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Evaluating technology ebook_toolkit
1. Evaluating
Technology
for Early
Learners
A Best Practice Guide to Giving Children the
Tools They Need to be Super-Skilled
Lilla Dale McManis, Ph.D. & Jenne Parks, M.S.
HatchEarlyChildhood.com | 800.624.7968
2. Evaluating Technology for Early Learners | Lilla Dale McManis, Ph.D. & Jenne Parks, M.S.
Table of Contents
3 Technology’s Impact on Education
4 What is Educational Technology?
Lilla Dale McManis, Ph.D.
Early Childhood Research Director,
5 Cognitive Development Hatch
6 Social-Emotional Development L illa Dale McManis is the Research
Director for Hatch, where she
works to both inform and carry out
7 Focused Instruction: Advanced Skills & research on technology products
Special Needs for early childhood. Joining Hatch
in 2008, Dr. McManis now works
in tandem with Hatch Product
8 Using Best Practice
Development in the design and
evaluation of educational technology
9 The Relationship Between Technology & Teaching for early learners.
10 Set up for Success
11 The Best Technology Solution for Your Goals
12 Weighing the Importance of Key Design Principles
16 The Picture-Perfect Classroom Solution
Jenne Parks, M.S.
Early Childhood Content Specialist,
Hatch
J
18 Technology Combined with Quality Content is
Proven to work enne Parks started her career
as a kindergarten teacher in a
federally funded full-day Title-1 class
20 Sources and continued her career with at-
risk pre-kindergarten students. In
2000, Jenne accepted a position as
a Curriculum Specialist with La Petite
Academy managing the Education
Department that served over 600
schools and 13,000 teachers. She is
an accomplished national presenter
Copyright 2011 Hatch, Inc. and author on early childhood
teaching and training.
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3. Evaluating Technology for Early Learners | Lilla Dale McManis, Ph.D. & Jenne Parks, M.S.
Technology's Impact on Education
M any educators, researchers and policy-
makers agree that technology can
VLJQLÀFDQWO FRQWULEXWH WR WKH HIIHFWLYHQHVV
Did you know?
An estimated 1 in 3 children
currently enters kindergarten
of a high-quality early learning program. Well- unprepared to learn the core skills
designed educational technology has opened up of math and reading. And it has
opportunities for learning experiences for young been shown time and again that
children that are unprecedented and provide a child who is behind early in the
educational system is likely to stay
positive results in cognitive and social-emotional behind, and to leave school early.
development.
The United States is falling behind
Careful attention to the role technology plays in LQ HGXFDWLRQ DQG WKH GLIÀFXOWLHV
begin as early as preschool.
education is vital to ensuring that young learners
Educational technology can
have optimal experiences when interacting with be key to solving this
technology as part of the high-quality education problem!
that we all strive to provide.
- Cunningham Stanovich 1998
CONSIDER THIS:
While some products may
promise success, it is not likely
that they can do so at the
level of excellence you want to
provide for your learners. Are you
absolutely sure that they follow
best practices in early education,
are tied to the standards your
state requires and are backed
E VROLG VFLHQWLÀF UHVHDUFK
Interactive whiteboards
are the technology that
most teachers report they
want for their classrooms.
- Grunwald 2011
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4. Evaluating Technology for Early Learners | Lilla Dale McManis, Ph.D. Jenne Parks, M.S.
ADULT PERSPECTIVE
Educational technology is the study
and ethical practice of facilitating
learning and improving performance
by creating, using and managing
What is Educational Technology? appropriate technological processes
and resources.
E ducational technology covers the
gamut—from development of hardware
and content to its use by kids, to how
CHILD PERSPECTIVE
I like computers because they
teach me so much and if I had a Association for
it’s implemented and ultimately how it’s IULHQG ZKR GLGQ·W KDYH D FRPSXWHU Educational
I would tell him the cat and cow Communications
managed and put into practice each day in VWRU LV P IDYRULWH EHFDXVH LW LV VR and Technology,
2008
the classroom. It includes, but is not limited funny! They go to another country!
to, software, hardware, Internet and mobile
applications and activities. Sebastian, 5 years, Mudpies Child
Development Center, Winston-Salem, NC
These tools have proven helpful in
advancing early learning and can even be “The most effective use of technology in an
used to measure each child’s progress, early childhood setting involves the application
which can be connected back to their of tools and materials to enhance children’s
individual lesson plans ensuring critical learning and development, interactions,
skills are being developed appropriately. communication, and collaboration.”
