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W I L L I A M   F E R R I S   A I A



                                      Limitations live only in our minds. But if we use our imaginations, our possibilities become limitless.
                                                                                                                               Jamie Paolinetti




                                                                                                                      PORTFOLIO
Wi l l i a m    Fe r r i s      AI A

                                                              It’s not what you look at that matters, it’s what you see.
                                                                                                     Henry David Thoreau




Portfolio Index   Target: 2004 Prototype Reinvention
                  Target: Gaithersburg, Maryland
                  Target: Seattle, Washington
                  Target: Change Process
                  Mervyn’s: Prototype Reinvention
                  SuperAmerica: Prototype Design Strategies
                  Photography
                  Graphic Design




                                                                                                 PORTFOLIO
Wi l l i a m   Fe r r i s   AI A




                                     2004 TARGET PROTOTYPES

                                     In 2000 I assumed responsibility for managing Target’s Store
                                     Design Prototype team and in 2002 I led the team in the
                                     re-branding of Target’s prototypical store designs. The de-
                                     velopment of the 2004 prototype designs was a collaborative
                                     effort that involved my team, internal corporate design staff
                                     and various levels of input from several of Target’s external
                                     architectural consultants. The image at the bottom of the page
                                     shows the prototype store design prior to the re-branding ini-
                                     tiative.

                                     As a key leader of the development team, I generated sev-
                                     eral new design schemes, including an early concept shown
                                     above. This concept intended to convey a modern, contem-
                                     porary image to help align the store’s exterior design more
                                     closely with Target’s Marketing strategies. As part of the de-
                                     sign exploration, a number of plan changes were also con-
                                     sidered including a concept for separate store entry and exit
                                     functions as shown on the plan sketches to the left.

                                                               SKILLS | EXPERIENCE
                                                                            • Collaboration
                                                                       • Conceptual Design
                                                                                • Planning
                                                                        • Design Innovation
                                                                          • CAD / Modeling


                                   2004   TARGET PROTOTYPE REINVENTION
Wi l l i a m         Fe r r i s       AI A




2004 TARGET PROTOTYPES

This is another store design concept that I developed based on
the forced entry / exit strategy we were exploring at the time.
One of the principle concerns of having a separate exit vesti-
bule was how well the customer would be able to distinguish
the store entrance from the exiting.                                                 SKILLS | EXPERIENCE
                                                                                              • Design Innovation
This particular concept sought to conceal the exit portal from                               • Conceptual Design
view when approaching the store and then highlighting the en-                                         • Planning
try by the use of the tower, logo, canopy, and internal signing.                                • CAD / Modeling
                                                                                                   • Presentation


                                                                   2004   TARGET PROTOTYPE REINVENTION
Wi l l i a m   Fe r r i s   AI A

                                     2004 TARGET PROTOTYPES
                                     Eventually, the concept of a separate entry / exit strategy was
                                     dismissed and the team continued to explore architectural de-
                                     sign options based on feedback from senior management and
                                     several team charettes. The sketches shown here are some
                                     of the concepts that I developed based on either my own de-
                                     signs or derived from ideas generated by our group’s senior
                                     leadership.

                                     The re-branding team continued to develop concepts and
                                     eventually a design direction was agreed upon by Target’s se-
                                     nior leadership for the new prototypes. The new store design
                                     shown on the following page is an amalgamation of numer-
                                     ous studies and designs, such as these, that were developed
                                     throughout the conceptual design phase.




                                                                SKILLS | EXPERIENCE
                                                                                • Innovation
                                                                        • Conceptual Design
                                                                                  • Planning
                                                                         • Presentation Skills
                                                                                 • Sketching


                                   2004   TARGET PROTOTYPE REINVENTION
Wi l l i a m         Fe r r i s       AI A




2004 TARGET PROTOTYPES

These images illustrate the general design direction that was
approved for the 2004 prototypes. This is a digital model that
I created in Bentley Microstation and then eventually exported
to Google SketchUp for ease of further design study.

The finish materials and color composition were ideas that I
developed while the overall massing and entry design was ar-
rived at through the collaborative development process of the
re-branding team.

