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Source:
http://www.cashforiphones.com/cfi/news/article/top_fifteen_retrogame_apps_for_your_iphone_part_2
In the last article, I talked about how
the perception of video games as
an entertainment medium has
drastically changed over the years.
This is largely due to the fact that a
large chunk of its core audience – who
used to be kids back then – are now
all grown up, leading to an expansion
of technical innovations and narrative
sophistication in modern games.




                                          [Click the image for part 1]
Another effect of these gamers having already grown up is that
oftentimes, in between bouts of the graphical realism of Call of Duty:
Modern Warfare 3, the interactive storytelling ambitions of Heavy Rain,
and the seamless gameplay-to-story-to-gameplay integration
of Uncharted 3, they yearn for the bygone days when gaming just meant
frenetic unforgiving action and high scores.




                                                  Thus was born retrogaming, which as the name implies, is the
                                                  playing of classic video games whose original incarnations are
                                                  for the most part no longer available; at least not as widely as
                                                  they once were.
The last article gave a rundown of three of these classic games available
for the iPhone, counting down to fifteen. Here are four more.


  Chrono Trigger (SNES, 1995)
 •   Hailed as the greatest JRPG of all time, Chrono Trigger is
     every bit deserving of the distinction. Gameplay-wise, it
     deviates from the usual formula by doing away with
     random enemy encounters; meaning that no longer were
     players bogged down by a fight every five seconds. If players
     saw enemies ahead and didn’t think they were up to the
     challenge, they could avoid them outright. While this
     doesn’t sound like much, it actually gave more depth to
     strategies (and strategies are what JRPGs are all about),
     especially when added to timer-based actions that sped up
     fights, and combo moves that utilized all player characters
     in a party.

 •   If gameplay was all that greatness would be based on,
     then Chrono Trigger would already be a shoe-in. The game,
     though, was more than just that. It featured an engaging
     time-travel story, where actions in any given area and time
     would have great consequences in other places and eras.
     Such complications necessitated the game having twelve
     different endings, depending on players’ actions. In the 16-bit
     days, this storyline complexity was largely unheard of.
The last article gave a rundown of three of these classic games available
for the iPhone, counting down to fifteen. Here are four more.

                                       Duke Nukem 3D (PC, 1996)

                                        • The first-person shooter Duke Nukem 3D wasn’t
                                          revolutionary by any stretch from a gameplay
                                          standpoint. It did, however, widen the appeal of FPSes
                                          beyond the hardcore Doom and Wolfenstein 3D fanbase.
                                          It was also famous for its crass humor and All-
                                          American bad-ass attitude which were almost
                                          nonexistent in mainstream games at the time.

                                        • The success of this game prompted its developers to want
                                          to create a sequel that would match, or even
                                          top, Duke3D’s reception. Called Duke Nukem Forever,
                                          the sequel’s title couldn’t have been more apt: The
                                          perfectionist attitude of the games’ chief
                                          designer, George Broussard, lengthened Duke Forever’s
                                          development time to fifteen years, with many gamers
                                          and critics commenting that the game was taking
                                          (*ehem*) forever to finish. To add insult to injury, once it
                                          was finally released last year, it was met with less than
                                          warm reception, its technology and game design being
                                          already dated by then.

                                        • Never mind all that, though. The iPhone gets the
                                          acclaimed Duke Nukem 3D, and that’s all you really
                                          need to know.
The last article gave a rundown of three of these classic games available
for the iPhone, counting down to fifteen. Here are four more.


  Earthworm Jim (Genesis, 1994)
 •   At a time when platformers were a dime a
     dozen, Earthworm Jim stood out from other
     run ‘n’ gunners (basically platformers with
     guns) by employing hand-drawn sprites,
     fluid animation, and Ren & Stimpy-style
     humor.

 •   Those flourishes have served it well,
     maintaining its classic status even until now.
     Of course, it also didn’t hurt that it had
     exemplary gameplay.

 •   The game's continuing popularity led to an
     excellent sequel (along with two lackluster
     ones), a TV show, and now an iPhone port.
The last article gave a rundown of three of these classic games available
for the iPhone, counting down to fifteen. Here are four more.



                                           Final Fight (arcade, 1989)

                                            • Although it was Double
                                              Dragon that ushered in the golden
                                              age of beat ‘em ups in 1987, Final
                                              Fight was nonetheless a great game
                                              in its own right, further popularizing
                                              the genre.