NAEYC’s revision of position statement, 2011
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5. Evaluating Technology for Early Learners | Lilla Dale McManis, Ph.D. Jenne Parks, M.S.
Literacy Math
Language Writing
Cognitive Development Did you know?
T hirty years of research supports that young
children are developmentally ready and able to
engage with educational technology in ways that
Preschoolers’ language activity, measured as
words spoken per minute, is almost twice as high
at the computer as at any of the other activities,
promote positive outcomes in school readiness and including play dough, blocks, art or games.
success in early schooling.
-Muhlstein Croft, 1986
In fact, young children tell longer and more structured
stories following a computer graphics presentation
versus a static presentation or no stimulus1. And, similarly helps young children develop competence in
computer-assisted instruction drills and tutorials math skills such as counting, sorting, symmetry, patterns
help students develop pre-reading and reading skills, and spatial order3. The largest gains in the use of
including word recognition and recall2. computer-assisted instruction have been in mathematics
for preschoolers4.
Studies also show that in addition to literacy, 1
Riding Tite 1985; 2Shapira 1995; 3Clements Nastasi 1993; Wright
language and writing skills, computer software 1994; 4Fletcher-Flinn Gravatt 1995
More than 70 percent of teachers say interactive whiteboards stimulate
discussions creativity AND are directly related to student achievement.
- Grunwald 2011
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6. Evaluating Technology for Early Learners | Lilla Dale McManis, Ph.D. Jenne Parks, M.S.
Encouragement
Cooperation
Collaboration
Communication CONSIDER THIS:
The addition of a computer
Self-Concept center does not disrupt ongoing
play, but rather facilitates
extensive positive social
interaction, cooperation and
helping behaviors.
(Binder Ledger, 1985; King
Social-Emotional Development Alloway, 1992; Rhee Chavnagri,
1991; Rosengren et al.., 1985)
T echnology is often overlooked when considering
ways to improve social-emotional development in
the classroom. Yet, as early as the preschool years, a
‡ 3RVLWLYH SHHU
relationships—a key
developmental milestone
computer center fosters a positive climate characterized ‡ (DVLHU DGMXVWPHQW LQ HDUO FKLOGKRRG
by praise and encouragement of peers.1 In fact, children
spent nine times as much time talking to peers while on Creating an environment that promotes child
the computer than while doing puzzles.2 engagement, teaches expectations and positive
behavior, and gives teachers the tools they need to
Social-emotional skills facilitate: monitor this development with technology is one piece
‡ 6WURQJHU HQJDJHPHQW LQ OHDUQLQJ ZKLFK LV LPSRUWDQW IRU of the puzzle to improving child development and
cognitive growth and academic achievement future success in life.
Children who struggle with self-control as preschoolers were three
times as likely to have problems as young adults.
- “A Gradient of Childhood Self-Control Predicts Health, Wealth and Public Safety,”
0RIÀWW HW DO 3URFHHGLQJV RI WKH 1DWLRQDO $FDGHP RI 6FLHQFHV
1
Klinzing Hall 1985; 2Muller Perlmutter 1985
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7. Evaluating Technology for Early Learners | Lilla Dale McManis, Ph.D. Jenne Parks, M.S.
Higher-Order Thinking
O
Differentiated Instruction
e t
Motivation
Meta-Cognition
Self Help
Focused Instruction: Advanced Skills Special Needs
S tudies show that when children are in control, they
create fantasy in computer programs beyond the
producers’ imaginations.1 Additionally, such characteristics
Special needs preschool children have also shown
progress in all developmental areas, including social-
HPRWLRQDO ÀQH PRWRU JURVV PRWRU FRPPXQLFDWLRQ
as motivation, higher-order thinking and meta-cognition cognition and self-help. Across 11 common classroom
have been found when young learners use computers.2 activities, including play, books, computer, art and
snack time, results showed that computer use was most
With programs that scaffold (supports children as level of often followed by desirable behaviors such as sharing,
GLIÀFXOW LQFUHDVHV DQG UHGXFHV VXSSRUW DV WKH communicating, taking turns and focusing—and also the
child progresses in ability) teachers can use computers least likely activity to be followed by aggression.3
to help advanced and special needs students develop at
1
their own pace. Escobedo 1992; Wright Samaras 1986; 2Nastasi Clements 1994;
Fletcher-Flinn Suddendorf 1996; 3Hutinger Johanson 2000
Did you know?
