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The Dragon Heretics
A Commercial Video Game Proposal By
Adam Chatham
What is The Dragon Heretics?
The Dragon Heretics is
a video game currently
being developed by
Siren Games. It is a 2D
Action/ Adventure and
Role Playing game
designed with an
immersive story and
rich gameplay content.
Adam Chatham 2
Game Features
• Four Separate stories to
allow high replay value
• Track achievements
through the built in
achievement manager
• Participate in epic battles
• Detailed rich
environments
• Amazing sound track
Adam Chatham 3
Why We Need Funding
Video game development is very expensive as there are a lot of elements
that need to be purchased / leased to make development possible.
Development includes but is not limited to…
• Art Designers
• Engine Development
• Voice Actors
• Storyboarding
• Music
Adam Chatham 4
Art Funding
Art is the biggest funding point in
video games as it is essential for a
successful product.
Adam Chatham 5
• Characters are hand drawn by a talented artist with a
common base to allow for multiple expressions
• Maps are created with “Multi-Layered Texturing” to allow
affordable and efficient environments
Art Funding
Objects will be created with animated objects known as “Sprites” to
quickly and effectively fill the game with interactive characters and
objects.
Adam Chatham 6
*Some assets are from the VXA Run Time Package. Do not
redistribute without permission.
Engine Funding
An engine is the driving core of
how a game performs
mathematical operations to
determine how elements interact
within an environment. This
project will use a modified form of
RGSS3 engine for its cost
effectiveness and scalability.
Adam Chatham 7
Voice Actor Funding
• Voice acting is a very expensive feature to add within a game because
it requires hiring staff to record their voices to be used within the
project.
Adam Chatham 8
Music Funding
• Another major funding point is
music which is used to add
atmosphere within an
environment.
• A single music composer will be
hired to maintain consistence
thought the whole game.
Adam Chatham 9
♫Reaching The Light ©Siren Games
Our Audience
Our target audience will be casual
role playing gamers on the
following platforms.
• Windows PC
• Mac OSX
• Linux
Adam Chatham 10
Market Survey
Interested, 65
Somewhat
Interested, 20
Not Interested,
15
INTEREST OF PURCHASE
Adam Chatham 11
Funding Distribution
Art
28%
Music
18%
Programming
27%
Testing
9%
Marketing
18%
Distribution of Funding
Art Music Programming Testing Marketing
Adam Chatham 12
Product Publishing
• Our intention is to have a
publisher distribute the product
to as many channels as possible
for a cut in profits. This is to
increase exposure and to
maximize income.
Adam Chatham 13
Funding Required
Description Cost
Character Art $3500
Sprite Art $1000
Music Creation $2000
System Engine $70
Programmers $3000
Voice Actors $1000-$5000
Testers $500
Advertisement $1000
Publishing $1000
The funding
analysis is subject
to change.
Adam Chatham 14
Game Sample
Adam Chatham 15
Adam Chatham 16
Return to beginning
Sources
A lot of sources cannot be hyperlinked because they came from my
own resource pool rather than the internet.
• Sai – Character Art
• VX ACE RTP
• KISS for logo
• Video originally uploaded by me
• Voices and Amazing Voice for logo
• Additional art supplied by clip art
• Poll and Financial analysis research performed by me.
Adam Chatham 17

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Cts125800 2015 final project adam chatham

  • 1. The Dragon Heretics A Commercial Video Game Proposal By Adam Chatham
  • 2. What is The Dragon Heretics? The Dragon Heretics is a video game currently being developed by Siren Games. It is a 2D Action/ Adventure and Role Playing game designed with an immersive story and rich gameplay content. Adam Chatham 2
  • 3. Game Features • Four Separate stories to allow high replay value • Track achievements through the built in achievement manager • Participate in epic battles • Detailed rich environments • Amazing sound track Adam Chatham 3
  • 4. Why We Need Funding Video game development is very expensive as there are a lot of elements that need to be purchased / leased to make development possible. Development includes but is not limited to… • Art Designers • Engine Development • Voice Actors • Storyboarding • Music Adam Chatham 4
  • 5. Art Funding Art is the biggest funding point in video games as it is essential for a successful product. Adam Chatham 5 • Characters are hand drawn by a talented artist with a common base to allow for multiple expressions • Maps are created with “Multi-Layered Texturing” to allow affordable and efficient environments
  • 6. Art Funding Objects will be created with animated objects known as “Sprites” to quickly and effectively fill the game with interactive characters and objects. Adam Chatham 6 *Some assets are from the VXA Run Time Package. Do not redistribute without permission.
  • 7. Engine Funding An engine is the driving core of how a game performs mathematical operations to determine how elements interact within an environment. This project will use a modified form of RGSS3 engine for its cost effectiveness and scalability. Adam Chatham 7
  • 8. Voice Actor Funding • Voice acting is a very expensive feature to add within a game because it requires hiring staff to record their voices to be used within the project. Adam Chatham 8
  • 9. Music Funding • Another major funding point is music which is used to add atmosphere within an environment. • A single music composer will be hired to maintain consistence thought the whole game. Adam Chatham 9 ♫Reaching The Light ©Siren Games
  • 10. Our Audience Our target audience will be casual role playing gamers on the following platforms. • Windows PC • Mac OSX • Linux Adam Chatham 10
  • 11. Market Survey Interested, 65 Somewhat Interested, 20 Not Interested, 15 INTEREST OF PURCHASE Adam Chatham 11
  • 12. Funding Distribution Art 28% Music 18% Programming 27% Testing 9% Marketing 18% Distribution of Funding Art Music Programming Testing Marketing Adam Chatham 12
  • 13. Product Publishing • Our intention is to have a publisher distribute the product to as many channels as possible for a cut in profits. This is to increase exposure and to maximize income. Adam Chatham 13
  • 14. Funding Required Description Cost Character Art $3500 Sprite Art $1000 Music Creation $2000 System Engine $70 Programmers $3000 Voice Actors $1000-$5000 Testers $500 Advertisement $1000 Publishing $1000 The funding analysis is subject to change. Adam Chatham 14
  • 16. Adam Chatham 16 Return to beginning
  • 17. Sources A lot of sources cannot be hyperlinked because they came from my own resource pool rather than the internet. • Sai – Character Art • VX ACE RTP • KISS for logo • Video originally uploaded by me • Voices and Amazing Voice for logo • Additional art supplied by clip art • Poll and Financial analysis research performed by me. Adam Chatham 17

Editor's Notes

  1. Title slide introducing the project. Create a presentation for a new business or invention in order to gain financial backing (you’ll need to have a business plan, marketing, financial analysis…) -4 Images
  2. Slide that details general overview.
  3. Slide listing some of the features of the game
  4. Slide describing why we need funding.
  5. Funding specifics for art (drawing).
  6. Funding specifics for art (spriting).
  7. Slide detailing what an engine is used for.
  8. Slide with some voice acting services.
  9. Slide detailing music funding with a sampler.
  10. Slide describing the target audience.
  11. Slide showing market survey of who is interested in the game.
  12. Slide showing where the funding will go when developing the game.
  13. Slide detailing how the game will be distributed.
  14. Slide with estimated costs of what is needed for the project.
  15. Slide with a sample of a game.
  16. Closing slide.
  17. Sources Slide