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UX Competency Initiative
John Knight - Usability News
http://www.uxcf.org/
04-07-2011
UX Industry - current risks/opportunities


New industry with big impact and low barriers to entry
Low barriers to entry - anyone can call themselves a UX practitioner
Fast moving industry in constant flux requiring new skills and competencies
Diverse discipline covering widely different skills - e.g. design and research

Lack of UX education and gap between practitioners and educators
Lack of defined roles and even job titles
Lack of clear skill sets and career paths

Accreditation and standards have failed in this area
Practitioners often have (and need) multidisciplinary backgrounds - no single fix
Clients and employers may not be familiar with the discipline and know what to ask for

Risk - low quality will compromise the sustainability of the discipline.


                                                                                 Presentation to insert name here   2
Job Postings on Usability News


Lack of common titles and roles in the industry
User Experience Consultant
Senior User Experience Professional
User Research /Tester /IA
Web Usability Practitioner
Senior UX /IA
Director, UX and Site Optimization
User Experience Designers
Lead User Experience Architect
User Experience Architect /Manager
Head of Design, Digital Media
Graduate User Experience Consultant
Junior User Experience Consultant
Manager /Lead Information Architect
Android Mobile User Experience Designer

                                                  Presentation to insert name here   2
UXCF 2010 - Insights into UX Jobs


Analysis of 40 UX role descriptions
Practice orientation
Split between more tradition UCD roles and the newer UX ones
UCD roles are more research based while UX ones focus on design and best practice

Competency orientation
Roles evenly split over four orientations - Technical, Generalist, Interaction & Best Practice

Role orientation
Four way spit between - Manage, Lead, Design and Expert orientations

Attitudinal orientation
Four way spit between - Passionate, Analytical, Creative and Detailed




                                                                              Presentation to insert name here   2
UXCF 2010 - UX Jobs Graphic

Practice orientation                            Attitudinal orientation




Role orientation       Competency orientation




                                                                          3
Dreyfus’ Competence Acquisition Model

Novice-to-Expert scale (1)

 Level   Stage            Characteristics                                                                How know-      Recognition   How             Decision-
                                                                                                         ledge etc is   of            context is      making
                                                                                                         treated        relevance     assessed

 1       Novice           Rigid adherence to taught rules or plans                                         Without
                          Little situational perception                                                  reference to
                          No discretionary judgement                                                       context
                                                                                                                           None
 2       Advanced         Guidelines for action based on attributes or aspects (aspects are global
         beginner         characteristics of situations recognisable only after some prior experience)
                          Situational perception still limited                                                                        Analytically
                          All attributes and aspects are treated separately and given equal importance

 3       Competent        Coping with crowdedness                                                                                                      Rational
                          Now sees actions at least partially in terms of longer-term goals
                          Conscious, deliberate planning
                          Standardised and routinised procedures
                                                                                                          In context
 4       Proficient       Sees situations holistically rather thanmin terms of aspects
                          Sees what is most important in a situation
                          Perceives deviations from the normal pattern                                                    Present
                          Decision-making less laboured
                          Uses maxims for guidance, whose meanings vary according to the situation                                     Holistically

 5       Expert           No longer relies on rules, guidelines or maxims
                          Intuitive grasp of situations based on deep tacit understanding
                                                                                                                                                       Intuitive
                          Analytic approaches used only in novel situations or when problems occur
                          Vision of what is possible


Adapted from: Dreyfus, S E (1981) Four models v human situational understanding: inherent limitations on the modelling of business expertise USAF
Office of Scientific Research, ref F49620-79-C-0063; Dreyfus, H L & Dreyfus, S E (1984) "Putting computers in their proper place: analysis versus intuition
in the classroom," in D Sloan (ed) The computer in education: a critical perspective Columbia NY, Teachers' College Press.




                                                                                                                                                                   6
The UXCF Dimensions

• Practice – e.g. underlying discipline – IA, user research etc
• Competency focus – e.g. abstracted skills relevant to practice - analysis
• Role – e.g. type of work done – manager, designer etc
• Externalisation – e.g. what is produced - reporting to wireframes
• Competence - novice, advanced beginner, competent, proficient, expert
• Progression – e.g. level in organisation/career - Junior to senior




                                                                              Presentation to insert name here   5
Usability News - Popular UX Job Site




                                       Presentation to insert name here   6
Applying UXCF - Usability News Jobs




                                      Presentation to insert name here   6
Other observations - gaps in education

Planning UX work and prioritisation
Pragmatic design and research decision-making and communication
Understanding of the multidisciplinary nature of UX and the various elements that are needed to
deliver quality User Experiences




                                                                           Presentation to insert name here   7
Some Observations - Current Job Market

• Rise of portfolios vs. CV or wireframe examples
• Method of deliverables is changing - skills relating to one option is a risk e.g. wireframing
• Medium – emphasis on Web which is overdetermined
• Client/employer capability - knowing what is good UX is maturing
• Research seems to be more tightly defined than design
• Learning on the job/intern increasing




