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Scenario Study Report

 Interactive Lecture Module




  Prof. Dr. Mohamed Amin Embi (UKM)
    Prof. Dr. Abd. Karim Alias (USM)
  Prof. Dr. Abdul Halim Sulaiman (UM)
   Assoc. Prof. Dr. Faizah Majid (UiTM)
  Assoc. Prof. Dr. Supyan Hussin (UKM)
 Assoc. Prof. Dr. Saemah Rahman (UKM)




                 Published by:
   Higher Education Leadership Academy
        Ministry of Higher Education
                       &
    Centre for Academic Advancement
       Universiti Kebangsaan Malaysia
                     2012
Background
  Information




Introduction

The National Higher Education Strategic Plan (PSPTN), Ministry of Higher Education (MOHE),
is a document that translates the direction of national higher education for the future that
focuses on the development of quality human and intellectual capital. This is to realize the
country’s aspirations to become a developed, prosperous, and competitive nation. To ensure
that the implementation of the PSPTN is according to the set phases, the Ministry of Higher
Education (MOHE) has developed 21 Critical Agenda Project or CAPs. Each of these CAPs
has strategic objectives, indicators, and targets to be achieved through various planned
activities. These activities must be executed either at the Ministry level or at the agency level,
including all agencies under MOHE, which includes all Institutions of Higher Learning (HEIs).
As e-Learning has been identified as one the Critical Agenda Project (CAPs) and a Key Result
Area (KRA) of MOHE, besides a study on e-Learning implementation in Malaysian higher
education institutions conducted by MEIPTA 2011, a scenario study on Interactive Lecture is
commissioned by AKEPT (Akademi Pengajian Tinggi Malaysia) to provide a baseline data for
the development of a Training of Trainers Module in the area of Interactive Lecture.


Research Objectives

In general, the objectives of this research are to
1.	 identify the Malaysian IHLs (including polytechnics & community colleges) lecturers’
    level of knowledge, skills and usage of Interactive Lecture.

2.	 identify issues/problems/challenges of implementing Interactive Lecture in Malaysian
    IHLs (including polytechnics & community colleges).
3.	
4.	 identify current needs and future directions for training related to Interactive in Malaysian
    IHLs (including polytechnics & community colleges).


Scope of the Study

On the basis of the objectives described above, this study explores five main aspects; namely,
(i) level of Interactive Lecture knowledge, (ii) level of Interactive Lecture competencies,
(iii) level of Interactive Lecture usage, (iv) issues/problems/challenges of implementing
Interactive Lecture, and (v) current needs and future directions for training related to
Interactive Lecture in Malaysian IHLs (including polytechnics & community colleges).
Scenario Study Report - Interactive Lecture Module


Methodology

This is a survey study using an online developed and delivered questionnaire known as
the AKEPT Interactive Lecture Survey (see Appendix 1). The sample involves 1022 lecturers
from 58 Malaysian IHLs, comprising 20 public ILHs, 8 private IHLs, 25 polytechnics and 5
community colleges as follows:

Public ILHs

1.	       Universiti Kebangsaan Malaysia
2.	       Universiti Sains Malaysia
3.	       Universiti Putra Malaysia
4.	       Universiti Malaya
5.	       Universiti Teknologi MARA
6.	       Universiti Teknologi Malaysia
7.	       Universiti Utara Malaysia
8.	       Universiti Pendidikan Sultan Idris
9.	       Universiti Pertahanan Nasional Malaysia
10.	      Universiti Islam Antarabangsa Malaysia
11.	      Universiti Malaysia Sabah
12.	      Universiti Malaysia Sarawak
13.	      Universiti Sains Islam Malaysia
14.	      Universiti Tun Hussain Onn Malaysia
15.	      Universiti Teknikal Malaysia
16.	      Universiti Malaysia Kelantan
17.	      Universiti Malaysia Terengganu
18.	      Universiti Malaysia Perlis
19.	      Universiti Malaysia Pahang
20.	      Universiti Sultan Zainal Abidin

Private IHLs

1.	       Multimedia University
2.	       International Medical University
3.	       UniKL
4.	       Wawasan Open University
5.	       Taylor’s College
6.	       International College of Yayasan Malacca
7.	       AlBukhary International University
8.	       Kolej Universiti Islam Selangor

Community Colleges

1.	       Kolej Komuniti Hulu Langat
2.	       Kolej Komuniti Selayang
3.	       Kolej Komuniti Kuala Langat
4.	       Kolej Komuniti Hulu Selangor
5.	       Kolej Komuniti Sabak Bernam




      4
Background Information


Polytechnics

1.	     Politeknik Ungku Omar
2.	     Politeknik Shah Alam
3.	     Politeknik Johor Bahru
4.	     Politeknik Sultan Abdul Halim Muadzam Shah
5.	     Politeknik Kuching Sarawak
6.	     Politeknik Kota Kinabalu
7.	     Politeknik Kota, Melaka
8.	     Politeknik Sultan Mizan Zainal Abidin
9.	     Politeknik Sultan Azlan Shah
10.	    Politeknik Sultan Idris Shah
11.	    Politeknik Muadzam Shah
12.	    Politeknik Balik Pulau
13.	    Politeknik Nilai Negeri Sembilan
14.	    Politeknik Sultan Haji Ahmad Shah
15.	    Politeknik Kota Bharu
16.	    Politeknik Port Dickson
17.	    Politeknik Sultan Salahuddin Abdul Aziz Shah
18.	    Politeknik Seberang Perai
19.	    Politeknik Kota, Kuala Terengganu
20.	    Politeknik Merlimau
21.	    Politeknik Tuanku Sultanah Bahiyah
22.	    Politeknik Tuanku Syed Sirajuddin
23.	    Politeknik Mukah
24.	    Politeknik Jeli Kelantan
25.	    Politeknik Banting Selangor


Research Instrument

A set of questionnaire was developed and used for this study. The instrument consists of 13
items comprising of 4 items on demographic information, 4 open-ended items and 5 Likert-
scale items for lecturers. This questionnaire was made available using an online survey called
SurveryMonkey.


Research Team

The research team comprised six members of the Malaysian Public IHLs e-Learning
Coordinators (MEIPTA) of the Research Universities,:,

1.	     Prof. Dr. Mohamed Amin Embi (UKM) Head
2.	     Prof. Dr. Abd Karim Alias (USM)
3.	     Prof. Dr. Abdul Halim Sulaiman (UM)
4.	     Assoc. Prof. Dr. Faizah Majid (UiTM)
5.	     Assoc. Prof. Dr. Supyan Hussin (UKM)
6.	     Assoc. Prof. Dr. Saemah Rahman (UKM)




                                                                                         5
Findings




Background Information

A total of 1022 lecturers took part completing the online questionnaire. Figure 1 shows that
the majority of the respondents (81.7%) are from the public Malaysian IHLs. This is followed
by the polytechnics (15.2%), private IHLs (2.3%) and community colleges (0.8%).




