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I engage end-users in my design process                                                                                                                          DESIGN PRINCIPLE

                                                                                                                                                                1. Provide Consistent Models
                                                                                                                                                                                                                                                                                                                                                     25




because without them our software and products                                                                                                                  & Methods of Navigation
are irrelevant. Paternalism is self-defeating.
                                                                                                                           XBOX               IDEO




                                                 XBOX & IDEO Con dential April 2008




                                                                                                                                                        24
                                                 Design Principles
                                                 These Design Principles help us decide how to design the channel experience.

                                                  1. Provide Consistent               2. Support Shallow and             3. Meet User Expectations
                                                  and Appropriate Models              Broad Exploration                  of Premium Performance
                                                  of Navigation




                                                  4. Aid Quick                        5. Provide Engaging Previews       6. Surface the Social Layer
                                                  Decision Making
                                                                                                                                                                                                                                                                          USER PROPOSITION
                                                                                                                                                                                                                                                                          “I intuitively know what to
                                                  7. Speak in                         8. Celebrate the Content           9. Support Customization
                                                                                                                                                                                                                                                                          press without having to think
                                                  Familiar Language
                                                                                                                                                                                                                                                                          or read excessive labels.”
                                                                                                                                                                 XBOX & IDEO Con dential April 3rd 2008


                                                                                                                                                                                                                                                        DESIGN PRINCIPLE                                                                                  40
                                                                                                                                                                                                                                                   97   8. Celebrate the Content
                                                     Our Approach


                                                                                                      Push                                                    Pull                                                X-Factor

                                                                                                                                                                                                                                                                                                 USER PROPOSITION
                                                                                                                                                                                                                                                                                                 “I love seeing all the choices without the clutter of
                                                                                                                                                                                                                                                                                                 navigation options. I love seeing what the game is
                                                                                                                                                                                                                                                                                                 really like before waiting for the demo to download. ”
                                                                                                                                                                                                                                                        XBOX & IDEO Con dential April 3rd 2008




                                                                                                 I don’t know what I                                                                                                                                                                                                                                       80

                                                    Navigation                                      want, so make                                      I know what want, so                                    This is so cool! I can’t
                                                                                                                                                                                                                 do this on my PC.
                                                                                                                                                                                                                                                        Choosing one media form over another
                                                                                                                                                          give me control.
                                                                                                                                                                                                                                                        entertainment. When asked what people would do if 15, 30 or 60 min of free time, most
                                                                                                      do a delight.                                                                                                                                     people don’t consider turning on their console unless they have at least 30 min of time.
Refreshed XBOX Live interface                                                                                                                                                                                                                           Consoles represent a ‘barrier’ to start-up compared to other media options.

                                                                                                                                                                                                                                                        HMW maximize the feeling of a fast start-up and ‘arrival’?




XBOX Live User Experience >
                                                                                                                                                                                                                                                                           TV
IDEO San Francisco                                                                                     I don’t have to                                    I have to make                                          Experiencing ESPN
Team Lead - 3 Person Team                             Content                                         work to enjoy it.                                  decisions to push                                        Sunday football was                                   Music
                                                                                                                                                                                                                                                               IM, Text, Email
                                                                                                     This movie goes on                                 this game forward.                                      different and better on
                                                                                                       without me.                                                                                                                                                 Social Site
User Research, Strategy, & Design                                                                                                                                                                                       XBOX.
                                                                                                                                                                                                                                                                Mobile Game
2008 - 6 Weeks                                                                                                                                                                                                                                                Console Game
                                                                                                                                                                                                                                                                       Movie

I led a small team at IDEO to look at
the current XBOX Live offering and               Socializing and digital media
                                                  Datenight for non-gamer
                                                  Kentaro, 27, and his girlfriend
                                                                                                                                                         77
                                                                                                                                                              Barriers to reaching new audiences
                                                                                                                                                                                                                                                   81
                                                                                                                                                                                                                                                        Choosing one media form over another
                                                                                                                                                                                                                                                                                                                                                           79




