SlideShare una empresa de Scribd logo
1 de 73
Creativity & Design in
Collaborative/Distributed
Environments
by Itamar Medeiros
Creativity & Design in
Collaborative/Distributed
Environments

    Outline
     The Formula for Creativity
     Creativity Levels
     The Creative Types and Their Creative Processes
     Supporting Creative Processes
     Creativity and Design in Collaborative /
         Distributed Environments



  { Creativity & Design in Collaborative/Distributed Environments }
    You are at: Introduction » Learning Objectives and Outline
Living in China since 2005
Medeiros, I., (2010), Shanghai Walking Tours: The Bund,
retrieved 25 October 2011 from http://www.flickr.com/photos/china-
designative/5061811354/in/photostream/
Living in China since 2005 with my wife, Fabiane
Medeiros, I., (2010), Shanghai Walking Tours: The Bund,
retrieved 25 October 2011 from http://www.flickr.com/photos/china-
designative/5061811354/in/photostream/
Latest addition to the family:
Caleb Peng Medeiros (2011)
Local Coordinator for the Interaction Design Association (ixDA) in Shanghai
IxDA, (2010), Facilitating Local Gathering for the Interaction Design Association
(IxDA) in Shanghai in An evening of conversation about Design, Interaction, Work and
Life with Marc Rettig, retrieved 25 October 2011 from
http://www.ixda.org/local/event/25395
Chronicler of all things Design, Technology & Culture
Medeiros, I., (2006-2011), { design@tive } Thoughts on Design, Technology and Culture,
retrieved 18 September 2012 from http://designative.info
Chronicler of all things Design, Technology & Culture
Medeiros, I. (2010), Visual Communication in China: “You are here” in
{ design@tive } thoughts on Design, Technology & Culture, retrieved September 1st , 2011
from http://designative.info/2010/11/18/visual-communication-in-china-you-are-here/
Chronicler of all things Design, Technology & Culture
Medeiros, I. (2010), Chinglish: Toilet Seats in China are “for weak only” in
{ design@tive } thoughts on Design, Technology & Culture, retrieved September 1st , 2011 from
http://designative.info/2010/04/05/chinglish-toilet-seats-in-china-are-for-weak-only/
Introduction:
Collect / Create / Relate / Donate
    Collect                                                                                    Create


                                    i @
    Learn from previous                                                           Explore, compose,
    experiences                                                                        and evaluate
                                                                                  possible solutions

    Relate                                                                                     Donate
    Consult with peers
    and mentors
                                    ^ :                                                  Disseminating
                                                                                               results


    Shneiderman, B. (February 1999), Creating Creativity for Everyone: User Interfaces for
    Supporting Innovation, ACM Transactions on Computer-Human Interaction 7, 1 (March 2000),
    114-138.




  { Creativity & Design in Collaborative/Distributed Environments }
    You are at: Introduction » Collect / Create / Relate / Donate
The formula for Creativity

    If we’re trying to create tools and/or services that
    allow people to be creative, we must find out about
    the way think and create.




    Tognazzini, B. (2003), First Principles of Interaction Design, Ask Tog,
    retrieved August 31st, 2011 from http://www.asktog.com/basics/firstPrinciples.html




  { Creativity & Design in Collaborative/Distributed Environments }
    You are at: Collect » The Formula for Creativity
Dubberly, H. (2005), “how do you design?” retrieved on June 1st, 2010
http://www.dubberly.com/articles/how-do-you-design.html
Dubberly, H. (2005), “how do you design?” retrieved on June 1st, 2010
http://www.dubberly.com/articles/how-do-you-design.html
Dubberly, H. (2005), “how do you design?” retrieved on June 1st, 2010
http://www.dubberly.com/articles/how-do-you-design.html
Dubberly, H. (2005), “how do you design?” retrieved on June 1st, 2010
http://www.dubberly.com/articles/how-do-you-design.html
Dubberly, H. (2005), “how do you design?” retrieved on June 1st, 2010
http://www.dubberly.com/articles/how-do-you-design.html
Dubberly, H. (2005), “how do you design?” retrieved on June 1st, 2010
http://www.dubberly.com/articles/how-do-you-design.html
Clark Publishing. (2011), “Add Some Bunch to Your Playbook” retrieved on July 21st, 2011
http://www.gridironstrategies.com/articles.php?id=85
Creativity Levels

