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Introduction to C
 Programming



   Introduction
Books

s   “The Waite Group’s Turbo C Programming for PC”,
    Robert Lafore, SAMS

s   “C How to Program”, H.M. Deitel, P.J. Deitel,
    Prentice Hall
What is C?
s   C
    s   A language written by Brian Kernighan
        and Dennis Ritchie. This was to be the
        language that UNIX was written in to
        become the first "portable" language


In recent years C has been used as a general-
purpose language because of its popularity with
programmers.
Why use C?
    s   Mainly because it produces code that runs nearly as fast
        as code written in assembly language. Some examples
        of the use of C might be:
        –   Operating Systems
        –   Language Compilers
        –   Assemblers
        –   Text Editors
        –   Print Spoolers
        –   Network Drivers
        –   Modern Programs
        –   Data Bases
        –   Language Interpreters
        –   Utilities

Mainly because of the portability that writing standard C programs can
offer
History
s   In 1972 Dennis Ritchie at Bell Labs writes C and in
    1978 the publication of The C Programming Language
    by Kernighan & Ritchie caused a revolution in the
    computing world

s   In 1983, the American National Standards Institute
    (ANSI) established a committee to provide a modern,
    comprehensive definition of C. The resulting definition,
    the ANSI standard, or "ANSI C", was completed late
    1988.
Why C Still Useful?
s   C provides:
    x   Efficiency, high performance and high quality s/ws
    x   flexibility and power
    x   many high-level and low-level operations  middle level
    x   Stability and small size code
    x   Provide functionality through rich set of function libraries
    x   Gateway for other professional languages like C  C++  Java


s   C is used:
    x   System software Compilers, Editors, embedded systems
    x   data compression, graphics and computational geometry, utility
        programs
    x   databases, operating systems, device drivers, system level
        routines
    x   there are zillions of lines of C legacy code
    x   Also used in application programs
Software Development Method
s   Requirement Specification
    – Problem Definition
s   Analysis
    – Refine, Generalize, Decompose the problem definition
s   Design
    – Develop Algorithm
s   Implementation
    – Write Code
s   Verification and Testing
    – Test and Debug the code
Development with C
s   Four stages
     Editing: Writing the source code by using some IDE or editor
     Preprocessing or libraries: Already available routines
     compiling: translates or converts source to object code for a specific
      platform source code -> object code
     linking: resolves external references and produces the executable
      module


   Portable programs will run on any machine but…..

   Note! Program correctness and robustness are most important
    than program efficiency
Programming languages
s   Various programming languages
s   Some understandable directly by computers
s   Others require “translation” steps
     – Machine language
        • Natural language of a particular computer
        • Consists of strings of numbers(1s, 0s)
        • Instruct computer to perform elementary
          operations one at a time
        • Machine dependant
Programming languages
s   Assembly Language

    – English like abbreviations

    – Translators programs called “Assemblers” to convert
      assembly language programs to machine language.

    – E.g. add overtime to base pay and store result in gross
      pay

              LOAD          BASEPAY

              ADD           OVERPAY

              STORE         GROSSPAY
Programming languages
s   High-level languages

    – To speed up programming even further
    – Single statements for accomplishing substantial tasks
    – Translator programs called “Compilers” to convert
      high-level programs into machine language

    – E.g. add overtime to base pay and store result in
      gross pay
              grossPay = basePay + overtimePay
History of C
s   Evolved from two previous languages
     – BCPL , B
s   BCPL (Basic Combined Programming Language) used
    for writing OS & compilers
s   B used for creating early versions of UNIX OS
s   Both were “typeless” languages
s   C language evolved from B (Dennis Ritchie – Bell labs)




