14. Approaches
Modeling
Personas
Scenarios
Use Cases
Requirements
Learning about
users, tasks and
product
Design
Concept
Paper prototypes
Wireframes
Hi-fi prototypes
Evaluation
Task analysis
Feedback
Usability testing
Heuristics
Solving key problems
through design
Testing and
improving the
product
http://www.uxmatters.com/mt/archives/2010/07/design-is-a-process-not-a-methodology.php
http://www.interaction-design.org/encyclopedia/usability_evaluation.html
15. We will work with some
of these approaches during our workshop