    Let’s talk about creativity in three different levels:


     Revolutionary
     Impromptu
     Evolutionary




    Tognazzini, B. (2003), First Principles of Interaction Design, Ask Tog,
    retrieved August 31st, 2011 from http://www.asktog.com/basics/firstPrinciples.html




  { Creativity & Design in Collaborative/Distributed Environments }
    You are at: Collect » Creativity Levels
Creativity Levels:
Revolutionary | 革新
    Associated with great breakthroughs and paradigm-
    shifting innovations, revolutionary events and a small
    number of Nobel Prize candidates.




    Kuhn, T. S., (1996), The Structure of Scientific Revolutions: 3rd Edition,
    University of Chicago Press, Chicago




  { Creativity & Design in Collaborative/Distributed Environments }
    You are at: Collect » Creativity Levels » Revolutionary
Wikipedia, 2011, “Albert Eistein in Popular Culture”, retrieved on July 5th, 2011,
http://en.wikipedia.org/wiki/Albert_Einstein_in_popular_culture
Creativity Levels:
Impromptu | 即兴
    Made or done without previous preparation: an
    impromptu address to the unexpected crowds; suddenly
    or hastily prepared, made, etc.: an impromptu dinner.
    improvised; having the character of an improvisation.




    Dictionary.com, (2011), “Impromptu”, retrieved July 5th, 2011
    http://dictionary.reference.com/browse/impromptu




  { Creativity & Design in Collaborative/Distributed Environments }
    You are at: Collect » Creativity Levels » Impropmtu
Jazz in Photo, 2011, “John Coltrane in 65”, retrieved on July 5th, 2011,
http://jazzinphoto.wordpress.com/2009/03/12/john-coltrane-france-65-2/
Creativity Levels:
Evolutionary | 演化
    Associated with useful evolutionary contributions
    that refine and apply existing paradigms.




    Basalla, G., (1988). The Evolution of Technology, Cambridge Univ. Press, UK.




  { Creativity & Design in Collaborative/Distributed Environments }
    You are at: Collect » Creativity Levels » Evolutionary
Wikipedia, 2011, “Thomas Edison”, retrieved on July 5th, 2011,
http://en.wikipedia.org/wiki/Thomas_edison
The Creative Types and
Their Creative Processes
    Let’s talk about three different creative types:


     Inspirational
     Structural
     Situational




  { Creativity & Design in Collaborative/Distributed Environments }
    You are at: Collect » Creative Types and Their Creative Processes
The Creative Types:
Inspirational | 灵感大师
    Emphasis in the remarkable "Aha!" moments in which
    a dramatic breakthrough magically appears




    de Bono, E., (1998). Six Thinking Hats, Back Bay Books; 2 edition




  { Creativity & Design in Collaborative/Distributed Environments }
    You are at: Collect » Creative Types » Inspirational
Their Creative Processes:
Inspirational | 灵感大师
    Promote techniques for brainstorming, free
    association, lateral thinking and divergence.




    de Bono, E., (1998). Six Thinking Hats, Back Bay Books; 2 edition




  { Creativity & Design in Collaborative/Distributed Environments }
    You are at: Collect » Their Creative Processes » Inspirational
Getty Images, 2011, “Man wearing toga with an idea”, retrieved on July 5th, 2011,
http://www.gettyimages.com/detail/78463079/Comstock-Images
The Creative Types:
Structural | 规划专家
    Understanding the Problem, Devising a Plan, Carrying
    it out, Evaluate




    Mayer, R. E ,(1992). Thinking, Problem Solving, Cognition: 2nd Edition,
    W. H. Freeman, New York




  { Creativity & Design in Collaborative/Distributed Environments }
    You are at: Collect » Creative Types » Structural
Their Creative Processes:
Structural | 规划专家
    Emphasizes on more orderly approaches. Stress the
    importance of studying previous work and using
    methodical techniques to explore the possible
    solutions exhaustively.




