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STEAM Programs for
Youth
Amy Koester | September 2015
Hello!
• Amy Koester
• Youth & Family Program
Coordinator, Skokie Public
Library
• The Show Me Librarian
• Building STEAM with Día
Toolkit for ALSC
Our Agenda
• STEAM in the library setting
• STEAM with preschoolers
• STEAM with school-age youth
• Community collaborations & Go-to resources
• Final Q&A
• Arts ≠ Crafts
• Arts = Creativity
• Arts = Open-ended
“The arts and sciences are
avatars of human creativity.”
-Mae Jemison
• Arts ≠ Crafts
• Arts = Creativity
• Arts = Open-ended
Open-ended activities
promote “the problem-
solving, the fearlessness, and
the critical thinking and
making skills.” -John Maeda
• Arts ≠ Crafts
• Arts = Creativity
• Arts = Open-ended
Why STEAM in the Library?
Why STEAM in the Library?
• Literacy is our mission, and literacy is multifaceted.
• Lifelong learning is our mission, and that means all ages.
• We can facilitate discovery.
• Interest is a powerful motivator for future success.
Questions so far?
STEAM with Preschoolers
• Tap into natural curiosity
• Introduce basic concepts
• Reinforce concept knowledge
• Build vocabulary
• Facilitate kinetic learning
What are the benefits?
STEAM with Preschoolers
• Be intentional about
choosing books
• Incorporate non-fiction
• Tap the STEAM concepts in
fiction stories
• Talk about it!
STEAM Stories
STEAM with Preschoolers
• Hands-on is vital
• Add an experiment
• Use and explore tools
• Make something
• Provide options
STEAM Activities
STEAM with Preschoolers
• Explore things close up
• Provide sensory
experiences
• Include things that grow &
change
• Tie it back to books
Observation Stations
STEAM with Preschoolers
• Start with a name game &
book
• Talk about the STEAM
concept/s
• Ask (and answer) questions
• Provide hands-on activities
• Supply at-home options
STEAM Programs & Storytimes
STEAM with Preschoolers
• Build kits around a topic
• Pack a few books
• Add some songs
• Include instructions for
activities
STEAM Take-Home Kits
Questions so far?
STEAM with School-Agers
• Encourage curiosity
• Reinforce basic concepts
• Facilitate development of multiple literacies
• Invite creative problem-solving
• Develop personal interests
What are the benefits?
STEAM with School-Agers
• Introduce your concept
➡ Books! Images! Videos!
• Take questions
• Pose a challenge
• Provide time to experiment
& tinker
• Test & observe
Science Programs
STEAM with School-Agers
• Meet kids where they are
• Introduce new technology
• Learn a skill, practice, and
apply
➡ Tablets & media creation
➡ Circuitry
➡ Programming & gaming
Technology Programs
STEAM with School-Agers
• Build something
• Give direction, but leave
room for creativity
• Provide a variety of
materials
• Share examples
• Test & compare structures
Engineering Programs
STEAM with School-Agers
• Infuse a creative project
with STEM elements
➡ Constellation books
➡ Camouflage patterns
➡ Art Bots
➡ Art Market
Arts Programs
STEAM with School-Agers
• Make math an element of a
larger activity
• Find the math in games
➡ Puzzles, board games
• Spatial thinking
➡ Origami, simple weaving
• Don’t call it a math program
Math Programs
Questions so far?
Community Collaborations
• Local experts
• Local businesses
• Hobby groups
• Cultural institutions
• Institutes of higher education
Who do you go to?
Community Collaborations
• Option 1: Figure out what you want, then ask for support.
• Option 2: Form a general plan, then ask for input and
support.
• Option 3: Set up an advisory team with community partners
and start from scratch together.
How do you reach out?
Go-to Resources
• Explore the stacks
• Books with experiments &
activities
➡ Janice Van Cleave, Kids
Can Press
• Find your go-to authors
➡ Gail Gibbons, Melissa
Stewart, Steve Jenkins
Books
Go-to Resources
• Library Makers
• Abby the Librarian
• Never Shushed
• Adventures of a Children’s Librarian
• Gadgets, Gizmos, & Goo (G3): The Mad Scientists Club
• Robot Test Kitchen
• The Show Me Librarian All Things STEAM
Blogs
Go-to Resources
• Steve Spangler Science
• Wonderopolis
• Start with a Book
• Mixing in Math
• Bedtime Math
• Pinterest
Websites
Thanks for participating!
Final questions?