As one of the leaders of the team, I was recognized for the
team’s accomplishments and the successful re-branding of
Target’s store design.


                                                                                  SKILLS | EXPERIENCE
                                                                                         • Design Development
                                                                                               • CAD / Modeling
                                                                                      • Material / Color Selection
                                                                                            • Presentation Skills
                                                                                                      • Marketing


                                                                 2004   TARGET PROTOTYPE REINVENTION
Wi l l i a m         Fe r r i s        AI A




2004 TARGET PROTOTYPES
                                                                                                                                                    SKILLS | EXPERIENCE
The above images illustrate the final design, finishes and color composition for the 2004 prototypes. Most of the plan changes                                 • Design Development
were focused on the “front of house” spaces along with some significant changes to the sales floor adjacencies. Ultimately the                         • Construction Documentation
entry and exit vestibules retained the previous plan configuration with the addition of sliding automatic doors in lieu of swing-type                                     • Planning
automatic doors. Eventually, the piers along the building front were eliminated and the storage module adjacent to the entry                         • Building Systems Development
vestibule was converted to a red signature wall which is still being used today (shown on the plan above).                                                   • Design Implementation


                                                                                                                                   2004   TARGET PROTOTYPE REINVENTION
Wi l l i a m   Fe r r i s   AI A




                                   TARGET | GAITHERSBURG, MD

                                   As a Design Project Manager at Target, this project presented
                                   challenges at several levels. This was Target’s first “ground-
                                   up” multilevel store that required close collaboration with a
                                   wide range of departments in order to develop a two level
                                   prototype. This project was also part of a contentious develop-
                                   ment that required building strong relationships with community
                                   leaders, neighborhood groups and agencies having jurisdic-
                                   tion. The City of Gaithersburg’s vision was to create a new
                                   main street and city core with this development and the Target
                                   store needed to fit within the context of a pedestrian-focused,
                                   small-scale urban setting.




                                                              SKILLS | EXPERIENCE
                                                                             • Team Leadership
                                                             • Cross-Departmental Collaboration
                                                          • Construction Document Management
                                                                          • Project Management
                                                                            • Design Innovation


                                             TARGET PROJECT MANAGEMENT
Wi l l i a m   Fe r r i s   AI A




                                   TARGET | GAITHERSBURG, MD

                                   The Developer (The Peterson Companies) retained RTKL
                                   Architects as the Master Planner for the project. The initial
                                   design concept developed by RTKL (shown in the sketch
                                   on the previous page) was cost estimated at approximately
                                   $1,000,000 over the IRR for the location.

                                   As Design Manager for the project, I successfully collaborated
                                   with RTKL and the City of Gaithersburg to simplify and reduce
                                   the cost of the Target store design (shown on previous page).
                                   The new design reduced the budget shortfall by approximately
                                   60% and allowed the project to move forward.

                                   These images show the completed development and the suc-
                                   cessful integration of a large format retailer into the scaled
                                   down fabric of a village main street.




                                                             SKILLS | EXPERIENCE
                                                                       • Team Leadership
                                                                    • Design Management
                                                                            • Entitlements
                                                                    • Project Management
                                                                      • Cost Management


                                             TARGET PROJECT MANAGEMENT
Wi l l i a m   Fe r r i s   AI A




                       TARGET | SEATTLE, WA

                       Target at Northgate North Mall in Seattle was another
                       unique opportunity for Target. The location was one of
                       the first raised, multi-level stores in the chain. The project
                       consisted of two raised Target retail levels on the third
                       and fourth levels of the mall with a receiving / stock area
                       at street level.

