3. social space at the street level
LIVEABLE redefining community behavior
STREETS social interaction in urban environments
social harm done by traffic
SOCIAL STREET PEDESTRIAN CUE ACTIVATING UNUSED SPACE
4. “transit downtime”
WANDERLUST memory and self expression
approachable identity and way finding
exploration and delight
AUDIBLE COLOR AROMASTAGRAM DRIFT APP
5. motivation to move
complement rather than replace
SLOWTECH subtle vs. disruptive interactions
how devices shape our relationships to time,
emotion and energy
NEARFIELD TECH DATA TO MEMENTO SKYWALK
13. voted most likely to: Host a picnic in the
park near their house
tech saavy: basic understanding and
frequent use
can survive without tech for: the afternoon
most likely to: attend a weekend festival an
hour outside the city
tech saavy: skilled and frequent user
can survive without tech: an hour
most likely to: take weekend camping trip (car)
tech saavy: knowledgeable but not dependant
can survive without tech: for the weekend
14. WHAT THEY HAVE IN
COMMON
MILLENIALS
SMART PHONE USERS
DISPOSABLE INCOME FOR LEISURE ACTIVITIES
ON REGULAR BASIS
CITY - DWELLER BUT ENJOY NATURE
FEEL COMPELLED TO SHARE ADVENTURES
THROUGH SOCIAL MEDIA
LOVE/HATE RELATIONSHIP WITH TECH
PURCHASING DECISION BASED AROUND
CULTURAL IDEOLOGY MORE SO THAN
FEATURES/BENEFITS
15. Lewis Mumford on the rural-urban relationship:
“Every phase of life in the countryside contributes to the existence
of cities. What the shepherd, the woodman, and the miner know,
becomes transformed and ‘etherealized’ through the city into durable
elements in the human heritage: the textiles and butter of one, the
moats and dams and wooden pipes and lathes of another, the metals
and jewels of the third, are finally converted into instruments of urban
living: underpinning the city’s economic existence, contributing art and
wisdom to its daily routine. Within the city the essence of each type of
soil and labor and economic goal is concentrated...
thus arise greater possibilities for interchange and for
new combinations not given in the isolation of their
original habitats.”
The Culture of Cities, 1938
16. TRENDSCRAPE
Glamping Data to Memento
(Glamorous Camping)
NearField Comm.
Wanderlust
SlowTech
Rural-Urban Synergy
Guerilla Social
Movement and relationships (flashmob/social bomb)
to time, emotion and energy
Soft Goods with
Urban exploration embedded tech
Return to Craftsmanship Location bookmarking
Personal Broadcasting