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21st Century Learning/ Skills            Aims

                                    Questions

Gift Creation                          Digital…..

Learning Spaces                      Creativity….

Enquiring Minds

Information Revolution

Web Tools


                      The Future?
Imaginative


Innovative


              Creative
The pace of
   life is
 speeding
     up.
Aims
• Revise the current use of ICT in the classroom.

• Consider educational pedagogies that support
  technology in the classroom

• Investigate new technologies and their application
  within education.

• Discuss current and future technologies.




                          4
Questions
What skills are necessary for students to thrive in the 21st
century?

What is the place of Technology in the 21st Century
curriculum?

What will future classrooms look like?

What will be the major ICT advances in the next decade?



                             5
21 Century Learning
  st
Relevant and Applied
             Curriculum
Students should be engaged in relevant and
contextual problem- and project-based learning
designed to develop 21st century skills and provided
using a multi-disciplinary approach. Curriculum
should apply to students' current and future lives and
leverage the power of Web 2.0 and ubiquitous
technologies
Informative Assessments
Consider the student as gamer. She is
motivated to play because she gets feedback
every few seconds. That feedback entices and
enables her to "stay in the game," provided she
has learned from prior experiences, monitors
the current situation, pays attention to the
constant feedback, and reacts quickly enough.
"Failure" simply provides her a quick break
before she gets back into the game-with
renewed effort, new data, and new resolve to
achieve new plateaus.
A Culture of Creativity
   and Innovation
Those who have successfully created cultures of
innovation and creativity suggest that one key is
to abandon efficiency as a primary working
method and instead embrace participation,
collaboration, networking, and experimentation.
This does not mean that focus, process and
discipline are not important; just that innovation
and creativity require freedom, disagreement,
and perhaps even a little chaos-especially at the
beginning.
24/7 Access to Tools
     and Resources
Students and educators need 24 by 7 access to
information, resources, and technologies that
engage and empower them to do background
research, information and resource gathering, and
data analysis, to publish with multiple media types
to wide and varied audiences, to communicate with
peers and experts, and to gain experience and
expertise in collaborative work.
21 Century Skills Outcomes
  st
Social and Emotional
    Connection
Because of today’s digital technology,
students live a media rich, connected, and
mobile lifestyle, and they are just as often
producers of content as they are consumers.
Web 2.0 technologies, including social
networks and participatory sites such as
YouTube, MySpace, Second Life, and World
of Warcraft, provide them with engaging
opportunities for interaction and informal
learning, and create new opportunities to
leverage this informal learning by integrating
it purposefully into the fabric of formal
learning.
Information Revolution
Web Tools
Personal Web Tools
Oak Lodge School
• State run

• 67 students /15 residential

• Hearing impaired

• Additional learning needs

• Delayed Literacy
A Wider Audience
Gifted and Talented
• How are gifts identified and nurtured?


             ‘Life isn’t about finding
   Gift
              yourself. Life is about
 Creation        creating yourself.’

                    George Bernard Shaw
Strengths




Multiple Intelligences
abstract thinking, verbal and numerical reasoning,                                           plays
                                                                     Interact and co-operate effectively with others

 spatial relationships, memory and word fluency
                                                    Mediate between people
 have strong Original thought           Have a good memory for names, places, dates, poetry, lyrics, trivia
                                                                             experiments
  views and                  rapid, accurate     Asks questions
                  connects                 openness                      receptivity
  opinions self confidence-
                                  explains            notices                  sorts
thoughtful Role plays                                                         Mimics easily
               Self directed          adaptable       diligent See patterns easily
    curiosity, speculative            expressive
          thinking,
   adventurousness and                     capacity for high levels of interest, enthusiasm,
 willingness to take risks in
     thought and action                             fascination and involvement                                 inventive
                            Tell jokes, riddles or puns

 a good reader                                                  Problem solving                                        spontaneous

                                                               Is adept with objects and activities involving fine or gross motor

Self aware  Initiates                                                                       skills
 organised                                                             Listen well to others
                                               Enjoy playing social games
  helpful empathetic                                                       constructs
    the capacity to sort relevant from irrelevant information
                                                                   expanded vocabulary
       have a lively and original
                                                              a strong sense of leadership
   imagination / sense of humour
                                                           the capacity for perseverance, endurance, determination, hard work and
                                                                                     dedicated practice

ability to identify specific problems                                                                    very articulate
Project ICT
Project ICT
Self Organised Learning
Assessment for
     Learning




Personal Learning and Thinking Skills
Educational
Technologies
 Classrooms without
        walls




        32
Classroom without walls
What is the role of new digital technologies in the
creation of new learning environments?


                          Radical
      Creative
                                       Conventional
                     Social



                 Classroom without walls


                              34
Future Technologies
Technologies to Watch
• Mobile computing

• Open content

• Gesture based input

• Tablet computers

• Augmented reality/ virtual reality

• SPIMES

• Collaborative tools
                        37
The Future




       What have you learnt?

What would you like to learn more of?
Imagination
“Imagination is more important
than knowledge.”

