SlideShare una empresa de Scribd logo
1 de 20
Cross-Media and Animation: What has Changed? A Special Presentation for Cartoons on the Bay , Italy (www.cartoonsbay.com) 17 th  April, 2010 by  Christy Dena Director, Universe Creation 101
What Has Changed? ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
‘ Cross-Media Production Process Comparison’ Chart,  Crossover Nordic Conceived by Crossover Nordic Team, chart visualization by Daniel (DaPonte, 2008)
Cross/Transmedia Companies ,[object Object]
Nov 2007 Oct 2009 Nov 2009 Shared Assets = visual continuity
 
“ Taking something like  Brothers in Arms  and making it into a historically accurate documentary, is awesome. We made two hour and a half shows in three and a half months, with gameplay and cinematics together. We took these games and made them into a property in line with the main message.” Gregg Backer, President Foglight Entertainment, Hollywood and Games Summit [ G ]
[object Object],[object Object],[object Object],[object Object]
 
 
Transmedia Concepts ,[object Object],[object Object],[object Object],[object Object]
Transmedia Concepts ,[object Object],[object Object],[object Object]
Transmedia Concepts ,[object Object],[object Object]
Visualisation
 
Liquid Comics (Virgin) “…uses the medium of graphic novel publishing to develop properties for theatrical live-action films, animation and video games”
[object Object]
[object Object]
Gorillaz ‘Dirty Harry’
Thank you! Christy Dena, UniverseCreation101.com

Más contenido relacionado

La actualidad más candente

Turning the World Into a Game | E. Daniel Arey
Turning the World Into a Game | E. Daniel AreyTurning the World Into a Game | E. Daniel Arey
Turning the World Into a Game | E. Daniel AreyJessica Tams
 
Lessons Learned in Cross-Media
Lessons Learned in Cross-MediaLessons Learned in Cross-Media
Lessons Learned in Cross-MediaChristy Dena
 
ARG + AR = The physical environment and the reality as a game platform
ARG + AR = The physical environment and the reality as a game platformARG + AR = The physical environment and the reality as a game platform
ARG + AR = The physical environment and the reality as a game platformMediaFront
 
Modern Media Conference 19th September 2014 "Think like a dj final final.pptxl"
Modern Media Conference 19th September 2014  "Think like a dj final final.pptxl"Modern Media Conference 19th September 2014  "Think like a dj final final.pptxl"
Modern Media Conference 19th September 2014 "Think like a dj final final.pptxl"Derek Woodgate
 

La actualidad más candente (6)

Turning the World Into a Game | E. Daniel Arey
Turning the World Into a Game | E. Daniel AreyTurning the World Into a Game | E. Daniel Arey
Turning the World Into a Game | E. Daniel Arey
 
Lessons Learned in Cross-Media
Lessons Learned in Cross-MediaLessons Learned in Cross-Media
Lessons Learned in Cross-Media
 
AMONG US
AMONG USAMONG US
AMONG US
 
ARG + AR = The physical environment and the reality as a game platform
ARG + AR = The physical environment and the reality as a game platformARG + AR = The physical environment and the reality as a game platform
ARG + AR = The physical environment and the reality as a game platform
 
What is a game?
What is a game?What is a game?
What is a game?
 
Modern Media Conference 19th September 2014 "Think like a dj final final.pptxl"
Modern Media Conference 19th September 2014  "Think like a dj final final.pptxl"Modern Media Conference 19th September 2014  "Think like a dj final final.pptxl"
Modern Media Conference 19th September 2014 "Think like a dj final final.pptxl"
 

Similar a Cross-Media and Animation

Narrative Design, the case of “Horizon Zero Dawn”
Narrative Design, the case of “Horizon Zero Dawn”Narrative Design, the case of “Horizon Zero Dawn”
Narrative Design, the case of “Horizon Zero Dawn”Nelson Zagalo
 
Transmedia storytelling & photojournalism - En
Transmedia storytelling & photojournalism - EnTransmedia storytelling & photojournalism - En
Transmedia storytelling & photojournalism - EnGerald Holubowicz
 
Cross/Transmedia Story Design
Cross/Transmedia Story DesignCross/Transmedia Story Design
Cross/Transmedia Story DesignChristy Dena
 
Transmedia Narratives DDB
Transmedia Narratives DDBTransmedia Narratives DDB
Transmedia Narratives DDBLeo Rayman
 