                                            • A side-scrolling cooperative
                                              multiplayer fightfest, its popularity
                                              was no doubt also boosted by the
                                              fact that the game’s events took
                                              place in the same universe as
                                              Capcom’s other franchise, Street
                                              Fighter.
Related Links
                                                                  • Sell iPhone For Cash
                                                                  • Cashforiphones News Site
                                                                  •     Cashforiphones Fan Page
                                                                  •     @cash4_iphones




Source:
http://www.cashforiphones.com/cfi/news/article/top_fifteen_retrogame_apps_for_your_iphone_part_2

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Top Fifteen Retrogame Apps for Your iPhone (Part 2)

  • 2. In the last article, I talked about how the perception of video games as an entertainment medium has drastically changed over the years. This is largely due to the fact that a large chunk of its core audience – who used to be kids back then – are now all grown up, leading to an expansion of technical innovations and narrative sophistication in modern games. [Click the image for part 1]
  • 3. Another effect of these gamers having already grown up is that oftentimes, in between bouts of the graphical realism of Call of Duty: Modern Warfare 3, the interactive storytelling ambitions of Heavy Rain, and the seamless gameplay-to-story-to-gameplay integration of Uncharted 3, they yearn for the bygone days when gaming just meant frenetic unforgiving action and high scores. Thus was born retrogaming, which as the name implies, is the playing of classic video games whose original incarnations are for the most part no longer available; at least not as widely as they once were.
  • 4. The last article gave a rundown of three of these classic games available for the iPhone, counting down to fifteen. Here are four more. Chrono Trigger (SNES, 1995) • Hailed as the greatest JRPG of all time, Chrono Trigger is every bit deserving of the distinction. Gameplay-wise, it deviates from the usual formula by doing away with random enemy encounters; meaning that no longer were players bogged down by a fight every five seconds. If players saw enemies ahead and didn’t think they were up to the challenge, they could avoid them outright. While this doesn’t sound like much, it actually gave more depth to strategies (and strategies are what JRPGs are all about), especially when added to timer-based actions that sped up fights, and combo moves that utilized all player characters in a party. • If gameplay was all that greatness would be based on, then Chrono Trigger would already be a shoe-in. The game, though, was more than just that. It featured an engaging time-travel story, where actions in any given area and time would have great consequences in other places and eras. Such complications necessitated the game having twelve different endings, depending on players’ actions. In the 16-bit days, this storyline complexity was largely unheard of.
  • 5. The last article gave a rundown of three of these classic games available for the iPhone, counting down to fifteen. Here are four more. Duke Nukem 3D (PC, 1996) • The first-person shooter Duke Nukem 3D wasn’t revolutionary by any stretch from a gameplay standpoint. It did, however, widen the appeal of FPSes beyond the hardcore Doom and Wolfenstein 3D fanbase. It was also famous for its crass humor and All- American bad-ass attitude which were almost nonexistent in mainstream games at the time. • The success of this game prompted its developers to want to create a sequel that would match, or even top, Duke3D’s reception. Called Duke Nukem Forever, the sequel’s title couldn’t have been more apt: The perfectionist attitude of the games’ chief designer, George Broussard, lengthened Duke Forever’s development time to fifteen years, with many gamers and critics commenting that the game was taking (*ehem*) forever to finish. To add insult to injury, once it was finally released last year, it was met with less than warm reception, its technology and game design being already dated by then. • Never mind all that, though. The iPhone gets the acclaimed Duke Nukem 3D, and that’s all you really need to know.
  • 6. The last article gave a rundown of three of these classic games available for the iPhone, counting down to fifteen. Here are four more. Earthworm Jim (Genesis, 1994) • At a time when platformers were a dime a dozen, Earthworm Jim stood out from other run ‘n’ gunners (basically platformers with guns) by employing hand-drawn sprites, fluid animation, and Ren & Stimpy-style humor. • Those flourishes have served it well, maintaining its classic status even until now. Of course, it also didn’t hurt that it had exemplary gameplay. • The game's continuing popularity led to an excellent sequel (along with two lackluster ones), a TV show, and now an iPhone port.
  • 7. The last article gave a rundown of three of these classic games available for the iPhone, counting down to fifteen. Here are four more. Final Fight (arcade, 1989) • Although it was Double Dragon that ushered in the golden age of beat ‘em ups in 1987, Final Fight was nonetheless a great game in its own right, further popularizing the genre. • A side-scrolling cooperative multiplayer fightfest, its popularity was no doubt also boosted by the fact that the game’s events took place in the same universe as Capcom’s other franchise, Street Fighter.
  • 8. Related Links • Sell iPhone For Cash • Cashforiphones News Site • Cashforiphones Fan Page • @cash4_iphones Source: http://www.cashforiphones.com/cfi/news/article/top_fifteen_retrogame_apps_for_your_iphone_part_2