user experience. XBOX Live is not                  includes sitting together on the
                                                 Michaela and her family enjoy any and all media they can do together - particularly TV
                                                 shows like American Idol, watching                                                                                                                                                                     “I only play Playstation2
                                                   laptop computers while which involve voting. They host impromptu ‘bets’ between
a game; it’s the menu system used                family members on who the winner is going to be.                                                                                                                                                       when I feel like turning
                                                                                                                                                                                                                                                        everything on.”
                                                                                                                                                                                                                                                        Gerard, 12
                                                 HMW integrate social options that align with behaviors families already do.
to navigate the consoles features,                HMW support multitasking
                                                 What if we overlay social experiences onto passive media (e.g. judging a performance)?
                                                  entertainment?                                                                                                                                                                                        We got this sense from
                                                                                                                                                                                                                                                        many - it takes time to
purchase content and communicated                                                                                                                                                                                                                       get into an experience on
                                                                                                                                                                                                                                                        the console. Other media

with friends. There was several                                                                                                                                                                                                                         options that more quickly
                                                                                                                                                                                                                                                        deliver (music, TV) often
                                                                                                                                                                                                                                                        trump the choice to start

rounds of concept generation and                                                                                                                                                                                                                        up the console. People
                                                                                                                                                                                                                                                        want to simply turn
                                                                                                                                                                                                                                                        something on and be
user testing. XBOX used our input                                                                                                                                                                                                                       entertained.


to help guide them during the next
                                                                                                                                                                                                                                                        What if Live behaved more
                                                                                                                                                              Meghan regularly plays Xbox games with her gamer boyfriend, Warren. He has to             like a TV - starting off on
                                                                                                                                                              do all the set-up for their Rockband gaming sessions and then she steps into play.        the channel last viewed

iteration of the XBOX Live experience.
                                                                                                                                                              She probably could to it, but it’s too much work with too many steps.                     rather than the home page?

                                                                                                                                                              HMW make set-up more accessible to secondary players?

Many of design principles were
implemented to success and popular               Presentation to XBOX of user research, design principles and strategy.
praise from game critics.

16 Portfolio Brian Hoffer                                                                                                                                                                                                                                                                                                                             17
My expertise in software design and development is
directly applicable to the new technology that plays
an increasingly crucial role in architecture.
                                             Computer    Projector         Camera




                                                                                               Projected
                                                        Person                                 Figure




Interactive Video Installation >
University of Design Basel
Individual Project
Video, Design & Programming
2004 - 3 Weeks

The figure, projected onto a column,
walks forwards or backwards in
response to people’s movements.
The figure’s image shifts apart into
colored layers depending on the
color of your clothes. When motion
is no longer detected the RGB
figures converge on their original
position and wait for the next
student to pass by.                   The MAX MSP Jitter Patch controlling the video projection.

18 Portfolio Brian Hoffer                                                                                  19
I teach qualitative design research methods to                                                                                                                                                              COMFORT - DESIGN CONCEPT
                                                                                                                                                                                                            SKELETON CART
give my students context for design decisions beyond
their preferences, intuition and life experience.                                                                                                                                                                                                                                                                                                                                                            OBSERVATION
                                                                                                                                                                                                                                                                                                                                                                                                             Street carts are
                                                                                                                                                                                                                                                                                                                                                                                                             heavy and non-flex-
                                                                                                                                                                                                                                                                                                                                                                                                             ible.

                                                                                                                                                                                                                                                                                                                                                                                                             INSIGHT
                                                                                                                                                                                                                                                                                                                                                                                                             Many people dont
                                                                                                                                                                                                                                                                                                                                                                                                             use carts because of
                                                                                                                                                                                                                                                                                                                                                                                                             the space and the
                                                                                                                                                                                                                                                                                                                                                                                                             labor they require.

                                                                                                                                                                                                                                                                                                                                                                                                             HOW MIGHT WE
                                                                                                                                                                                                                                                                                                                                                                                                             Make it a cart thats
                                                                                                                                                                                                                                                                                                                                                                                                             easy to move and
                                                                                                                                                                                                                                                                                                                                                                                                             set up?

                                                                                                                                                                                                                                                                                                                                                                                                             CONCEPT
                                                                                                                                                                                                                                                                                                                                                                                                             We designed a
                                                                                                                                                                                                                                                                                                                                                                                                             light, easy to set up
                                                                                                                                                                                                                                                                                                                                                                                                             cart that can offer
                                                                                                                                                                                                                                                                                                                                                                                                             enough space yet be
                                                                                                                                                                                                                                                                                                                                                                                                             easy to transport.