                          Figure 1: Distribution of respondents by IHLs

Figure 2 shows that of the majority of the lecturers involved in this study are from the Science,
Engineering and Technology discipline (44.9%) and the Humanities, Arts and Social Science
area (42.8%). Only 12.3% of the respondents are from the Medical and Health background. In
terms of years of service (see Figure 3), the data shows that the majority of the respondents
(83.7%) have 15 years of service or below. Only 16.7% have more the 16 years of service.
Scenario Study Report - Interactive Lecture Module




                Figure 2. Field of study/disciple of the respondents




                             Figure 3. Years of service




8
Findings


In terms of formal training on how to teach, one third of the respondents (37.3%) indicated
that they attended periodic training provided by their institutions after becoming a lecturer.
A total of 29.7% modeled their teaching based on observing their professors/teachers;
while, 27.1% had a teaching certificate or degree in Education.




                           Figure 4. Formal training on how to teach



Conception of Teaching & Interactive Lecture

In the open-ended question of the online survey, the respondents were required to briefly
describe their conception of teaching and Interactive Lecture. A total of 1022 responses
were recorded with varying conceptions of teaching and Interactive Lecture. Figure 5 shows
the respondents’ conception of teaching categorized according to the 28 most important
key words/phrases. In general, data shows that the main key words used like ‘delivering
knowledge’, imparting knowledge’, and ‘giving knowledge’ reflect the traditional conception
of teaching. In a similar fashion, Figure 6 shows the responses analyzed according to 28 most
important key words/phrases used by the respondents to conceptualize Interactive Lecture.
Some key words used by the respondents include ‘interactive’, ‘two-way communication’
and ‘active’. Not much is mention about engaging every student in the learning process.
Figure 7 shows 28 most important key words/phrases on how the respondents normally
conduct a one hour lecture. Some of the key words include ‘discussion’, ‘questions/Q&A’ and
‘PowerPoint’.




                                                                                         9
Scenario Study Report - Interactive Lecture Module




               Figure 5. Key words/phrases used to describe teaching




10
Findings




Figure 6. Key words/phrases used to describe Interactive Lecture




                                                                        11
Scenario Study Report - Interactive Lecture Module




     Figure 7. Key words/phrases used to describe how an hour lecture is conducted




12
Findings


Interactive Lecture Techniques

Data displayed in Figure 8 shows Interactive Lecture techniques reported to be used by the
respondents. Results show that the most common technique used is lecturing followed by
questions (Q&A). Not much is mentioned about Interactive Lecture techniques like Think-
Pair-Share, One Minute Paper and Muddiest Point etc.




                 Figure 8. Techniques used by the respondents during teaching


Familiarity, Competencies & Frequency of Application of Learning Theories

Data displayed in Figure 9 shows how much the respondents are familiar with the main
learning theories. In general, more than half of the respondents (53.5%) are very familiar
Bloom Taxonomy, whereas, nearly half of the respondents are quite familiar with Behaviorism
(49.7%), Constructivism (47.7%), Cognitivism (47.1%) and Learning Style (46.1%). However,



                                                                                      13
Scenario Study Report - Interactive Lecture Module


more than half of the respondents (52%) are unfamiliar with Andragogy; while nearly half
of them (42.6%) are unfamiliar with Instructional Design Principles. Data displayed in Figure
10 shows how much the respondents are competent with the main learning theories. In
general, nearly half of the respondents are quite competent with Learning Style (53.9%),
Behaviorism (50.5%), Cognitivism (49.1%) and Constructivism (46.6%). Moreover, more than
half of the respondents (56.4%) are not competent with Andragogy; while nearly half of
them (47.1%) are not competent with Instructional Design Principles. Data displayed in
Figure 11 indicates the frequency of learning theories application by the respondents. Data
shows that only Behaviourism (55.8%) and Learning Style (41.8%) are always applied by the
respondents; whereas, Andragogy (53.8%) and Instructional Design Principles (44.4%) are
not at all applied in teaching.




                          Figure 9. Familiarity with learning theories




  14
Findings




    Figure 10. Competencies on learning theories




Figure 11. Frequency of application of learning theories




                                                                      15
Scenario Study Report - Interactive Lecture Module


Familiarity, Competencies & Frequency of Use of Interactive Lecture Techniques

Data in Figure 12 shows the familiarity of the respondents with three Interactive Lecture
techniques. Majority of the respondents (85.5%) are unfamiliar with the Muddiest Point and
more the two third (68.4%) are unfamiliar with One Minute Paper; whereas, more than half
(59.9%) are unfamiliar with Think-Pair-Share.




                   Figure 12. Familiarity with Interactive Lecture techniques

Data in Figure 13 shows the respondents’ competencies for three Interactive Lecture
techniques. Majority of the respondents (85.6%) are not competent with the Muddiest Point
and more the two third (70.94%) are not competent with One Minute Paper; whereas, nearly
two third of them (63.8%) are not competent with Think-Pair-Share.




                   Figure 13. Competencies of Interactive Lecture techniques

Data in Figure 14 show the respondents’ frequency of usage of the three Interactive Lecture
techniques. Majority of the respondents (87%) never use the Muddiest Point and more the
two third (71.7%) never use One Minute Paper; whereas, nearly two third of them (64.9%)
never use Think-Pair-Share.




  16
Findings




                 Figure 13. Frequency of usage of Interactive Lecture techniques


Familiarity, Competencies & Frequency of Use of Interactive Learning Tools

Data in Figure 14 shows the familiarity of respondents with the main interactive learning
tools. Generally, most respondents are very familiar with PowerPoint (92.5%), Facebook
(72.5%) and YouTube (69%). In addition, nearly half of the respondents are also very familiar
with Google Docs (48.3%), Skype (45%), Blogger (43.1%). Data also shows that two third or
more of the respondents are unfamiliar with the following interactive Web 2.0 tools:

    Crocodoc                          (95.1%)
    Posterous                         (94.8%)
    Flipsnack                         (94.8%)
    Vyew                              (94.7%)
    Edistorm                          (94.1%)
    Glogster                          (94%)
    Animoto                           (93.4%)
    Elluminate                        (93.2%)
    Zoho                              (93.2%)
    PBWorks                           (93%)
    Etherpad                          (92.8%)
    TweetDeck                         (92.3%)
    Edmodo                            (91.4%)
    Snagit                            (91.2%)
    Diigo                             (91.1%)
    Polldaddy                         (91%)
    Twiddla                           (90.6%)
    Issuu                             (89.4%)
    VoiceThread                       (89.3%)
    Edublog                           (88.9%)
    TypeWith.me                       (87%)
    Myebook                           (85.4%)
    Scribblar                         (85.2%)
    Delicious                         (84.1%)



                                                                                         17
Scenario Study Report - Interactive Lecture Module


    Wallwisher                       (83.5%)
    GoAnimate                        (83.4%)
    Evernote                         (82.1%)
    Jing                             (81.7%)
    Prezi                            (78.1%)
    Livestream                       (75.1%)
    Wikispaces                       (64.8%)

In addition, nearly half of the respondents are also unfamiliar with Picasa (54.6%), Dropbox
(49.2%), SurveyMonkey (45.3%), Flickr (43.7%), LinkedIn (40.4%) and iGoogle (40.3%).