                                                                                Presentation to insert name here   7
Appendix - UXCF 2010 Poster




                              Presentation to insert name here   7
Core
UX/UCD
ac,vi,es
and
associated
professions

                     UX Jobs                             UX Activities

                                                                      Business
                                                 Marketing
                                                                       Analysis
                             User researcher             User requirements          Functional
                                                                                  requirements
                                                       Concept, Service design
                                                              Ideation




                                                                                                                Accessibility
         UX Architect          UX Designer
                                                               Prototyping
                                                                                       IA
                               UI Developer                  Interface design
                                                               Wireframing        Visual design

                              Usability tester               Usability testing           Imple
                                                                                               m  entatio
                                                                                                            n
                                                              Web analytics




Output
from
UXCF2010
by
Nigel
Bevan
UX Architect



Concept/Design      Implementation         User research
                                           Evaluation
         Training
                         Skills

Innovation          Proto/sketch           Evaluation
Exploration         Info.vis               Att’n to detail
Direction           Pragmatism             Tech knowl.
Vision              Flexibility            Usability exp
                                           Objectivity


                                                Research
                    Persuasion/influence
                      Communication
                         Analytical
Attitude
                          UX PRO
                                       Craft                           Make it
                                                                       personal
            See the big
            picture                                          Value to
                                          Active listening                 Be the glue
                                                             process
                           Know when to                                    between depts/
   Simultaneous            use method                                      teams
   bird’s eye and
   detail                                       Knowledge of                 Go out of
                             Understand
                                                the process                  comfort zone
                             process &
                                                                             and engage
                             methodology           Analytical skills
Say what you                                                                Works in
                      Know a          Knowledge of
cannot do                                                                   teams (co-
                      number of       [tech] industry
                      tools & their
                       Tools                                                pilot)
   Learn to learn      uses                     Articulate
   new things                                                          Responds well
                                                                       to feedback
                     Be creative
  Opinionated
Collaboration
                     Analytical skills
                                         Active listening   and facilitation
                     -
                     understanding


  Collaborate

                     Be able and             Flexible
Communication        willing to
                     articulate user
                     and business
 Be analytical       needs
 Know a          Learn to learn
 methodology     new
                 methodologies
 Know another    Work in teams
 methodology
Design                              Creative
    Research
                          Evaluation                    Problem
Process                                                 solving

                                                                  Multidimensional
           Knowledge



                                UX

                                                     Personal
                                                     qualities
           Skills
                                                                      Pragmatism

Presentation/communication
                                     Receptiveness                 Flexibility
 Visual
 Oral                                            Appreciate
 Written                                         other views
Pragmatism                                     Not being
                                               defensive
                                               Appreciation of
  Knowledge    Standard usability techniques   others views
                                               Flexibility
               Presentation skills
                    Visual
                    Oral
                    Written

  Knowledge    Knowledge of “design process”


  Knowledge    User research techniques

                     Qualitative
                     Quantitative

   Knowledge   Best practice/standards
                      Prototyping
                      tools –
                      however
                      simple
UX Competency Initiative
John Knight - Usability News
http://www.uxcf.org/
04-07-2011

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Design Competency - A research based framework for UX/UCD practitioners