CONSIDER THIS:
Children who use technology
Children show higher positive
with supporting activities for
affect and interest when they
key learning goals showed more use the computer together. This
gains than children without such creates a great opportunity for
experiences in the following skills: peer tutoring, where children at
differing developmental levels
- Verbal and Non-verbal Skills working collaboratively may
- Problem Solving help one another advance.
(Shade, 1994)
- Abstractions
- Conceptual Skills
- Pre-literacy Mathematics
- Social-Emotional
Development
83% of teachers say technology
increases student motivation.
- Haugland 1992 - Grunwald 2011
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8. Evaluating Technology for Early Learners | Lilla Dale McManis, Ph.D. Jenne Parks, M.S.
The question is not if technology
has a place in education—but
What is child appropriate?
CONSIDER THIS:
Much technology out of the box
Using Best Practice
Y
is not appropriate. But when best ears of research illustrates that educational
practices in implementation,
technology has a positive impact on helping
teacher training and software
development intersect, children preschool and school-age children build critical
have the greatest potential for cognitive and social-emotional skills. From
learning and reaching their
traditional technology to breakthrough touchscreen
maximum potential.
systems—all can have a place in the classroom
if you consider what learning situations they are
best suited for and how they will be used. What is
important is how they support learning.
Properly leveraging instructional technology
Three decades of research in the early learning classroom hinges on the
shows positive outcomes developmental appropriateness of the software
content and the equipment itself. Make sure it
when young children use matches children’s developmental level, is adapted
developmentally appropriate for their age, and will hold up to the daily use of
natural curiosity and motor limitations. In other
educational technology. words, make sure it is appropriate for children!
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9. Evaluating Technology for Early Learners | Lilla Dale McManis, Ph.D. Jenne Parks, M.S.
The Relationship Between Technology Teaching
B ringing knowledge about teaching, technology
and content together is key and is where
children have the greatest potential for learning. Did you know?
TPACK (illustrated below) is a conceptually based Content knowledge: understanding the
theoretical framework developed by Mishra Koehler VXEMHFW PDWWHU
about the relationship between technology and Pedagogical knowledge: deep knowledge
about the methods of teaching what
teaching that can transform the conceptualization WHDFKLQJ DSSURDFKHV EHVW ÀW WKH FRQWHQW
and the practice of teacher education, teacher Technology knowledge: understanding
training and teacher professional development. The standard new technologies.
framework’s basis is that teaching is a highly complex Pedagogical content knowledge:
understanding how to present instruction
activity that draws on many kinds of knowledge.
based on learners’ interests abilities.
Technological content knowledge: the
Pedagogical knowledge, or deep knowledge about relationship between technology content.
the processes and practices of teaching and learning, Technological pedagogical knowledge:
is combined with knowledge about how technology how various technologies are used in
learning settings how teaching might
and content are related. The result is using change as the result of technology.
technologies in constructive ways to teach content. Technological pedagogical content
knowledge: an emergent form of
knowledge that goes beyond all three
components—content, pedagogy
technology.
-Mishra Koehler, 2006
-IIlustration adapted from model by
Mishra Koehler, 2006
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10. Evaluating Technology for Early Learners | Lilla Dale McManis, Ph.D. Jenne Parks, M.S.
Educator
Support
Sufficient
Interaction
Time
Integration
is Essential
Sustained Staff
Development
CONSIDER THIS:
Teachers must have substantial
time, ranging from 30-plus
Set up for Success hours to several years, to fully
support higher-order thinking
skills, decision making and
I nstalling new technology in the classroom is not enough.
Teachers must be supported with initial training, plus ongoing
professional development and technical support to make sure
collaboration in students.6
This is why incorporating
professional development into
your program regularly has the
the technology is being used in best practice and incorporated most positive results.
into daily curriculum.
