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Extended Context/Extended Media Class 08
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Bryan Chung
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Information visualization and art
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Recommandé
SM2701 Class 06
SM2701 Class 06
Bryan Chung
VA2440 Class 09
VA2440 Class 09
Bryan Chung
These powerpoint slides are used in a workshop entitled 'Open for Learning'. They were produced as part of the JISC funded BERLiN project run by The University of Nottingham, which aimed to publish and share the equivalent of 360 credits of Open Educational Resources (OERs), enhance and expand Nottingham's existing Open Educational Repository (U-Now) and foster OER use and reuse.
Open for learning workshop
Open for learning workshop
oapoer
SM2701 Class 08
SM2701 Class 08
Bryan Chung
VA2440 Class 03
VA2440 Class 03
Bryan Chung
VA2440 Class 06
VA2440 Class 06
Bryan Chung
Development of user interface
Design for Hypermedia - Class 08 (2015B)
Design for Hypermedia - Class 08 (2015B)
Bryan Chung
Graphical user interface
Design for Hypermedia - Class 09 (2015B)
Design for Hypermedia - Class 09 (2015B)
Bryan Chung
Recommandé
SM2701 Class 06
SM2701 Class 06
Bryan Chung
VA2440 Class 09
VA2440 Class 09
Bryan Chung
These powerpoint slides are used in a workshop entitled 'Open for Learning'. They were produced as part of the JISC funded BERLiN project run by The University of Nottingham, which aimed to publish and share the equivalent of 360 credits of Open Educational Resources (OERs), enhance and expand Nottingham's existing Open Educational Repository (U-Now) and foster OER use and reuse.
Open for learning workshop
Open for learning workshop
oapoer
SM2701 Class 08
SM2701 Class 08
Bryan Chung
VA2440 Class 03
VA2440 Class 03
Bryan Chung
VA2440 Class 06
VA2440 Class 06
Bryan Chung
Development of user interface
Design for Hypermedia - Class 08 (2015B)
Design for Hypermedia - Class 08 (2015B)
Bryan Chung
Graphical user interface
Design for Hypermedia - Class 09 (2015B)
Design for Hypermedia - Class 09 (2015B)
Bryan Chung
Artist sharing session presentation file. The videos are taken away to save space.
Be a Hong Kong Patriot, Part 3, The Red Scout
Be a Hong Kong Patriot, Part 3, The Red Scout
Bryan Chung
It is the presentation by Dr. Jessica Yeung for the narrative seminar in the MA Visual Arts programme, Academy of Visual Arts.
Fiction and Film
Fiction and Film
Bryan Chung
Information seminar for the 2019 recruitment
MAVA Information Seminar 2019
MAVA Information Seminar 2019
Bryan Chung
Week 1 introduction of the Studio Project for the MAVA programme in the Academy of Visual Arts, HKBU
MAVA Studio Project Introduction 2018
MAVA Studio Project Introduction 2018
Bryan Chung
Master of Arts in Visual Arts programme orientation 2018, from the Academy of Visual Arts, HKBU
MAVA Orientation 2018
MAVA Orientation 2018
Bryan Chung
HKBU - Academy of Visual Arts, general education, videogames and arts, class 11 - social issues of videogames.
Class 11 - Social impacts of videogames
Class 11 - Social impacts of videogames
Bryan Chung
HKBU - Academy of Visual Arts, general education, class 10 - simulation games and artificial life.
Class 10 - Simulation games
Class 10 - Simulation games
Bryan Chung
HKBU - Academy of Visual Arts, general education, class 12 - videogames technology and its application in media art.
Class 12 - Videogames technology in art
Class 12 - Videogames technology in art
Bryan Chung
HKBU - Academy of Visual Arts, Videogames and arts, class 09 - online game
Glass 09 - Online game and virtual environment
Glass 09 - Online game and virtual environment
Bryan Chung
HKBU - Academy of Visual Arts, Videogames and arts, class 07 - space in videogames
Class 07 - Game and space
Class 07 - Game and space
Bryan Chung
HKBU - Academy of Visual Arts general education, videogames and arts, class 06 - game and narrative
Class 06 - Game and narrative
Class 06 - Game and narrative
Bryan Chung
HKBU - Academy of Visual Arts, general education, class 02 - on interactivity and arts
Class 02 - Interactivity, games and arts
Class 02 - Interactivity, games and arts
Bryan Chung
HKBU - Academy of Visual Arts general education, class introduction.
Class 01 - Introduction to Videogames and Arts
Class 01 - Introduction to Videogames and Arts
Bryan Chung
Presentation for the Zurich University of the Arts (TOOLS) cluster
Digital Art ToolKit
Digital Art ToolKit
Bryan Chung
MAVA Studio Project 2017B
Digital Image Workshop
Digital Image Workshop
Bryan Chung
HKBU, Academy of Visual Arts, GE course, Videogames and Arts, class 03. Major reference is from Game Design Workshop by Tracy Fullerton
Class 03 - Formal Elements of Game/Play
Class 03 - Formal Elements of Game/Play
Bryan Chung
HKBU Academy of Visual Arts, GE course, Videogames and Arts, class 05
Class 05 - Art Game and Game Art
Class 05 - Art Game and Game Art
Bryan Chung
It is a presentation for the Zurich meets Hong Kong event, on augmented reality technology and creativity.