    ** Typeless – no datatypes. Every data item occupied 1 word in memory.
History of C
s   Hardware independent
s   Programs portable to most computers
s   Dialects of C
    – Common C
    – ANSI C
       • ANSI/ ISO 9899: 1990
       • Called American National Standards Institute ANSI C
s   Case-sensitive
C Standard Library
s   Two parts to learning the “C” world
     – Learn C itself
     – Take advantage of rich collection of existing functions
       called C Standard Library
s   Avoid reinventing the wheel
s   SW reusability
Basics of C Environment
s   C systems consist of 3 parts
     – Environment
     – Language
     – C Standard Library
s   Development environment has 6 phases
     – Edit
     – Pre-processor
     – Compile
     – Link
     – Load
     – Execute
Basics of C Environment
                              Program edited in
Phase 1    Editor      Disk   Editor and stored
                              on disk
                              Preprocessor
Phase 2 Preprocessor   Disk   program processes
                              the code
                              Creates object code
Phase 3   Compiler     Disk   and stores on disk

                              Links object code
Phase 4    Linker      Disk   with libraries and
                              stores on disk
Basics of C Environment

                    Primary memory
                                       Puts program in
Phase 5   Loader                       memory




                    Primary memory
                                     Takes each instruction
Phase 6    CPU                       and executes it storing
                                     new data values
Simple C Program
/* A first C Program*/

#include <stdio.h>

void main()

{
     printf("Hello World n");

}
Simple C Program
s   Line 1: #include <stdio.h>

s   As part of compilation, the C compiler runs a program
    called the C preprocessor. The preprocessor is able to
    add and remove code from your source file.
s   In this case, the directive #include tells the
    preprocessor to include code from the file stdio.h.
s   This file contains declarations for functions that the
    program needs to use. A declaration for the printf
    function is in this file.
Simple C Program
s   Line 2: void main()

s   This statement declares the main function.
s   A C program can contain many functions but must
    always have one main function.
s   A function is a self-contained module of code that can
    accomplish some task.
s   Functions are examined later.
s   The "void" specifies the return type of main. In this case,
    nothing is returned to the operating system.
Simple C Program
s   Line 3: {

s   This opening bracket denotes the start of the program.
Simple C Program
s   Line 4: printf("Hello World From Aboutn");

s   Printf is a function from a standard C library that is used
    to print strings to the standard output, normally your
    screen.
s   The compiler links code from these standard libraries to
    the code you have written to produce the final
    executable.
s   The "n" is a special format modifier that tells the printf
    to put a line feed at the end of the line.
s   If there were another printf in this program, its string
    would print on the next line.
Simple C Program
s   Line 5: }
s     This closing bracket denotes the end of the program.
Escape Sequence
s   n   new line
s   t   tab
s   r   carriage return
s   a   alert
s      backslash
s   ”   double quote
Memory concepts
s   Every variable has a name, type and value
s   Variable names correspond to locations in computer
    memory
s   New value over-writes the previous value– “Destructive
    read-in”
s   Value reading called “Non-destructive read-out”
Arithmetic in C
C operation          Algebraic C
Addition(+)          f+7            f+7
Subtraction (-)      p-c            p-c
Multiplication(*)    bm             b*m
Division(/)          x/y, x , x y   x/y
Modulus(%)          r mod s         r%s
Precedence order
s   Highest to lowest
       • ()
       • *, /, %
       • +, -
Example
Algebra:
           z = pr%q+w/x-y



C:
           z = p * r % q + w / x – y ;

Precedence:
                1    2      4   3   5
Example
Algebra:
           a(b+c)+ c(d+e)



C:
           a * ( b + c ) + c * ( d + e ) ;

Precedence:
              3    1        5   4   2
Decision Making
s   Checking falsity or truth of a statement
s   Equality operators have lower precedence than
    relational operators
s   Relational operators have same precedence
s   Both associate from left to right
Decision Making
s   Equality operators
        • ==
        • !=
s   Relational operators
        •<
        •>
        • <=
        • >=
Summary of precedence order
Operator    Associativity