  18
Findings




           19
Scenario Study Report - Interactive Lecture Module




                      Figure 14. Familiarity with interactive learning tools

Data in Figure 15 shows the level of competency of the respondents with the main e-learning
tools. In general, most respondents are very competent with PowerPoint (80%). Nearly half of
them are competent with Facebook (54.6%) and YouTube (47%). In addition, nearly one third
of the respondents are quite competent with Blogger (36.9%), Skype (35.5%) and Google
Docs (35.1%). Data shows that two third or more of the respondents are not competent with
the following interactive Web 2.0 tools:




  20
Findings


    Crocodoc                      (95.4%)
    Posterous                     (94.9%)
    Vyew                          (94.9%)
    Flipsnack                     (94.8%)
    Animoto                       (94.4%)
    Elluminate                    (94.3%)
    Edistorm                      (94.2%)
    Glogster                      (94.1%)
    Zoho                          (93.6%)
    PBWorks                       (93.2%)
    Etherpad                      (93.1%)
    Diigo                         (93%)
    TweetDeck                     (92.4%)
    Twiddla                       (92.3%)
    Edmodo                        (92.2%)
    Polldaddy                     (91.8%)
    Snagit                        (91.6%)
    Wordle                        (91.4%)
    VoiceThread                   (90.8%)
    Issuu                         (90.3%)
    TypeWith.me                   (88.6%)
    Myebook                       (88.6%)
    Scribblar                     (87.7%)
    GoAnimate                     (87.74%)
    Delicious                     (87.3%)
    Wallwisher                    (85.5%)
    Evernote                      (85.6%)
    Jing                          (84.1%)
    Livestream                    (83.8%)
    Prezi                         (83.7%)
    Wikispaces                    (73.1%)

In addition, nearly half or more of the respondents are also not competent with Picasa
(64.2%), Flickr (61.7%), SurveyMonkey (62%), Dropbox (57.9%), LinkedIn (57%), iGoogle
(52.3%), Slideshare (50.7%), Scribd (49.5%), Wordpress (47.8%) and Twitter (47.1%).




                                                                                21
Scenario Study Report - Interactive Lecture Module




22
Findings




           23
Scenario Study Report - Interactive Lecture Module




                     Figure 15. Competencies on interactive learning tools

Data in Figure 16 shows respondents’ frequency of usage the main interactive learning
tools. In general, most respondents always use PowerPoint (87.3%). Nearly half of them
always use Facebook (51.7%) and YouTube (4.17%). Data shows that two third or more of the
respondents never use the following interactive Web 2.0 tools:




  24
Findings



    Crocodoc                      (96.7%)
    Flipsnack                     (96.2%)
    Vyew                          (96%)
    Posterous                     (95.8%)
    Animoto                       (95.6%)
    Etherpad                      (95.2%)
    Elluminate                    (95.1%)
    Edistorm                      (94.9%)
    Zoho                          (94.9%)
    Glogster                      (94.8%)
    PBWorks                       (94.8%)
    Diigo                         (94.6%)
    TweetDeck                     (93.6%)
    VoiceThread                   (93.2%)
    Twiddla                       (93.2%)
    Edmodo                        (93.2%)
    Polldaddy                     (92.9%)
    Wordle                        (92.8%)
    Issuu                         (91.4%)
    GoAnimate                     (90.8%)
    TypeWith.me                   (90.7%)
    Scribblar                     (89.7%)
    Delicious                     (89.7%)
    Myebook                       (88.6%)
    Evernote                      (87.8%)
    Wallwisher                    (87.7%)
    Jing                          (86.6%)
    Livestream                    (85.6%)
    Prezi                         (84.4%)
    Wikispaces                    (76.9%)
    Flickr                        (67.9%)
    Picasa                        (67.7%)
    SurveyMonkey                  (65.1%)
    LinkedIn                      (63.9%)

In addition, nearly half or more of the respondents never use Dropbox (59.9%), Twitter
(56.9%), iGoogle (55.9%), Wordpress (55.3%), Slideshare (53.7%), Scribd (52.6%), Skype
(42.9%) and Blogger (42.8%).




                                                                                25
Scenario Study Report - Interactive Lecture Module




26
Findings




           27
Scenario Study Report - Interactive Lecture Module




                   Figure 16. Frequency of usage of interactive learning tools



Issues/Problems/Constraints/Hindrances/Challenges of Integrating Interactive
Lecture

Data displayed in Figure 17 shows that more than half the respondents felt that lack of time
to prepare interactive lessons (70.7%), poor infrastructure (e.g. slow internet connection)
(62.6%), lack of time (59.6%), lack of training (58.8%) and poor technical support (52%) are
the main problems they face in integrating Interactive Lecture in their lesson. In addition,
more than a third of them felt that lack of resources (45.8%), lack of knowledge (44.5%),




  28
Findings


lack of facilities (43.5%), students’ preference for teacher-centered lesson (36.4%) and poor
maintenance (34.8%) as other main constraints/hindrances.




     Figure 17. Issues/Problems/Constraints/Hindrances/Challenges of integrating e-Learning



Future Training on Interactive Lecture

Data displayed in Figure 18 shows areas of knowledge the respondents felt important for
effective teaching. The majority of the respondents believe that knowledge on Teaching
Strategies (80.2%), Educational Technology (70.2%) and Educational Psychology (62.5%)
are important for effective teaching. More than half of them also indicated that knowledge
related to Instructional Design (55.1%) and Learning Theories (54.6%) are also crucial for
effective teaching. When asked what topics should be included in future training on
Interactive Lecture, the majority of the respondents (78.3%) would like to know more about
Interactive Lecture Strategies, Tools for Learning (74.5%) and Active Learning (72.9%) (see
Figure 19). Nearly half or more of the respondents would like topics such as Collecting
Feedback on Understanding/Learning (54%), Andragogy (52.3%) and Learning Theories
(51.8.4%) to be included in training related to Interactive Lecture.




