1. FMP Production Log
FMP
BRAINSTORM
Graphic Novel/Comic Book,
Set in medieval times focus
on a hunting story or a
scouting mission
Set of comic strips over a
series of newspapers or
magazines
Electronic comic strip released
online over a period of weeks o
months
Graphic Novel set in
the early 1900’s
focusing on a jazz
singer of importance
before their fame or
rising to their fame
3D model of a 1900’s jazz club
environment
Adobe Illustration of a series of old
fashioned 1900’s posters displaying jazz
music and blues instruments to be shown in
music stores to either attract jazz fans or
increase peoples interest in jazz and blues.
3D model of an
idea for a new
style of jazz club
set in town
2. For my Final Major Project I settled on the idea of creating
a graphic novel based the iconic jazz singer Ella Fitzgerald.
The main reason I chose this as my final idea is because I
enjoy listening to her kind of music and already knew a lot
about her life and backstory beforehand. This is because I
grew hearing about her from my grandmother and
became invested in her work later on. Therefore I know I
would understand the characters and the time and age.
I focused on Ella Fitzgerald because she is my favourite
jazz singer, and the most relatable for me. I decided to
include other jazz singers who would make guest
appearances or be more involved in the actual plot like
Nina Simone, Ethel Waters and Nat King Cole.
Settling on an Idea
3. Gathering Research
For my research I went into Manchester Town
and entered a few different stores that sold
comics and graphic novels and merchandise like
that.
I took previously written up questionnaires and
asked as many people as I could about their
preferences to Graphic Novels genre, make and
style, and their purpose of being in the store on
that day. I got more than ten responses, including
one from the store owner.
4. Ideas Generation, using research collected
From handing out my questionnaires I have
discovered that the majority of comic and graphic
novel fans prefer hardback books to any other
kind, and would be interested in my idea.
Therefore I have decided to continue working
with my black hardback sketchbook for the
Graphic novel and with the general idea of Ella
Fitzgerald’s rise to fame.
5. Qualitative and Quantitative Research
Forums and Polls,
On carrying out my different types of research (qualitative
and quantitative) I went online to look at statistics of the
best sold kind of graphic novels over the past few years and
the best sold genre and type. This was to get a general
overlook of the preferences of the community as a whole
rather than a close inquiry of specific people’s preferences.
I also looked at numerous comics and graphic novel forums
and polls to witness the overall outlook of the specific
audience of people.
6. Carrying out visual research
Visiting Manchester Art Gallery and Dawson’s Music Store
To carry out extra research I visited
Manchester Art Museum and the Dawson’s
music store to look at 1900’s work more
closely. I found quite a few pieces from the
early 1900’s time frame and photographed
them including furniture and place settings.
When I visited Dawson’s music store to look
for brass instruments such as saxophones
and trumpets that would have been played
back in the 1920’s time. Unfortunately they
didn’t have anything that matched what I
was looking for in stock and only had lyrics
and note books on jazz music so I went
online instead when I returned home and
collected images from their website of old
fashioned types of saxophones and
trumpets and uploaded them onto my blog.
7. Storyline and Character List
The main focus of the project is the storyline as it is essentially a novel. I would create the project by first creating the
rough outline of what would happen, usually by using bullet points to convey the story in small parts from the beginning to
the end, and then read over it and check it to make sure that it flowed well. The bullet points therefore provide structure
to the project, the basic shell of the idea if you will.
I would specifically focus on Ella Fitzgerald's’ life and biography. This would give me a clear idea of what happened in her
early life so I could use the general scenarios in my novel so it appears if only a little realistic and follows most truths of
her life. I would be respectful above all else and show her in a good light so as not to offend anyone, but also because
she has been a idol to both me and my grandmother. I would hopefully create unique and interesting characters with a
story of their own and their own personality, without veering from the original concept of following Ella.
The title ‘Hollow Queen’ came to me because Ella Fitzgerald was originally the Queen of Jazz. I decided on the title
because I already had an idea of how I could put a fantastical twist into the storyline to add intrigue.
I was thinking that I could add the fictional idea of a temptation which offered her fame and wealth such as a
underhand, back street voodoo character, or demons of some sort beckoning her to accept a deal for glory. This was
mainly because when she was younger she went through a very difficult time which made her vulnerable and
unpredictable, including the death of her mother Tempie and her boyfriend Joe, being sent to a rehabilitation school ,
being beaten and living rough. So the story would revolve around whether the Queen of Jazz chose to believe a charlatan
gifted her talent, and that she did not earn it, or that she worked for her passion all her life.
