Richard Bartle was born in 1960 in Ripon, England. He is known for co-creating MUD1 and developing one of the earliest character theories for virtual worlds. Bartle's character theory identified four main types of player motivations: achievers, who focus on attaining goals and status; explorers, who seek to discover unknown areas; socializers, who enjoy interacting and forming relationships with others; and killers, who compete directly with other players through combat.
2. History
Richard Bartle was born in 1960 in Ripon
He is a writer, researcher and professor
He is best known for being the co-creator of
MUD1
3. Character Theory
A character theory in the context of media, such as
print or electronic media texts or productions such
as films and plays, is useful for analysing and
understanding media in which people take on the
role of an actor or social actor.
4. Bartle's character theory
Richard Bartle's character theory was one
of the earliest dedicated to the Internet, and
is still used for analysing early virtual worlds
today. It took the following form:
5. Achievers
•Focus on attaining status and achieving preset
goals quickly and/or completely.
• For example in the movie MUD:
• These guys, or gals (in MUD you'll actually find
many of the players are girls) are obsessive point
collectors.
•You get points for doing most things in MUD,
whether its finding treasure, finding rooms, using
objects correctly, killing characters or mobiles, or
simply just staying alive.
6. Explorers
•Explorers focus on exploring and a drive to discover
the unknown.
•An example is of movie mud:-
They're still interested in gaining points, but love to
work out every secret of the world
• They also enjoy nothing more than finding faults in
the game logic
• Such as whether the contents of a box burn when
put into a fire, depending on whether the box is open
at the time or not.
7. Socialisers
Socialisers focus on socializing and a drive to
develop a network of friends and contacts. This
group is explained by the movie MUD:
This lot isn't interested in points particularly.
They've just come on to have a natter with their
cyberpals, and will quite happily stay in the tea
room for hours, without even venturing out into
the world. When they do, they like to work in
groups, and can actually be quite a formidable
force when doing so.
8. Killers
Killers focus on winning, rank, and direct peer-to-peer
competition. This group is explained by the
movie MUD:
The rarest of the four groups, for the simple reason
that their way doesn't work. In 20 years, only a
handful of killers have ever made it to wizard, with
the vast majority being offed by the moral majority
the minute they start attacking people. Mind you,
they do get points for killing players, so they do
have to be stopped pretty quickly.