                       In my role as Design Project Manager, I successfully coor-
                       dinated and managed Target’s oversight for the execution
                       of a very complex store design in a non-typical mall devel-
                       opment. The building shell was developer provided and
                       NBBJ’s Seattle office served as the developer’s architect
                       and overall design consultant. Over the course of several
                       months I worked with NBBJ and the developer to ensure
                       that Target’s brand image would be conveyed through pri-
                       mary signage, secondary signage, building materials and
                       graphics.
                                                                                               SKILLS | EXPERIENCE
                       In addition to the building design, the Target team devel-                        • Team Leadership
                       oped some innovative plan solutions to ensure that the                         • Design Management
                       store would operate intuitively and efficiently.                                       • Entitlements
                                                                                                      • Project Management
                                                                                                        • Cost Management


                                                                                        TARGET PROJECT MANAGEMENT
Wi l l i a m        Fe r r i s       AI A




TARGET | CHANGE MANAGEMENT

As the property expansion program at Target increased to over 100 new stores annually, there was a need to develop a more
efficient and effective process for managing corporate-driven store design changes. As the process leader of the change program,
I assembled and led a small management team in the development of a process improvement strategy that allowed change direc-                SKILLS | EXPERIENCE
tives to be reviewed, approved and implemented quickly and accurately. The above business process flow illustrates the program              • Business Process Development
model that the team developed and which I ultimately implemented and managed. The key to the process is the Expediting                              • Program Management
Committee shown in the red square box above. The following page details the process flow of change through the Expediting                                    • Collaboration
Committee.                                                                                                                                               • Team Leadership
                                                                                                                                                               • Innovation


                                                                                                                         PROGRAM DEVELOPMENT AND IMPROVEMENT
Wi l l i a m   Fe r r i s   AI A




                                   2000 MERVYN’S PROTOTYPE

                                   As the Architecture Team Lead for the Mervyn’s chain, I was asked to develop a new Mervyn’s
                                   prototype to help re-brand the chain’s image in 1999. The image in the upper left was the ex-
                                   isting prototype design. The sketches to the left show some of the initial concepts and ideas I
                                   generated. The two images above show the design sketches that were ultimately approved by
                                   Mervyn’s Senior Management.

                                                                                               SKILLS | EXPERIENCE
                                                                                                         • Design Leadership
                                                                                                                   • Innovation
                                                                                                 • Presentation/Marketing Skills
                                                                                                                • Collaboration
                                                                                                              • Creative Design


                                                           2000       MERVYN”S PROTOTYPE REINVENTION
Wi l l i a m   Fe r r i s   AI A




                                          2000 MERVYN’S PROTOTYPE

                                          The two renderings shown here illustrate the two versions of
                                          the Mervyn’s prototype as they were approved. The left image
                                          shows the base prototype model while the right image was a
                                          version I developed for higher volume markets.

                                          In addition, the design team completely updated the interior
                                          store environment including an entirely new fixture package,
                                          new interior finishes and a redesigned signage package.

                                          Senior Management, as well as Mervyn’s guests were delight-
                                          ed with the fresh and sophisticated brand image in the new
                                          prototypes which gave the struggling business a lift prior to
                                          the sale of the chain. The re-branding effort garnered several
                                          internal corporate recognition awards.



                                                                    SKILLS | EXPERIENCE
                                                                              • Design Leadership
                                                                                        • Innovation
                                                                      • Presentation/Marketing Skills
                                                                                     • Collaboration
                                                                                   • Creative Design


                                   2000     MERVYN”S PROTOTYPE REINVENTION
Wi l l i a m         Fe r r i s       AI A




SUPERAMERICA PROTOTYPE

As the Design Lead for the Midwest Division of SuperAmerica (Ashland, Inc.), I developed a new
prototype in response to increasing opposition from neighborhood and community groups. The
new design was created to architecturally respect the context of residential neighborhoods which
many of the company’s retail locations were part of.

The entire interior store environment was also redesigned to reflect new business strategies
such as pharmacies, video and grocery. The image to the right shows the design I developed                    SKILLS | EXPERIENCE
for video sales.                                                                                                        • Design Leadership
                                                                                                                                  • Innovation
The new design was built for a large number of new store locations and was recognized by both                   • Presentation/Marketing Skills
the communities they were built in and Ashland’s Senior Management group as a successful                                       • Collaboration
re-branding of the corporate image.                                                                                          • Creative Design


                                                                                                   SUPERAMERICA PROTOTYPE DESIGN
Wi l l i a m   Fe r r i s   AI A




                                   SUPERAMERICA STORE DESIGN

                                   This SuperAmerica project was located in an older neighborhood in St. Paul, Minnesota near
                                   Hamline University. The city required a design that respected the neighborhood’s history and
                                   context. I developed this design by drawing inspiration from the nearby university buildings and
                                   from historic photographs of the neighborhood.


