..


                                                Page 12 of 14
Class report

……..

………

S1.Changemode (new Mode3())

………

………

In this way, we can easily diminish all the problems that we have faced earlier.
This way of solving a problem is known as “Strategy Pattern”.




……………………………………………………………………………..X…………………………………………………………………………………




                                                                     Page 13 of 14
Class report




               Page 14 of 14

Más contenido relacionado

Destacado

New microsoft office word 97 2003 document
New microsoft office word 97   2003 documentNew microsoft office word 97   2003 document
New microsoft office word 97 2003 documentRajib Paul
 
Mbl annual report_2015
Mbl annual report_2015Mbl annual report_2015
Mbl annual report_2015Rajib Paul
 
презентация глагол To be в past simple (4 кл.)
презентация глагол To be в past simple (4 кл.)презентация глагол To be в past simple (4 кл.)
презентация глагол To be в past simple (4 кл.)KirsanovaNatalia
 
Office of Utilities Regulation - Jamaica
Office of Utilities Regulation - JamaicaOffice of Utilities Regulation - Jamaica
Office of Utilities Regulation - Jamaicagarth2101
 

Destacado (7)

New microsoft office word 97 2003 document
New microsoft office word 97   2003 documentNew microsoft office word 97   2003 document
New microsoft office word 97 2003 document
 
Mbl annual report_2015
Mbl annual report_2015Mbl annual report_2015
Mbl annual report_2015
 
презентация глагол To be в past simple (4 кл.)
презентация глагол To be в past simple (4 кл.)презентация глагол To be в past simple (4 кл.)
презентация глагол To be в past simple (4 кл.)
 
Office of Utilities Regulation - Jamaica
Office of Utilities Regulation - JamaicaOffice of Utilities Regulation - Jamaica
Office of Utilities Regulation - Jamaica
 
Mediator pattern
Mediator patternMediator pattern
Mediator pattern
 
Observer pattern
Observer patternObserver pattern
Observer pattern
 
Clustering manual
Clustering manualClustering manual
Clustering manual
 

Más de Md. Mahedi Mahfuj

Más de Md. Mahedi Mahfuj (20)

Bengali optical character recognition system
Bengali optical character recognition systemBengali optical character recognition system
Bengali optical character recognition system
 
Parallel computing chapter 3
Parallel computing chapter 3Parallel computing chapter 3
Parallel computing chapter 3
 
Parallel computing chapter 2
Parallel computing chapter 2Parallel computing chapter 2
Parallel computing chapter 2
 
Parallel computing(2)
Parallel computing(2)Parallel computing(2)
Parallel computing(2)
 
Parallel computing(1)
Parallel computing(1)Parallel computing(1)
Parallel computing(1)
 
Message passing interface
Message passing interfaceMessage passing interface
Message passing interface
 
Advanced computer architecture
Advanced computer architectureAdvanced computer architecture
Advanced computer architecture
 
Parallel searching
Parallel searchingParallel searching
Parallel searching
 
Matrix multiplication graph
Matrix multiplication graphMatrix multiplication graph
Matrix multiplication graph
 
Database management system chapter16
Database management system chapter16Database management system chapter16
Database management system chapter16
 
Database management system chapter15
Database management system chapter15Database management system chapter15
Database management system chapter15
 
Database management system chapter12
Database management system chapter12Database management system chapter12
Database management system chapter12
 
Strategies in job search process
Strategies in job search processStrategies in job search process
Strategies in job search process
 
Report writing(short)
Report writing(short)Report writing(short)
Report writing(short)
 
Report writing(long)
Report writing(long)Report writing(long)
Report writing(long)
 
Job search_interview
Job search_interviewJob search_interview
Job search_interview
 
Apache hadoop & map reduce
Apache hadoop & map reduceApache hadoop & map reduce
Apache hadoop & map reduce
 
Basic and logical implementation of r language
Basic and logical implementation of r language Basic and logical implementation of r language
Basic and logical implementation of r language
 
Map reduce
Map reduceMap reduce
Map reduce
 
R with excel
R with excelR with excel
R with excel
 

Último

Understanding Discord NSFW Servers A Guide for Responsible Users.pdf
Understanding Discord NSFW Servers A Guide for Responsible Users.pdfUnderstanding Discord NSFW Servers A Guide for Responsible Users.pdf
Understanding Discord NSFW Servers A Guide for Responsible Users.pdfUK Journal
 