                                                                                          29
Scenario Study Report - Interactive Lecture Module




                  Figure 18. Knowledge important for effective teaching




     Figure 19. Topics that should be included in training related to Interactive Lecture




30
Summary of
  Findings &
  Implications
  for Development
  of Training
  Module




Summary of Findings

From the analysis conducted on the data collected from 1022 lecturers from 58 Malaysian
IHLs, comprising 20 public ILHs, 8 private IHLs, 25 polytechnics and 5 community colleges
using the AKEPT e-Learning Survey, the following of the key findings of the Interactive
Lecture Scenario Study:

1.	 The majority of the lecturers involved in this study are from the Science, Engineering and
    Technology discipline (44.9%) and the Humanities, Arts and Social Science area (42.8%).

2.	 In terms of years of service, the majority of the respondents (83.7%) have 15 years of
    service or below.

3.	 In terms of formal training on how to teach, only a third of the respondents (37.3%)
    reported that they attended periodic training provided by their institutions after
    becoming a lecturer.

4.	 When asked to conceptualize teaching the main key words used like ‘delivering
    knowledge’, imparting knowledge’, and ‘giving knowledge’ reflect the traditional
    conception of teaching.

5.	 When asked to conceptualize Interactive Lecture, the main key words used by the
    respondents include ‘interactive’, ‘two-way communication’ and ‘active’. Not much is
    mentioned about engaging every student in the learning process.

6.	 When asked how they conducted an hour lecture, the main key words/phrases reported
    by the respondents ‘discussion’, ‘questions/Q&A’ and ‘PowerPoint’, indicating the
    conventional approach to conducting a lecture.

7.	 In terms of the respondents’ familiarity with learning theories, more than half of them
    (53.5%) are very familiar Bloom Taxonomy, nearly half of them are quite familiar
    with Behaviorism (49.7%), Constructivism (47.7%), Cognitivism (47.1%) and Learning
    Style (46.1%); whereas, nearly half or more (52%) are not familiar with Andragogy and
    Instructional Design Principles (42.6%).

8.	 In terms of the respondents’ competencies of learning theories, nearly half of them are
    quite competent with Learning Style (53.9%), Behaviorism (50.5%), Cognitivism (49.1%)
    and Constructivism (46.6%); whereas, nearly half or more (56.4%) are not competent
    with Andragogy and Instructional Design Principles (47.1%).
Scenario Study Report - Interactive Lecture Module


9.	 In term of frequency of application of the learning theories, only Behaviourism (55.8%)
    and Learning Style (41.8%) are always applied by the respondents; whereas, Andragogy
    (53.8%) and Instructional Design Principles (44.4%) are not at all applied by them.

10.	 In terms of the respondents’ familiarity with Interactive Lecture techniques, the. majority
     of the respondents (85.5%) are not familiar with the Muddiest Point and more the two
     third (68.4%) are not familiar with One Minute Paper; whereas, more than half (59.9%)
     are not familiar with Think-Pair-Share.

11.	 In terms of the respondents’ competencies of Interactive Lecture techniques, the.
     majority of the respondents (85.6%) are not competent with the Muddiest Point and
     more the two third (70.94%) are not competent with One Minute Paper; whereas, nearly
     two third of them (63.8%) are not competent with Think-Pair-Share.

12.	 In term of frequency of usage of Interactive Lecture techniques, the majority of the
     respondents (87%) never use the Muddiest Point and more the two third (71.7%) never
     use One Minute Paper; whereas, nearly two third of them (64.9%) never use Think-Pair-
     Share.

13.	 In terms of the respondents’ familiarity with interactive Learning tools, most respondents
     are very familiar with PowerPoint (92.5%), Facebook (72.5%) and YouTube (69%).

14.	 In addition, nearly half of them s are also very familiar with Google Docs (48.3%), Skype
     (45%), Blogger (43.1%).

15.	 Two third or more of the respondents are not familiar with most of the major interactive
     Web 2.0 tools.

16.	 In terms of the respondents’ competencies of the interactive Learning tools, most
     respondents are very competent with PowerPoint (80%).

17.	 Nearly half of them are very competent with Facebook (54.6%) and YouTube (47%).

18.	 In addition, nearly a third of the respondents are quite competent with Blogger (36.9%),
     Skype (35.5%) and Google Docs (35.1%).

19.	 Two third or more of the respondents are not competent with the major interactive
     Web 2.0 tools.

20.	 In term of frequency of usage of interactive Learning tools, most respondents always
     use PowerPoint (87.3%).

21.	 Nearly half of them always use Facebook (51.7%) and YouTube (4.17%).

22.	 Two third or more of the respondents never use the major interactive Web 2.0 tools.

23.	 In terms of implementing Interactive Lecture, more than half the respondents felt that
     lack of time to prepare interactive lessons (70.7%), poor infrastructure (e.g. slow internet
     connection) (62.6%), lack of time (59.6%), lack of training (58.8%) and poor technical
     support (52%) are the main problems they face in their lesson.




  32
Summary of Findings & Implications for Development of Training Module


24.	 In addition, more than a third of them felt that lack of resources (45.8%), lack of
     knowledge (44.5%), lack of facilities (43.5%), students’ preference for teacher-centered
     lesson (36.4%) and poor maintenance (34.8%) as other main constraints/hindrances.

25.	 The majority of the respondents believe that knowledge on Teaching Strategies (80.2%),
     Educational Technology (70.2%) and Educational Psychology (62.5%) are important for
     effective teaching.

26.	 As far as future training on Interactive Lecture, the majority of the respondents (78.3%)
     would like to know more about Interactive Lecture Strategies, Tools for Learning (74.5%)
     and Active Learning (72.9%)

27.	 Nearly half or more of the respondents would like topics such as Collecting Feedback on
     Understanding/Learning (54%), Andragogy (52.3%) and Learning Theories (51.8.4%) to
     be included in training related to Interactive Lecture.


Implications for the Development of Interactive Lecture Training Module

Generally, the findings of this Scenario Study support the needs for developing a training
module on Interactive Lecture for Malaysian Institutions of Higher Learning. In addition, the
following considerations should be considered:

1.	 Training should include the contemporary conceptualization of teaching and Interactive
    Lecture that includes active learning, students’ engagement and integration Web 2.0.

2.	 Training should include exposure to various learning theories including Behaviorism,
    Constructivism, Cognitivism, Learning Style, Andragogy and Instructional Design
    Principles.

3.	 Training should include exposure to Interactive Lecture techniques including Think-Pair-
    Share, One Minute Paper and Muddiest Point.