                                                                                                                                SKILLS | EXPERIENCE
                                                                                                                                          • Design Leadership
                                                                                                                                                    • Innovation
                                                                                                                                  • Presentation/Marketing Skills
                                                                                                                                                  • Entitlements
                                                                                                                                               • Creative Design


                                                                                                                 SUPERAMERICA STORE DESIGN
Wi l l i a m        Fe r r i s        AI A




LOS ANGELES, CALIFORNIA 2006

I have always been interested in photography. Ever since my
youth, when my father was a semi-professional photographer, I
have been fascinated by what makes some photographs stand
out from other images.

While I consider myself to be an amateur photographer, I try to
make some time for shooting, especially while traveling. The      SKILLS | EXPERIENCE
following pages are a few examples of images I’ve taken in                      • Composition
recent years. The images on this page are of the Walt Disney            • Architectural Imagery
Concert Hall in Los Angeles by Frank Gehry.                                      • Use of Light
                                                                          • Contrast and Color
                                                                                  • Perspective


                                                                           PHOTOGRAPHY
Wi l l i a m        Fe r r i s      AI A




RED ROCK CANYON, NEVADA 2006

These images were taken while on a brief trip to Las Vegas.
I was trying to capture the character and spirit of the place   SKILLS | EXPERIENCE
through imagery. These particular photos express the wonder-                 • Composition
ful textures, colors and life forms found there. At the same                         • Light
time, I wanted to depict the harsh environment of the region.           • Contrast and Color
                                                                                   • Texture
                                                                               • Perspective


                                                                         PHOTOGRAPHY
Wi l l i a m         Fe r r i s        AI A




ST. MAARTEN, DUTCH WEST INDIES 2009

During a recent trip to St. Maarten, I captured these images to highlight the character and culture
of the island. The most striking impressions came from the cool ocean breezes and the bright
tropical colors of the culture. The island also has a long history that can be experienced at the
15th century Fort Amsterdam ruins.                                                                    SKILLS | EXPERIENCE
                                                                                                                   • Composition
                                                                                                                           • Light
                                                                                                              • Contrast and Color
                                                                                                                         • Texture
                                                                                                                 • Sense of Place


                                                                                                               PHOTOGRAPHY
Wi l l i a m        Fe r r i s       AI A




TARGET |           FIRST IMPRESSIONS

I’ve also had the opportunity to develop some skills in the area of graphic design during my
career. The following pages illustrate some examples of pieces I’ve created. The document
on this page is a booklet that I conceived and designed during my time at Target. The 40 page    SKILLS | EXPERIENCE
document was named the “First Impressions” Store Design marketing book. The intended                        • Graphic Design
audience was primarily for community groups and municipal agencies to help market Target’s                        • Innovation
prototypical store designs. The idea behind the piece was to sell the company’s model store              • Desktop Publishing
designs to communities and avoid costly design upgrades by highlighting the level of aesthetic                  • Collaboration
value already designed into the prototypical models.                                                  • Marketing Management


                                                                                                       GRAPHIC DESIGN
Wi l l i a m   Fe r r i s    AI A




                    CITY OF COTTAGE GROVE LOGO DESIGN

                    Several years ago I entered an open competition to design a new logo for the City of Cottage
                    Grove, Minnesota. My design was selected out of approximately 300 entries and is shown to the
                    left. The green “C” represents growth and the blue “G” represents the nearby river. The interior   SKILLS | EXPERIENCE
                    negative space within the “C” and the “G” creates a “tree of life” symbol.                                    • Graphic Design
                                                                                                                                       • Innovation
                    Approximately 8 or 9 years after the logo was in use I felt the design needed to be updated and            • Design Competition
                    created the design shown above. The new design was sent to the city and is on file there but                  • Creative Design
                    has not yet been published to date.                                                                                 • Marketing


