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Object-Oriented
Programming Concept in Java
Call Us: 01165164822
CPD TECHNOLOGIESTM
An ISO 9001: 2008 Certified
Add:- Block C 9/8, Sector -7, Rohini, Delhi-110085, India
www.cpd-india.com Blog.cpd-india.com
If you've never used an object-oriented programming
language before, you'll need to learn a few basic concepts
before you can begin writing any code. This lesson will
introduce you to objects, classes, inheritance, interfaces, and
packages. Each discussion focuses on how these concepts
relate to the real world.
Object Oriented Programming
What Is a Class?
A class is a blueprint (It is user defined data types it could be anything) or
prototype from which objects are created. This section defines a class that
models the state and behavior of a real-world object. It intentionally
focuses on the basics, showing how even simple classes can cleanly model
state and behavior.
E.g.
class Demo {
public static void main (String args[]) {
System.out.println("Welcome to Java”);
}
}
What Is an Object?
An object is a software bundle of related state and behavior.
Software objects are often used to model the real-world
objects that you find in everyday life (Object is real world
Entity to represent a physical instance of a Class). A software
object maintains its state in variables and implements its
behavior with methods.
E.g.
What Is a Package?
A Java package is a mechanism for organizing Java classes into
namespaces similar to the modules of Modula. Java packages
can be stored in compressed files called JAR files, allowing
classes to download faster as a group rather than one at a time.
Programmers also typically use packages to organize classes
belonging to the same category or providing similar
functionality.
•A package provides a unique namespace for the types it
contains.
•Classes in the same package can access each other's
package-access members.
E.g:-
import java.lang.*;
import java.util.*;
import java.io.*;
import java.awt.*;
What Is Inheritance?
Inheritance provides a powerful and natural mechanism for
organizing and structuring your software. Now we will
explain how classes inherit state and behavior from their
super classes, and explains how to derive one class from
another using the simple syntax provided by the Java
programming language.
E.g. Single Inheritance
class A
{
//statements;
}
class B extends A
{
public static void main (String ar[])
{
System.out.println ("Welcome to Java Programming");
}
}
E.g. : Multilevel Inheritance
class A
{
//statements;
}
class B extends A
{
//statements;
}
class C extends B
{
//statements;
public static void main(String ar[])
{
//statements
}
}
E.g. Hierarchal Inheritance
class A
{
//statements;
}
class B extends A
{
//statements;
}
class C extends A
{
public static void main(String ar[])
{
//statements;
}
}
What is an Abstraction?
Abstraction is the process of abstraction in Java is used to hide
certain details and only show the essential features of the object.
In other words, it deals with the outside view of an object
(interface).
Abstract class cannot be instantiated; the class does not have
much use unless it is subclass. This is typically how abstract
classes come about during the design phase. A parent class
contains the common functionality of a collection of child
classes, but the parent class itself is too abstract to be used on
its own.
E.g.
abstract class A
{
public abstract void sum(int x, int y);
}
class B extends A
{
public void sum(int x,int y)
{
System.out.println(x+y);
}
public static void main(String ar[])
{
B obj=new B();
obj.sum(2,5);
}
}
What Is an Interface?
An interface is a collection of abstract methods (it means all
methods are only declared in an Interface). A class implements an
interface, thereby inheriting the abstract methods of the interface.
And that class implements interface then you need to defined all
abstract function which is present in an Interface.
An interface is not a class. Writing an interface is similar to writing
a class, but they are two different concepts. A class describes the
attributes and behaviors of an object. An interface contains
behaviors that a class implements.
E.g.
interface A
{
public void sumData(int x, int y);
}
class Demo implements A
{
public void sumData (int x, int y)
{
System.out.println ("Total is "+(x+y));
}
public static void main (String ar[])
{
Demo d=new Demo ();
d.sumData (10, 20);
}
}
What Is An Encapsulation?
Encapsulation is one of the four fundamental OOP concepts.
The other three are inheritance, polymorphism, and
abstraction.
Encapsulation is the technique of making the fields in a class
private and providing access to the fields via public methods.
