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Games for use in 8th Grade History:
Four classes of games

Dean O’Donnell
Assoc. Director of Interactive Media and Game Development
dodo@wpi.edu




                                                     Pearson Education
                                                       March 19, 2009
Why Video Games?
     Global Sales in 2008*
 

      – Video Games: $32 Billion (20% growth)
      – DVD/Blue-ray: $29 Billion (6% drop)
     Kids play videogames
 
      – Neilsen started tracking game sales because 18-34 male
        demographic isn’t watching TV.**
      – Recent study found two groups of 12-14 year olds with most social
        problems in school were those who played only M-rated games,
        and those who didn’t play games at all.***

           *Source: Media Control GfK, as cited in Video Business, Jan. 22, 2009
           URL: http://www.videobusiness.com/article/CA6631456.html
           **Source: NY Times, Nov. 23, 2003, http://tinyurl.com/dfz4dr
           ***Source: Kuttner, Lawrence and Cheryl Olsen, Grand Theft Childhood
The Competition– AAA Titles
     Call of Duty: World at War
 

      – First Person Shooter
      – Published November, 2008
      – Features historical battles from WWII Pacific
        Theater and Eastern Front
      – Voice work from Gary Oldman and Kiefer
        Sutherland
      – Two years and millions of dollars to develop
      – Equivalent to a major Hollywood Blockbuster
      – Released on all major platforms
                                                                    3


                                      Worcester Polytechnic Institute
The Competition- AAA Titles




                                                    4


                      Worcester Polytechnic Institute
The Competition- AAA Titles
     Empire: Total War
 

      – Combination Turn-based and Real Time
        Strategy Game
      – Published March, 2009
      – Covers late 18th to early 19th century warfare
        on land and sea
      – Latest in long line of successful PC games
      – Two TV Series used earlier versions to
        simulate historic battles
      – Targeted at adults                                            5


                                        Worcester Polytechnic Institute
The Competition- AAA Titles




                                                    6


                      Worcester Polytechnic Institute
Other Notable AAA Titles
     Civilization
 

      – Turn-based strategy
      – Simulates history from cavemen to modern times
     Colonization
 

      – Turn-based strategy
      – Based on Civ4 engine
      – Examines colonization of New World in detail
     Company of Heroes
 

      – Real-time strategy
      – Examines WWII European theater

                                                                        7


                                          Worcester Polytechnic Institute
A Games- Licensing?
     City Builders
 

      – Caesar IV, Children of the Nile, Sim City Societies
      – In-depth economic and zoning simulation where
        player manages population, taxes, industry, and
        city services
      – Non-violent
      – Egyptian city builder: Nile Online available for free
        on the internet http://www.playnileonline.com/
      – Developed by Tilted Mill, Wayland, MA


                                                                         8


                                           Worcester Polytechnic Institute
A Games- Licensing?
     Caesar IV
 




                                                    9


                      Worcester Polytechnic Institute
A Games- Licensing?
     Mosby’s Confederacy
 

      – Real-time tactical game
      – Manage and control small band of
        confederate raiders
      – Possible to adapt engine to other periods of
        history
      – Developed by Tilted Mill, Wayland, MA



                                                                    10


                                       Worcester Polytechnic Institute
A Games- Licensing?
     Mosby’s Confederacy
 




                                                        11


                           Worcester Polytechnic Institute
A Games- Licensing?
     The Political Machine
 

      – Real time strategy game
      – Simulates (satirically) the 2008 presidential
        election
      – Could be easily adapted to simulate any
        presidential election
      – Developed by Stardock Software, Livonia, MI



                                                                   12


                                      Worcester Polytechnic Institute
A Games- Licensing?
     The Political Machine
 




                                                          13


                             Worcester Polytechnic Institute
Indie Games
                                                                   Escape Your Boyfriend’s Room
                                               http://www.escapegames24.com/2008/05/escape-your-boyfriends-room.html

       Room Escapes
   



                                                    Bars of Black and White
                             http://www.kongregate.com/games/GregoryWeir/bars-of-black-and-white

              Sagrario’s Room
http://sagrarios.room.escape.fizzlebot.com/




                                                                                                                  14


                                                                               Worcester Polytechnic Institute
Indie Games
     Geosense: http://www.geosense.net/
 




                                                                 15


                                    Worcester Polytechnic Institute
Indie Games
     Grow Games: http://www.eyezmaze.com/
 




                                                               16


                                  Worcester Polytechnic Institute
What is an Alternate Reality Game?