                                                                                                                             GRAPHIC DESIGN
Wi l l i a m       Fe r r i s       AI A




                                                                                                                         Designers of Plastics, Inc.
                                                                                                                         Logo Usage Guidelines
                                                                                                                         CAC Logo Alternate - Regular
                                                                                                                         Adobe Caslon Pro - Regular

                                                                                                                         Grey:          #838484
                                                                                                                         Blue:          #2F6EB6
                                                                                                                         Graduated:     From 25% to 60%


                                                                                                                          Single Color LogoType




Designers of Plastics, Inc.         Manufacturer of Quality Fixtures


 Standard LogoType                                                                                                       Reverse LogoType - Any Color




                                                                                     Designers
                                                                                     of                                             Designers of Plastics, Inc.

                                                                                     Plastics,
                                                                                     Inc.
                                                                Alternate LogoType




                     Designers of Plastics, Inc.
Alternate LogoType




 DESIGNERS OF PLASTICS LOGO DESIGN
                                                                                                                                                                  SKILLS | EXPERIENCE
 I was approached by a small start up company to design a logo for their new business several years ago. The company manu-                                                   • Graphic Design
 factured retail displays constructed of various types of plastics. The design incorporates a graduated square representing the                                                   • Innovation
 sheets of plastic they worked with and the letter “d” represents the design aspect of their work. While the company is no longer                                         • Brand Development
 in business, the logo provided a quality brand identifier at a time when they were marketing new clients.                                                                   • Creative Design
                                                                                                                                                                                   • Marketing


                                                                                                                                                                        GRAPHIC DESIGN
Design is in everything we make, but it’s also between those things. It’s a mix of craft, science, storytelling, propaganda, and philosophy.
                                                                                                                                  Erik Adigard