The classroom teacher is the critical factor in the full
development and use of technology1,2 and while teachers want
to learn to use educational technology effectively, the lack
of time, access and support are barriers.3 In particular, lack The classroom teacher is
of professional development for technology use is one of the the critical factor in the
most serious obstacles to fully integrating technology into the
curriculum 1,4,5. full development use of
1,2
Teacher training should give teachers an understanding of
educational technology.
goals and outcomes of using educational technology, including ²86 RQJUHVV 2IÀFH RI 7HFKQRORJ $VVHVVPHQW
KRZ WR EDODQFH PDQ GLIIHUHQW WSHV RI WHFKQRORJ WR ÀW LQ
with traditional components of the curriculum. Teachers must 1
86 RQJUHVV 2IÀFH RI 7HFKQRORJ $VVHVVPHQW 2Trotter, A.
1999; 3Guhlin, M. 1996; 4Fatemi, E. 1999; 5Panel on Educational
understand how all these elements can be woven into strong,
Technology, President’s Committee of Advisors on Science and
comprehensive, high-quality early learning experiences. Technology. 1997, March; 6Sheingold Hadley; 1990
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11. Evaluating Technology for Early Learners | Lilla Dale McManis, Ph.D. Jenne Parks, M.S.
CONSIDER THIS:
,W LV UDUH WR ÀQG RQH SURGXFW WKDW
ÀWV DOO RI RXU educational goals.
So, when evaluating content it’s
important to keep your priorities
in focus. Rank your goals to
help you determine what you’d
most like to achieve with your
The Best Technology
technology investment.
Solution for Your Goals
A 21st century, data-driven early learning class-
room could have all of the solutions below,
Possible Educational Goals
Enhance Approaches to Learning providing an optimal mix of experiences and uses.
- Curiosity It is important to also pair the technology tool itself
- Flexible thinking
with the right content that should be delivered
- Creativity
- Persistence through that technology and in the proper setting.
Enhance Cognitive Development
- Mathematics
- Language
Hardware Best suited for
Desktop computer.................... Individuals pairs
- Literacy
Laptop computer....................... Individuals pairs
- Science
Interactive whiteboard ........... Large small groups
- Social Studies
or individuals
Tablets ............................................. Individuals
Enhance Social-Emotional Skills
Multi-touch table ....................... Small groups pairs
- Cooperation
- Collaboration
- Identifying Emotions
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12. Evaluating Technology for Early Learners | Lilla Dale McManis, Ph.D. Jenne Parks, M.S.
Weighing the Importance of
Key Design Principles
H aving the right tools makes it
easier to drive positive academic
results. Technology best supports early
learners when it follows these key design
principles:
Easy to use
Meaningful context
Informative feedback
Multiple opportunities for
success
Allows for independent choice,
control access
Intentional focus on academic
cognitive development
Frequent monitoring assessment
of progress
A means for expanding and creating
new activities are provided to the
teacher Questions to Ask:
1) Is the content worthwhile in the educational
value it provides?
2) Is the content technology appropriate for
young children, pre-readers non-readers?
Did you know? 3) Is it relevant to curriculum goals each
child’s needs interests?
Positive results of educational 4) Is it feature-rich with key tools for teachers
technology are much more likely such as assessments, progress monitoring
when they are integrated into the customizable activities?
classroom by the teacher with
learning activities that reinforce
fundamental skills in a way that
promotes active engagement, group Combining child-directed discovery
participation, interactivity, feedback
and connections to the real world.
with direct teacher instruction to
The tools you select during your help scaffold support children as
evaluation process must ultimately
be so easy to use that integration
they learn skills represents a highly
into the classroom is greatly effective educational environment
facilitated.
for young children.
- Landry, 2005; NAEYC, 2009
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13. Evaluating Technology for Early Learners | Lilla Dale McManis, Ph.D. Jenne Parks, M.S.
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6 evaluation areas to help measure quality and better ensure the
educational value will lead to positive outcomes.
