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The Importance of Being Social
          Oscar Clark Evangelist
            PapayaMobile Inc
Humans are social animals

• We all play games in some
  form
• We all respond to social          Make the
                                     most of
  pressures                         the game
• We all crave esteem            Let me show off
                                Who else plays?
• What's self-actualising?
                                  Build my trust
                              Keep me entertained



                                  Image found via Flikr (Erica Glasier)
Pricing Elasticity of Demand


Maximize the
opportunity
•Price affects supply
•Revenue = Price times users
•$0 to $0.001 is huge barrier
•$0.001 to $1 is easier
•Multiple low price purchases
 easier than fewer high price
Pricing Elasticity of Demand


Maximize the
opportunity
•Price affects supply
            ≠
•Revenue = Price times users
•$0 to $0.001 is huge barrier
•$0.001 to $1 is easier
•Multiple low price purchases
 easier than fewer high price
Short term and long term


Nagging has an impact
on long term loyalty
•Consumables are easy short term
•Durables are east longer term
•The existence of both affects player
 confidence & willing to buy
•Durables should reduce the
 nagging/Blocking Events
Short term and long term


Nagging has an impact
on long term loyalty
•Consumables are easy short term
•Durables are east longer term
•The existence of both affects player
 confidence & willing to buy
•Durables should reduce the
 nagging/Blocking Events
Short term and long term


Nagging has an impact
on long term loyalty
•Consumables are easy short term
•Durables are easy longer term
•The existence of both affects player
 confidence & willing to buy
•Durables should reduce the
 nagging/Blocking Events
Short term and long term


Nagging has an impact
on long term loyalty
•Consumables are easy short term
•Durables are east longer term
•The existence of both affects player
 confidence & willing to buy
•Durables should reduce the
 nagging/Blocking Events
Understand the True Fans

True Fans are happy to
spend money
•Don't break the Free Player
 experience
•Takes 8-12 days to start paying
•Make it great to spend the first $1
•Nurture one-time spenders &
 Minows
•What are your ‘Gateway’
 purchases?
Talking Social: Total Lifetime Value

We don't just want a one
night stand
•True fans can take 8-12 days
 to start spending
•Work with the user lifecycle
 to keep them engaged
•Build Anticipation between
 Games
                                Typical number of
•Cross-Game Virtual Currency
                                Games an X-City
                                player where
                                spends money
Compulsion Loops

Give Players a reason to
keep coming back

•Schedule of reinforcement
•Grinding & flow
•Visible achievement stream
•"Just one more turn"
•What happens between
sessions?
Case Study: Zombies… OMG

Social Effect last beyond the
  initial promotion
• 500k installs in 4 weeks
• 3 days of Pmail promotion
• Social Accelerator effects
Who is PapayaMobile?




   The leading social gaming network for
   mobiles with 55 million users and 300+
                  games.
   •Founded in 2008 with $22M raised through DCM and Keytone.
     •90 staff with offices in San Francisco, London and Beijing
        •More than 80% of users come from US and Europe
         •Popular games earn more than $1 million per year.
Social SDK
Socialize your game and connect to millions of
engaged, active users

1.Integrated social features
2.Virtual currency
3.Support major develop tools
4.Language support
Social Game Engine
A Cross-Platform Social Game Engine for Mobiles

1.Integrated social features
2.Virtual currency
3.Script based language
4.Advanced 2D graphics
5.Cross platform
6.Cloud server hosting
7.Language support
...in the end it's all about the game
Any Questions?




                  oscarclark@papayamobile.com
Thank you :)                Twitter: @Athanateus

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The importance of being social

  • 1. grgetherh The Importance of Being Social Oscar Clark Evangelist PapayaMobile Inc
  • 2. Humans are social animals • We all play games in some form • We all respond to social Make the most of pressures the game • We all crave esteem Let me show off Who else plays? • What's self-actualising? Build my trust Keep me entertained Image found via Flikr (Erica Glasier)
  • 3. Pricing Elasticity of Demand Maximize the opportunity •Price affects supply •Revenue = Price times users •$0 to $0.001 is huge barrier •$0.001 to $1 is easier •Multiple low price purchases easier than fewer high price
  • 4. Pricing Elasticity of Demand Maximize the opportunity •Price affects supply ≠ •Revenue = Price times users •$0 to $0.001 is huge barrier •$0.001 to $1 is easier •Multiple low price purchases easier than fewer high price
  • 5. Short term and long term Nagging has an impact on long term loyalty •Consumables are easy short term •Durables are east longer term •The existence of both affects player confidence & willing to buy •Durables should reduce the nagging/Blocking Events
  • 6. Short term and long term Nagging has an impact on long term loyalty •Consumables are easy short term •Durables are east longer term •The existence of both affects player confidence & willing to buy •Durables should reduce the nagging/Blocking Events
  • 7. Short term and long term Nagging has an impact on long term loyalty •Consumables are easy short term •Durables are easy longer term •The existence of both affects player confidence & willing to buy •Durables should reduce the nagging/Blocking Events
  • 8. Short term and long term Nagging has an impact on long term loyalty •Consumables are easy short term •Durables are east longer term •The existence of both affects player confidence & willing to buy •Durables should reduce the nagging/Blocking Events
  • 9. Understand the True Fans True Fans are happy to spend money •Don't break the Free Player experience •Takes 8-12 days to start paying •Make it great to spend the first $1 •Nurture one-time spenders & Minows •What are your ‘Gateway’ purchases?
  • 10. Talking Social: Total Lifetime Value We don't just want a one night stand •True fans can take 8-12 days to start spending •Work with the user lifecycle to keep them engaged •Build Anticipation between Games Typical number of •Cross-Game Virtual Currency Games an X-City player where spends money
  • 11. Compulsion Loops Give Players a reason to keep coming back •Schedule of reinforcement •Grinding & flow •Visible achievement stream •"Just one more turn" •What happens between sessions?
  • 12. Case Study: Zombies… OMG Social Effect last beyond the initial promotion • 500k installs in 4 weeks • 3 days of Pmail promotion • Social Accelerator effects
  • 13. Who is PapayaMobile? The leading social gaming network for mobiles with 55 million users and 300+ games. •Founded in 2008 with $22M raised through DCM and Keytone. •90 staff with offices in San Francisco, London and Beijing •More than 80% of users come from US and Europe •Popular games earn more than $1 million per year.
  • 14. Social SDK Socialize your game and connect to millions of engaged, active users 1.Integrated social features 2.Virtual currency 3.Support major develop tools 4.Language support
  • 15. Social Game Engine A Cross-Platform Social Game Engine for Mobiles 1.Integrated social features 2.Virtual currency 3.Script based language 4.Advanced 2D graphics 5.Cross platform 6.Cloud server hosting 7.Language support
  • 16. ...in the end it's all about the game
  • 17. Any Questions? oscarclark@papayamobile.com Thank you :) Twitter: @Athanateus