4.	 Trainees should be given specialized coaching on how to integrate various interactive
    Web 2.0 tools in teaching and learning.

5.	 Topics for training should include Interactive Lecture Strategies, Tools for Learning and
    Active Learning.

6.	 Other topics such as Collecting Feedback on Understanding/Learning, Andragogy and
    Learning Theories should also be included in training related to Interactive Lecture.

7.	 In encouraging the application of Andragogy theories, activities, tasks and projects in
    the modules need to be related to trainees’ work and institution.

8.	 The training need to encourage collaborative effort among the trainees across the
    IHLs in line with the concepts of interactive and collaborative learning espoused in the
    modules.

9.	 As the modules incorporate work-based activities and projects during the training
    sessions, all participating IHLs need to have a standard minimum infrastructure/facilities
    (especially good internet connection) to encourage the application of the modules in
    the trainees workplace.


                                                                                        33
Appendices




             35
Scenario Study Report - Interactive Lecture Module




36
Appendices




             37
Scenario Study Report - Interactive Lecture Module




38
Appendices




             39
Scenario Study Report - Interactive Lecture Module




40
Scenario Study Report: Interactive Learning Module

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Scenario Study Report: Interactive Learning Module

  • 1. Se ai Su y e ot cn r td R p r o Itrci Lcue d l neat e etr Mo ue v
  • 2. Scenario Study Report Interactive Lecture Module Prof. Dr. Mohamed Amin Embi (UKM) Prof. Dr. Abd. Karim Alias (USM) Prof. Dr. Abdul Halim Sulaiman (UM) Assoc. Prof. Dr. Faizah Majid (UiTM) Assoc. Prof. Dr. Supyan Hussin (UKM) Assoc. Prof. Dr. Saemah Rahman (UKM) Published by: Higher Education Leadership Academy Ministry of Higher Education & Centre for Academic Advancement Universiti Kebangsaan Malaysia 2012
  • 3.
  • 4. Background Information Introduction The National Higher Education Strategic Plan (PSPTN), Ministry of Higher Education (MOHE), is a document that translates the direction of national higher education for the future that focuses on the development of quality human and intellectual capital. This is to realize the country’s aspirations to become a developed, prosperous, and competitive nation. To ensure that the implementation of the PSPTN is according to the set phases, the Ministry of Higher Education (MOHE) has developed 21 Critical Agenda Project or CAPs. Each of these CAPs has strategic objectives, indicators, and targets to be achieved through various planned activities. These activities must be executed either at the Ministry level or at the agency level, including all agencies under MOHE, which includes all Institutions of Higher Learning (HEIs). As e-Learning has been identified as one the Critical Agenda Project (CAPs) and a Key Result Area (KRA) of MOHE, besides a study on e-Learning implementation in Malaysian higher education institutions conducted by MEIPTA 2011, a scenario study on Interactive Lecture is commissioned by AKEPT (Akademi Pengajian Tinggi Malaysia) to provide a baseline data for the development of a Training of Trainers Module in the area of Interactive Lecture. Research Objectives In general, the objectives of this research are to 1. identify the Malaysian IHLs (including polytechnics & community colleges) lecturers’ level of knowledge, skills and usage of Interactive Lecture. 2. identify issues/problems/challenges of implementing Interactive Lecture in Malaysian IHLs (including polytechnics & community colleges). 3. 4. identify current needs and future directions for training related to Interactive in Malaysian IHLs (including polytechnics & community colleges). Scope of the Study On the basis of the objectives described above, this study explores five main aspects; namely, (i) level of Interactive Lecture knowledge, (ii) level of Interactive Lecture competencies, (iii) level of Interactive Lecture usage, (iv) issues/problems/challenges of implementing Interactive Lecture, and (v) current needs and future directions for training related to Interactive Lecture in Malaysian IHLs (including polytechnics & community colleges).
  • 5. Scenario Study Report - Interactive Lecture Module Methodology This is a survey study using an online developed and delivered questionnaire known as the AKEPT Interactive Lecture Survey (see Appendix 1). The sample involves 1022 lecturers from 58 Malaysian IHLs, comprising 20 public ILHs, 8 private IHLs, 25 polytechnics and 5 community colleges as follows: Public ILHs 1. Universiti Kebangsaan Malaysia 2. Universiti Sains Malaysia 3. Universiti Putra Malaysia 4. Universiti Malaya 5. Universiti Teknologi MARA 6. Universiti Teknologi Malaysia 7. Universiti Utara Malaysia 8. Universiti Pendidikan Sultan Idris 9. Universiti Pertahanan Nasional Malaysia 10. Universiti Islam Antarabangsa Malaysia 11. Universiti Malaysia Sabah 12. Universiti Malaysia Sarawak 13. Universiti Sains Islam Malaysia 14. Universiti Tun Hussain Onn Malaysia 15. Universiti Teknikal Malaysia 16. Universiti Malaysia Kelantan 17. Universiti Malaysia Terengganu 18. Universiti Malaysia Perlis 19. Universiti Malaysia Pahang 20. Universiti Sultan Zainal Abidin Private IHLs 1. Multimedia University 2. International Medical University 3. UniKL 4. Wawasan Open University 5. Taylor’s College 6. International College of Yayasan Malacca 7. AlBukhary International University 8. Kolej Universiti Islam Selangor Community Colleges 1. Kolej Komuniti Hulu Langat 2. Kolej Komuniti Selayang 3. Kolej Komuniti Kuala Langat 4. Kolej Komuniti Hulu Selangor 5. Kolej Komuniti Sabak Bernam 4
  • 6. Background Information Polytechnics 1. Politeknik Ungku Omar 2. Politeknik Shah Alam 3. Politeknik Johor Bahru 4. Politeknik Sultan Abdul Halim Muadzam Shah 5. Politeknik Kuching Sarawak 6. Politeknik Kota Kinabalu 7. Politeknik Kota, Melaka 8. Politeknik Sultan Mizan Zainal Abidin 9. Politeknik Sultan Azlan Shah 10. Politeknik Sultan Idris Shah 11. Politeknik Muadzam Shah 12. Politeknik Balik Pulau 13. Politeknik Nilai Negeri Sembilan 14. Politeknik Sultan Haji Ahmad Shah 15. Politeknik Kota Bharu 16. Politeknik Port Dickson 17. Politeknik Sultan Salahuddin Abdul Aziz Shah 18. Politeknik Seberang Perai 19. Politeknik Kota, Kuala Terengganu 20. Politeknik Merlimau 21. Politeknik Tuanku Sultanah Bahiyah 22. Politeknik Tuanku Syed Sirajuddin 23. Politeknik Mukah 24. Politeknik Jeli Kelantan 25. Politeknik Banting Selangor Research Instrument A set of questionnaire was developed and used for this study. The instrument consists of 13 items comprising of 4 items on demographic information, 4 open-ended items and 5 Likert- scale items for lecturers. This questionnaire was made available using an online survey called SurveryMonkey. Research Team The research team comprised six members of the Malaysian Public IHLs e-Learning Coordinators (MEIPTA) of the Research Universities,:, 1. Prof. Dr. Mohamed Amin Embi (UKM) Head 2. Prof. Dr. Abd Karim Alias (USM) 3. Prof. Dr. Abdul Halim Sulaiman (UM) 4. Assoc. Prof. Dr. Faizah Majid (UiTM) 5. Assoc. Prof. Dr. Supyan Hussin (UKM) 6. Assoc. Prof. Dr. Saemah Rahman (UKM) 5