Augmented Reality and Visual Arts
Augmented Reality and Visual Arts
Bryan Chung
This is the presentation for the project launch seminar of my Hong Kong Arts Development Council project, Movement in Space - Experiments with Online Harmonograph.
Movement in Space Project Launch Seminar
Movement in Space Project Launch Seminar
Bryan Chung
Body in art and mediated perception
Extended Context/Extended Media - Class 03 2015
Extended Context/Extended Media - Class 03 2015
Bryan Chung
une présentation pour mettre le doigt sur l'importance des TIE dans l'enseignement
Intégration des TICE dans l'enseignement de la Physique-Chimie.pptx
Intégration des TICE dans l'enseignement de la Physique-Chimie.pptx
abdououanighd
Mythical Narratives in Comparative European Literature / Le récit mythique dans la littérature européenne comparée, CompLit. Journal of European Literature, Arts and Society, Asun López-Varela y José Manuel Losada (dir.), 7 (2024), París, Classiques Garnier, 236 p. ISSN 2780-2523. ISBN 978-2-406-16969-7. ― https://dx.doi.org/10.48611/isbn.978-2-406-16970-3.p.0009 ― https://classiques-garnier.com/complit-journal-of-european-literature-arts-and-society-en.html
CompLit - Journal of European Literature, Arts and Society - n. 7 - Table of ...
CompLit - Journal of European Literature, Arts and Society - n. 7 - Table of ...
Universidad Complutense de Madrid
Contenu connexe
Plus de Bryan Chung
Artist sharing session presentation file. The videos are taken away to save space.
Be a Hong Kong Patriot, Part 3, The Red Scout
Be a Hong Kong Patriot, Part 3, The Red Scout
Bryan Chung
It is the presentation by Dr. Jessica Yeung for the narrative seminar in the MA Visual Arts programme, Academy of Visual Arts.
Fiction and Film
Fiction and Film
Bryan Chung
Information seminar for the 2019 recruitment
MAVA Information Seminar 2019
MAVA Information Seminar 2019
Bryan Chung
Week 1 introduction of the Studio Project for the MAVA programme in the Academy of Visual Arts, HKBU
MAVA Studio Project Introduction 2018
MAVA Studio Project Introduction 2018
Bryan Chung
Master of Arts in Visual Arts programme orientation 2018, from the Academy of Visual Arts, HKBU
MAVA Orientation 2018
MAVA Orientation 2018
Bryan Chung
HKBU - Academy of Visual Arts, general education, videogames and arts, class 11 - social issues of videogames.
Class 11 - Social impacts of videogames
Class 11 - Social impacts of videogames
Bryan Chung
HKBU - Academy of Visual Arts, general education, class 10 - simulation games and artificial life.
Class 10 - Simulation games
Class 10 - Simulation games
Bryan Chung
HKBU - Academy of Visual Arts, general education, class 12 - videogames technology and its application in media art.
Class 12 - Videogames technology in art
Class 12 - Videogames technology in art
Bryan Chung
HKBU - Academy of Visual Arts, Videogames and arts, class 09 - online game
Glass 09 - Online game and virtual environment
Glass 09 - Online game and virtual environment
Bryan Chung
HKBU - Academy of Visual Arts, Videogames and arts, class 07 - space in videogames
Class 07 - Game and space
Class 07 - Game and space
Bryan Chung
HKBU - Academy of Visual Arts general education, videogames and arts, class 06 - game and narrative
Class 06 - Game and narrative
Class 06 - Game and narrative
Bryan Chung
HKBU - Academy of Visual Arts, general education, class 02 - on interactivity and arts
Class 02 - Interactivity, games and arts
Class 02 - Interactivity, games and arts
Bryan Chung
HKBU - Academy of Visual Arts general education, class introduction.
Class 01 - Introduction to Videogames and Arts
Class 01 - Introduction to Videogames and Arts
Bryan Chung
Presentation for the Zurich University of the Arts (TOOLS) cluster
Digital Art ToolKit
Digital Art ToolKit
Bryan Chung
MAVA Studio Project 2017B
Digital Image Workshop
Digital Image Workshop
Bryan Chung
HKBU, Academy of Visual Arts, GE course, Videogames and Arts, class 03. Major reference is from Game Design Workshop by Tracy Fullerton
Class 03 - Formal Elements of Game/Play
Class 03 - Formal Elements of Game/Play
Bryan Chung
HKBU Academy of Visual Arts, GE course, Videogames and Arts, class 05
Class 05 - Art Game and Game Art
Class 05 - Art Game and Game Art
Bryan Chung
It is a presentation for the Zurich meets Hong Kong event, on augmented reality technology and creativity.
Augmented Reality and Visual Arts
Augmented Reality and Visual Arts
Bryan Chung
This is the presentation for the project launch seminar of my Hong Kong Arts Development Council project, Movement in Space - Experiments with Online Harmonograph.