    Mayer, R. E ,(1992). Thinking, Problem Solving, Cognition: 2nd Edition,
    W. H. Freeman, New York




  { Creativity & Design in Collaborative/Distributed Environments }
    You are at: Collect » Their Creative Processes » Structural
HAAP Media Ltd (2011), “Prove it!”, retrieved July 5th, 2011,
http://www.sxc.hu/photo/475768
The Creative Types:
Situational | 传道先驱
    Emphasizes the social and intellectual context as a
    key part of the creative process, embedded in a
    community of practice with changing standards.




    Csikszentmihalyi, M., (1996), Creativity: Flow and the Psychology of Discovery and Invention,
    HarperCollins, New York




  { Creativity & Design in Collaborative/Distributed Environments }
    You are at: Collect » Creative Types » Situational
Their Creative Processes:
Situational | 传道先驱
    Accessing previous work in the domain, consulting
    with members of the field, and disseminating of
    results to interested members of the field




    Csikszentmihalyi, M., (1996), Creativity: Flow and the Psychology of Discovery and Invention,
    HarperCollins, New York




  { Creativity & Design in Collaborative/Distributed Environments }
    You are at: Collect » Their Creative Processes » Situational
Zardoya, C., 2011, “Social Network”, retrieved on May 9th, 2010,
http://www.flickr.com/photos/carloszardoya/5466335755/
Great breakthroughs and paradigm-
shifting innovations, revolutionary events   Made or done without previous
and a small number of Nobel Prize            preparation; improvised; having the   Useful evolutionary contributions that
candidates.                                  character of an improvisation.        refine and apply existing paradigms.
REVOLUTIONARY | 革新                           IMPROMPTU | 即兴                        EVOLUTIONARY | 演化
Emphasis in the remarkable "Aha!"   Emphasizes on more orderly
moments in which a dramatic         approaches. Stress the importance   Emphasizes the social and
breakthrough magically appears;     of studying previous work and       intellectual context as a key part
promote techniques for              using methodical techniques to      of the creative process, embedded
brainstorming, free association,    explore the possible solutions      in a community of practice with
lateral thinking and divergence.    exhaustively.                       changing standards.
INSPIRATIONAL | 灵感大师                STRUCTURAL | 规划专家                   SITUATIONAL | 传道先驱
Supporting Creative Processes

    A Four-Phase Framework to assist the design of tools
    that support creativity by professor Ben Shneiderman,
    University of Maryland




    Shneiderman, B. (February 1999), Creating Creativity for Everyone: User Interfaces for
    Supporting Innovation, ACM Transactions on Computer-Human Interaction 7, 1 (March
    2000), 114-138.




  { Creativity & Design in Collaborative/Distributed Environments }
    You are at: Collect » Supporting Creative Processes
• Thinking by free
                                                                                           association
 • Searching/brows
   ing through
                                                                                         • Exploring solutions
   digital libraries
                                                                                         • Composing
 • Visualizing
                                                                                           artifacts
   Data/Processes
                                                                                         • Reviewing versions
                                      COLLECT                 CREATE
                                       (收集)                    (创造)




                                       DONATE                  RELATE
                                        (传播)                    (沟通)


 • Disseminating                                                                         • Consulting with
   results                                                                                 Peers




Shneiderman, B. (February 1999), Creating Creativity for Everyone: User Interfaces for
Supporting Innovation, ACM Transactions on Computer-Human Interaction 7, 1 (March
2000), 114-138.
Creativity Supporting Businesses:
Products



Getty Images., 2011, “Shopping cart's speed creates rainbow motion blur in supermarket aisle”,
retrieved 25 September 2012 from http://www.gettyimages.com/detail/photo/shopping-carts-
speed-creates-rainbow-motion-blur-in-royalty-free-image/125142380
Supporting Creative Processes:
Create | 创造
    Explore, compose, and evaluate possible solutions