  • 7.
  • 8. Findings Background Information A total of 1022 lecturers took part completing the online questionnaire. Figure 1 shows that the majority of the respondents (81.7%) are from the public Malaysian IHLs. This is followed by the polytechnics (15.2%), private IHLs (2.3%) and community colleges (0.8%). Figure 1: Distribution of respondents by IHLs Figure 2 shows that of the majority of the lecturers involved in this study are from the Science, Engineering and Technology discipline (44.9%) and the Humanities, Arts and Social Science area (42.8%). Only 12.3% of the respondents are from the Medical and Health background. In terms of years of service (see Figure 3), the data shows that the majority of the respondents (83.7%) have 15 years of service or below. Only 16.7% have more the 16 years of service.
  • 9. Scenario Study Report - Interactive Lecture Module Figure 2. Field of study/disciple of the respondents Figure 3. Years of service 8
  • 10. Findings In terms of formal training on how to teach, one third of the respondents (37.3%) indicated that they attended periodic training provided by their institutions after becoming a lecturer. A total of 29.7% modeled their teaching based on observing their professors/teachers; while, 27.1% had a teaching certificate or degree in Education. Figure 4. Formal training on how to teach Conception of Teaching & Interactive Lecture In the open-ended question of the online survey, the respondents were required to briefly describe their conception of teaching and Interactive Lecture. A total of 1022 responses were recorded with varying conceptions of teaching and Interactive Lecture. Figure 5 shows the respondents’ conception of teaching categorized according to the 28 most important key words/phrases. In general, data shows that the main key words used like ‘delivering knowledge’, imparting knowledge’, and ‘giving knowledge’ reflect the traditional conception of teaching. In a similar fashion, Figure 6 shows the responses analyzed according to 28 most important key words/phrases used by the respondents to conceptualize Interactive Lecture. Some key words used by the respondents include ‘interactive’, ‘two-way communication’ and ‘active’. Not much is mention about engaging every student in the learning process. Figure 7 shows 28 most important key words/phrases on how the respondents normally conduct a one hour lecture. Some of the key words include ‘discussion’, ‘questions/Q&A’ and ‘PowerPoint’. 9
  • 11. Scenario Study Report - Interactive Lecture Module Figure 5. Key words/phrases used to describe teaching 10
  • 12. Findings Figure 6. Key words/phrases used to describe Interactive Lecture 11
  • 13. Scenario Study Report - Interactive Lecture Module Figure 7. Key words/phrases used to describe how an hour lecture is conducted 12
  • 14. Findings Interactive Lecture Techniques Data displayed in Figure 8 shows Interactive Lecture techniques reported to be used by the respondents. Results show that the most common technique used is lecturing followed by questions (Q&A). Not much is mentioned about Interactive Lecture techniques like Think- Pair-Share, One Minute Paper and Muddiest Point etc. Figure 8. Techniques used by the respondents during teaching Familiarity, Competencies & Frequency of Application of Learning Theories Data displayed in Figure 9 shows how much the respondents are familiar with the main learning theories. In general, more than half of the respondents (53.5%) are very familiar Bloom Taxonomy, whereas, nearly half of the respondents are quite familiar with Behaviorism (49.7%), Constructivism (47.7%), Cognitivism (47.1%) and Learning Style (46.1%). However, 13
  • 15. Scenario Study Report - Interactive Lecture Module more than half of the respondents (52%) are unfamiliar with Andragogy; while nearly half of them (42.6%) are unfamiliar with Instructional Design Principles. Data displayed in Figure 10 shows how much the respondents are competent with the main learning theories. In general, nearly half of the respondents are quite competent with Learning Style (53.9%), Behaviorism (50.5%), Cognitivism (49.1%) and Constructivism (46.6%). Moreover, more than half of the respondents (56.4%) are not competent with Andragogy; while nearly half of them (47.1%) are not competent with Instructional Design Principles. Data displayed in Figure 11 indicates the frequency of learning theories application by the respondents. Data shows that only Behaviourism (55.8%) and Learning Style (41.8%) are always applied by the respondents; whereas, Andragogy (53.8%) and Instructional Design Principles (44.4%) are not at all applied in teaching. Figure 9. Familiarity with learning theories 14
  • 16. Findings Figure 10. Competencies on learning theories Figure 11. Frequency of application of learning theories 15
  • 17. Scenario Study Report - Interactive Lecture Module Familiarity, Competencies & Frequency of Use of Interactive Lecture Techniques Data in Figure 12 shows the familiarity of the respondents with three Interactive Lecture techniques. Majority of the respondents (85.5%) are unfamiliar with the Muddiest Point and more the two third (68.4%) are unfamiliar with One Minute Paper; whereas, more than half (59.9%) are unfamiliar with Think-Pair-Share. Figure 12. Familiarity with Interactive Lecture techniques Data in Figure 13 shows the respondents’ competencies for three Interactive Lecture techniques. Majority of the respondents (85.6%) are not competent with the Muddiest Point and more the two third (70.94%) are not competent with One Minute Paper; whereas, nearly two third of them (63.8%) are not competent with Think-Pair-Share. Figure 13. Competencies of Interactive Lecture techniques Data in Figure 14 show the respondents’ frequency of usage of the three Interactive Lecture techniques. Majority of the respondents (87%) never use the Muddiest Point and more the two third (71.7%) never use One Minute Paper; whereas, nearly two third of them (64.9%) never use Think-Pair-Share. 16
