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Technology Expectations in Education Doug Adams ALTEC
 
“Handouts” ,[object Object],[object Object]
The Millennial Generation ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Rapid Rate of Change ,[object Object],[object Object]
From Scientific American,  July, 1903 ,[object Object]
Where does innovation come from? ,[object Object],[object Object]
Characteristics of the Millennials ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
21 st  Century Skills
21 st  Century Skills ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
21 st  Century Skills ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Visual Ranking and  21 st  Century Skills ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Visual Ranking and  21 st  Century Skills ,[object Object],[object Object],[object Object]
Technologies to watch ,[object Object],[object Object],[object Object],[object Object],[object Object]
Ubiquitous computing ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Handheld computers ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Broadband Access ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Millennial students will have greater expectations for use of broadband access in schools
Creating New Content (Web 2.0) ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Web 2.0 Storytelling Project ,[object Object],[object Object],[object Object],[object Object],[object Object]
Wikis ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Wiki Examples ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Blogs ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Blog Examples ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Collaborative Documents ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Aggregators and Portals ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Social Bookmarking ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Video Sharing ,[object Object],[object Object],[object Object],[object Object]
Mashups ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Crowdsourcing ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Students retain… 90%  of what they learn when they teach someone else 5%  of what they’ve learned from a lecture 10%  of what they’ve learned from reading 20%  of what they’ve learned from audio-visual presentation 30%  of what they learn from a demonstration 50%  of what they learn when engaged in a discussion 75%  of what they learn by doing Source: NTL Institute for Applied Behavioral Science
Concerns with Web 2.0 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Attitudes in the Millennial World ,[object Object],[object Object],[object Object]
But I don’t believe that people will  want to live in a world that is so…  VIRTUAL ,[object Object],[C]hildren cope more easily with the new necessities of life, and new arrangements which perplexed their parents become habits easily borne.  Thus we may imagine future generations perfectly calm among a hundred telephones and sleeping sweetly while airships whizz among countless electric wires over their heads and a perpetual night traffic of motor cars hurtles past their bedroom windows.  As yet, our nervous systems are not so callous.
Differentiated Instruction ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Differentiated Instruction
Differentiated Instruction ,[object Object],[object Object],[object Object],[object Object],[object Object]
Differentiated Instruction ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Differentiated Instruction ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Collaborative Research with NoteStar ,[object Object],[object Object],[object Object],[object Object],http://notestar.4teachers.org
Gaming in Education ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Gaming in Education ,[object Object],[object Object],[object Object]
Games and Virtual Worlds ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Simulations ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
How Games Teach ,[object Object],[object Object],[object Object]
How Games Teach ,[object Object],[object Object],[object Object],[object Object],[object Object]
How Games Teach ,[object Object],[object Object],[object Object],[object Object]
How Games Teach ,[object Object],[object Object],[object Object]
How Games Teach ,[object Object],[object Object],[object Object],[object Object]
Incidental Learning ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Club Penguin
Limitations of Games ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Therapeutic Applications of Virtual Environments ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Virtual worlds can be: ,[object Object],[object Object],[object Object],[object Object]
Immersive ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Interactive ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Persistent ,[object Object],[object Object],[object Object]
Compelling ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Fine, but how is it educational? ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Historical visits ,[object Object]
Historical visits ,[object Object],                               
Other virtual exploration ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Interact with ‘bots ,[object Object],[object Object],[object Object],[object Object],[object Object]
Interact with other users ,[object Object],[object Object],[object Object],[object Object],[object Object]
Virtual exploration ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Other virtual exploration ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
So, when will we see all this stuff in schools? ,[object Object],[object Object],[object Object],[object Object],[object Object]
Economics in Virtual Worlds ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
City of Heroes Discussion Topics 7/20/07 ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Protea's  Guide to Market Participation   ,[object Object]
Virtual Markets in Education ,[object Object],[object Object],[object Object],[object Object],[object Object]

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Technology Expectations in Education

  • 1. Technology Expectations in Education Doug Adams ALTEC
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  • 30. Students retain… 90% of what they learn when they teach someone else 5% of what they’ve learned from a lecture 10% of what they’ve learned from reading 20% of what they’ve learned from audio-visual presentation 30% of what they learn from a demonstration 50% of what they learn when engaged in a discussion 75% of what they learn by doing Source: NTL Institute for Applied Behavioral Science
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