                                                                                                                                 W I L L I A M   F E R R I S   A I A




PORTFOLIO

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W Ferris Portfolio Small

  • 1. W I L L I A M F E R R I S A I A Limitations live only in our minds. But if we use our imaginations, our possibilities become limitless. Jamie Paolinetti PORTFOLIO
  • 2. Wi l l i a m Fe r r i s AI A It’s not what you look at that matters, it’s what you see. Henry David Thoreau Portfolio Index Target: 2004 Prototype Reinvention Target: Gaithersburg, Maryland Target: Seattle, Washington Target: Change Process Mervyn’s: Prototype Reinvention SuperAmerica: Prototype Design Strategies Photography Graphic Design PORTFOLIO
  • 3. Wi l l i a m Fe r r i s AI A 2004 TARGET PROTOTYPES In 2000 I assumed responsibility for managing Target’s Store Design Prototype team and in 2002 I led the team in the re-branding of Target’s prototypical store designs. The de- velopment of the 2004 prototype designs was a collaborative effort that involved my team, internal corporate design staff and various levels of input from several of Target’s external architectural consultants. The image at the bottom of the page shows the prototype store design prior to the re-branding ini- tiative. As a key leader of the development team, I generated sev- eral new design schemes, including an early concept shown above. This concept intended to convey a modern, contem- porary image to help align the store’s exterior design more closely with Target’s Marketing strategies. As part of the de- sign exploration, a number of plan changes were also con- sidered including a concept for separate store entry and exit functions as shown on the plan sketches to the left. SKILLS | EXPERIENCE • Collaboration • Conceptual Design • Planning • Design Innovation • CAD / Modeling 2004 TARGET PROTOTYPE REINVENTION
  • 4. Wi l l i a m Fe r r i s AI A 2004 TARGET PROTOTYPES This is another store design concept that I developed based on the forced entry / exit strategy we were exploring at the time. One of the principle concerns of having a separate exit vesti- bule was how well the customer would be able to distinguish the store entrance from the exiting. SKILLS | EXPERIENCE • Design Innovation This particular concept sought to conceal the exit portal from • Conceptual Design view when approaching the store and then highlighting the en- • Planning try by the use of the tower, logo, canopy, and internal signing. • CAD / Modeling • Presentation 2004 TARGET PROTOTYPE REINVENTION
  • 5. Wi l l i a m Fe r r i s AI A 2004 TARGET PROTOTYPES Eventually, the concept of a separate entry / exit strategy was dismissed and the team continued to explore architectural de- sign options based on feedback from senior management and several team charettes. The sketches shown here are some of the concepts that I developed based on either my own de- signs or derived from ideas generated by our group’s senior leadership. The re-branding team continued to develop concepts and eventually a design direction was agreed upon by Target’s se- nior leadership for the new prototypes. The new store design shown on the following page is an amalgamation of numer- ous studies and designs, such as these, that were developed throughout the conceptual design phase. SKILLS | EXPERIENCE • Innovation • Conceptual Design • Planning • Presentation Skills • Sketching 2004 TARGET PROTOTYPE REINVENTION
  • 6. Wi l l i a m Fe r r i s AI A 2004 TARGET PROTOTYPES These images illustrate the general design direction that was approved for the 2004 prototypes. This is a digital model that I created in Bentley Microstation and then eventually exported to Google SketchUp for ease of further design study. The finish materials and color composition were ideas that I developed while the overall massing and entry design was ar- rived at through the collaborative development process of the re-branding team. As one of the leaders of the team, I was recognized for the team’s accomplishments and the successful re-branding of Target’s store design. SKILLS | EXPERIENCE • Design Development • CAD / Modeling • Material / Color Selection • Presentation Skills • Marketing 2004 TARGET PROTOTYPE REINVENTION
  • 7. Wi l l i a m Fe r r i s AI A 2004 TARGET PROTOTYPES SKILLS | EXPERIENCE The above images illustrate the final design, finishes and color composition for the 2004 prototypes. Most of the plan changes • Design Development were focused on the “front of house” spaces along with some significant changes to the sales floor adjacencies. Ultimately the • Construction Documentation entry and exit vestibules retained the previous plan configuration with the addition of sliding automatic doors in lieu of swing-type • Planning automatic doors. Eventually, the piers along the building front were eliminated and the storage module adjacent to the entry • Building Systems Development vestibule was converted to a red signature wall which is still being used today (shown on the plan above). • Design Implementation 2004 TARGET PROTOTYPE REINVENTION
