The document discusses using elements of video games and spaced repetition systems (SRS) to improve learning and retention for employees. It reviews research showing SRS and the generation effect can enhance long-term memory compared to repetition alone. The document proposes developing game-based training systems using video game elements like immersive environments, measurable goals, and SRS to more effectively train employees than traditional lectures and meetings. However, more research applying these concepts in workplace settings is still needed.