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What is it?


      Strategy game

   Played in browser

     Casual gaming
Why?


        less time

       more people

       bigger need
How much?

  Zynga – 170 million!

  Playfish – 58 million!

  Others – from 1 to 35
         million
So?

       2005: $350 million

2007 (Casual Games Association):
         $2,25 billion!

             2009:
  UK - $408 mil. DE - $641mil.
          FR $320mil.
Huge market!


   Every year over +20%

In year 2015 it will overcome
      hardcore gaming

   New game every week
Hooray? How we'll stand out?

     Shift of point of view
            Instead of


  NUMBERS AND TABLES
            We'll give

ACTION AND EXCITEMENT
Seems that

  Travian reached 1 million
     users over 5 years

  Dark Orbit – reached 33
 million users over 3 years!

     Why the difference?
We have ideas


 That will hook players up

       Be your client

    10 years experience
(almost) no one did that
 RTS and casual synthesis

         (well done)
       Battle animation

    Gentle learning curve

 It's more fun with a friend!
We are commited

       We have a team

     We have a prototype

  We'll launch beta in summer

 We're planning on launching at
      the end of the year
So
       Let's build a new

             King

 of browser strategy gaming? ;)

 Made in Lithuania.

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The Rise of Casual Strategy Games

  • 1.
  • 2. What is it? Strategy game Played in browser Casual gaming
  • 3. Why? less time more people bigger need
  • 4. How much? Zynga – 170 million! Playfish – 58 million! Others – from 1 to 35 million
  • 5. So? 2005: $350 million 2007 (Casual Games Association): $2,25 billion! 2009: UK - $408 mil. DE - $641mil. FR $320mil.
  • 6. Huge market! Every year over +20% In year 2015 it will overcome hardcore gaming New game every week
  • 7.
  • 8.
  • 9.
  • 10. Hooray? How we'll stand out? Shift of point of view Instead of NUMBERS AND TABLES We'll give ACTION AND EXCITEMENT
  • 11.
  • 12.
  • 13. Seems that Travian reached 1 million users over 5 years Dark Orbit – reached 33 million users over 3 years! Why the difference?
  • 14. We have ideas That will hook players up Be your client 10 years experience
  • 15. (almost) no one did that RTS and casual synthesis (well done) Battle animation Gentle learning curve It's more fun with a friend!
  • 16. We are commited We have a team We have a prototype We'll launch beta in summer We're planning on launching at the end of the year
  • 17. So Let's build a new King of browser strategy gaming? ;) Made in Lithuania.