If a field is declared private, it cannot be accessed by anyone
outside the class, thereby hiding the fields within the class.
For this reason, encapsulation is also referred to as data
hiding.
E.g.
public class EncapTest
{
private String name;
private String idNum;
private int age;
public int getAge()
{
return age;
}
public String getName()
{
return name;
}
public String getIdNum()
{
return idNum;
}
public void setAge( int newAge)
{
age = newAge;
}
public void setName(String newName)
{
name = newName;
}
public void setIdNum( String newId)
{
idNum = newId;
}
}
public class RunEncap
{
public static void main(String args[])
{
EncapTest encap = new EncapTest();
encap.setName("James");
encap.setAge(20);
encap.setIdNum("12343ms");
System.out.print("Name : " + encap.getName()+" Age
:"+encap.getAge());
}
}
What is Polymorphism?
Method overloading and method overriding uses concept of
Polymorphism in Java where method name remains same in
two classes but actual method called by JVM depends upon
object at run time and done by dynamic binding in Java. Java
supports both overloading and overriding of methods. In case
of overloading method signature changes while in case of
overriding method signature remains same and binding and
invocation of method is decided on runtime based on actual
object.
Method overloading
In Method overloading we have two or more functions with
the same name but different arguments. Arguments must
be changed on the bases of Number, orders and Data types.
E.g.
class A
{
public void f1(int x)
{
System.out.println(x*x);
}
public void f1(int x,int y)
{
System.out.println(x*y);
}
public static void main(String ar[])
{
A a=new A();
a.f1(5);
a.f1(2,3);
}
}
Method Overriding
We have two classes and both classes have a function with the
same name and same Parameters inheritance is necessary.
Eg.
class B
{
public void f1(int x,int y)
{
System.out.println(x+y);
}
}
class A extends B
{
public void f1(int x,int y)
{
System.out.println(x*y);
}
public static void main(String ar[])
{
A a=new A();
a.f1(5,5);
B b=new B();
b.f1(2,3);
}
}
CPD TECHNOLOGIES
Block C 9/8, Sector -7, Rohini, Delhi-110085, India
Landmark: Near Rohini East Metro Station,
Opposite Metro Pillar No-397
Telephone: 011-65164822
Mobile: +91- 8860352748
Email: support@cpd-india.com
www.cpd-india.com
www.facebook.com/cpdtechnology

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oops concept in java | object oriented programming in java

  • 1. Object-Oriented Programming Concept in Java Call Us: 01165164822 CPD TECHNOLOGIESTM An ISO 9001: 2008 Certified Add:- Block C 9/8, Sector -7, Rohini, Delhi-110085, India www.cpd-india.com Blog.cpd-india.com
  • 2. If you've never used an object-oriented programming language before, you'll need to learn a few basic concepts before you can begin writing any code. This lesson will introduce you to objects, classes, inheritance, interfaces, and packages. Each discussion focuses on how these concepts relate to the real world. Object Oriented Programming
  • 3. What Is a Class? A class is a blueprint (It is user defined data types it could be anything) or prototype from which objects are created. This section defines a class that models the state and behavior of a real-world object. It intentionally focuses on the basics, showing how even simple classes can cleanly model state and behavior. E.g. class Demo { public static void main (String args[]) { System.out.println("Welcome to Java”); } }
  • 4. What Is an Object? An object is a software bundle of related state and behavior. Software objects are often used to model the real-world objects that you find in everyday life (Object is real world Entity to represent a physical instance of a Class). A software object maintains its state in variables and implements its behavior with methods. E.g.
  • 5. What Is a Package? A Java package is a mechanism for organizing Java classes into namespaces similar to the modules of Modula. Java packages can be stored in compressed files called JAR files, allowing classes to download faster as a group rather than one at a time. Programmers also typically use packages to organize classes belonging to the same category or providing similar functionality.
  • 6. •A package provides a unique namespace for the types it contains. •Classes in the same package can access each other's package-access members. E.g:- import java.lang.*; import java.util.*; import java.io.*; import java.awt.*;
  • 7. What Is Inheritance? Inheritance provides a powerful and natural mechanism for organizing and structuring your software. Now we will explain how classes inherit state and behavior from their super classes, and explains how to derive one class from another using the simple syntax provided by the Java programming language.