Amy Koester
amy.e.koester@gmail.com
@amyeileenk
http://showmelibrarian.blogspot.com

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STEAM Programs for Youth: Webinar for TX

  • 1. STEAM Programs for Youth Amy Koester | September 2015
  • 2. Hello! • Amy Koester • Youth & Family Program Coordinator, Skokie Public Library • The Show Me Librarian • Building STEAM with Día Toolkit for ALSC
  • 3. Our Agenda • STEAM in the library setting • STEAM with preschoolers • STEAM with school-age youth • Community collaborations & Go-to resources • Final Q&A
  • 4.
  • 5. • Arts ≠ Crafts • Arts = Creativity • Arts = Open-ended
  • 6. “The arts and sciences are avatars of human creativity.” -Mae Jemison • Arts ≠ Crafts • Arts = Creativity • Arts = Open-ended
  • 7. Open-ended activities promote “the problem- solving, the fearlessness, and the critical thinking and making skills.” -John Maeda • Arts ≠ Crafts • Arts = Creativity • Arts = Open-ended
  • 8. Why STEAM in the Library?
  • 9. Why STEAM in the Library? • Literacy is our mission, and literacy is multifaceted. • Lifelong learning is our mission, and that means all ages. • We can facilitate discovery. • Interest is a powerful motivator for future success.
  • 11. STEAM with Preschoolers • Tap into natural curiosity • Introduce basic concepts • Reinforce concept knowledge • Build vocabulary • Facilitate kinetic learning What are the benefits?
  • 12. STEAM with Preschoolers • Be intentional about choosing books • Incorporate non-fiction • Tap the STEAM concepts in fiction stories • Talk about it! STEAM Stories
  • 13. STEAM with Preschoolers • Hands-on is vital • Add an experiment • Use and explore tools • Make something • Provide options STEAM Activities
  • 14. STEAM with Preschoolers • Explore things close up • Provide sensory experiences • Include things that grow & change • Tie it back to books Observation Stations
  • 15. STEAM with Preschoolers • Start with a name game & book • Talk about the STEAM concept/s • Ask (and answer) questions • Provide hands-on activities • Supply at-home options STEAM Programs & Storytimes
  • 16. STEAM with Preschoolers • Build kits around a topic • Pack a few books • Add some songs • Include instructions for activities STEAM Take-Home Kits
  • 18. STEAM with School-Agers • Encourage curiosity • Reinforce basic concepts • Facilitate development of multiple literacies • Invite creative problem-solving • Develop personal interests What are the benefits?
  • 19. STEAM with School-Agers • Introduce your concept ➡ Books! Images! Videos! • Take questions • Pose a challenge • Provide time to experiment & tinker • Test & observe Science Programs
  • 20. STEAM with School-Agers • Meet kids where they are • Introduce new technology • Learn a skill, practice, and apply ➡ Tablets & media creation ➡ Circuitry ➡ Programming & gaming Technology Programs
  • 21. STEAM with School-Agers • Build something • Give direction, but leave room for creativity • Provide a variety of materials • Share examples • Test & compare structures Engineering Programs
  • 22. STEAM with School-Agers • Infuse a creative project with STEM elements ➡ Constellation books ➡ Camouflage patterns ➡ Art Bots ➡ Art Market Arts Programs
  • 23. STEAM with School-Agers • Make math an element of a larger activity • Find the math in games ➡ Puzzles, board games • Spatial thinking ➡ Origami, simple weaving • Don’t call it a math program Math Programs
  • 25. Community Collaborations • Local experts • Local businesses • Hobby groups • Cultural institutions • Institutes of higher education Who do you go to?
  • 26. Community Collaborations • Option 1: Figure out what you want, then ask for support. • Option 2: Form a general plan, then ask for input and support. • Option 3: Set up an advisory team with community partners and start from scratch together. How do you reach out?
  • 27. Go-to Resources • Explore the stacks • Books with experiments & activities ➡ Janice Van Cleave, Kids Can Press • Find your go-to authors ➡ Gail Gibbons, Melissa Stewart, Steve Jenkins Books
  • 28. Go-to Resources • Library Makers • Abby the Librarian • Never Shushed • Adventures of a Children’s Librarian • Gadgets, Gizmos, & Goo (G3): The Mad Scientists Club • Robot Test Kitchen • The Show Me Librarian All Things STEAM Blogs
  • 29. Go-to Resources • Steve Spangler Science • Wonderopolis • Start with a Book • Mixing in Math • Bedtime Math • Pinterest Websites
  • 30. Thanks for participating! Final questions? Amy Koester amy.e.koester@gmail.com @amyeileenk http://showmelibrarian.blogspot.com