Data Cloud, More than a CDP by Matt Robison
Data Cloud, More than a CDP by Matt RobisonData Cloud, More than a CDP by Matt Robison
Data Cloud, More than a CDP by Matt RobisonAnna Loughnan Colquhoun
 
Artificial Intelligence: Facts and Myths
Artificial Intelligence: Facts and MythsArtificial Intelligence: Facts and Myths
Artificial Intelligence: Facts and MythsJoaquim Jorge
 
Exploring the Future Potential of AI-Enabled Smartphone Processors
Exploring the Future Potential of AI-Enabled Smartphone ProcessorsExploring the Future Potential of AI-Enabled Smartphone Processors
Exploring the Future Potential of AI-Enabled Smartphone Processorsdebabhi2
 
How to Troubleshoot Apps for the Modern Connected Worker
How to Troubleshoot Apps for the Modern Connected WorkerHow to Troubleshoot Apps for the Modern Connected Worker
How to Troubleshoot Apps for the Modern Connected WorkerThousandEyes
 
Driving Behavioral Change for Information Management through Data-Driven Gree...
Driving Behavioral Change for Information Management through Data-Driven Gree...Driving Behavioral Change for Information Management through Data-Driven Gree...
Driving Behavioral Change for Information Management through Data-Driven Gree...Enterprise Knowledge
 
ProductAnonymous-April2024-WinProductDiscovery-MelissaKlemke
ProductAnonymous-April2024-WinProductDiscovery-MelissaKlemkeProductAnonymous-April2024-WinProductDiscovery-MelissaKlemke
ProductAnonymous-April2024-WinProductDiscovery-MelissaKlemkeProduct Anonymous
 
Scaling API-first – The story of a global engineering organization
Scaling API-first – The story of a global engineering organizationScaling API-first – The story of a global engineering organization
Scaling API-first – The story of a global engineering organizationRadu Cotescu
 
TrustArc Webinar - Stay Ahead of US State Data Privacy Law Developments
TrustArc Webinar - Stay Ahead of US State Data Privacy Law DevelopmentsTrustArc Webinar - Stay Ahead of US State Data Privacy Law Developments
TrustArc Webinar - Stay Ahead of US State Data Privacy Law DevelopmentsTrustArc
 
Partners Life - Insurer Innovation Award 2024
Partners Life - Insurer Innovation Award 2024Partners Life - Insurer Innovation Award 2024
Partners Life - Insurer Innovation Award 2024The Digital Insurer
 
From Event to Action: Accelerate Your Decision Making with Real-Time Automation
From Event to Action: Accelerate Your Decision Making with Real-Time AutomationFrom Event to Action: Accelerate Your Decision Making with Real-Time Automation
From Event to Action: Accelerate Your Decision Making with Real-Time AutomationSafe Software
 
[2024]Digital Global Overview Report 2024 Meltwater.pdf
[2024]Digital Global Overview Report 2024 Meltwater.pdf[2024]Digital Global Overview Report 2024 Meltwater.pdf
[2024]Digital Global Overview Report 2024 Meltwater.pdfhans926745
 
presentation ICT roal in 21st century education
presentation ICT roal in 21st century educationpresentation ICT roal in 21st century education
presentation ICT roal in 21st century educationjfdjdjcjdnsjd
 
08448380779 Call Girls In Diplomatic Enclave Women Seeking Men
08448380779 Call Girls In Diplomatic Enclave Women Seeking Men08448380779 Call Girls In Diplomatic Enclave Women Seeking Men
08448380779 Call Girls In Diplomatic Enclave Women Seeking MenDelhi Call girls
 
Workshop - Best of Both Worlds_ Combine KG and Vector search for enhanced R...
Workshop - Best of Both Worlds_ Combine  KG and Vector search for  enhanced R...Workshop - Best of Both Worlds_ Combine  KG and Vector search for  enhanced R...
Workshop - Best of Both Worlds_ Combine KG and Vector search for enhanced R...Neo4j
 
Finology Group – Insurtech Innovation Award 2024
Finology Group – Insurtech Innovation Award 2024Finology Group – Insurtech Innovation Award 2024
Finology Group – Insurtech Innovation Award 2024The Digital Insurer
 