    ()       left to right
* / %        left to right
    + -      left to right
< <= > >=    left to right
== !=        left to right
    =        left to right
Assignment operators
s   =
s   +=
s   -=
s   *=
s   /=
s   %=
Increment/ decrement operators
s   ++    ++a
s   ++    a++
s   --    --a
s   --    a--
Increment/ decrement operators
main()
{
     int c;
     c = 5;
                              5
     printf(“%dn”, c);       5
     printf(“%dn”, c++);     6
     printf(“%dnn”, c);

       c = 5;
       printf(“%dn”, c);     5
                              6
       printf(“%dn”, ++c);   6
       printf(“%dn”, c);

    return 0;
}
Thank You
s   Thank You

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01 c

  • 1. Introduction to C Programming Introduction
  • 2. Books s “The Waite Group’s Turbo C Programming for PC”, Robert Lafore, SAMS s “C How to Program”, H.M. Deitel, P.J. Deitel, Prentice Hall
  • 3. What is C? s C s A language written by Brian Kernighan and Dennis Ritchie. This was to be the language that UNIX was written in to become the first "portable" language In recent years C has been used as a general- purpose language because of its popularity with programmers.
  • 4. Why use C? s Mainly because it produces code that runs nearly as fast as code written in assembly language. Some examples of the use of C might be: – Operating Systems – Language Compilers – Assemblers – Text Editors – Print Spoolers – Network Drivers – Modern Programs – Data Bases – Language Interpreters – Utilities Mainly because of the portability that writing standard C programs can offer
  • 5. History s In 1972 Dennis Ritchie at Bell Labs writes C and in 1978 the publication of The C Programming Language by Kernighan & Ritchie caused a revolution in the computing world s In 1983, the American National Standards Institute (ANSI) established a committee to provide a modern, comprehensive definition of C. The resulting definition, the ANSI standard, or "ANSI C", was completed late 1988.
  • 6. Why C Still Useful? s C provides: x Efficiency, high performance and high quality s/ws x flexibility and power x many high-level and low-level operations  middle level x Stability and small size code x Provide functionality through rich set of function libraries x Gateway for other professional languages like C  C++  Java s C is used: x System software Compilers, Editors, embedded systems x data compression, graphics and computational geometry, utility programs x databases, operating systems, device drivers, system level routines x there are zillions of lines of C legacy code x Also used in application programs
  • 7. Software Development Method s Requirement Specification – Problem Definition s Analysis – Refine, Generalize, Decompose the problem definition s Design – Develop Algorithm s Implementation – Write Code s Verification and Testing – Test and Debug the code
  • 8. Development with C s Four stages  Editing: Writing the source code by using some IDE or editor  Preprocessing or libraries: Already available routines  compiling: translates or converts source to object code for a specific platform source code -> object code  linking: resolves external references and produces the executable module  Portable programs will run on any machine but…..  Note! Program correctness and robustness are most important than program efficiency
  • 9. Programming languages s Various programming languages s Some understandable directly by computers s Others require “translation” steps – Machine language • Natural language of a particular computer • Consists of strings of numbers(1s, 0s) • Instruct computer to perform elementary operations one at a time • Machine dependant
  • 10. Programming languages s Assembly Language – English like abbreviations – Translators programs called “Assemblers” to convert assembly language programs to machine language. – E.g. add overtime to base pay and store result in gross pay LOAD BASEPAY ADD OVERPAY STORE GROSSPAY
  • 11. Programming languages s High-level languages – To speed up programming even further – Single statements for accomplishing substantial tasks – Translator programs called “Compilers” to convert high-level programs into machine language – E.g. add overtime to base pay and store result in gross pay grossPay = basePay + overtimePay
  • 12. History of C s Evolved from two previous languages – BCPL , B s BCPL (Basic Combined Programming Language) used for writing OS & compilers s B used for creating early versions of UNIX OS s Both were “typeless” languages s C language evolved from B (Dennis Ritchie – Bell labs) ** Typeless – no datatypes. Every data item occupied 1 word in memory.
