2. Introduction
This presentation will be containing and
explaining all of the aspects that are
covered inside my TV credit sequence ‘How
to Lose a Zombie in 1o Days’. Our brief
was to create a UK TV credit sequence,
which could be aired on channels such as
E4 or BBC3, targeting younger viewers
from the ages 18-25.
We were hoping for quite a young and
intricate storyline for our programme and
I feel that we achieved this and if the
series would be put forwards that it would
become successful in some mannerism.
Monday, 16 April 2012
3. Comparison with real media products
My 9 Key frames from my TV credit sequence.
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4. Key Frame 1
Location: Using areas inside and outside of the college,
caused us to wonder what would happen if we had gone
further out of the college location, but we are still pleased
with how the footage has turned out .
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5. Key Frame 2
Framing of characters: We framed each scene so that the
character wasn’t just in the center of the frame but so that they
would be fitting in to somewhere they know.
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6. Key Frame 3
Costume: To cope with the amount of work that was being done
in a small time frame we split the drawing and costume design
between us so that we could finish in time, I designed Alex’s
costume and Chloe designed Jess’s, but we had decided for
people for characters to wear there own clothes, for authenticity.
Monday, 16 April 2012
7. Key Frame 4
Narrative: We didn’t have any narrative in the credit sequence,
therefore I can’t explain anything about it however the font that
we used was chosen in one of the production meetings that we
held, we talked over many different fonts but finally chose
Planet Benson Two for the text credits.
Monday, 16 April 2012
8. Key Frame 5
Type of action: ‘How to Lose a Zombie in 10 Days’ will contain,
suspense, drama and a small proportion of action. Trying to
target the younger audience, by having the programme contain
the types of genres that they find interesting.
Monday, 16 April 2012
9. Comparison with real media products
How to Lose a Zombie in 10 days
was based on the film, ‘How to
Lose a guy in 10 days’. We also
used some of the concept from
the film Zombieland, mainly the
whole idea of having rules and a
plan of what to do with the
zombie, to get rid of it. By also
adding in a story behind the rules,
and why the teens follow them to
make sure they stay alive along
with the rest of the Human Race.
Monday, 16 April 2012
10. Comparison with real media products
During the processes of creating our
TV series we did begin to look at
the opening titles of Juno, in which
the end we decided not to go ahead
with attempting, as 1, the timeframe
we had was much shorter than
needed. Even using a video tutorial
of a simplified version of how the
effect was created, it wasn’t going
to give us enough time to finish
with our lack of experience with the
programme Adobe After Effects.
Monday, 16 April 2012
11. Construction of How to Lose a Zombie
I enjoyed the challenge of having to put together pieces of
footage into one string of clips to make up the TV credit
sequence. I found that moving and editing the Final Cut filters
to prove the most challenging but at the same time the most fun,
I really enjoyed playing with the different levels and getting
them just right to use in the product.
I found hardest waiting for the
rendering in Final Cut, this
really slowed down the work
flow, after having to stop after
every piece of video/ audio
would have to be rendered.
Monday, 16 April 2012
12. Construction of How to Lose a Zombie
I faced problems such as, the
amount of shakiness on the
footage leading up and away
from the college. Firstly we
tried to deal with this by using
a tripod dolly to wheel along
the camera however this didn’t
appear to have much effect
outside where the ground is
quite bumpy and uneven.
Therefore I then went about
trying to stabilise the footage
in Final Cut.
Monday, 16 April 2012
13. Construction of How to lose a Zombie
Working in a group had strengths and weaknesses, we
both played to our strengths and attempted to
conquer our weaknesses, Chloe stated she couldn’t
draw but still managed to hand in some really great
work for the project and outside it as well.
We added in a filter over the top of the footage to
burn into the edges of the screen, to create a darker
tone to the credit sequence.
Without With
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14. Legal and Ethical considerations
All of the material used in the production of the TV
credits was 100% copyright free. Before using a piece
of music, or any particular catch phrase we may of
wanted to use for the character we researched into if
it would be allowed to be used for the programme.
Here is a link to the Creative Commons UK site:
http://www.creativecommons.org.uk/
There currently isn’t any criminal, sexual or drug
related footage contained in the TV credits, neither
will there be an violence or content which encourages
poor display of language or nudity.
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15. Skills development in programmes used
I have developed my skills in multiple programmes,
mainly in Final Cut Express, whereby I have managed
to manipulate text in Photoshop and then import it
into Final Cut, move it and cause it to fade in and
out at the exact moment that I wanted it to. Then
involving the use of filters I have expanded my
knowledge of the programme and how that the filters
can be brightened, darkened, the opacity can be
changed and the affect of them varied.
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16. Skills development in programmes used
Also I developed more of an understanding of how
to manage my time and become more organised when
creating a larger project such as the TV credits
opening. To make sure that I became proficient
enough in organising myself, I took on
responsibilities that required me to take charge at
some points in the project and also to have to listen
to what Chloe wanted to add and then contribute to
the construction of the project.
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17. Standard of the Final Product
Looking back at our task brief ‘To create a UK TV
credit sequence titles opening between 40-90seconds
long’. The plan was to have the programme put
forwards to either E4 or BBC3, both channels which
specialise in younger TV programmes, e.g. Family Guy,
Russell Howard’s Good News and the replay of old
Doctor Who episodes.
I feel that our product suits to the briefing and
could be used as a programme on either BBC3 or E4.
Monday, 16 April 2012
18. Standard of the Final Product
In creating my Final Product of the TV credit
sequence I have found that it has varied slightly to
the original idea, however it hasn’t affected the
overall outcome of the final product.
I feel that technically the product it strongest at the
slide transitions and music suspense. Mainly because
the most time was spent on these sections, and the
music was individually created by Chloe and then
inputted at the end and tweaked with the transitions.
The weakest part of the final product is the actual
text credits, we were hoping to create our own font
and to the use it to type the credits and have them
move across the screen into their positions,however we
didn’t have enough time and therefore just left it out
and sued a man made font instead.
Monday, 16 April 2012
19. Conclusion
This concludes my evaluation of my Final Product ‘How to
Lose a Zombie in 10 Days’, overall I feel extremely pleased
with how it has turned out. I feel that with more time it could
be vastly improved but even then I think that a lot of the base
to the ideas are there and that they just need to be expanded
on, but if I was to do more to the project I would film some
more cut-aways and at in extra parts of footage. The final
product had been smoothed out so I would create more
effects and also try to dress up some of the scenes with more
special effects.
Monday, 16 April 2012