Movement in Space Project Launch Seminar
Movement in Space Project Launch Seminar
Bryan Chung
Body in art and mediated perception
Extended Context/Extended Media - Class 03 2015
Extended Context/Extended Media - Class 03 2015
Bryan Chung
Plus de Bryan Chung
(20)
Be a Hong Kong Patriot, Part 3, The Red Scout
Be a Hong Kong Patriot, Part 3, The Red Scout
Fiction and Film
Fiction and Film
MAVA Information Seminar 2019
MAVA Information Seminar 2019
MAVA Studio Project Introduction 2018
MAVA Studio Project Introduction 2018
MAVA Orientation 2018
MAVA Orientation 2018
Class 11 - Social impacts of videogames
Class 11 - Social impacts of videogames
Class 10 - Simulation games
Class 10 - Simulation games
Class 12 - Videogames technology in art
Class 12 - Videogames technology in art
Glass 09 - Online game and virtual environment
Glass 09 - Online game and virtual environment
Class 07 - Game and space
Class 07 - Game and space
Class 06 - Game and narrative
Class 06 - Game and narrative
Class 02 - Interactivity, games and arts
Class 02 - Interactivity, games and arts
Class 01 - Introduction to Videogames and Arts
Class 01 - Introduction to Videogames and Arts
Digital Art ToolKit
Digital Art ToolKit
Digital Image Workshop
Digital Image Workshop
Class 03 - Formal Elements of Game/Play
Class 03 - Formal Elements of Game/Play
Class 05 - Art Game and Game Art
Class 05 - Art Game and Game Art
Augmented Reality and Visual Arts
Augmented Reality and Visual Arts
Movement in Space Project Launch Seminar
Movement in Space Project Launch Seminar
Extended Context/Extended Media - Class 03 2015
Extended Context/Extended Media - Class 03 2015
Dernier
une présentation pour mettre le doigt sur l'importance des TIE dans l'enseignement
Intégration des TICE dans l'enseignement de la Physique-Chimie.pptx
Intégration des TICE dans l'enseignement de la Physique-Chimie.pptx
abdououanighd
Mythical Narratives in Comparative European Literature / Le récit mythique dans la littérature européenne comparée, CompLit. Journal of European Literature, Arts and Society, Asun López-Varela y José Manuel Losada (dir.), 7 (2024), París, Classiques Garnier, 236 p. ISSN 2780-2523. ISBN 978-2-406-16969-7. ― https://dx.doi.org/10.48611/isbn.978-2-406-16970-3.p.0009 ― https://classiques-garnier.com/complit-journal-of-european-literature-arts-and-society-en.html
CompLit - Journal of European Literature, Arts and Society - n. 7 - Table of ...
CompLit - Journal of European Literature, Arts and Society - n. 7 - Table of ...
Universidad Complutense de Madrid
formation échiquéenne jwhychess, établie avec ma communauté Twitch.
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Friends of African Village Libraries
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Puisse la neuvaine de préparation à la fête de Pentecôte renouveler notre soif de vivre chaque moment dans l’Esprit Saint, de le laisser entrer dans tous les espaces intérieurs de notre cœur, pour qu’il y vive et y règne avec le Père et le Fils, pour notre plus grand bonheur et la plus grande gloire de Dieu.
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Intégration des TICE dans l'enseignement de la Physique-Chimie.pptx
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CompLit - Journal of European Literature, Arts and Society - n. 7 - Table of ...
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Formation échiquéenne jwhyCHESS, parallèle avec la planification de projet
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Télécommunication et transport .pdfcours
Télécommunication et transport .pdfcours
GIÁO ÁN DẠY THÊM (KẾ HOẠCH BÀI DẠY BUỔI 2) - TIẾNG ANH 6, 7 GLOBAL SUCCESS (2...
GIÁO ÁN DẠY THÊM (KẾ HOẠCH BÀI DẠY BUỔI 2) - TIẾNG ANH 6, 7 GLOBAL SUCCESS (2...
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Cours Généralités sur les systèmes informatiques
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Apolonia, Apolonia.pptx Film documentaire
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Echos libraries Burkina Faso newsletter 2024
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L'expression du but : fiche et exercices niveau C1 FLE
Copie de Engineering Software Marketing Plan by Slidesgo.pptx.pptx
Copie de Engineering Software Marketing Plan by Slidesgo.pptx.pptx
RAPPORT DE STAGE D'INTERIM DE ATTIJARIWAFA BANK
RAPPORT DE STAGE D'INTERIM DE ATTIJARIWAFA BANK
L application de la physique classique dans le golf.pptx
L application de la physique classique dans le golf.pptx
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Neuvaine de la Pentecôte avec des textes de saint Jean Eudes
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python-Cours Officiel POO Python-m103.pdf
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les_infections_a_streptocoques.pptkioljhk
Bilan énergétique des chambres froides.pdf
Bilan énergétique des chambres froides.pdf
Extended Context/Extended Media Class 08
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Message Sender Message Channel Noise Receiver
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