Learn how to tell a great story that will inspire others to get involved in your ideas, products and services. This outline comes from the book "The Writer's Journey: Mythic Structure For Storytellers and Screenwriters" by Christopher Vogler
2. Act One
• Stage 1: Ordinary World
– Mundane
– Commonplace
• Stage 2: Call To Adventure
– Problem
– Challenge
– Stakes of Game
– Hero's Goal
3. Act One
• Stage 3: Refusal Of The Call
– Fear Of Unknown
– Reluctance To Change
• Stage 4: Mentor
– Parent and Child
– Teacher and Student
– Doctor and Patient
– God and Man
4. Act One
– Provides Supernatural Aid
• Guidance
• Magical Equipment
• Advice
• Stage 5: Crossing 1st Threshold
– Hero Commits To Journey
– Enters Belly Of The Whale
5. Act Two
• Stage 6: Road Of Trials
– Tests
– Allies
– Enemies
– Learns Special World Rules
• Stage 7: Approach To the Innermost Cave
– Special World Most Dangerous Place
– Location of Object Of Quest
6. Act Two
– HQ Of Hero's Greatest Enemy
– Descent Into Hell
• Stage 8: Supreme Ordeal
– Confront Greatest Fear
– Shapeshifters
• Tempter Or Temptress
• Meeting God Or Goddess
– Near Death Battle With Enemy
• Will Hero Die?
7. Act Two
• Will Hero Live?
– Atonement With Father Or Mother
– Apotheosis: Become Perfect Example
• Stage 9: Victory Deserves A Reward
– Ultimate Boon
– Seize The Magic Sword
– Holy Grail
– Knowledge
– Wisdom
9. Act Three
• Stage 10: Road Back
– Pursued By Angry Dark Forces
• Hostile Forces Want Revenge
• Still Needs Reconciliation With Enemy
– Refusal Of Return
– Magic Flight
– Rescue From Within
– Crossing Threshold
– Return
10. Act Three
• Stage 11: Resurrection
– Master Of Two Worlds
– Must Be Reborn and Cleansed
– Final Ordeal Proves Transformation
– Death and Darkness One last Shot
– Final Exam For Hero
• Stage 12: Return With Elixir
– Freedom To Live
11. Act Three
– Back To Ordinary World Victorious
• Wisdom
• Powerful Weapon
• New Insights
• Power To Heal