  • 8. Wi l l i a m Fe r r i s AI A TARGET | GAITHERSBURG, MD As a Design Project Manager at Target, this project presented challenges at several levels. This was Target’s first “ground- up” multilevel store that required close collaboration with a wide range of departments in order to develop a two level prototype. This project was also part of a contentious develop- ment that required building strong relationships with community leaders, neighborhood groups and agencies having jurisdic- tion. The City of Gaithersburg’s vision was to create a new main street and city core with this development and the Target store needed to fit within the context of a pedestrian-focused, small-scale urban setting. SKILLS | EXPERIENCE • Team Leadership • Cross-Departmental Collaboration • Construction Document Management • Project Management • Design Innovation TARGET PROJECT MANAGEMENT
  • 9. Wi l l i a m Fe r r i s AI A TARGET | GAITHERSBURG, MD The Developer (The Peterson Companies) retained RTKL Architects as the Master Planner for the project. The initial design concept developed by RTKL (shown in the sketch on the previous page) was cost estimated at approximately $1,000,000 over the IRR for the location. As Design Manager for the project, I successfully collaborated with RTKL and the City of Gaithersburg to simplify and reduce the cost of the Target store design (shown on previous page). The new design reduced the budget shortfall by approximately 60% and allowed the project to move forward. These images show the completed development and the suc- cessful integration of a large format retailer into the scaled down fabric of a village main street. SKILLS | EXPERIENCE • Team Leadership • Design Management • Entitlements • Project Management • Cost Management TARGET PROJECT MANAGEMENT
  • 10. Wi l l i a m Fe r r i s AI A TARGET | SEATTLE, WA Target at Northgate North Mall in Seattle was another unique opportunity for Target. The location was one of the first raised, multi-level stores in the chain. The project consisted of two raised Target retail levels on the third and fourth levels of the mall with a receiving / stock area at street level. In my role as Design Project Manager, I successfully coor- dinated and managed Target’s oversight for the execution of a very complex store design in a non-typical mall devel- opment. The building shell was developer provided and NBBJ’s Seattle office served as the developer’s architect and overall design consultant. Over the course of several months I worked with NBBJ and the developer to ensure that Target’s brand image would be conveyed through pri- mary signage, secondary signage, building materials and graphics. SKILLS | EXPERIENCE In addition to the building design, the Target team devel- • Team Leadership oped some innovative plan solutions to ensure that the • Design Management store would operate intuitively and efficiently. • Entitlements • Project Management • Cost Management TARGET PROJECT MANAGEMENT
  • 11. Wi l l i a m Fe r r i s AI A TARGET | CHANGE MANAGEMENT As the property expansion program at Target increased to over 100 new stores annually, there was a need to develop a more efficient and effective process for managing corporate-driven store design changes. As the process leader of the change program, I assembled and led a small management team in the development of a process improvement strategy that allowed change direc- SKILLS | EXPERIENCE tives to be reviewed, approved and implemented quickly and accurately. The above business process flow illustrates the program • Business Process Development model that the team developed and which I ultimately implemented and managed. The key to the process is the Expediting • Program Management Committee shown in the red square box above. The following page details the process flow of change through the Expediting • Collaboration Committee. • Team Leadership • Innovation PROGRAM DEVELOPMENT AND IMPROVEMENT
  • 12. Wi l l i a m Fe r r i s AI A 2000 MERVYN’S PROTOTYPE As the Architecture Team Lead for the Mervyn’s chain, I was asked to develop a new Mervyn’s prototype to help re-brand the chain’s image in 1999. The image in the upper left was the ex- isting prototype design. The sketches to the left show some of the initial concepts and ideas I generated. The two images above show the design sketches that were ultimately approved by Mervyn’s Senior Management. SKILLS | EXPERIENCE • Design Leadership • Innovation • Presentation/Marketing Skills • Collaboration • Creative Design 2000 MERVYN”S PROTOTYPE REINVENTION
  • 13. Wi l l i a m Fe r r i s AI A 2000 MERVYN’S PROTOTYPE The two renderings shown here illustrate the two versions of the Mervyn’s prototype as they were approved. The left image shows the base prototype model while the right image was a version I developed for higher volume markets. In addition, the design team completely updated the interior store environment including an entirely new fixture package, new interior finishes and a redesigned signage package. Senior Management, as well as Mervyn’s guests were delight- ed with the fresh and sophisticated brand image in the new prototypes which gave the struggling business a lift prior to the sale of the chain. The re-branding effort garnered several internal corporate recognition awards. SKILLS | EXPERIENCE • Design Leadership • Innovation • Presentation/Marketing Skills • Collaboration • Creative Design 2000 MERVYN”S PROTOTYPE REINVENTION
  • 14. Wi l l i a m Fe r r i s AI A SUPERAMERICA PROTOTYPE As the Design Lead for the Midwest Division of SuperAmerica (Ashland, Inc.), I developed a new prototype in response to increasing opposition from neighborhood and community groups. The new design was created to architecturally respect the context of residential neighborhoods which many of the company’s retail locations were part of. The entire interior store environment was also redesigned to reflect new business strategies such as pharmacies, video and grocery. The image to the right shows the design I developed SKILLS | EXPERIENCE for video sales. • Design Leadership • Innovation The new design was built for a large number of new store locations and was recognized by both • Presentation/Marketing Skills the communities they were built in and Ashland’s Senior Management group as a successful • Collaboration re-branding of the corporate image. • Creative Design SUPERAMERICA PROTOTYPE DESIGN