                     Non-Fiction
Fiction




                                                          17


                             Worcester Polytechnic Institute
What is an Alternate Reality Game?

 What if you use non-fiction media to tell a
  fictional story?




                                                            18


                               Worcester Polytechnic Institute
Current ARGs
     The 39 Clues
 

      – Published by Scholastic
      – Targeted at YA age group
      – 10 books over multiple years
      – Card packs associated with each book
      – Companion website
     Cathy’s Book
 

      – Published by Running Press
      – Targeted at YA age group
      – At least 3 books over multiple years
      – “Evidence” packaged with each book
      – Multiple phone numbers, websites, and email addresses to
         interact with characters and other players
                                                                              19


                                                 Worcester Polytechnic Institute
Current ARGs
     Most ARGs exist as marketing vehicles for
 

     movies, TV shows, videogames, or software.
     Amateur ARGs allow creative unknowns to
 

     tell stories in mulitple media (This is My
     Milwaukee).
     Future stories will take place in many spaces,
 

     so TV show markets website which markets
     book which markets videogame which
     markets TV show.

                                                                  20


                                     Worcester Polytechnic Institute
Disney ARG-- Homepage




                                                 21


                    Worcester Polytechnic Institute
Character Puzzle




                                                22


                   Worcester Polytechnic Institute
Something from Nothing (1/3)




                                                    23


                       Worcester Polytechnic Institute
Something from Nothing (2/3)




                                                    24


                       Worcester Polytechnic Institute
Something from Nothing (3/3)




              M ICKEY MOUSE
              H E RCULES
              DO T
              STA R COMMAND
              CAVE O F WONDERS
              BO PEE P
              I CAN SH O W YOU THE WORLD
              BLUE WHALE
              TREBLE CL E F
          METROPOLE
                                                           25


                              Worcester Polytechnic Institute
WPI Projects
     3-5 Seniors: Mix of Artistic and
 

     Technical Students
     1 Faculty Advisor
 

     1 Sponsor Advisor
 

     7 weeks full-time or 21 weeks part-time
 

     Weekly meetings
 

     Non-mission critical project
 

     Deliverable at the end
 

                                                              26


                                 Worcester Polytechnic Institute
The End




                                       27


          Worcester Polytechnic Institute
Questions?


      Dean O’Donnell           Daniel Tennant
      Associate Director of     Student, IMGD
     Interactive Media and    dtennant@wpi.edu
      Game Development
               WPI
       dodo@wpi.edu