1 Educational Value 3 Questions to Ask
‡ )RFXVHV RQ OHDUQLQJ UDWKHU WKDQ ZLQQLQJ when analyzing whether content is
a game. age appropriate
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MXVW IUHHSOD WLPH 1) Are the cognitive skills and subject
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should meet the developmental needs of the
and children.
children using it. For example, if you’re working
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is asked to give responses. For example, a with non-readers, pre-readers or ELL students,
program shows children the names of letters the program should include clear visuals, audio
before asking them to identify them. and speech to ensure success at the appropriate
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2 Age Appropriate 2) Is the content set in an interesting/appealing
context for children? The learning experiences
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should be set in a theme or context that children
children using it.
can relate to and that will maintain their interest.
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order. For example, counting activities are
mastered before addition. 3) Is the content free from bias? Obviously, the
‡ 3UHQRQUHDGHUV (QJOLVK /DQJXDJH /HDUQHUV program should not contain or use violence. But
(ELL) and children with visual and motor also consider whether the content is delivered
disabilities are able to navigate the content with fair and equal representation of diversity
easily. LQFOXGLQJ JHQGHU UDFHHWKQLFLW SKVLFDO
‡ ,QFOXGHV SRVLWLYH VRFLDO FXHV DQG LV IUHH RI capabilities, family structure, varying roles, etc.
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physical capability bias.
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14. Evaluating Technology for Early Learners | Lilla Dale McManis, Ph.D. Jenne Parks, M.S.
CONSIDER THIS:
If designed for independent use,
content must be easy for young
children to navigate without requiring
a teacher to work with them for
extended periods. Good content helps
children gain independence as they
use the system, requiring less direct
prompting from the teacher as the
child’s competence grows.
3 Child Friendly
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cause undue frustration, confusion or allow Did you know?
the child to get stuck.
‡ ,QWHJUDWHV ORJLFDO LQVWUXFWLRQV ZLWK YHUEDO The National Education Technology
support demonstrating appropriate language Plan states: Technology is at the
and vocabulary. core of virtually every aspect of our
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access and see a tutorial of what to do. leverage it to provide engaging and
‡ ,QFOXGHV PXOWLSOH RSSRUWXQLWLHV IRU VXFFHVV DV powerful learning experiences.
children explore with trial and error. Technology-based learning and
‡ +HOSV WKH FKLOG PRYH RQ WR DQRWKHU DFWLYLW assessment systems will be pivotal
ZKHQ FXUUHQW VNLOO OHYHO LV WRR GLIÀFXOW ZLWKRXW in improving student learning
constant teacher intervention. and generating data that can be
used to continuously improve the
4 Engaging education system at all levels.
- 2010 U.S. Department of Education
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rewards (a star) and internal rewards (“great
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distracted by too many graphics or
overpowering music.
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perspective.
helps them be more effective.
- Grunwald, 2011
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16. Evaluating Technology for Early Learners | Lilla Dale McManis, Ph.D. Jenne Parks, M.S.
CONSIDER THIS:
Without professional
development, training and
support, educational technology
tends to be ignored and looked
XSRQ DV WRR GLIÀFXOW RU WLPH
consuming to use. To avoid
this, consider support for new
technology as a ‘must-have’
rather than a ‘nice-to-have’.
5 Assessment 3 Questions to Ask
Progress Monitoring about assessment and progress
monitoring
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and monitoring of each child’s progress.
1) Is the progress monitoring tool easy
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to use? If it’s not easy to use, it’s not
colleagues and parents.
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checklists, digital portfolios and
observation tools. 2) Is the information easily shared with
‡ 'LJLWDO UHFRUGLQJV VXSSRUW DOWHUQDWLYH families and other educators who work
means of assessment. with the children using the program? Using
authentic work samples and progress data
in parent-teacher conferences is a powerful
way to illustrate how children are developing.
6 Customizable Features Additionally, data that can be shared with
other educators and administrators helps
‡ 7HDFKHU FDQ DGDSW DFWLYLWLHV WR PHHW HDFK present a program-wide view.
child’s learning needs and interests.
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3) Is the information easy to interpret for
meet more or additional curriculum goals
teachers, administrators and parents? Data
past those provided in the base package.
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activities at varying levels of complexity. educators and parents can easily determine
how a child is performing and areas that
need additional instruction.
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17. Evaluating Technology for Early Learners | Lilla Dale McManis, Ph.D. Jenne Parks, M.S.