  • 15. Wi l l i a m Fe r r i s AI A SUPERAMERICA STORE DESIGN This SuperAmerica project was located in an older neighborhood in St. Paul, Minnesota near Hamline University. The city required a design that respected the neighborhood’s history and context. I developed this design by drawing inspiration from the nearby university buildings and from historic photographs of the neighborhood. SKILLS | EXPERIENCE • Design Leadership • Innovation • Presentation/Marketing Skills • Entitlements • Creative Design SUPERAMERICA STORE DESIGN
  • 16. Wi l l i a m Fe r r i s AI A LOS ANGELES, CALIFORNIA 2006 I have always been interested in photography. Ever since my youth, when my father was a semi-professional photographer, I have been fascinated by what makes some photographs stand out from other images. While I consider myself to be an amateur photographer, I try to make some time for shooting, especially while traveling. The SKILLS | EXPERIENCE following pages are a few examples of images I’ve taken in • Composition recent years. The images on this page are of the Walt Disney • Architectural Imagery Concert Hall in Los Angeles by Frank Gehry. • Use of Light • Contrast and Color • Perspective PHOTOGRAPHY
  • 17. Wi l l i a m Fe r r i s AI A RED ROCK CANYON, NEVADA 2006 These images were taken while on a brief trip to Las Vegas. I was trying to capture the character and spirit of the place SKILLS | EXPERIENCE through imagery. These particular photos express the wonder- • Composition ful textures, colors and life forms found there. At the same • Light time, I wanted to depict the harsh environment of the region. • Contrast and Color • Texture • Perspective PHOTOGRAPHY
  • 18. Wi l l i a m Fe r r i s AI A ST. MAARTEN, DUTCH WEST INDIES 2009 During a recent trip to St. Maarten, I captured these images to highlight the character and culture of the island. The most striking impressions came from the cool ocean breezes and the bright tropical colors of the culture. The island also has a long history that can be experienced at the 15th century Fort Amsterdam ruins. SKILLS | EXPERIENCE • Composition • Light • Contrast and Color • Texture • Sense of Place PHOTOGRAPHY
  • 19. Wi l l i a m Fe r r i s AI A TARGET | FIRST IMPRESSIONS I’ve also had the opportunity to develop some skills in the area of graphic design during my career. The following pages illustrate some examples of pieces I’ve created. The document on this page is a booklet that I conceived and designed during my time at Target. The 40 page SKILLS | EXPERIENCE document was named the “First Impressions” Store Design marketing book. The intended • Graphic Design audience was primarily for community groups and municipal agencies to help market Target’s • Innovation prototypical store designs. The idea behind the piece was to sell the company’s model store • Desktop Publishing designs to communities and avoid costly design upgrades by highlighting the level of aesthetic • Collaboration value already designed into the prototypical models. • Marketing Management GRAPHIC DESIGN
  • 20. Wi l l i a m Fe r r i s AI A CITY OF COTTAGE GROVE LOGO DESIGN Several years ago I entered an open competition to design a new logo for the City of Cottage Grove, Minnesota. My design was selected out of approximately 300 entries and is shown to the left. The green “C” represents growth and the blue “G” represents the nearby river. The interior SKILLS | EXPERIENCE negative space within the “C” and the “G” creates a “tree of life” symbol. • Graphic Design • Innovation Approximately 8 or 9 years after the logo was in use I felt the design needed to be updated and • Design Competition created the design shown above. The new design was sent to the city and is on file there but • Creative Design has not yet been published to date. • Marketing GRAPHIC DESIGN
  • 21. Wi l l i a m Fe r r i s AI A Designers of Plastics, Inc. Logo Usage Guidelines CAC Logo Alternate - Regular Adobe Caslon Pro - Regular Grey: #838484 Blue: #2F6EB6 Graduated: From 25% to 60% Single Color LogoType Designers of Plastics, Inc. Manufacturer of Quality Fixtures Standard LogoType Reverse LogoType - Any Color Designers of Designers of Plastics, Inc. Plastics, Inc. Alternate LogoType Designers of Plastics, Inc. Alternate LogoType DESIGNERS OF PLASTICS LOGO DESIGN SKILLS | EXPERIENCE I was approached by a small start up company to design a logo for their new business several years ago. The company manu- • Graphic Design factured retail displays constructed of various types of plastics. The design incorporates a graduated square representing the • Innovation sheets of plastic they worked with and the letter “d” represents the design aspect of their work. While the company is no longer • Brand Development in business, the logo provided a quality brand identifier at a time when they were marketing new clients. • Creative Design • Marketing GRAPHIC DESIGN
  • 22. Design is in everything we make, but it’s also between those things. It’s a mix of craft, science, storytelling, propaganda, and philosophy. Erik Adigard W I L L I A M F E R R I S A I A PORTFOLIO