ISYU TUNGKOL SA SEKSWLADIDA (ISSUE ABOUT SEXUALITY
Dr. Nikos Tsianos - Games 2 Train Branching Scenarios to Gamify Training | VocTEL 2015
1. Games 2 Train
Branching scenarios to gamify training
Dr. Nikos Tsianos
EXELIA
VocTEL Conference 2015, Athens, 17-18 June
2. Why talk about games?
Avg 21 yr old
has spent
10,000 hours
gaming
Over 1 Billion USD
to be spent by
corporations
(Gartner)
Use by 70% of
Global 2000
companies by
mid decade
(Gartner)
Addictive!
Drugs like!
(dopamine)
VocTEL Conference 2015, Athens, 17-18 June
4. Why use them in training?
Organisations face problems
How to promote active learning?
you can control participation, but…
VocTEL Conference 2015, Athens, 17-18 June
5. How are games unique?
Serious games create fun
Fun enhances motivation
Motivation leads to immersion
Immersion allows experimentation
Experimentation produces understanding
=
VocTEL Conference 2015, Athens, 17-18 June
6. Serious games can make learning active
VocTEL Conference 2015, Athens, 17-18 June
7. What about branching scenarios?
Interactive dialogue simulations
Learner as story protagonist
Common beginning, multiple endings
Different paths (branches) …that may or may not meet
VocTEL Conference 2015, Athens, 17-18 June
10. What is the added value?
Realism
Higher control & responsibility
Strengthened sense of attachment
VocTEL Conference 2015, Athens, 17-18 June
11. Do adults learn better?
Simulation of real-life (grey areas)
Self-assessment (trial and error)
High replayability (application of knowledge)
VocTEL Conference 2015, Athens, 17-18 June
12. Did it work?
VocTEL Conference 2015, Athens, 17-18 June
0 1 2 3 4 5 6
Empathy
Questioning
Active listening
Feedback
Clarify & confirm
Communication skills improvement
0 1 2 3 4 5 6
How do you rate this training experience?
Would you advise your colleagues to use the
game-based training service?
Serious games in training
13. Thank you!
Dr. Nikos Tsianos
EXELIA
tsianos@exelia.gr
VocTEL Conference 2015, Athens, 17-18 June