9. ? What have some Engineers & Scientists said about Creativity
10. They laughed at Columbus, Fulton, the Wright Brothers. They also laughed at Bozo the Clown.” Carl Sagan, founder & first President of The Planetary Society
11. If your goal is to create something new and big, you're going to have to do something that everybody else will laugh at - so that becomes the test. Marc Andreessen, founder of Netscape
12. “ Laughter and tears are both responses to frustration and exhaustion . I , myself , prefer to laugh , since there is less cleaning up to do afterward.” Kurt Vonnegut, Jr, humanist
13. Dr. Seuss "I like nonsense, it wakes up the brain cells. Fantasy is a necessary ingredient in living, it's a way of looking at life through the wrong end of a telescope and that enables you to laugh at life's realities.”
14. “ All it takes is one idea to solve an impossible problem.” -- Robert H. Schuller
15. The highly Creative Thinker looks at every idea as a possibility. Robert Alan Black, Ph.D., CSP
16. “ Most people see what is, and never see what can be.” Albert Einstein
17. “ Engineers like to solve problems. If there are no problems handily available, they will create their own problems.” Scott Adams
18. “ It's true that the original idea was mine, but what you see today is the work of probably tens of thousands of the world's best engineers, all concentrating on improving the product, reducing the cost, things of that sort.” Jack Kilby (Intel silicon chip)
19. “ Normal people... believe that if it ain't broke, don't fix it. Engineers believe that if it ain't broke, it doesn't have enough features.” Scott Adams
20. “ Scientists dream about doing great things. Engineers do them.” James Mitchener
21. “ An essential aspect of creativity is not being afraid to fail..” Edwin Land (Polaroid)
22. “ It's not that we need new ideas, but we need to stop having old ideas..” Edwin Land (Polaroid)
23. Being creative is a choice… Individuals, leaders, entire organizations can make the choice. a daily choice!
24. Getting to Eureka & Beyond Overcoming Blocks 32 Creative Thinking Traits Creative Thinking Tools 6 Ways to set up a… C r e 8 n g Community
27. Paradigm 2016 a. If it ain’t broke.....leave it alone. b. If it ain’t broke….break it. c. Better fix it before it breaks d. Keep using it until it breaks
36. 32 Traits See possibilities Self- knowledgeable Self-actualizing Self-disciplined Sense of destiny Sensitive Severely critical of… Specific interests Synthesize correctly often intuitively Tolerant of ambiguity Adaptable Curious Divergent thinker Energetic Fantasize, able to Flexible thinker Fluent Future oriented Humor Idealistic Imaginative Independent Ingenious Learning, always Non-conforming Not motivated by money Observant, highly Open-ended Original - uniqueness Passionate about their work Perceive world differently Question asker
37. 32 Traits See possibilities Self- knowledgeable Self-actualizing Self-disciplined Sense of destiny Sensitive Severely critical of… Specific interests Synthesize correctly often intuitively Tolerant of ambiguity Adaptable Curious Divergent thinker Energetic Fantasize, able to Flexible thinker Fluent Future oriented Humor Idealistic Imaginative Independent Ingenious Learning, always Non-conforming Not motivated by money Observant, highly Open-ended Original - uniqueness Passionate about their work Perceive world differently Question asker
38. 32 Traits See possibilities Self- knowledgeable Self-actualizing Self-disciplined Sense of destiny Sensitive Severely critical of… Specific interests Synthesize correctly often intuitively Tolerant of ambiguity Adaptable Curious Divergent thinker Energetic Fantasize, able to Flexible thinker Fluent Future oriented Humor Idealistic Imaginative Independent Ingenious Learning, always Non-conforming Not motivated by money Observant, highly Open-ended Original - uniqueness Passionate about their work Perceive world differently Question asker All are learnable…
41. = Divergent Thinking Tool Brainstorming Quantity breeds Quality Freewheeling of ideas Hitchhike/Combine Ideas No Judgement
42. = Divergent Thinking Tool Brainwriting Quantity breeds Quality Freewheeling of ideas Hitchhike/Combine Ideas No Judgement
43. = Divergent Thinking Tool Alphabetizing A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
44. Accounting Restaurant Discount Advertising Hotel/Motel Software Architecture Insurance Sports Automotive Interior Design Travel Beekeeping Health/Exercise Trucking Call Services Janitorial Vending Dentistry Legal Undertaking Engineering Real Estate Yacht Design Forestry Retail/Discount Zoo Keeping Too often we allow our experience and expertise to cloud our visions and thinking. In order to break out of such traps we can take time to imagine how other industries, businesses, professions, occupations might view the problem and possibly solve it. OTHER INDUSTRIES
45. stretch it raise the price make it breakable combine it make it terryifying make it funny appeal to kids separate it cushion it Winterize it appeal to seniors make it fly illuminate it darken it do it backward go clockwise slow it down magnetize it freeze it loosen it make it invisible misspell it go under it put it in pictures sweeten it put it to music make it weaker Throughout our schooling we are asked “WHAT IS IT?” To expand our creativeness and our creative skills we need only change the question to… ” WHAT IF WE?” or “WHAT ELSE MIGHT IT BE?” “ What If We?”
46. = S. = substitute C. = combine A. = adapt, adopt M. = minify, magnify P. = put to other uses E. = eliminate R. = reverse Divergent Thinking Tool
47. Forced Relationships + = Feathers-Soft + chair is hard = make seat soft Yellow + chair is ship gray = add color Divergent Thinking Tool
59. % Of Profit 15% Rule Creativity or Idea Clubs Company Books (Dupont) Contests Creativity/Innovation Newsletters - Print/Electronic Creativity/Innovation Rooms Groups---Oz Group Guest Speakers Idea Meetings Idea Systems In-House Training Innovation Fairs Libraries Management Support Newsletters - External Posters Problem Solving Teams Rebel Groups-Unofficial Retreats Rewards & Reward Systems Seminars Support Conference Attendance Training Programs Workshops What Some Corps Do…
60. % Of Profit 15% Rule Creativity or Idea Clubs Company Books (Dupont) Contests Creativity/Innovation Newsletters - Print/Electronic Creativity/Innovation Rooms Groups---Oz Group Guest Speakers Idea Meetings Idea Systems In-House Training Innovation Fairs Libraries Management Support Newsletters - External Posters Problem Solving Teams Rebel Groups-Unofficial Retreats Rewards & Reward Systems Seminars Support Conference Attendance Training Programs Workshops What Some Corps Do… None do it Systematically or Throughout or for more than 18 months
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63. O F P I S A Mess Objective Fact Finding Problem Finding Idea Finding Solution Finding Acceptance Action Finding
64. May you live In the Land of Eureka Whenever You Choose!