• Provide structure
• Break up the storyline into smaller main points
• Separate storyline into larger chapters so I
understand where in the story I am (beginning,
middle toward the end)
8. Basic Storyline
1931 Begins with Ella living with her mother Tempie, step father Joe and half-sister Frances who was around 8
years old. 1932 Tempie died from serious injuries, attained in a car accident, Tempie’s presence is there at the
funeral. Virginia, Tempie’s sister takes Ella home with her. Unable to adjust, Ella became unhappy and
unpredictable, her grades dropped dramatically and she frequently skipped school. After getting in trouble with
the police she was taken into a reforming school where her caretakers beat her badly, eventually at 15 years of
age she escaped the reformatory, broke and alone she strove to survive. A predatory trickster character notices
her crying alone in the street running away and follows her, offering her glory, fame and talent. She is of course
reluctant and refuses at first, but he convinces her. He states there is no catch but his intention is less than
honourable. Tempie looks on. Vulnerable with no way to take care of herself or ensure her survival she accepts
the deal. She soon rises to fame and acquires a band under Chick Webb, who unfortunately dies later on.
The band go to Coney Island to the fairground attraction on the boardwalk in the snow. Flash of lightning in the
clouds, the demon he made a pact with appears from a lightning strike, wants its’ payment. Trickster shows up
at the Grappler, ‘journalism, newspaper printing place’ where the interview is, grabs Ella before she goes in the
room to join the others, he’s degraded even more, can see his true face showing through. Demon storms
through the door, still hasn’t received her payment, last chance for her soul. Ella steps back Tempie stands in
front of her daughter protectively and refuses her. She tears Tricksters soul from his body, falls limp and sets
alight. As if nothing had ever happened she composes herself and tips her hat, then leaves. Ella says goodbye to
Tempie and then there is a narrative summary.
Due to restraints of time, I have had to make some changes to the storyline and cut some of the scenes out or
shortened them.
Main Characters
Ella Fitzgerald, Temperance F, Virginia F, Frances Da Silva, Joseph Da Silva, Chick Webb, Charlie Linton, Benny
Carter, Paul Robeson, Ethel Waters, Billie Holiday, Ray Brown,
the Trickster, the Demon,
9. Pre Production
The main materials I would require to complete this project I fortunately have easy access to. These
resources include a good quality pencil, and hardback sketchbook, and accompanying drawing tools such as
rulers, erasers, sharpeners etc. Once the novel is sketched out, I will decide whether or not to ink it with fine
liners and Indian ink to make it stand out, or leave the original work and scan it in to add black tone as well
as hints of colour. If I decided to add colour to the novel I would use Photoshop or another computer
program to add hints of light colour in a mainly black and white world.
I also worked out what Copyright Issues could arise with the creation of my project
I should presume that any work published after 1922 will be protected under the US. Copyright law. A work
that isn’t protected by the copyright law is known as public domain and is available to be used freely. If it is
under intellectual properties law then unauthorised use may be okay. A principle known as “fair use” allows
me to copy small parts or pieces of a work without obtaining permission but as is left to interpretation, can
be a risk.
The obvious risk of not requesting permission would be being sued. It is recommended that I seek
permission if I am unsure whether it is public domain or not. A fee may be required to continue working
with permission depending on the factors.
To seek permission I must identify the owner of the rights of the work that I wish to use. For my graphic
novel I wish to use a fictional representation of somebody who actually existed Ella Fitzgerald. Sadly the
Queen of Jazz passed away June 15th 1996 in Beverly Hills, USA; therefore I would have to search for her
predecessor who would be the owner of her estate in the present. I would have to do this for any other
person I wish to use as well.
10. Carried Out Visual Research Reference Images For Characters
Temperence
Fitzgerald
(Tempie- Ella’s mother)
Dizzy Gillespie's band
Chick Webb
Ray Brown
Ella Fitzgerald Ethel Waters Billie Holiday
Benny Carter
Paul
Robeson
Duke
Ellington
12. Carried Out Visual Research for Characters
Taken from Stephen Poliakoff’s Dancing on the Edge
13. Sneaky and dishonest, disreputable
amongst the dead, which is how
Tempie knows of him
Changes over time,
becomes thinner and
more skeletal and
deranged, his true
self begins to show
through as the
Demon slowly takes
his youth and health
because he is not
being paid the full
amount.
Like how the Beldam
from Coraline
changes over time
because Coraline
disobeys her and
doesn’t believe her.
Dresses refined to fit in with the time and
everyone else, is conniving and calculating when
it comes to deals, there is always a catch,
usually payment for the demon
Carried Out Visual Research and Inspiration for the Trickster
14. Carried Out Visual Research and Inspiration for the Demon
Discolouration of the eyes, red, yellow, black,
white, an abnormal colour with no showing
pupils or iris, just one whole abnormal colour
Appears mainly
human so she can
blend in when in
public but can
change her face,
remove her cover
easily
Taken from popular American television show Supernatural, Dragon Age cinematic trailer ‘Sacred Ashes and Concept Art World
17. Some of My favourite Inspiring
Artists
Jo Chen
Draws for Buffy the Vampire Slayer
comics and Graphic Novels. Her work
mainly Focuses on Buffy, but she has
Also contributed works to Other
comics. I love her style of art and
composition of the pages she creates,
the soft melding colours provide a
soothing tone, and realistic feel to all
the characters portrayed.