The Picture-Perfect 6 Questions to Ask
Classroom Solution when reviewing technology and
content for your program
D riving change and enthusiastic teacher
adoption is key! The total solution is only
as good as the equipment, software content
18. ,V WKHUH WUDLQLQJ Are initial training
sessions backed by ongoing support
and professional development training behind WKURXJKRXW HDFK VFKRRO HDU
it. Look at the entire curriculum and goals and
think about how educational technology both 2) Does the system provide a solution for
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together activities and software across many
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essential for classroom integration.
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4) Is the quality consistent across solutions
training as well as ongoing support over time
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and throughout each school year.
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5) Does the system differentiate instruction
excellent beginning point.
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possible to put an ongoing plan into
place, examine the ease and usability of the
software, in addition to written directions 6) Can teachers share activities across
DQGRU KHOS YLGHRV JUDSKLFV RU DQRWKHU IRUP classrooms, providing a unique opportunity
of presentation. to maximize teaching effectiveness and
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19. Evaluating Technology for Early Learners | Lilla Dale McManis, Ph.D. Jenne Parks, M.S.
CONSIDER THIS:
Three-year-olds learned sorting
from a computer task as easily as
from a concrete doll task.1
Researchers observing use of
“computer manipulatives” found
children learn to understand and
apply concepts such as symmetry,
patterns and spatial order.2
1
Brinkley Watson 1988;
2
Wright 1994
But How is it Measured?
H ow do you measure ‘quality’, ‘ease of use’ and ‘appropriateness for all children’? The experts at Hatch
have developed this tool to make it easier to identify the not so good, the good, the better and the
best when it comes to easy to use, developmentally appropriate, and high-quality educational technology.
Helpful Tip!
We recommend ranking the following goals in order of
importance. Whether you are looking for one solution
RU D VHW RI VROXWLRQV LW·V LPSRUWDQW WR GHÀQH DQG
Did you know?
consider your goals up front. While to date most of the research
on mobile technology such as
1) What goals, skills and curricular areas are you tablets is usability based, initial
looking to enhance with the addition of the
educational technology?
work is promising. For instance, a
2) What approaches to learning do you want to focus
recent formative evaluation with
RQ³FXULRVLW DWWHQWLRQ ÁH[LEOH WKLQNLQJFUHDWLYLW DQG iPads found that young children
persistence? learned to use touchscreen
3) Are you introducing kids to games or truly interactive technology and apps quickly,
learning experiences that build critical skills in: and the technology appears to
a. /DQJXDJH/LWHUDF SKRQRORJLFDO DZDUHQHVV SULQW encourage a sense of independence
and other building blocks required to read) and mastery as well as a format
b. Mathematics (problem solving, addition, subtraction that allows exploration of more
and math language)
complex and abstract concepts.
c. Social Studies (studying neighborhood and
community, home state, citizens and society)
d. Science (experimentation and following the
– Cohen, 2011
VFLHQWLÀF PHWKRG
20. e. Social-Emotional (cooperation, collaboration,
identifying emotions)
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21. Evaluating Technology for Early Learners | Lilla Dale McManis, Ph.D. Jenne Parks, M.S.
Technology Combined
with Quality Content is
Shown to Work
A recent study demonstrates that the Hatch inter-
active whiteboard with content, the TeachSmart
Learning System, can greatly increase a child’s readi-
ness to learn reading and math1. The importance of
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one in three children currently enters kindergarten
unprepared to learn these core skills.
7KH FKLOGUHQ LQ WKH VWXG PDGH VLJQLÀFDQW JDLQV LQ
the areas of early literacy, print knowledge, phono-
logical awareness, emergent writing and mathemat-
ics skills such as counting, operations and shapes. At
the beginning of the study, only 46% of the children
were ready to learn to read. Six months later, 82%
exhibited the literacy skills required for reading readi-
ness. Just 72% of children scored high enough during
initial math testing to be considered ready for math
in school. At the end of the study, that number had 82%
increased to 92%.
92%
22. Did you know?
In many cases interactive
whiteboards are being
used merely as a high-tech
chalkboards and computer
games serve as entertainment,
offering little or no instructional
value. Hatch interactive
whiteboard content, informed
by research and tied to national
standards, brings technology
to life, featuring thousands
of activities that differentiate
learning, engage students
and support teachers.