                                                                                                                                                                                                            Innovation II Workshop - 2009 - Guest Lecturer, Brian Hoffer - Centro de Estudios Superiores de Diseño de Monterrey, S.C.                                                                                                                 7




                                                                                                                  OPPORTUNITY AREA

                                                                                                                  COMFORT



                                                                                                                  INSIGHT                                                   INSIGHT                                                    INSIGHT

                                                                          Innovation Workshop                     If there were more places The stands and carts are                                                                   People like the street                                         COMFORT - DESIGN CONCEPT
                                                                                                                                                                                                                                                                                                      MOBILE RESTAURANT
                                                                                                                  to sit, street food would difficult to move and set                                                                   food but miss the comfort
                                                                          Street Carts Culture >                  be more appealling.       up, so they tend to look                                                                   that they can find in a
                                                                          Centro de Estudios Superiores
                                                                                                                                                                                                                                                                                                                                                                                                                                  OBSERVATION


                                                                                                                                            cheap and messy.                                                                           restaurant.
                                                                                                                                                                                                                                                                                                                                                                                                                                  Street Carts often ort
                                                                                                                                                                                                                                                                                                                                                                                                                                  of a restaurant.


                                                                          de Diseño de Monterrey. (CEDIM)         HOW MIGHT WE                                                                                                                                                                                                                                                                                                    INSIGHT
                                                                                                                                                                                                                                                                                                                                                                                                                                  This makes them lose

                                                                                                                  Provide more comfortable HOW MIGHT WE
                                                                                                                                                                                                                                                                                                                                                                                                                                  customers.

                                                                          Monterrey, Mexico                                                                                                                                            HOW MIGHT WE                                                                                                                                                                               HOW MIGHT WE



                                                                          18 Students- 2 Weeks, 4 hrs/day         seating but easy to move We could provide to the                                                                     How can we give people
                                                                                                                                                                                                                                                                                                                                                                                                                                  Make a street cart
                                                                                                                                                                                                                                                                                                                                                                                                                                  feel like a restaurant?


                                                                                                                  and store for the owner? owner a new alternative                                                                     the comfort of a restau-                                                                                                                                                                   CONCEPT


                                                                          Curriculum & Teaching                                                                                                                                                                                                                                                                                                                                   We could recycle a


                                                                                                                                           to set up and move easi-                                                                    rant on the street?
                                                                                                                                                                                                                                                                                                                                                                                                                                  bus into a two story
                                                                                                                                                                                                                                                                                                                                                                                                                                  food cart. The second

                                                                          2009 - 2 Weeks                                                   er?
                                                                                                                                                                                                                                                                                                                                                                                                                                  floor would provide
                                                                                                                                                                                                                                                                                                                                                                                                                                  dedicated seating.




                                                                          I’ve taught a series of design          Innovation II Workshop - 2009 - Guest Lecturer, Brian Hoffer - Centro de Estudios Superiores de Diseño de Monterrey, S.C.                                                 3

                                                                          research workshops to first year
                                                                                                                                                                                                                                                                                                      Innovation II Workshop - 2009 - Guest Lecturer, Brian Hoffer - Centro de Estudios Superiores de Diseño de Monterrey, S.C.                             9




                                                                          undergraduate students. My                                                                                                                                                                                                  COMFORT - DESIGN CONCEPT
                                                                                                                                                                                                                                                                                                      TRANSFORMER CART
                                                                          workshops emphasize how to
                                                                          connect research insights from                                                                                                                                                                                                                                                                                                                          OBSERVATION
                                                                                                                                                                                                                                                                                                                                                                                                                                  Food carts dont have

                                                                          the real world observations with                                                                                                                                                                                                                                                                                                                        comfortable seats or
                                                                                                                                                                                                                                                                                                                                                                                                                                  dont have seats at all.



                                                                          targeted design concepts that fulfill                                                                                                                                                                                                                                                                                                                    INSIGHT
                                                                                                                                                                                                                                                                                                                                                                                                                                  Food carts dont have
                                                                                                                                                                                                                                                                                                                                                                                                                                  seats because the


                                                                          identified needs. The subject of my
                                                                                                                                                                                                                                                                                                                                                                                                                                  owners have no time
                                                                                                                                                                                                                                                                                                                                                                                                                                  to take chairs out or
                                                                                                                                                                                                                                                                                                                                                                                                                                  they have no space for


                                                                          first workshop was Mexican street
                                                                                                                                                                                                                                                                                                                                                                                                                                  them.