🐬 The future of MySQL is Postgres 🐘
🐬  The future of MySQL is Postgres   🐘🐬  The future of MySQL is Postgres   🐘
🐬 The future of MySQL is Postgres 🐘RTylerCroy
 
04-2024-HHUG-Sales-and-Marketing-Alignment.pptx
04-2024-HHUG-Sales-and-Marketing-Alignment.pptx04-2024-HHUG-Sales-and-Marketing-Alignment.pptx
04-2024-HHUG-Sales-and-Marketing-Alignment.pptxHampshireHUG
 
Strategize a Smooth Tenant-to-tenant Migration and Copilot Takeoff
Strategize a Smooth Tenant-to-tenant Migration and Copilot TakeoffStrategize a Smooth Tenant-to-tenant Migration and Copilot Takeoff
Strategize a Smooth Tenant-to-tenant Migration and Copilot Takeoffsammart93
 
CNv6 Instructor Chapter 6 Quality of Service
CNv6 Instructor Chapter 6 Quality of ServiceCNv6 Instructor Chapter 6 Quality of Service
CNv6 Instructor Chapter 6 Quality of Servicegiselly40
 

Último (20)

Understanding Discord NSFW Servers A Guide for Responsible Users.pdf
Understanding Discord NSFW Servers A Guide for Responsible Users.pdfUnderstanding Discord NSFW Servers A Guide for Responsible Users.pdf
Understanding Discord NSFW Servers A Guide for Responsible Users.pdf
 
Data Cloud, More than a CDP by Matt Robison
Data Cloud, More than a CDP by Matt RobisonData Cloud, More than a CDP by Matt Robison
Data Cloud, More than a CDP by Matt Robison
 
Artificial Intelligence: Facts and Myths
Artificial Intelligence: Facts and MythsArtificial Intelligence: Facts and Myths
Artificial Intelligence: Facts and Myths
 
Exploring the Future Potential of AI-Enabled Smartphone Processors
Exploring the Future Potential of AI-Enabled Smartphone ProcessorsExploring the Future Potential of AI-Enabled Smartphone Processors
Exploring the Future Potential of AI-Enabled Smartphone Processors
 
How to Troubleshoot Apps for the Modern Connected Worker
How to Troubleshoot Apps for the Modern Connected WorkerHow to Troubleshoot Apps for the Modern Connected Worker
How to Troubleshoot Apps for the Modern Connected Worker
 
Driving Behavioral Change for Information Management through Data-Driven Gree...
Driving Behavioral Change for Information Management through Data-Driven Gree...Driving Behavioral Change for Information Management through Data-Driven Gree...
Driving Behavioral Change for Information Management through Data-Driven Gree...
 
ProductAnonymous-April2024-WinProductDiscovery-MelissaKlemke
ProductAnonymous-April2024-WinProductDiscovery-MelissaKlemkeProductAnonymous-April2024-WinProductDiscovery-MelissaKlemke
ProductAnonymous-April2024-WinProductDiscovery-MelissaKlemke
 
Scaling API-first – The story of a global engineering organization
Scaling API-first – The story of a global engineering organizationScaling API-first – The story of a global engineering organization
Scaling API-first – The story of a global engineering organization
 
TrustArc Webinar - Stay Ahead of US State Data Privacy Law Developments
TrustArc Webinar - Stay Ahead of US State Data Privacy Law DevelopmentsTrustArc Webinar - Stay Ahead of US State Data Privacy Law Developments
TrustArc Webinar - Stay Ahead of US State Data Privacy Law Developments
 
Partners Life - Insurer Innovation Award 2024
Partners Life - Insurer Innovation Award 2024Partners Life - Insurer Innovation Award 2024
Partners Life - Insurer Innovation Award 2024
 
From Event to Action: Accelerate Your Decision Making with Real-Time Automation
From Event to Action: Accelerate Your Decision Making with Real-Time AutomationFrom Event to Action: Accelerate Your Decision Making with Real-Time Automation
From Event to Action: Accelerate Your Decision Making with Real-Time Automation
 
