DevEX - reference for building teams, processes, and platforms
Wikis and virtual worlds
1.
2. Wiki: websites with sophisticated methods for posting, tracking and
resolving edits to information. (Gentle 46)
Virtual World: a simulated reality; a fantasy world we can step in and out
of by virtue of technology or (2) a part of the real that is not actual event
(real and current, as in past and future states). (New Media 430)
Simulation: from simulacra or self-moving things that look like
something they imitate or (2) when the representation (sign) and the
thing being represented (real) have collapsed in such a way that it’s
impossible to distinguish between them (from mimesis to simulation);
can be experienced as real even when no corresponding thing exists
outside of the simulation itself or (3) a synthetic, counterfeit or artificial
creation (and the computer programs that create them); a produced
reality, mathematically structured, w/o representing already existing
phenomena and systems. (New Media 42-3, 428)
3. Immersive
Embodied—having and being conscious of
having bodies
Technologically imaginative—projects
dissatisfactions with social reality and desires for
better society
Degree of mimesis—real, representation, virtual,
simulation
4. Play—competitive (agon); chance (alea); make-believe (mimicry);
dizziness (ilinx); characterized by adherence to rules (ludus) or
active, tumultuous, and spontaneous (paidia).
Instrumental play—use of technologies for practical, educational,
productive rather than pleasurable ends, thereby devaluing
nonproductive ends
Hacking and cheats—open-source, anti-authoritarian approaches
in coding and computer use; providing codes or passwords to gain
access to another level of the game or to change game
parameters.
Interactivity and identification
5. Portability (Gentle 145)
Collaborative (Gentle 152-164)
Transparency—knowledge produced in it can
be traced
Access control (Gentle 145)
“Round tripping”—conversion from source
to wiki and back (Gentle 164)
6. Virtual Worlds(Zappen et al., Sherlock)
Estonia’s Virtual Embassy in Second Life
Boston’s City Hall in Second Life
State of Missouri Virtual Recruiting
Wikis (Gentle 175-181)
Adobe Labs wiki
STC Body of Knowledge wiki
OpenWetWare wiki
7. Should the program use the media? Why or
why not? How or how not? What key quality
makes the media ripe (or problematic) for
use?
Group answers