Should We? Could We? Would We? Films in the Age of Cross-Media Production
Should We? Could We? Would We? Films in the Age of Cross-Media ProductionShould We? Could We? Would We? Films in the Age of Cross-Media Production
Should We? Could We? Would We? Films in the Age of Cross-Media ProductionChristy Dena
 
Sleepy Hollow & Narrative In VR
Sleepy Hollow & Narrative In VRSleepy Hollow & Narrative In VR
Sleepy Hollow & Narrative In VRFITC
 
Creative Possibilities for Cross-Platform Documentaries
Creative Possibilities for Cross-Platform DocumentariesCreative Possibilities for Cross-Platform Documentaries
Creative Possibilities for Cross-Platform DocumentariesChristy Dena
 
Welcome to pine point final
Welcome to pine point finalWelcome to pine point final
Welcome to pine point finalmoiganjayne
 
Welcome to pine pointpdf
Welcome to pine pointpdfWelcome to pine pointpdf
Welcome to pine pointpdfmoiganjayne
 
Science Fiction and Design
Science Fiction and DesignScience Fiction and Design
Science Fiction and DesignAkseli Anttila
 
Cross media between gaming and storytelling
Cross media between gaming and storytellingCross media between gaming and storytelling
Cross media between gaming and storytellingValentina Rao
 
Aardman - Pirates! in an adventure with scientists
Aardman - Pirates! in an adventure with scientistsAardman - Pirates! in an adventure with scientists
Aardman - Pirates! in an adventure with scientistsjackrenshawasmedia
 
Complexity and scale conquered: the making of Godzilla - Case study, The Futu...
Complexity and scale conquered: the making of Godzilla - Case study, The Futu...Complexity and scale conquered: the making of Godzilla - Case study, The Futu...
Complexity and scale conquered: the making of Godzilla - Case study, The Futu...Technicolor
 
Aardman Case Study
Aardman Case StudyAardman Case Study
Aardman Case StudyChris Milner
 
Meaningful Play 2010: ARG/transmedia panel
Meaningful Play 2010: ARG/transmedia panelMeaningful Play 2010: ARG/transmedia panel
Meaningful Play 2010: ARG/transmedia panelKari Kraus
 
Building Intelligence: How Data + Storytelling is the Ultimate Act of Creation
Building Intelligence: How Data + Storytelling is the Ultimate Act of CreationBuilding Intelligence: How Data + Storytelling is the Ultimate Act of Creation
Building Intelligence: How Data + Storytelling is the Ultimate Act of CreationGunther Sonnenfeld
 
World, Film, Game: The Transmedia Storytelling of Golf Club: Wasteland
World, Film, Game: The Transmedia Storytelling of Golf Club: WastelandWorld, Film, Game: The Transmedia Storytelling of Golf Club: Wasteland
World, Film, Game: The Transmedia Storytelling of Golf Club: WastelandUnity Technologies
 

Similar a Cross-Media and Animation (20)

Narrative Design, the case of “Horizon Zero Dawn”
Narrative Design, the case of “Horizon Zero Dawn”Narrative Design, the case of “Horizon Zero Dawn”
Narrative Design, the case of “Horizon Zero Dawn”
 
Transmedia storytelling & photojournalism - En
Transmedia storytelling & photojournalism - EnTransmedia storytelling & photojournalism - En
Transmedia storytelling & photojournalism - En
 
Cross/Transmedia Story Design
Cross/Transmedia Story DesignCross/Transmedia Story Design
Cross/Transmedia Story Design
 
Transmedia Narratives DDB
Transmedia Narratives DDBTransmedia Narratives DDB
Transmedia Narratives DDB
 
Avatar
AvatarAvatar
Avatar
 
Should We? Could We? Would We? Films in the Age of Cross-Media Production
Should We? Could We? Would We? Films in the Age of Cross-Media ProductionShould We? Could We? Would We? Films in the Age of Cross-Media Production
Should We? Could We? Would We? Films in the Age of Cross-Media Production
 
Sleepy Hollow & Narrative In VR
Sleepy Hollow & Narrative In VRSleepy Hollow & Narrative In VR
Sleepy Hollow & Narrative In VR
 
Creative Possibilities for Cross-Platform Documentaries
Creative Possibilities for Cross-Platform DocumentariesCreative Possibilities for Cross-Platform Documentaries
Creative Possibilities for Cross-Platform Documentaries
 
Pokemon!
Pokemon!Pokemon!
Pokemon!
 