[2024]Digital Global Overview Report 2024 Meltwater.pdf
[2024]Digital Global Overview Report 2024 Meltwater.pdf[2024]Digital Global Overview Report 2024 Meltwater.pdf
[2024]Digital Global Overview Report 2024 Meltwater.pdf
 
presentation ICT roal in 21st century education
presentation ICT roal in 21st century educationpresentation ICT roal in 21st century education
presentation ICT roal in 21st century education
 
08448380779 Call Girls In Diplomatic Enclave Women Seeking Men
08448380779 Call Girls In Diplomatic Enclave Women Seeking Men08448380779 Call Girls In Diplomatic Enclave Women Seeking Men
08448380779 Call Girls In Diplomatic Enclave Women Seeking Men
 
Workshop - Best of Both Worlds_ Combine KG and Vector search for enhanced R...
Workshop - Best of Both Worlds_ Combine  KG and Vector search for  enhanced R...Workshop - Best of Both Worlds_ Combine  KG and Vector search for  enhanced R...
Workshop - Best of Both Worlds_ Combine KG and Vector search for enhanced R...
 
Finology Group – Insurtech Innovation Award 2024
Finology Group – Insurtech Innovation Award 2024Finology Group – Insurtech Innovation Award 2024
Finology Group – Insurtech Innovation Award 2024
 
🐬 The future of MySQL is Postgres 🐘
🐬  The future of MySQL is Postgres   🐘🐬  The future of MySQL is Postgres   🐘
🐬 The future of MySQL is Postgres 🐘
 
04-2024-HHUG-Sales-and-Marketing-Alignment.pptx
04-2024-HHUG-Sales-and-Marketing-Alignment.pptx04-2024-HHUG-Sales-and-Marketing-Alignment.pptx
04-2024-HHUG-Sales-and-Marketing-Alignment.pptx
 
Strategize a Smooth Tenant-to-tenant Migration and Copilot Takeoff
Strategize a Smooth Tenant-to-tenant Migration and Copilot TakeoffStrategize a Smooth Tenant-to-tenant Migration and Copilot Takeoff
Strategize a Smooth Tenant-to-tenant Migration and Copilot Takeoff
 
CNv6 Instructor Chapter 6 Quality of Service
CNv6 Instructor Chapter 6 Quality of ServiceCNv6 Instructor Chapter 6 Quality of Service
CNv6 Instructor Chapter 6 Quality of Service
 