  • 18. Findings Figure 13. Frequency of usage of Interactive Lecture techniques Familiarity, Competencies & Frequency of Use of Interactive Learning Tools Data in Figure 14 shows the familiarity of respondents with the main interactive learning tools. Generally, most respondents are very familiar with PowerPoint (92.5%), Facebook (72.5%) and YouTube (69%). In addition, nearly half of the respondents are also very familiar with Google Docs (48.3%), Skype (45%), Blogger (43.1%). Data also shows that two third or more of the respondents are unfamiliar with the following interactive Web 2.0 tools: Crocodoc (95.1%) Posterous (94.8%) Flipsnack (94.8%) Vyew (94.7%) Edistorm (94.1%) Glogster (94%) Animoto (93.4%) Elluminate (93.2%) Zoho (93.2%) PBWorks (93%) Etherpad (92.8%) TweetDeck (92.3%) Edmodo (91.4%) Snagit (91.2%) Diigo (91.1%) Polldaddy (91%) Twiddla (90.6%) Issuu (89.4%) VoiceThread (89.3%) Edublog (88.9%) TypeWith.me (87%) Myebook (85.4%) Scribblar (85.2%) Delicious (84.1%) 17
  • 19. Scenario Study Report - Interactive Lecture Module Wallwisher (83.5%) GoAnimate (83.4%) Evernote (82.1%) Jing (81.7%) Prezi (78.1%) Livestream (75.1%) Wikispaces (64.8%) In addition, nearly half of the respondents are also unfamiliar with Picasa (54.6%), Dropbox (49.2%), SurveyMonkey (45.3%), Flickr (43.7%), LinkedIn (40.4%) and iGoogle (40.3%). 18
  • 20. Findings 19
  • 21. Scenario Study Report - Interactive Lecture Module Figure 14. Familiarity with interactive learning tools Data in Figure 15 shows the level of competency of the respondents with the main e-learning tools. In general, most respondents are very competent with PowerPoint (80%). Nearly half of them are competent with Facebook (54.6%) and YouTube (47%). In addition, nearly one third of the respondents are quite competent with Blogger (36.9%), Skype (35.5%) and Google Docs (35.1%). Data shows that two third or more of the respondents are not competent with the following interactive Web 2.0 tools: 20
  • 22. Findings Crocodoc (95.4%) Posterous (94.9%) Vyew (94.9%) Flipsnack (94.8%) Animoto (94.4%) Elluminate (94.3%) Edistorm (94.2%) Glogster (94.1%) Zoho (93.6%) PBWorks (93.2%) Etherpad (93.1%) Diigo (93%) TweetDeck (92.4%) Twiddla (92.3%) Edmodo (92.2%) Polldaddy (91.8%) Snagit (91.6%) Wordle (91.4%) VoiceThread (90.8%) Issuu (90.3%) TypeWith.me (88.6%) Myebook (88.6%) Scribblar (87.7%) GoAnimate (87.74%) Delicious (87.3%) Wallwisher (85.5%) Evernote (85.6%) Jing (84.1%) Livestream (83.8%) Prezi (83.7%) Wikispaces (73.1%) In addition, nearly half or more of the respondents are also not competent with Picasa (64.2%), Flickr (61.7%), SurveyMonkey (62%), Dropbox (57.9%), LinkedIn (57%), iGoogle (52.3%), Slideshare (50.7%), Scribd (49.5%), Wordpress (47.8%) and Twitter (47.1%). 21
  • 23. Scenario Study Report - Interactive Lecture Module 22
  • 24. Findings 23
  • 25. Scenario Study Report - Interactive Lecture Module Figure 15. Competencies on interactive learning tools Data in Figure 16 shows respondents’ frequency of usage the main interactive learning tools. In general, most respondents always use PowerPoint (87.3%). Nearly half of them always use Facebook (51.7%) and YouTube (4.17%). Data shows that two third or more of the respondents never use the following interactive Web 2.0 tools: 24
  • 26. Findings Crocodoc (96.7%) Flipsnack (96.2%) Vyew (96%) Posterous (95.8%) Animoto (95.6%) Etherpad (95.2%) Elluminate (95.1%) Edistorm (94.9%) Zoho (94.9%) Glogster (94.8%) PBWorks (94.8%) Diigo (94.6%) TweetDeck (93.6%) VoiceThread (93.2%) Twiddla (93.2%) Edmodo (93.2%) Polldaddy (92.9%) Wordle (92.8%) Issuu (91.4%) GoAnimate (90.8%) TypeWith.me (90.7%) Scribblar (89.7%) Delicious (89.7%) Myebook (88.6%) Evernote (87.8%) Wallwisher (87.7%) Jing (86.6%) Livestream (85.6%) Prezi (84.4%) Wikispaces (76.9%) Flickr (67.9%) Picasa (67.7%) SurveyMonkey (65.1%) LinkedIn (63.9%) In addition, nearly half or more of the respondents never use Dropbox (59.9%), Twitter (56.9%), iGoogle (55.9%), Wordpress (55.3%), Slideshare (53.7%), Scribd (52.6%), Skype (42.9%) and Blogger (42.8%). 25
  • 27. Scenario Study Report - Interactive Lecture Module 26
  • 28. Findings 27
  • 29. Scenario Study Report - Interactive Lecture Module Figure 16. Frequency of usage of interactive learning tools Issues/Problems/Constraints/Hindrances/Challenges of Integrating Interactive Lecture Data displayed in Figure 17 shows that more than half the respondents felt that lack of time to prepare interactive lessons (70.7%), poor infrastructure (e.g. slow internet connection) (62.6%), lack of time (59.6%), lack of training (58.8%) and poor technical support (52%) are the main problems they face in integrating Interactive Lecture in their lesson. In addition, more than a third of them felt that lack of resources (45.8%), lack of knowledge (44.5%), 28
  • 30. Findings lack of facilities (43.5%), students’ preference for teacher-centered lesson (36.4%) and poor maintenance (34.8%) as other main constraints/hindrances. Figure 17. Issues/Problems/Constraints/Hindrances/Challenges of integrating e-Learning Future Training on Interactive Lecture Data displayed in Figure 18 shows areas of knowledge the respondents felt important for effective teaching. The majority of the respondents believe that knowledge on Teaching Strategies (80.2%), Educational Technology (70.2%) and Educational Psychology (62.5%) are important for effective teaching. More than half of them also indicated that knowledge related to Instructional Design (55.1%) and Learning Theories (54.6%) are also crucial for effective teaching. When asked what topics should be included in future training on Interactive Lecture, the majority of the respondents (78.3%) would like to know more about Interactive Lecture Strategies, Tools for Learning (74.5%) and Active Learning (72.9%) (see Figure 19). Nearly half or more of the respondents would like topics such as Collecting Feedback on Understanding/Learning (54%), Andragogy (52.3%) and Learning Theories (51.8.4%) to be included in training related to Interactive Lecture. 29
  • 31. Scenario Study Report - Interactive Lecture Module Figure 18. Knowledge important for effective teaching Figure 19. Topics that should be included in training related to Interactive Lecture 30