Welcome to pine point final
Welcome to pine point finalWelcome to pine point final
Welcome to pine point final
 
Welcome to pine pointpdf
Welcome to pine pointpdfWelcome to pine pointpdf
Welcome to pine pointpdf
 
Science Fiction and Design
Science Fiction and DesignScience Fiction and Design
Science Fiction and Design
 
Cross media between gaming and storytelling
Cross media between gaming and storytellingCross media between gaming and storytelling
Cross media between gaming and storytelling
 
Aardman - Pirates! in an adventure with scientists
Aardman - Pirates! in an adventure with scientistsAardman - Pirates! in an adventure with scientists
Aardman - Pirates! in an adventure with scientists
 
Complexity and scale conquered: the making of Godzilla - Case study, The Futu...
Complexity and scale conquered: the making of Godzilla - Case study, The Futu...Complexity and scale conquered: the making of Godzilla - Case study, The Futu...
Complexity and scale conquered: the making of Godzilla - Case study, The Futu...
 
Aardman Case Study
Aardman Case StudyAardman Case Study
Aardman Case Study
 
Meaningful Play 2010: ARG/transmedia panel
Meaningful Play 2010: ARG/transmedia panelMeaningful Play 2010: ARG/transmedia panel
Meaningful Play 2010: ARG/transmedia panel
 
Building Intelligence: How Data + Storytelling is the Ultimate Act of Creation
Building Intelligence: How Data + Storytelling is the Ultimate Act of CreationBuilding Intelligence: How Data + Storytelling is the Ultimate Act of Creation
Building Intelligence: How Data + Storytelling is the Ultimate Act of Creation
 
World, Film, Game: The Transmedia Storytelling of Golf Club: Wasteland
World, Film, Game: The Transmedia Storytelling of Golf Club: WastelandWorld, Film, Game: The Transmedia Storytelling of Golf Club: Wasteland
World, Film, Game: The Transmedia Storytelling of Golf Club: Wasteland
 
STORY TRIBES
STORY TRIBESSTORY TRIBES
STORY TRIBES
 

Más de Christy Dena

Rituals for Online Artist Events
Rituals for Online Artist EventsRituals for Online Artist Events
Rituals for Online Artist EventsChristy Dena
 
Online Events - Platform Tour
Online Events - Platform TourOnline Events - Platform Tour
Online Events - Platform TourChristy Dena
 
A Pen, a Keyboard, a Song, and a Sandbox Walk into a Writers' Room
A Pen, a Keyboard, a Song, and a Sandbox Walk into a Writers' RoomA Pen, a Keyboard, a Song, and a Sandbox Walk into a Writers' Room
A Pen, a Keyboard, a Song, and a Sandbox Walk into a Writers' RoomChristy Dena
 
Worldbuilding Our World
Worldbuilding Our WorldWorldbuilding Our World
Worldbuilding Our WorldChristy Dena
 
The First-Person Transformation Arc
The First-Person Transformation ArcThe First-Person Transformation Arc
The First-Person Transformation ArcChristy Dena
 
Sue Maslin @ Transmedia Victoria
Sue Maslin @ Transmedia VictoriaSue Maslin @ Transmedia Victoria
Sue Maslin @ Transmedia VictoriaChristy Dena
 
Steve Peters @ Transmedia Victoria
Steve Peters @ Transmedia VictoriaSteve Peters @ Transmedia Victoria
Steve Peters @ Transmedia VictoriaChristy Dena
 
Stephanie Salter @ Transmedia Victoria
Stephanie Salter @ Transmedia VictoriaStephanie Salter @ Transmedia Victoria
Stephanie Salter @ Transmedia VictoriaChristy Dena
 
Flint Dille @ Transmedia Victoria
Flint Dille @ Transmedia VictoriaFlint Dille @ Transmedia Victoria
Flint Dille @ Transmedia VictoriaChristy Dena
 
Kerrin McNeil @ Transmedia Victoria
Kerrin McNeil @ Transmedia VictoriaKerrin McNeil @ Transmedia Victoria
Kerrin McNeil @ Transmedia VictoriaChristy Dena
 
Jordan Green @ Transmedia Victoria
Jordan Green @ Transmedia VictoriaJordan Green @ Transmedia Victoria
Jordan Green @ Transmedia VictoriaChristy Dena
 
Andra Sheffer @ Transmedia Victoria
Andra Sheffer @ Transmedia VictoriaAndra Sheffer @ Transmedia Victoria
Andra Sheffer @ Transmedia VictoriaChristy Dena
 
Towards a Taxonomy of Polymorphic Works
Towards a Taxonomy of Polymorphic WorksTowards a Taxonomy of Polymorphic Works
Towards a Taxonomy of Polymorphic WorksChristy Dena
 