Einstein 
Creativity
“Creativity is inventing, experimenting,
growing, taking risks, breaking rules, making
mistakes, and having fun.”
Mary Lou Cook  
Creativity
The principle goal of education is to create men who are
capable of doing new things, not simply of repeating what
other generations have done – men who are creative,
inventive and discoverers.”
Jean Piaget
Creativity
"It is not the strongest of the species that
survive, nor the most intelligent, but the one
most responsive to change."
Charles Darwin

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Future technology

  • 1. 21st Century Learning/ Skills Aims Questions Gift Creation Digital….. Learning Spaces Creativity…. Enquiring Minds Information Revolution Web Tools The Future?
  • 3. The pace of life is speeding up.
  • 4. Aims • Revise the current use of ICT in the classroom. • Consider educational pedagogies that support technology in the classroom • Investigate new technologies and their application within education. • Discuss current and future technologies. 4
  • 5. Questions What skills are necessary for students to thrive in the 21st century? What is the place of Technology in the 21st Century curriculum? What will future classrooms look like? What will be the major ICT advances in the next decade? 5
  • 7.
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  • 9. Relevant and Applied Curriculum Students should be engaged in relevant and contextual problem- and project-based learning designed to develop 21st century skills and provided using a multi-disciplinary approach. Curriculum should apply to students' current and future lives and leverage the power of Web 2.0 and ubiquitous technologies
  • 10.
  • 11. Informative Assessments Consider the student as gamer. She is motivated to play because she gets feedback every few seconds. That feedback entices and enables her to "stay in the game," provided she has learned from prior experiences, monitors the current situation, pays attention to the constant feedback, and reacts quickly enough. "Failure" simply provides her a quick break before she gets back into the game-with renewed effort, new data, and new resolve to achieve new plateaus.
  • 12. A Culture of Creativity and Innovation Those who have successfully created cultures of innovation and creativity suggest that one key is to abandon efficiency as a primary working method and instead embrace participation, collaboration, networking, and experimentation. This does not mean that focus, process and discipline are not important; just that innovation and creativity require freedom, disagreement, and perhaps even a little chaos-especially at the beginning.
  • 13. 24/7 Access to Tools and Resources Students and educators need 24 by 7 access to information, resources, and technologies that engage and empower them to do background research, information and resource gathering, and data analysis, to publish with multiple media types to wide and varied audiences, to communicate with peers and experts, and to gain experience and expertise in collaborative work.
  • 14. 21 Century Skills Outcomes st
  • 15. Social and Emotional Connection
  • 16. Because of today’s digital technology, students live a media rich, connected, and mobile lifestyle, and they are just as often producers of content as they are consumers. Web 2.0 technologies, including social networks and participatory sites such as YouTube, MySpace, Second Life, and World of Warcraft, provide them with engaging opportunities for interaction and informal learning, and create new opportunities to leverage this informal learning by integrating it purposefully into the fabric of formal learning.
  • 20. Oak Lodge School • State run • 67 students /15 residential • Hearing impaired • Additional learning needs • Delayed Literacy
  • 22. Gifted and Talented • How are gifts identified and nurtured? ‘Life isn’t about finding Gift yourself. Life is about Creation creating yourself.’ George Bernard Shaw
  • 24. abstract thinking, verbal and numerical reasoning, plays Interact and co-operate effectively with others spatial relationships, memory and word fluency Mediate between people have strong Original thought Have a good memory for names, places, dates, poetry, lyrics, trivia experiments views and rapid, accurate Asks questions connects openness receptivity opinions self confidence- explains notices sorts thoughtful Role plays Mimics easily Self directed adaptable diligent See patterns easily curiosity, speculative expressive thinking, adventurousness and capacity for high levels of interest, enthusiasm, willingness to take risks in thought and action fascination and involvement inventive Tell jokes, riddles or puns a good reader Problem solving spontaneous Is adept with objects and activities involving fine or gross motor Self aware Initiates skills organised Listen well to others Enjoy playing social games helpful empathetic constructs the capacity to sort relevant from irrelevant information expanded vocabulary have a lively and original a strong sense of leadership imagination / sense of humour the capacity for perseverance, endurance, determination, hard work and dedicated practice ability to identify specific problems very articulate
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  • 30. Assessment for Learning Personal Learning and Thinking Skills
  • 31.
  • 34. What is the role of new digital technologies in the creation of new learning environments? Radical Creative Conventional Social Classroom without walls 34
  • 35.
  • 37. Technologies to Watch • Mobile computing • Open content • Gesture based input • Tablet computers • Augmented reality/ virtual reality • SPIMES • Collaborative tools 37
  • 38. The Future What have you learnt? What would you like to learn more of?
  • 39. Imagination “Imagination is more important than knowledge.” Einstein 
  • 40. Creativity “Creativity is inventing, experimenting, growing, taking risks, breaking rules, making mistakes, and having fun.” Mary Lou Cook  
  • 41. Creativity The principle goal of education is to create men who are capable of doing new things, not simply of repeating what other generations have done – men who are creative, inventive and discoverers.” Jean Piaget
  • 42. Creativity "It is not the strongest of the species that survive, nor the most intelligent, but the one most responsive to change." Charles Darwin

Notas del editor

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