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Practices and Obstacles
in Agile Development
Who am I?
Thorsten Suckow-Homberg, born 1976
PHP & Javascript since 1999
Sencha since 2007
Agile since 2008
working for Germany's 1st
certified Sencha Partner:
eyeworkers interactive GmbH, Karlsruhe
(jobs.eyeworkers.de)
@thorstensuckow
All repairs tend to destroy the structure, to increase the entropy
and disorder of the system. Less and less effort is spent on original
design flaws; more and more is spent on fixing flaws introduced by
earlier fixes. As time passes, the system becomes less and less well-
ordered. Sooner or later the fixing ceases to gain any ground. Each
forward step is matched by a backward one. Although in principle
usable forever, the system has worn out as a base for progress.
All repairs tend to destroy the structure, to increase the entropy
and disorder of the system. Less and less effort is spent on original
design flaws; more and more is spent on fixing flaws introduced by
earlier fixes. As time passes, the system becomes less and less well-
ordered. Sooner or later the fixing ceases to gain any ground. Each
forward step is matched by a backward one. Although in principle
usable forever, the system has worn out as a base for progress.
Frederick Brooks, The Mythical Man-Month, 1975
Manifesto for Agile Software Development
[...]
Individuals and interactions over processes and tools
Working software over comprehensive documentation
Customer collaboration over contract negotiation
Responding to change over following a plan
[...]
http://agilemanifesto.org
What exactly does „agile“ mean?
being flexible
What is the goal of being agile?
Delivering working software while adapting to
changing circumstances
For this talk, let's clearify:
Agile development:
SCRUM
Traditional Software Development
Waterfall Model
Introducing AD
to your company
„Start small“ vs „All-In“
choose pilot project and use it's success as an
indicator whether your company will benefit from
AD
Adapt to AD company wide overnight
„Going Stealth“ vs „Public Display“
stealth keeps the pressure off your team
public display proves your commitment towards AD
Patterns for spreading SCRUM
Split and Seed
Patterns for spreading SCRUM
Split and Seed
Grow and Split
Patterns for spreading SCRUM
Split and Seed
Grow and Split
Internal Coaching
Different Roles
for your Team
http://sarahseeandersen.tumblr.com
Reasons for resisting change
Lack of awareness
Fear of the unknown
Lack of job security
Fear of losing control and authority
New Roles
Scrum Master
Product Owner
The Team:
DB administrators
Architects
UI designer
Programmer
Technical Practices
„Later never comes.“
Technical Practices
Test Driven Development
Write code
Fix
compile errors
Step through
code in debugger
Repeat
(few
times
a day)
Write failing test
Write just enough
code to pass the test
Refactor
Repeat
(few
times
an hour)
Technical Practices
Collective Code Ownership
Avoid Knowledge Islands!
Technical Practices
Pair Programming (split and seed, CCO)
Refactoring
Have some spare time?
Continuous Integration
Thank you!
Resources
Books:
Succeeding with Agile, Mike Cohn, Addison Wesley
The Agile Samurai, Jonathan Rasmusson, Pragmatic Bookshelf
Scrum, Roman Pichler, dpunkt verlag
Agile Software Development, Robert C. Martin, Pearson Education
Refactoring, Martin Fowler, Addison Wesley
Continuous Integration, Paul M. Duvall, Addison Wesley

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Practices and obstacles in agile development

  • 1. Practices and Obstacles in Agile Development
  • 2. Who am I? Thorsten Suckow-Homberg, born 1976 PHP & Javascript since 1999 Sencha since 2007 Agile since 2008 working for Germany's 1st certified Sencha Partner: eyeworkers interactive GmbH, Karlsruhe (jobs.eyeworkers.de) @thorstensuckow
  • 3. All repairs tend to destroy the structure, to increase the entropy and disorder of the system. Less and less effort is spent on original design flaws; more and more is spent on fixing flaws introduced by earlier fixes. As time passes, the system becomes less and less well- ordered. Sooner or later the fixing ceases to gain any ground. Each forward step is matched by a backward one. Although in principle usable forever, the system has worn out as a base for progress.
  • 4. All repairs tend to destroy the structure, to increase the entropy and disorder of the system. Less and less effort is spent on original design flaws; more and more is spent on fixing flaws introduced by earlier fixes. As time passes, the system becomes less and less well- ordered. Sooner or later the fixing ceases to gain any ground. Each forward step is matched by a backward one. Although in principle usable forever, the system has worn out as a base for progress. Frederick Brooks, The Mythical Man-Month, 1975
  • 5. Manifesto for Agile Software Development [...] Individuals and interactions over processes and tools Working software over comprehensive documentation Customer collaboration over contract negotiation Responding to change over following a plan [...] http://agilemanifesto.org
  • 6. What exactly does „agile“ mean? being flexible What is the goal of being agile? Delivering working software while adapting to changing circumstances
  • 7. For this talk, let's clearify: Agile development: SCRUM Traditional Software Development Waterfall Model
  • 9. „Start small“ vs „All-In“ choose pilot project and use it's success as an indicator whether your company will benefit from AD Adapt to AD company wide overnight
  • 10. „Going Stealth“ vs „Public Display“ stealth keeps the pressure off your team public display proves your commitment towards AD
  • 11. Patterns for spreading SCRUM Split and Seed
  • 12. Patterns for spreading SCRUM Split and Seed Grow and Split
  • 13. Patterns for spreading SCRUM Split and Seed Grow and Split Internal Coaching
  • 16. Reasons for resisting change Lack of awareness Fear of the unknown Lack of job security Fear of losing control and authority
  • 17. New Roles Scrum Master Product Owner The Team: DB administrators Architects UI designer Programmer
  • 20. Technical Practices Test Driven Development Write code Fix compile errors Step through code in debugger Repeat (few times a day) Write failing test Write just enough code to pass the test Refactor Repeat (few times an hour)
  • 21. Technical Practices Collective Code Ownership Avoid Knowledge Islands!
  • 22. Technical Practices Pair Programming (split and seed, CCO) Refactoring Have some spare time? Continuous Integration
  • 24. Resources Books: Succeeding with Agile, Mike Cohn, Addison Wesley The Agile Samurai, Jonathan Rasmusson, Pragmatic Bookshelf Scrum, Roman Pichler, dpunkt verlag Agile Software Development, Robert C. Martin, Pearson Education Refactoring, Martin Fowler, Addison Wesley Continuous Integration, Paul M. Duvall, Addison Wesley