  • 32. Summary of Findings & Implications for Development of Training Module Summary of Findings From the analysis conducted on the data collected from 1022 lecturers from 58 Malaysian IHLs, comprising 20 public ILHs, 8 private IHLs, 25 polytechnics and 5 community colleges using the AKEPT e-Learning Survey, the following of the key findings of the Interactive Lecture Scenario Study: 1. The majority of the lecturers involved in this study are from the Science, Engineering and Technology discipline (44.9%) and the Humanities, Arts and Social Science area (42.8%). 2. In terms of years of service, the majority of the respondents (83.7%) have 15 years of service or below. 3. In terms of formal training on how to teach, only a third of the respondents (37.3%) reported that they attended periodic training provided by their institutions after becoming a lecturer. 4. When asked to conceptualize teaching the main key words used like ‘delivering knowledge’, imparting knowledge’, and ‘giving knowledge’ reflect the traditional conception of teaching. 5. When asked to conceptualize Interactive Lecture, the main key words used by the respondents include ‘interactive’, ‘two-way communication’ and ‘active’. Not much is mentioned about engaging every student in the learning process. 6. When asked how they conducted an hour lecture, the main key words/phrases reported by the respondents ‘discussion’, ‘questions/Q&A’ and ‘PowerPoint’, indicating the conventional approach to conducting a lecture. 7. In terms of the respondents’ familiarity with learning theories, more than half of them (53.5%) are very familiar Bloom Taxonomy, nearly half of them are quite familiar with Behaviorism (49.7%), Constructivism (47.7%), Cognitivism (47.1%) and Learning Style (46.1%); whereas, nearly half or more (52%) are not familiar with Andragogy and Instructional Design Principles (42.6%). 8. In terms of the respondents’ competencies of learning theories, nearly half of them are quite competent with Learning Style (53.9%), Behaviorism (50.5%), Cognitivism (49.1%) and Constructivism (46.6%); whereas, nearly half or more (56.4%) are not competent with Andragogy and Instructional Design Principles (47.1%).
  • 33. Scenario Study Report - Interactive Lecture Module 9. In term of frequency of application of the learning theories, only Behaviourism (55.8%) and Learning Style (41.8%) are always applied by the respondents; whereas, Andragogy (53.8%) and Instructional Design Principles (44.4%) are not at all applied by them. 10. In terms of the respondents’ familiarity with Interactive Lecture techniques, the. majority of the respondents (85.5%) are not familiar with the Muddiest Point and more the two third (68.4%) are not familiar with One Minute Paper; whereas, more than half (59.9%) are not familiar with Think-Pair-Share. 11. In terms of the respondents’ competencies of Interactive Lecture techniques, the. majority of the respondents (85.6%) are not competent with the Muddiest Point and more the two third (70.94%) are not competent with One Minute Paper; whereas, nearly two third of them (63.8%) are not competent with Think-Pair-Share. 12. In term of frequency of usage of Interactive Lecture techniques, the majority of the respondents (87%) never use the Muddiest Point and more the two third (71.7%) never use One Minute Paper; whereas, nearly two third of them (64.9%) never use Think-Pair- Share. 13. In terms of the respondents’ familiarity with interactive Learning tools, most respondents are very familiar with PowerPoint (92.5%), Facebook (72.5%) and YouTube (69%). 14. In addition, nearly half of them s are also very familiar with Google Docs (48.3%), Skype (45%), Blogger (43.1%). 15. Two third or more of the respondents are not familiar with most of the major interactive Web 2.0 tools. 16. In terms of the respondents’ competencies of the interactive Learning tools, most respondents are very competent with PowerPoint (80%). 17. Nearly half of them are very competent with Facebook (54.6%) and YouTube (47%). 18. In addition, nearly a third of the respondents are quite competent with Blogger (36.9%), Skype (35.5%) and Google Docs (35.1%). 19. Two third or more of the respondents are not competent with the major interactive Web 2.0 tools. 20. In term of frequency of usage of interactive Learning tools, most respondents always use PowerPoint (87.3%). 21. Nearly half of them always use Facebook (51.7%) and YouTube (4.17%). 22. Two third or more of the respondents never use the major interactive Web 2.0 tools. 23. In terms of implementing Interactive Lecture, more than half the respondents felt that lack of time to prepare interactive lessons (70.7%), poor infrastructure (e.g. slow internet connection) (62.6%), lack of time (59.6%), lack of training (58.8%) and poor technical support (52%) are the main problems they face in their lesson. 32
  • 34. Summary of Findings & Implications for Development of Training Module 24. In addition, more than a third of them felt that lack of resources (45.8%), lack of knowledge (44.5%), lack of facilities (43.5%), students’ preference for teacher-centered lesson (36.4%) and poor maintenance (34.8%) as other main constraints/hindrances. 25. The majority of the respondents believe that knowledge on Teaching Strategies (80.2%), Educational Technology (70.2%) and Educational Psychology (62.5%) are important for effective teaching. 26. As far as future training on Interactive Lecture, the majority of the respondents (78.3%) would like to know more about Interactive Lecture Strategies, Tools for Learning (74.5%) and Active Learning (72.9%) 27. Nearly half or more of the respondents would like topics such as Collecting Feedback on Understanding/Learning (54%), Andragogy (52.3%) and Learning Theories (51.8.4%) to be included in training related to Interactive Lecture. Implications for the Development of Interactive Lecture Training Module Generally, the findings of this Scenario Study support the needs for developing a training module on Interactive Lecture for Malaysian Institutions of Higher Learning. In addition, the following considerations should be considered: 1. Training should include the contemporary conceptualization of teaching and Interactive Lecture that includes active learning, students’ engagement and integration Web 2.0. 2. Training should include exposure to various learning theories including Behaviorism, Constructivism, Cognitivism, Learning Style, Andragogy and Instructional Design Principles. 3. Training should include exposure to Interactive Lecture techniques including Think-Pair- Share, One Minute Paper and Muddiest Point. 4. Trainees should be given specialized coaching on how to integrate various interactive Web 2.0 tools in teaching and learning. 5. Topics for training should include Interactive Lecture Strategies, Tools for Learning and Active Learning. 6. Other topics such as Collecting Feedback on Understanding/Learning, Andragogy and Learning Theories should also be included in training related to Interactive Lecture. 7. In encouraging the application of Andragogy theories, activities, tasks and projects in the modules need to be related to trainees’ work and institution. 8. The training need to encourage collaborative effort among the trainees across the IHLs in line with the concepts of interactive and collaborative learning espoused in the modules. 9. As the modules incorporate work-based activities and projects during the training sessions, all participating IHLs need to have a standard minimum infrastructure/facilities (especially good internet connection) to encourage the application of the modules in the trainees workplace. 33
  • 35.
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