Writing Across Media
Writing Across MediaWriting Across Media
Writing Across MediaChristy Dena
 
The Who, What, When, Where, Why and How of Cross-Media
The Who, What, When, Where, Why and How of Cross-MediaThe Who, What, When, Where, Why and How of Cross-Media
The Who, What, When, Where, Why and How of Cross-MediaChristy Dena
 
Findability & Attracting Audiences
Findability & Attracting AudiencesFindability & Attracting Audiences
Findability & Attracting AudiencesChristy Dena
 

Más de Christy Dena (16)

Rituals for Online Artist Events
Rituals for Online Artist EventsRituals for Online Artist Events
Rituals for Online Artist Events
 
Online Events - Platform Tour
Online Events - Platform TourOnline Events - Platform Tour
Online Events - Platform Tour
 
A Pen, a Keyboard, a Song, and a Sandbox Walk into a Writers' Room
A Pen, a Keyboard, a Song, and a Sandbox Walk into a Writers' RoomA Pen, a Keyboard, a Song, and a Sandbox Walk into a Writers' Room
A Pen, a Keyboard, a Song, and a Sandbox Walk into a Writers' Room
 
Worldbuilding Our World
Worldbuilding Our WorldWorldbuilding Our World
Worldbuilding Our World
 
The First-Person Transformation Arc
The First-Person Transformation ArcThe First-Person Transformation Arc
The First-Person Transformation Arc
 
Sue Maslin @ Transmedia Victoria
Sue Maslin @ Transmedia VictoriaSue Maslin @ Transmedia Victoria
Sue Maslin @ Transmedia Victoria
 
Steve Peters @ Transmedia Victoria
Steve Peters @ Transmedia VictoriaSteve Peters @ Transmedia Victoria
Steve Peters @ Transmedia Victoria
 
Stephanie Salter @ Transmedia Victoria
Stephanie Salter @ Transmedia VictoriaStephanie Salter @ Transmedia Victoria
Stephanie Salter @ Transmedia Victoria
 
Flint Dille @ Transmedia Victoria
Flint Dille @ Transmedia VictoriaFlint Dille @ Transmedia Victoria
Flint Dille @ Transmedia Victoria
 
Kerrin McNeil @ Transmedia Victoria
Kerrin McNeil @ Transmedia VictoriaKerrin McNeil @ Transmedia Victoria
Kerrin McNeil @ Transmedia Victoria
 
Jordan Green @ Transmedia Victoria
Jordan Green @ Transmedia VictoriaJordan Green @ Transmedia Victoria
Jordan Green @ Transmedia Victoria
 
Andra Sheffer @ Transmedia Victoria
Andra Sheffer @ Transmedia VictoriaAndra Sheffer @ Transmedia Victoria
Andra Sheffer @ Transmedia Victoria
 
Towards a Taxonomy of Polymorphic Works
Towards a Taxonomy of Polymorphic WorksTowards a Taxonomy of Polymorphic Works
Towards a Taxonomy of Polymorphic Works
 
Writing Across Media
Writing Across MediaWriting Across Media
Writing Across Media
 
The Who, What, When, Where, Why and How of Cross-Media
The Who, What, When, Where, Why and How of Cross-MediaThe Who, What, When, Where, Why and How of Cross-Media
The Who, What, When, Where, Why and How of Cross-Media
 
Findability & Attracting Audiences
Findability & Attracting AudiencesFindability & Attracting Audiences
Findability & Attracting Audiences
 

Último

Advanced Views - Calendar View in Odoo 17
Advanced Views - Calendar View in Odoo 17Advanced Views - Calendar View in Odoo 17
Advanced Views - Calendar View in Odoo 17Celine George
 
Arihant handbook biology for class 11 .pdf
Arihant handbook biology for class 11 .pdfArihant handbook biology for class 11 .pdf
Arihant handbook biology for class 11 .pdfchloefrazer622
 
Ecosystem Interactions Class Discussion Presentation in Blue Green Lined Styl...
Ecosystem Interactions Class Discussion Presentation in Blue Green Lined Styl...Ecosystem Interactions Class Discussion Presentation in Blue Green Lined Styl...
Ecosystem Interactions Class Discussion Presentation in Blue Green Lined Styl...fonyou31
 