                                                                                                                                                                                                                                                                                                                                                                                                                                  HOW MIGHT WE
                                                                                                                                                                                                                                                                                                                                                                                                                                  Make seating more con-

                                                                          cars. The challenge for the students                                                                                                                                                                                                                                                                                                                    venient or easy to set
                                                                                                                                                                                                                                                                                                                                                                                                                                  up for food vendors?


                                                                          was to identify worthy problems and                                                                                                                                                                                                                                                                                                                     CONCEPT
                                                                                                                                                                                                                                                                                                                                                                                                                                  We propose a new solu-
                                                                                                                                                                                                                                                                                                                                                                                                                                  tion system of chairs

                                                                          create innovative solutions. All                                                                                                                                                                                                                                                                                                                        integrated inside the
                                                                                                                                                                                                                                                                                                                                                                                                                                  food truck.



                                                                          work was done in teams.                                                                                                                                                                                                     Innovation II Workshop - 2009 - Guest Lecturer, Brian Hoffer - Centro de Estudios Superiores de Diseño de Monterrey, S.C.                             5




Class pictures from my workshops at CEDIM in Monterrey MX, 2009 & 2010.                                          A mexican street cart. My student’s presentations. The School in Monterrey Mexico. Classroom collaboration.


22 Portfolio Brian Hoffer                                                                                                                                                                                                                                                                                                                                                                                                                           23
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  • 1. I engage end-users in my design process DESIGN PRINCIPLE 1. Provide Consistent Models 25 because without them our software and products & Methods of Navigation are irrelevant. Paternalism is self-defeating. XBOX IDEO XBOX & IDEO Con dential April 2008 24 Design Principles These Design Principles help us decide how to design the channel experience. 1. Provide Consistent 2. Support Shallow and 3. Meet User Expectations and Appropriate Models Broad Exploration of Premium Performance of Navigation 4. Aid Quick 5. Provide Engaging Previews 6. Surface the Social Layer Decision Making USER PROPOSITION “I intuitively know what to 7. Speak in 8. Celebrate the Content 9. Support Customization press without having to think Familiar Language or read excessive labels.” XBOX & IDEO Con dential April 3rd 2008 DESIGN PRINCIPLE 40 97 8. Celebrate the Content Our Approach Push Pull X-Factor USER PROPOSITION “I love seeing all the choices without the clutter of navigation options. I love seeing what the game is really like before waiting for the demo to download. ” XBOX & IDEO Con dential April 3rd 2008 I don’t know what I 80 Navigation want, so make I know what want, so This is so cool! I can’t do this on my PC. Choosing one media form over another give me control. entertainment. When asked what people would do if 15, 30 or 