                                                                  28


                                     Worcester Polytechnic Institute

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Games for Pearson Education

  • 1. Games for use in 8th Grade History: Four classes of games Dean O’Donnell Assoc. Director of Interactive Media and Game Development dodo@wpi.edu Pearson Education March 19, 2009
  • 2. Why Video Games? Global Sales in 2008*  – Video Games: $32 Billion (20% growth) – DVD/Blue-ray: $29 Billion (6% drop) Kids play videogames  – Neilsen started tracking game sales because 18-34 male demographic isn’t watching TV.** – Recent study found two groups of 12-14 year olds with most social problems in school were those who played only M-rated games, and those who didn’t play games at all.*** *Source: Media Control GfK, as cited in Video Business, Jan. 22, 2009 URL: http://www.videobusiness.com/article/CA6631456.html **Source: NY Times, Nov. 23, 2003, http://tinyurl.com/dfz4dr ***Source: Kuttner, Lawrence and Cheryl Olsen, Grand Theft Childhood
  • 3. The Competition– AAA Titles Call of Duty: World at War  – First Person Shooter – Published November, 2008 – Features historical battles from WWII Pacific Theater and Eastern Front – Voice work from Gary Oldman and Kiefer Sutherland – Two years and millions of dollars to develop – Equivalent to a major Hollywood Blockbuster – Released on all major platforms 3 Worcester Polytechnic Institute
  • 4. The Competition- AAA Titles 4 Worcester Polytechnic Institute
  • 5. The Competition- AAA Titles Empire: Total War  – Combination Turn-based and Real Time Strategy Game – Published March, 2009 – Covers late 18th to early 19th century warfare on land and sea – Latest in long line of successful PC games – Two TV Series used earlier versions to simulate historic battles – Targeted at adults 5 Worcester Polytechnic Institute
  • 6. The Competition- AAA Titles 6 Worcester Polytechnic Institute
  • 7. Other Notable AAA Titles Civilization  – Turn-based strategy – Simulates history from cavemen to modern times Colonization  – Turn-based strategy – Based on Civ4 engine – Examines colonization of New World in detail Company of Heroes  – Real-time strategy – Examines WWII European theater 7 Worcester Polytechnic Institute
  • 8. A Games- Licensing? City Builders  – Caesar IV, Children of the Nile, Sim City Societies – In-depth economic and zoning simulation where player manages population, taxes, industry, and city services – Non-violent – Egyptian city builder: Nile Online available for free on the internet http://www.playnileonline.com/ – Developed by Tilted Mill, Wayland, MA 8 Worcester Polytechnic Institute
  • 9. A Games- Licensing? Caesar IV  9 Worcester Polytechnic Institute
  • 10. A Games- Licensing? Mosby’s Confederacy  – Real-time tactical game – Manage and control small band of confederate raiders – Possible to adapt engine to other periods of history – Developed by Tilted Mill, Wayland, MA 10 Worcester Polytechnic Institute
  • 11. A Games- Licensing? Mosby’s Confederacy  11 Worcester Polytechnic Institute
  • 12. A Games- Licensing? The Political Machine  – Real time strategy game – Simulates (satirically) the 2008 presidential election – Could be easily adapted to simulate any presidential election – Developed by Stardock Software, Livonia, MI 12 Worcester Polytechnic Institute
  • 13. A Games- Licensing? The Political Machine  13 Worcester Polytechnic Institute
  • 14. Indie Games Escape Your Boyfriend’s Room http://www.escapegames24.com/2008/05/escape-your-boyfriends-room.html Room Escapes  Bars of Black and White http://www.kongregate.com/games/GregoryWeir/bars-of-black-and-white Sagrario’s Room http://sagrarios.room.escape.fizzlebot.com/ 14 Worcester Polytechnic Institute
  • 15. Indie Games Geosense: http://www.geosense.net/  15 Worcester Polytechnic Institute
  • 16. Indie Games Grow Games: http://www.eyezmaze.com/  16 Worcester Polytechnic Institute
  • 17. What is an Alternate Reality Game? Non-Fiction Fiction 17 Worcester Polytechnic Institute
  • 18. What is an Alternate Reality Game? What if you use non-fiction media to tell a fictional story? 18 Worcester Polytechnic Institute
  • 19. Current ARGs The 39 Clues  – Published by Scholastic – Targeted at YA age group – 10 books over multiple years – Card packs associated with each book – Companion website Cathy’s Book  – Published by Running Press – Targeted at YA age group – At least 3 books over multiple years – “Evidence” packaged with each book – Multiple phone numbers, websites, and email addresses to interact with characters and other players 19 Worcester Polytechnic Institute
  • 20. Current ARGs Most ARGs exist as marketing vehicles for  movies, TV shows, videogames, or software. Amateur ARGs allow creative unknowns to  tell stories in mulitple media (This is My Milwaukee). Future stories will take place in many spaces,  so TV show markets website which markets book which markets videogame which markets TV show. 20 Worcester Polytechnic Institute
  • 21. Disney ARG-- Homepage 21 Worcester Polytechnic Institute
  • 22. Character Puzzle 22 Worcester Polytechnic Institute
  • 23. Something from Nothing (1/3) 23 Worcester Polytechnic Institute
  • 24. Something from Nothing (2/3) 24 Worcester Polytechnic Institute
  • 25. Something from Nothing (3/3) M ICKEY MOUSE H E RCULES DO T STA R COMMAND CAVE O F WONDERS BO PEE P I CAN SH O W YOU THE WORLD BLUE WHALE TREBLE CL E F METROPOLE 25 Worcester Polytechnic Institute
  • 26. WPI Projects 3-5 Seniors: Mix of Artistic and  Technical Students 1 Faculty Advisor  1 Sponsor Advisor  7 weeks full-time or 21 weeks part-time  Weekly meetings  Non-mission critical project  Deliverable at the end  26 Worcester Polytechnic Institute
  • 27. The End 27 Worcester Polytechnic Institute
  • 28. Questions? Dean O’Donnell Daniel Tennant Associate Director of Student, IMGD Interactive Media and dtennant@wpi.edu Game Development WPI dodo@wpi.edu 28 Worcester Polytechnic Institute