BASLIQ CURRENT LOOKBOOK LOOKBOOK(1) (1).pdf
BASLIQ CURRENT LOOKBOOK  LOOKBOOK(1) (1).pdfBASLIQ CURRENT LOOKBOOK  LOOKBOOK(1) (1).pdf
BASLIQ CURRENT LOOKBOOK LOOKBOOK(1) (1).pdfSoniaTolstoy
 
Accessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactAccessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactdawncurless
 
microwave assisted reaction. General introduction
microwave assisted reaction. General introductionmicrowave assisted reaction. General introduction
microwave assisted reaction. General introductionMaksud Ahmed
 
Call Girls in Dwarka Mor Delhi Contact Us 9654467111
Call Girls in Dwarka Mor Delhi Contact Us 9654467111Call Girls in Dwarka Mor Delhi Contact Us 9654467111
Call Girls in Dwarka Mor Delhi Contact Us 9654467111Sapana Sha
 
The basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptxThe basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptxheathfieldcps1
 
Class 11th Physics NEET formula sheet pdf
Class 11th Physics NEET formula sheet pdfClass 11th Physics NEET formula sheet pdf
Class 11th Physics NEET formula sheet pdfAyushMahapatra5
 
IGNOU MSCCFT and PGDCFT Exam Question Pattern: MCFT003 Counselling and Family...
IGNOU MSCCFT and PGDCFT Exam Question Pattern: MCFT003 Counselling and Family...IGNOU MSCCFT and PGDCFT Exam Question Pattern: MCFT003 Counselling and Family...
IGNOU MSCCFT and PGDCFT Exam Question Pattern: MCFT003 Counselling and Family...PsychoTech Services
 
A Critique of the Proposed National Education Policy Reform
A Critique of the Proposed National Education Policy ReformA Critique of the Proposed National Education Policy Reform
A Critique of the Proposed National Education Policy ReformChameera Dedduwage
 
1029-Danh muc Sach Giao Khoa khoi 6.pdf
1029-Danh muc Sach Giao Khoa khoi  6.pdf1029-Danh muc Sach Giao Khoa khoi  6.pdf
1029-Danh muc Sach Giao Khoa khoi 6.pdfQucHHunhnh
 
Beyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global ImpactBeyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global ImpactPECB
 
Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...
Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...
Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...Krashi Coaching
 
social pharmacy d-pharm 1st year by Pragati K. Mahajan
social pharmacy d-pharm 1st year by Pragati K. Mahajansocial pharmacy d-pharm 1st year by Pragati K. Mahajan
social pharmacy d-pharm 1st year by Pragati K. Mahajanpragatimahajan3
 
BAG TECHNIQUE Bag technique-a tool making use of public health bag through wh...
BAG TECHNIQUE Bag technique-a tool making use of public health bag through wh...BAG TECHNIQUE Bag technique-a tool making use of public health bag through wh...
BAG TECHNIQUE Bag technique-a tool making use of public health bag through wh...Sapna Thakur
 
Web & Social Media Analytics Previous Year Question Paper.pdf
Web & Social Media Analytics Previous Year Question Paper.pdfWeb & Social Media Analytics Previous Year Question Paper.pdf
Web & Social Media Analytics Previous Year Question Paper.pdfJayanti Pande
 

Último (20)

Advanced Views - Calendar View in Odoo 17
Advanced Views - Calendar View in Odoo 17Advanced Views - Calendar View in Odoo 17
Advanced Views - Calendar View in Odoo 17
 
Mattingly "AI & Prompt Design: The Basics of Prompt Design"
Mattingly "AI & Prompt Design: The Basics of Prompt Design"Mattingly "AI & Prompt Design: The Basics of Prompt Design"
Mattingly "AI & Prompt Design: The Basics of Prompt Design"
 
Arihant handbook biology for class 11 .pdf
Arihant handbook biology for class 11 .pdfArihant handbook biology for class 11 .pdf
Arihant handbook biology for class 11 .pdf
 
Ecosystem Interactions Class Discussion Presentation in Blue Green Lined Styl...
Ecosystem Interactions Class Discussion Presentation in Blue Green Lined Styl...Ecosystem Interactions Class Discussion Presentation in Blue Green Lined Styl...
Ecosystem Interactions Class Discussion Presentation in Blue Green Lined Styl...
 