60 min of free time, most do a delight. people don’t consider turning on their console unless they have at least 30 min of time. Refreshed XBOX Live interface Consoles represent a ‘barrier’ to start-up compared to other media options. HMW maximize the feeling of a fast start-up and ‘arrival’? XBOX Live User Experience > TV IDEO San Francisco I don’t have to I have to make Experiencing ESPN Team Lead - 3 Person Team Content work to enjoy it. decisions to push Sunday football was Music IM, Text, Email This movie goes on this game forward. different and better on without me. Social Site User Research, Strategy, & Design XBOX. Mobile Game 2008 - 6 Weeks Console Game Movie I led a small team at IDEO to look at the current XBOX Live offering and Socializing and digital media Datenight for non-gamer Kentaro, 27, and his girlfriend 77 Barriers to reaching new audiences 81 Choosing one media form over another 79 user experience. XBOX Live is not includes sitting together on the Michaela and her family enjoy any and all media they can do together - particularly TV shows like American Idol, watching “I only play Playstation2 laptop computers while which involve voting. They host impromptu ‘bets’ between a game; it’s the menu system used family members on who the winner is going to be. when I feel like turning everything on.” Gerard, 12 HMW integrate social options that align with behaviors families already do. to navigate the consoles features, HMW support multitasking What if we overlay social experiences onto passive media (e.g. judging a performance)? entertainment? We got this sense from many - it takes time to purchase content and communicated get into an experience on the console. Other media with friends. There was several options that more quickly deliver (music, TV) often trump the choice to start rounds of concept generation and up the console. People want to simply turn something on and be user testing. XBOX used our input entertained. to help guide them during the next What if Live behaved more Meghan regularly plays Xbox games with her gamer boyfriend, Warren. He has to like a TV - starting off on do all the set-up for their Rockband gaming sessions and then she steps into play. the channel last viewed iteration of the XBOX Live experience. She probably could to it, but it’s too much work with too many steps. rather than the home page? HMW make set-up more accessible to secondary players? Many of design principles were implemented to success and popular Presentation to XBOX of user research, design principles and strategy. praise from game critics. 16 Portfolio Brian Hoffer 17
  • 2. My expertise in software design and development is directly applicable to the new technology that plays an increasingly crucial role in architecture. Computer Projector Camera Projected Person Figure Interactive Video Installation > University of Design Basel Individual Project Video, Design & Programming 2004 - 3 Weeks The figure, projected onto a column, walks forwards or backwards in response to people’s movements. The figure’s image shifts apart into colored layers depending on the color of your clothes. When motion is no longer detected the RGB figures converge on their original position and wait for the next student to pass by. The MAX MSP Jitter Patch controlling the video projection. 18 Portfolio Brian Hoffer 19
  • 3. I teach qualitative design research methods to COMFORT - DESIGN CONCEPT SKELETON CART give my students context for design decisions beyond their preferences, intuition and life experience. OBSERVATION Street carts are heavy and non-flex- ible. INSIGHT Many people dont use carts because of the space and the labor they require. HOW MIGHT WE Make it a cart thats easy to move and set up? CONCEPT We designed a light, easy to set up cart that can offer enough space yet be easy to transport. Innovation II Workshop - 2009 - Guest Lecturer, Brian Hoffer - Centro de Estudios Superiores de Diseño de Monterrey, S.C. 7 OPPORTUNITY AREA COMFORT INSIGHT INSIGHT INSIGHT Innovation Workshop If there were more places The stands and carts are People like the street COMFORT - DESIGN CONCEPT MOBILE RESTAURANT to sit, street food would difficult to move and set food but miss the comfort Street Carts Culture > be more appealling. up, so they tend to look that they can find in a Centro de Estudios Superiores OBSERVATION cheap and messy. restaurant. Street Carts often ort of a restaurant. de Diseño de Monterrey. (CEDIM) HOW MIGHT WE INSIGHT This makes them lose Provide more comfortable HOW MIGHT WE customers. Monterrey, Mexico HOW MIGHT WE HOW MIGHT WE 18 Students- 2 Weeks, 4 hrs/day seating but easy to move We could provide to the How can we give people Make a street cart feel like a restaurant? and store for the owner? owner a new alternative the comfort of a restau- CONCEPT Curriculum & Teaching We could recycle a to set up and move easi- rant on the street? bus into a two story food cart. The second 2009 - 2 Weeks er? floor would provide dedicated seating. I’ve taught a series of design Innovation II Workshop - 2009 - Guest Lecturer, Brian Hoffer - Centro de Estudios Superiores de Diseño de Monterrey, S.C. 3 research workshops to first year Innovation II Workshop - 2009 - Guest Lecturer, Brian Hoffer - Centro de Estudios Superiores de Diseño de Monterrey, S.C. 9 undergraduate students. My COMFORT - DESIGN CONCEPT TRANSFORMER CART workshops emphasize how to connect research insights from OBSERVATION Food carts dont have the real world observations with comfortable seats or dont have seats at all. targeted design concepts that fulfill INSIGHT Food carts dont have seats because the identified needs. The subject of my owners have no time to take chairs out or they have no space for first workshop was Mexican street them. HOW MIGHT WE Make seating more con- cars. The challenge for the students venient or easy to set up for food vendors? was to identify worthy problems and CONCEPT We propose a new solu- tion system of chairs create innovative solutions. All integrated inside the food truck. work was done in teams. Innovation II Workshop - 2009 - Guest Lecturer, Brian Hoffer - Centro de Estudios Superiores de Diseño de Monterrey, S.C. 5 Class pictures from my workshops at CEDIM in Monterrey MX, 2009 & 2010. A mexican street cart. My student’s presentations. The School in Monterrey Mexico. Classroom collaboration. 22 Portfolio Brian Hoffer 23