18. Omar Francia
Bioware, Marvel and Dark Horse
Artist. Mainly draws for Mass Effect
and superhero comics. I probably
like the simplistic line sketches,
overlapped and worked into to
look realistic and complex most. I
love the way he layouts the
different panels and the moves
swiftly from scene to scene
capturing expressive faces and
emotion.
19. Tony Moore
He currently works on interior designs for comic
books including the Walking Dead, probably the
most popular of his work following the broader
fan base drawn in with the TV series.
I love his use of shading and mix of realism and
cartoonish styles. My favourite work of his is the
concept of Michonne one of the main characters
in the Walking Dead, and my favourite character
as well.
20. Claire Hummel
Claire Hummel is a professional Concept artist and
illustrator and has released concept art that she
created for Bioshock : Infinite, while working as the
Visual Development Artist at Irrational Games. She is
currently working as the Associate Production
Designer at Microsoft Studios.
My favourite aspect of her work is the way she
sketches people’s faces and clothing, semi realistic
and colourful for the most part, retaining individual
striking qualities and bringing characters to life.
21. Michael Komarck is an professional illustrator currently located in
Michigan, USA. Michael has created illustrations for companies such
as Blizzard Entertainment, Blur Studios, Electronic Arts, and many
more.
22. Emily Fiegenschuh
The main works of Emily’s I am aware of is the
explorers guide to drawing fantasy creatures
which is a book of hers. The intense detail and
imagination put into her work provides delicate,
surreal, intriguing characters and creatures.
23. Akreon
Is a brilliant artist I came across while
searching art website Deviant Art.
My favourite aspects of the work
include the beautiful studies of
animals, particularly, canines and
horses. I love the intense attention to
detail and sophisticated, charming
personality that Akreon gives to each
piece.
24. A4 Size
Paper
Production, page sizes and cutting
The original size of the paper I will be using for the actual base of the artwork will be
classic A4. This is mainly because of the simple fact, the wallet sheets being used for
the base of the graphic novel is just large enough to fit a specific cut size of A4.
Before beginning production on whole, I figured out the size all the A4 pieces would
need to be cut to, I started by editing the page for the cover, which would slide inside
the front bind and the first page. The cartridge quality paper, was cut along the length
and width, one centimetre across for both, to make enough room for each page to
fit, and to ensure the sizes were continuously identical and professional looking.
A4 Size
Paper
Cut Size New Fit
Size
Project
Wallet
Sheets
PWS
New Fit
Size
25. Evaluation of Project
Post project evaluation of work.
I thoroughly enjoyed the project for numerous reasons, the main one being that I was able to focus on an area of work I wanted to,
and was not confined by rules or lists of choices made for me. This allowed me to explore many options, including a varied range of
project idea such as comics, posters, game environments and characters and 3D models. Clearly I decided to choose a more art
based path, but within this category I was also allowed to control which way my project was going. Freedom of choice benefitted
me by gifting multiple options including genre, sketching style, characters and plotline, colour and effect and personal presence and
identifying features. However, towards the end of the project I did find myself tiring with the sheer amount of work I had to
accomplish.
I understand that Scope management is a key element to any project, where all resources and support are anchored and placed. I
believe that I achieved a balance between the time, cost and quality of the project and did not squander or ignore any crucial part
of the production process, which is why I also think that my project was viable for completion to begin with.
I did run into complications throughout the project. This main issue was the timeframe and the amount of work I had to finish
within it. Compromising, due to the amount of time I had left in the last few weeks of term, I decided the wise thing to do would be
to edit the storyline of the project and shorten it as aforementioned earlier in the production log, storyline slide. In doing this I
would focus only on the main points in the story and cut out a large chunk of time it would have taken me to complete the book
and save that time to go back over the graphic novel and add improvements to the drawings and final touches that would all in all
make the novel complete to a noticeably better standard. Another issue I occurred was the text and speech. This was a minor
problem due to the fact I decided it would be a lot easier for me if I drew the entire novel by hand and did not digitally edit, merely
scan and upload. This means that I had to go back throughout the novel to correct any mistakes or difficult to read writing. In the
end I finished on the last week and was able to add the final touches and start my evaluation at the beginning of the last week or
May, which was a little later than I had anticipated; yet I still achieved all the deadline goals set in my schedule.
All this being said, I think overall I that I have worked well and to as high a standard possible for me, and that my project was
successful, being that I achieved more than I thought I would initially and am content with the effort I gave and the completed
graphic novel itself.