Código Creativo y Arte de Software | Unidad 1
Código Creativo y Arte de Software | Unidad 1Código Creativo y Arte de Software | Unidad 1
Código Creativo y Arte de Software | Unidad 1
 
Mattingly "AI & Prompt Design: Structured Data, Assistants, & RAG"
Mattingly "AI & Prompt Design: Structured Data, Assistants, & RAG"Mattingly "AI & Prompt Design: Structured Data, Assistants, & RAG"
Mattingly "AI & Prompt Design: Structured Data, Assistants, & RAG"
 
BASLIQ CURRENT LOOKBOOK LOOKBOOK(1) (1).pdf
BASLIQ CURRENT LOOKBOOK  LOOKBOOK(1) (1).pdfBASLIQ CURRENT LOOKBOOK  LOOKBOOK(1) (1).pdf
BASLIQ CURRENT LOOKBOOK LOOKBOOK(1) (1).pdf
 
Accessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactAccessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impact
 
microwave assisted reaction. General introduction
microwave assisted reaction. General introductionmicrowave assisted reaction. General introduction
microwave assisted reaction. General introduction
 
Call Girls in Dwarka Mor Delhi Contact Us 9654467111
Call Girls in Dwarka Mor Delhi Contact Us 9654467111Call Girls in Dwarka Mor Delhi Contact Us 9654467111
Call Girls in Dwarka Mor Delhi Contact Us 9654467111
 
The basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptxThe basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptx
 
Class 11th Physics NEET formula sheet pdf
Class 11th Physics NEET formula sheet pdfClass 11th Physics NEET formula sheet pdf
Class 11th Physics NEET formula sheet pdf
 
IGNOU MSCCFT and PGDCFT Exam Question Pattern: MCFT003 Counselling and Family...
IGNOU MSCCFT and PGDCFT Exam Question Pattern: MCFT003 Counselling and Family...IGNOU MSCCFT and PGDCFT Exam Question Pattern: MCFT003 Counselling and Family...
IGNOU MSCCFT and PGDCFT Exam Question Pattern: MCFT003 Counselling and Family...
 
A Critique of the Proposed National Education Policy Reform
A Critique of the Proposed National Education Policy ReformA Critique of the Proposed National Education Policy Reform
A Critique of the Proposed National Education Policy Reform
 
1029-Danh muc Sach Giao Khoa khoi 6.pdf
1029-Danh muc Sach Giao Khoa khoi  6.pdf1029-Danh muc Sach Giao Khoa khoi  6.pdf
1029-Danh muc Sach Giao Khoa khoi 6.pdf
 
Beyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global ImpactBeyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global Impact
 
Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...
Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...
Kisan Call Centre - To harness potential of ICT in Agriculture by answer farm...
 
social pharmacy d-pharm 1st year by Pragati K. Mahajan
social pharmacy d-pharm 1st year by Pragati K. Mahajansocial pharmacy d-pharm 1st year by Pragati K. Mahajan
social pharmacy d-pharm 1st year by Pragati K. Mahajan
 
BAG TECHNIQUE Bag technique-a tool making use of public health bag through wh...
BAG TECHNIQUE Bag technique-a tool making use of public health bag through wh...BAG TECHNIQUE Bag technique-a tool making use of public health bag through wh...
BAG TECHNIQUE Bag technique-a tool making use of public health bag through wh...
 
Web & Social Media Analytics Previous Year Question Paper.pdf
Web & Social Media Analytics Previous Year Question Paper.pdfWeb & Social Media Analytics Previous Year Question Paper.pdf
Web & Social Media Analytics Previous Year Question Paper.pdf
 

Cross-Media and Animation

  • 1. Cross-Media and Animation: What has Changed? A Special Presentation for Cartoons on the Bay , Italy (www.cartoonsbay.com) 17 th April, 2010 by Christy Dena Director, Universe Creation 101
  • 2.
  • 3. ‘ Cross-Media Production Process Comparison’ Chart, Crossover Nordic Conceived by Crossover Nordic Team, chart visualization by Daniel (DaPonte, 2008)
  • 4.
  • 5. Nov 2007 Oct 2009 Nov 2009 Shared Assets = visual continuity
  • 6.  
  • 7. “ Taking something like Brothers in Arms and making it into a historically accurate documentary, is awesome. We made two hour and a half shows in three and a half months, with gameplay and cinematics together. We took these games and made them into a property in line with the main message.” Gregg Backer, President Foglight Entertainment, Hollywood and Games Summit [ G ]
  • 8.
  • 9.  
  • 10.  
  • 11.
  • 12.
  • 13.
  • 15.  
  • 16. Liquid Comics (Virgin) “…uses the medium of graphic novel publishing to develop properties for theatrical live-action films, animation and video games”
  • 17.
  • 18.
  • 20. Thank you! Christy Dena, UniverseCreation101.com