  • 8. E.g. Single Inheritance class A { //statements; } class B extends A { public static void main (String ar[]) { System.out.println ("Welcome to Java Programming"); } }
  • 9. E.g. : Multilevel Inheritance class A { //statements; } class B extends A { //statements; } class C extends B { //statements; public static void main(String ar[]) { //statements } }
  • 10. E.g. Hierarchal Inheritance class A { //statements; } class B extends A { //statements; } class C extends A { public static void main(String ar[]) { //statements; } }
  • 11. What is an Abstraction? Abstraction is the process of abstraction in Java is used to hide certain details and only show the essential features of the object. In other words, it deals with the outside view of an object (interface). Abstract class cannot be instantiated; the class does not have much use unless it is subclass. This is typically how abstract classes come about during the design phase. A parent class contains the common functionality of a collection of child classes, but the parent class itself is too abstract to be used on its own.
  • 12. E.g. abstract class A { public abstract void sum(int x, int y); } class B extends A { public void sum(int x,int y) { System.out.println(x+y); } public static void main(String ar[]) { B obj=new B(); obj.sum(2,5); } }
  • 13. What Is an Interface? An interface is a collection of abstract methods (it means all methods are only declared in an Interface). A class implements an interface, thereby inheriting the abstract methods of the interface. And that class implements interface then you need to defined all abstract function which is present in an Interface. An interface is not a class. Writing an interface is similar to writing a class, but they are two different concepts. A class describes the attributes and behaviors of an object. An interface contains behaviors that a class implements.
  • 14. E.g. interface A { public void sumData(int x, int y); } class Demo implements A { public void sumData (int x, int y) { System.out.println ("Total is "+(x+y)); } public static void main (String ar[]) { Demo d=new Demo (); d.sumData (10, 20); } }
  • 15. What Is An Encapsulation? Encapsulation is one of the four fundamental OOP concepts. The other three are inheritance, polymorphism, and abstraction. Encapsulation is the technique of making the fields in a class private and providing access to the fields via public methods. If a field is declared private, it cannot be accessed by anyone outside the class, thereby hiding the fields within the class. For this reason, encapsulation is also referred to as data hiding.
  • 16. E.g. public class EncapTest { private String name; private String idNum; private int age; public int getAge() { return age; } public String getName() { return name; } public String getIdNum() { return idNum; }
  • 17. public void setAge( int newAge) { age = newAge; } public void setName(String newName) { name = newName; } public void setIdNum( String newId) { idNum = newId; } }
  • 18. public class RunEncap { public static void main(String args[]) { EncapTest encap = new EncapTest(); encap.setName("James"); encap.setAge(20); encap.setIdNum("12343ms"); System.out.print("Name : " + encap.getName()+" Age :"+encap.getAge()); } }
  • 19. What is Polymorphism? Method overloading and method overriding uses concept of Polymorphism in Java where method name remains same in two classes but actual method called by JVM depends upon object at run time and done by dynamic binding in Java. Java supports both overloading and overriding of methods. In case of overloading method signature changes while in case of overriding method signature remains same and binding and invocation of method is decided on runtime based on actual object.
  • 20. Method overloading In Method overloading we have two or more functions with the same name but different arguments. Arguments must be changed on the bases of Number, orders and Data types. E.g. class A { public void f1(int x) { System.out.println(x*x); } public void f1(int x,int y) { System.out.println(x*y); }
  • 21. public static void main(String ar[]) { A a=new A(); a.f1(5); a.f1(2,3); } }
  • 22. Method Overriding We have two classes and both classes have a function with the same name and same Parameters inheritance is necessary. Eg. class B { public void f1(int x,int y) { System.out.println(x+y); } }
  • 23. class A extends B { public void f1(int x,int y) { System.out.println(x*y); } public static void main(String ar[]) { A a=new A(); a.f1(5,5); B b=new B(); b.f1(2,3); } }
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