  • 1. UX Competency Initiative John Knight - Usability News http://www.uxcf.org/ 04-07-2011
  • 2. UX Industry - current risks/opportunities New industry with big impact and low barriers to entry Low barriers to entry - anyone can call themselves a UX practitioner Fast moving industry in constant flux requiring new skills and competencies Diverse discipline covering widely different skills - e.g. design and research Lack of UX education and gap between practitioners and educators Lack of defined roles and even job titles Lack of clear skill sets and career paths Accreditation and standards have failed in this area Practitioners often have (and need) multidisciplinary backgrounds - no single fix Clients and employers may not be familiar with the discipline and know what to ask for Risk - low quality will compromise the sustainability of the discipline. Presentation to insert name here 2
  • 3. Job Postings on Usability News Lack of common titles and roles in the industry User Experience Consultant Senior User Experience Professional User Research /Tester /IA Web Usability Practitioner Senior UX /IA Director, UX and Site Optimization User Experience Designers Lead User Experience Architect User Experience Architect /Manager Head of Design, Digital Media Graduate User Experience Consultant Junior User Experience Consultant Manager /Lead Information Architect Android Mobile User Experience Designer Presentation to insert name here 2
  • 4. UXCF 2010 - Insights into UX Jobs Analysis of 40 UX role descriptions Practice orientation Split between more tradition UCD roles and the newer UX ones UCD roles are more research based while UX ones focus on design and best practice Competency orientation Roles evenly split over four orientations - Technical, Generalist, Interaction & Best Practice Role orientation Four way spit between - Manage, Lead, Design and Expert orientations Attitudinal orientation Four way spit between - Passionate, Analytical, Creative and Detailed Presentation to insert name here 2
  • 5. UXCF 2010 - UX Jobs Graphic Practice orientation Attitudinal orientation Role orientation Competency orientation 3
  • 6. Dreyfus’ Competence Acquisition Model Novice-to-Expert scale (1) Level Stage Characteristics How know- Recognition How Decision- ledge etc is of context is making treated relevance assessed 1 Novice Rigid adherence to taught rules or plans Without Little situational perception reference to No discretionary judgement context None 2 Advanced Guidelines for action based on attributes or aspects (aspects are global beginner characteristics of situations recognisable only after some prior experience) Situational perception still limited Analytically All attributes and aspects are treated separately and given equal importance 3 Competent Coping with crowdedness Rational Now sees actions at least partially in terms of longer-term goals Conscious, deliberate planning Standardised and routinised procedures In context 4 Proficient Sees situations holistically rather thanmin terms of aspects Sees what is most important in a situation Perceives deviations from the normal pattern Present Decision-making less laboured Uses maxims for guidance, whose meanings vary according to the situation Holistically 5 Expert No longer relies on rules, guidelines or maxims Intuitive grasp of situations based on deep tacit understanding Intuitive Analytic approaches used only in novel situations or when problems occur Vision of what is possible Adapted from: Dreyfus, S E (1981) Four models v human situational understanding: inherent limitations on the modelling of business expertise USAF Office of Scientific Research, ref F49620-79-C-0063; Dreyfus, H L & Dreyfus, S E (1984) "Putting computers in their proper place: analysis versus intuition in the classroom," in D Sloan (ed) The computer in education: a critical perspective Columbia NY, Teachers' College Press. 6
  • 7. The UXCF Dimensions • Practice – e.g. underlying discipline – IA, user research etc • Competency focus – e.g. abstracted skills relevant to practice - analysis • Role – e.g. type of work done – manager, designer etc • Externalisation – e.g. what is produced - reporting to wireframes • Competence - novice, advanced beginner, competent, proficient, expert • Progression – e.g. level in organisation/career - Junior to senior Presentation to insert name here 5
  • 8. Usability News - Popular UX Job Site Presentation to insert name here 6
  • 9. Applying UXCF - Usability News Jobs Presentation to insert name here 6
  • 10. Other observations - gaps in education Planning UX work and prioritisation Pragmatic design and research decision-making and communication Understanding of the multidisciplinary nature of UX and the various elements that are needed to deliver quality User Experiences Presentation to insert name here 7
  • 11. Some Observations - Current Job Market • Rise of portfolios vs. CV or wireframe examples • Method of deliverables is changing - skills relating to one option is a risk e.g. wireframing • Medium – emphasis on Web which is overdetermined • Client/employer capability - knowing what is good UX is maturing • Research seems to be more tightly defined than design • Learning on the job/intern increasing Presentation to insert name here 7
  • 12. Appendix - UXCF 2010 Poster Presentation to insert name here 7
  • 13. Core
UX/UCD
ac,vi,es
and
associated
professions UX Jobs UX Activities Business Marketing Analysis User researcher User requirements Functional requirements Concept, Service design Ideation Accessibility UX Architect UX Designer Prototyping IA UI Developer Interface design Wireframing Visual design Usability tester Usability testing Imple m entatio n Web analytics Output
from
UXCF2010
by
Nigel
Bevan
  • 14. UX Architect Concept/Design Implementation User research Evaluation Training Skills Innovation Proto/sketch Evaluation Exploration Info.vis Att’n to detail Direction Pragmatism Tech knowl. Vision Flexibility Usability exp Objectivity Research Persuasion/influence Communication Analytical
  • 15. Attitude UX PRO Craft Make it personal See the big picture Value to Active listening Be the glue process Know when to between depts/ Simultaneous use method teams bird’s eye and detail Knowledge of Go out of Understand the process comfort zone process & and engage methodology Analytical skills Say what you Works in Know a Knowledge of cannot do teams (co- number of [tech] industry tools & their Tools pilot) Learn to learn uses Articulate new things Responds well to feedback Be creative Opinionated
  • 16. Collaboration Analytical skills Active listening and facilitation - understanding Collaborate Be able and Flexible Communication willing to articulate user and business Be analytical needs Know a Learn to learn methodology new methodologies Know another Work in teams methodology
  • 17. Design Creative Research Evaluation Problem Process solving Multidimensional Knowledge UX Personal qualities Skills Pragmatism Presentation/communication Receptiveness Flexibility Visual Oral Appreciate Written other views
  • 18. Pragmatism Not being defensive Appreciation of Knowledge Standard usability techniques others views Flexibility Presentation skills Visual Oral Written Knowledge Knowledge of “design process” Knowledge User research techniques Qualitative Quantitative Knowledge Best practice/standards Prototyping tools – however simple
  • 19. UX Competency Initiative John Knight - Usability News http://www.uxcf.org/ 04-07-2011

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