  • 13. History of C s Hardware independent s Programs portable to most computers s Dialects of C – Common C – ANSI C • ANSI/ ISO 9899: 1990 • Called American National Standards Institute ANSI C s Case-sensitive
  • 14. C Standard Library s Two parts to learning the “C” world – Learn C itself – Take advantage of rich collection of existing functions called C Standard Library s Avoid reinventing the wheel s SW reusability
  • 15. Basics of C Environment s C systems consist of 3 parts – Environment – Language – C Standard Library s Development environment has 6 phases – Edit – Pre-processor – Compile – Link – Load – Execute
  • 16. Basics of C Environment Program edited in Phase 1 Editor Disk Editor and stored on disk Preprocessor Phase 2 Preprocessor Disk program processes the code Creates object code Phase 3 Compiler Disk and stores on disk Links object code Phase 4 Linker Disk with libraries and stores on disk
  • 17. Basics of C Environment Primary memory Puts program in Phase 5 Loader memory Primary memory Takes each instruction Phase 6 CPU and executes it storing new data values
  • 18. Simple C Program /* A first C Program*/ #include <stdio.h> void main() { printf("Hello World n"); }
  • 19. Simple C Program s Line 1: #include <stdio.h> s As part of compilation, the C compiler runs a program called the C preprocessor. The preprocessor is able to add and remove code from your source file. s In this case, the directive #include tells the preprocessor to include code from the file stdio.h. s This file contains declarations for functions that the program needs to use. A declaration for the printf function is in this file.
  • 20. Simple C Program s Line 2: void main() s This statement declares the main function. s A C program can contain many functions but must always have one main function. s A function is a self-contained module of code that can accomplish some task. s Functions are examined later. s The "void" specifies the return type of main. In this case, nothing is returned to the operating system.
  • 21. Simple C Program s Line 3: { s This opening bracket denotes the start of the program.
  • 22. Simple C Program s Line 4: printf("Hello World From Aboutn"); s Printf is a function from a standard C library that is used to print strings to the standard output, normally your screen. s The compiler links code from these standard libraries to the code you have written to produce the final executable. s The "n" is a special format modifier that tells the printf to put a line feed at the end of the line. s If there were another printf in this program, its string would print on the next line.
  • 23. Simple C Program s Line 5: } s This closing bracket denotes the end of the program.
  • 24. Escape Sequence s n new line s t tab s r carriage return s a alert s backslash s ” double quote
  • 25. Memory concepts s Every variable has a name, type and value s Variable names correspond to locations in computer memory s New value over-writes the previous value– “Destructive read-in” s Value reading called “Non-destructive read-out”
  • 26. Arithmetic in C C operation Algebraic C Addition(+) f+7 f+7 Subtraction (-) p-c p-c Multiplication(*) bm b*m Division(/) x/y, x , x y x/y Modulus(%) r mod s r%s
  • 27. Precedence order s Highest to lowest • () • *, /, % • +, -
  • 28. Example Algebra: z = pr%q+w/x-y C: z = p * r % q + w / x – y ; Precedence: 1 2 4 3 5
  • 29. Example Algebra: a(b+c)+ c(d+e) C: a * ( b + c ) + c * ( d + e ) ; Precedence: 3 1 5 4 2
  • 30. Decision Making s Checking falsity or truth of a statement s Equality operators have lower precedence than relational operators s Relational operators have same precedence s Both associate from left to right
  • 31. Decision Making s Equality operators • == • != s Relational operators •< •> • <= • >=
  • 32. Summary of precedence order Operator Associativity () left to right * / % left to right + - left to right < <= > >= left to right == != left to right = left to right
  • 33. Assignment operators s = s += s -= s *= s /= s %=
  • 34. Increment/ decrement operators s ++ ++a s ++ a++ s -- --a s -- a--
  • 35. Increment/ decrement operators main() { int c; c = 5; 5 printf(“%dn”, c); 5 printf(“%dn”, c++); 6 printf(“%dnn”, c); c = 5; printf(“%dn”, c); 5 6 printf(“%dn”, ++c); 6 printf(“%dn”, c); return 0; }
  • 36. Thank You s Thank You

Notas del editor

  1. Typeless – no datatypes. Every data item occupied 1 word in memory.