Strategy pattern.pdf

  • 1. Class report CLASS ASSIGNMENT- 1 WAR PLANNING (STRATEGY PATTERN) Submitted by: Md.Mahedi Mahfuj -BIT 0207 Submitted to: Maeenul Islam Lecturer,IIT Institute of Information Technology University of Dhaka Page 1 of 14
  • 2. Class report War Planning: Introduction: At first, we have to see what happens when a war is being undertaken in certain circumstances, i.e. what features we have to focus on. Actually, the war is called by the king of a certain region. He commands the commander of the battalion under whom a huge number of soldiers are working all the time. Now, let’s see the entire war through technical perspectives. Before, going through the scenario, we have to know what a client code is. Client Code: The part of the code that controls the behavior of the other classes is known as the client code of those classes. As an instance, Page 2 of 14
  • 3. Class report War { Main () { Commander cm = new commander (); Soldier s1 = new soldier (); Soldier s2 = new soldier (); Soldier s3 = new soldier (); cm. AddSoldier(s1); cm. AddSoldier(s2); cm. AddSoldier(s3); cm. StartWar(); } } So, we can see that this client code Main () can control both commanders and soldiers. So, the Main() function here plays the role of the King. Now, let’s see what can be in the commander part : Commander: Name:- Command:- Command(); Soldierlist; AddSoldier(soldier s); Soldierlist.add (s ) { Page 3 of 14
  • 4. Class report StartWar () { S1.Changemode (“Aggression”); S2.Changemode (“Defensive”); S3.Changemode (“Aggression”); ……. …….. …….. ……… } And, in the soldier part: Soldier: Name:- Mode:- Function:- Fight (); Changemode (); ….. ….. …… Page 4 of 14
  • 5. Class report Now, let’s see what we mostly do in such cases: Soldier{ Changemode (String m) { Mode=m; //mode change Fight (); } Fight () { //according to mode, fight now. If(mode=”Aggressive”) { ………… …………//about 1000 line code …………. } Else if (mode=”Defensive”) { …………. ………….//about 1000 line code again ………….. Page 5 of 14
  • 6. Class report }} Problems: Now, let’s see what the problems are that we may face in solving in the above mentioned way: At first, If we add some more fighting modes like neutral, some only carrying foods & weapons etc then we have to add all such things in the same class soldier. Hence, the soldier class will eventually become huge which is not suitable for handling a good code. Then, If we separate the modes into distinguished classes, then another problem will arise, ambiguity. The modes will be described in three different functions by three different programmers who contributed in coding the codes of three different classes namely soldier, aggressive & defensive respectively. Then, If we keep the mode as string/integer , then for every change in different fighting modes, we have to change in soldier class also which is not expected at all. Solution: Let’s troubleshoot the problems mentioned above: For solving the first problem, We have to separate the fighting modes into classes & then all possible changes in modes will be done in the specific Page 6 of 14
  • 7. Class report classes. So, The coder of soldier will not be disturbed for any change in the fighting mode. Class Aggressive{ } Class Defensive{ } Class Mode3{ } Class …….. …….. …….. ……… In this way, we can add different modes as much as possible whenever needed. Now, let’s troubleshoot the second problem. For troubleshooting that, We have to fix a specific function & every class should be made bound to use that specific function. For this we can declare an interface & every class should implement that interface. Interface Ifight { Fight();} Class Aggressive implements Ifight { Fight () { Print (“I am fighting in aggressive mode”) ;}} Page 7 of 14
  • 8. Class report Class Defensive implements Ifight{ Fight () { Print (“I am fighting in defensive mode”) ; } Class Mode3 implements Ifight{ Fight () { Print (“I am fighting in neutral mode”) ; } Class Mode4 implements Ifight{ …………… …………… …………… So, every class here is bound to use the function fight().So, three different coders coding three different classes do not have to depend on each other. Now,another question may come…..Why are we using an interface, not an abstract class? The very answer is; In an abstract class there can be an abstract method, a defined method and variables as well.But,here we only have to declare a function,that’s all.So, we have no need to declare an abstract class,only an interface is enough,i.e. minimal. For this very reason, we have used an interface instead of using an abstract class. Page 8 of 14
  • 9. Class report Now,let’s fix the third problem. If we keep modes as string/integer then such problems will arise often. So, it is better to use the modes as object. Only then, such problems will never happen in near future. Like, in the commander class we can use the modes as objects. Commander Class: S1.Changemode (new Aggressive()) ….. ……. ……. S1.Changemode (new Defensive()) …….. …….. ……… S1.Changemode (new Mode3()) ……… ……… ……… This use of modes as object has made the code more flexible & well- maintained. Page 9 of 14
  • 10. Class report Main Code Sample: Hence, the main code should have the following structure: War Class: War { Main () { Commander cm = new commander (); Soldier s1 = new soldier (); Soldier s2 = new soldier (); Soldier s3 = new soldier (); cm. AddSoldier(s1); cm. AddSoldier(s2); cm. AddSoldier(s3); cm. StartWar(); } StartWar () { S1.Changemode (“Aggression”); S2.Changemode (“Defensive”); S3.Changemode (“Aggression”); ……. …….. …….. }} Page 10 of 14
  • 11. Class report Soldier Class: Soldier{ Name: Soldier () { } Changemode (Ifight fm) { FightingMode = fm; FightingMode.fight (); } Interface Ifight { fight (); } Aggressive Class: Class Aggressive implements Ifight { Fight () { Print (“I am fighting in aggressive mode”) ; } } Page 11 of 14
  • 12. Class report Defensive Class: Class Defensive implements Ifight{ Fight () { Print (“I am fighting in defensive mode”) ; }} Mode3 Class: Class Mode3 implements Ifight{ Fight () { Print (“I am fighting in neutral mode”) ; }} Mode4 Class: ……… ……… ……… Commander Class: S1.ChangeMode (new Aggressive()) ……… ……… ……… S1.Changemode (new Defensive()) …….. Page 12 of 14
  • 13. Class report …….. ……… S1.Changemode (new Mode3()) ……… ……… In this way, we can easily diminish all the problems that we have faced earlier. This way of solving a problem is known as “Strategy Pattern”. ……………………………………………………………………………..X………………………………………………………………………………… Page 13 of 14
  • 14. Class report Page 14 of 14