1
McManis et al., 2010
The Early Learning Experts | #HatchExperts HatchEarlyChildhood.com | 800.624.7968 18
23. “
“ Hatch Technology Ensures Positive Outcomes for Early Learners
–Cynthia Johnson, PreK Early Start (PKES) Program Manager, Houston, TX
Interactive Whiteboards Content Revolutionary Computer Learning Multi-touch Tables Content Packages
Packages with Lesson Planning Tools Center that Monitors Child Progress that Promote Cooperative Play
How can Hatch learning activities tools work for you?
1 Save Time 2 Differentiate Instruction 3 Ensure Quality 4 Show Results
Thousands of research-based activities for preK to
1st grade that align with Common Core, NAEYC Head
Start standards and vary from easy to advanced levels.
Includes easy-to-use tools that monitor each child’s
progress allow educators to base decisions on actual
data and capture authentic work samples.
Plus, Hatch Technology is proven to work! A recent
study of preschoolers showed gains that resulted in
82% “ready to read” and 92% “school ready” in math. HatchEarlyChildhood.com | 800.624.7968
24. Evaluating Technology for Early Learners | Lilla Dale McManis, Ph.D. Jenne Parks, M.S.
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The Early Learning Experts | #HatchExperts HatchEarlyChildhood.com | 800.624.7968 21
28. the software set in an interesting/appealing context
b. Is After adult support, can children use the software
c.
for children? independently?
H
aving the learning experience set in a theme or context teachers have modeled use of the software,
Once
that children can relate to will help ensure it is appropriate children should be able to use it with minimal assistance.
and maintains their interest (school, park, farm, etc.). Independence should not be taken to mean individual at
. Can pre/non-readers navigate the software?
c all times. Children working in teacher-led activities or in
pairs can also be a powerful time of learning, particularly for
For early learners, clear visuals that represent ideas and
additional language and social skills development. Keep in
audio/speech need to be in place. This is also very useful mind the younger children may need a few more learning
and important when the software is being used by ELL sessions than older children.
children.
4. he software is enjoyable and engaging.
T
d
. Is the software free from bias? a. Does the software have enough activities and variety of
he software should not use violence but rather positive
T activities?
social values to convey information. Fair and equal number and/or increasing complexity of the activities
The
representation of diversity should be present among its should be substantial enough that the software has staying
characters and settings; including gender, race/ethnicity, power and can be utilized throughout a school year.
physical capabilities, family structure, and roles.
b. Does the software incorporate appropriate use of
3. The software is child-friendly. rewards?
a
. Does the software have simple and clear choices? of rewards is appropriate if used to make learning goals
Use
clear and concrete while supporting the development
Children must be able to use software effectively and
of skills, as well as positive approaches to learning (e.g.,
without undue frustration. Therefore, while it is expected
curiosity, sustained attention and self-regulation, flexible
that children need time to determine how the software
thinking and creativity, and persistence). You will want to
works, continually getting stuck or confused within a
ensure the software makes the association for the children
program is not conducive to learning or to encouraging
between the external reward, such as a star or the chance
a positive feeling about using technology to learn.
to view a video clip, and the internal reward such as “you
Understandable and logical instructions integrated with
did a great job…you worked hard and figured that out…
verbal support, visual prompts, and/or by the children
you helped your friend” so that the child wants to engage
being able to access a help function or a tutorial are
with the activities because they seek the positive feelings
necessary with any software.
associated with earning an external reward.
b. Does the software offer multiple opportunities for
the activities match the attention span of the users?
c. Do
success?
Attention span is the length of time an individual can
ou will want to ensure that the software is designed to
Y
concentrate on a task without becoming distracted. For a
allow children to re-process the information around the
typical preschooler this is generally from 5 to 15 minutes,
concepts and skills and have another opportunity should
and depends on the individual child and how interesting
this be needed. The software should be open to trial and
the task is to that child. Too many graphics, overpowering
error to allow children to explore freely and learn how the
music, and/or a great deal of movement can decrease a
program works as well as the concepts being presented.
young child’s attention span.
However, equally important is that the software be intuitive
enough to determine when a child is repeatedly not
experiencing success and help the child move to another
activity.
The Early Learning Experts | #HatchExperts HatchEarlyChildhood.com | 800.624.7968