  { Creativity & Design in Collaborative/Distributed Environments }
    You are at: Collect » Supporting Creative Processes » Create
Autodesk, Inc. (2012), Sketchbook Pro for iPad, San Rafael California.
Apple, Inc. (2012), iMovie for iOS, Cupertino California.
Adobe, Inc. (2012), Adobe Creative Cloud, San Rose California.
Toca Boca (2012), Toca Band for iOS, Stockholm Sweden.
Toca Boca (2012), Toca Hair Salon for iOS, Stockholm Sweden.
Supporting Creative Processes:
Collect | 收集
    Learn from previous works stored in libraries




  { Creativity & Design in Collaborative/Distributed Environments }
    You are at: Collect » Supporting Creative Processes » Collect
Tapmates, Inc. (2012), Dribbblr for iPad, Hradec Králové, Czech Republic.
Pinterest, Inc. (2012), Pinterest for iOS, Palo Alto, California.
Autodesk, Inc. (2012), Creating Your First iOS App,
retrieved 25 September 2012 from
http://www.instructables.com/id/Creating-your-first-iOS-app/
Supporting Creative Processes:
Relate | 沟通
    Consult with peers and mentors at early, middle, and
    late stages




  { Creativity & Design in Collaborative/Distributed Environments }
    You are at: Collect » Supporting Creative Processes » Relate
Crampton, T., 2010, “Infographic of Social Media Equivalents in China”,
retrieved 25 September 2012 from
http://www.thomascrampton.com/china/social-media-china/
Zynga, Inc. (2012), Draw Something Free, iOS, San Francisco California.
Zynga, Inc. (2012), Draw Something Free, iOS, San Francisco California.
Automattic Inc, (2011), Online survey software - conduct your
customer surveys and polls with Polldaddy, retrieved 25 September
2012 from http://polldaddy.com/
ConceptShare, Inc. (2011), Online Collaboration Software for Creative
Teams | ConceptShare, retrieved 25 September 2012 from
http://www.conceptshare.com/
Kickstarter, Inc. (2011), Kickstarter, retrieved 25 September 2012 from
http://www.kickstarter.com/
Supporting Creative Processes:
Donate | 传播
    Disseminate the results and contribute to the
    libraries




  { Creativity & Design in Collaborative/Distributed Environments }
    You are at: Collect » Supporting Creative Processes » Donate
"Creativity & Design in Collaborative/Distributed Environments" talk at Social Media Week 2012
Creative Commons .org (2012), Creative Commons, retrieved
25 September 2012 from http://creativecommons.org/
Autodesk Inc, (2012), OnliDiscover Autodesk PLM 360, retrieved
25 September 2012 from http://www.autodeskplm360.com/discover/
• Thinking by free
                                                                                           association
 • Searching/brows
   ing through
                                                                                         • Exploring solutions
   digital libraries
                                                                                         • Composing
 • Visualizing
                                                                                           artifacts
   Data/Processes
                                                                                         • Reviewing versions
                                      COLLECT                 CREATE
                                       (收集)                    (创造)




                                       DONATE                  RELATE
                                        (传播)                    (沟通)


 • Disseminating                                                                         • Consulting with
   results                                                                                 Peers




Shneiderman, B. (February 1999), Creating Creativity for Everyone: User Interfaces for
Supporting Innovation, ACM Transactions on Computer-Human Interaction 7, 1 (March
2000), 114-138.
Creativity Supporting Businesses:
Organizations



Getty Images., 2011, “Two men shaking hands on world map, patterned paved area”,
retrieved 25 September 2012 from http://www.gettyimages.com/detail/photo/two-men-shaking-
hands-on-world-map-high-res-stock-photography/925001-116
Medeiros, I. (2012),Collaborative vs. Distributed Design in Distinction Award in MA Design Practice,
retrieved 25 September 2012 from http://designative.info/project/distinction-award-in-the-ma-design-
practice/




                    Autodesk Inc, (2012), OnliDiscover Autodesk PLM 360, retrieved
                    25 September 2012 from http://www.autodeskplm360.com/discover/
Medeiros, I. (2012), Managing Multiple Perspectives in Distinction Award in MA Design Practice, retrieved
25 September 2012 from http://designative.info/project/distinction-award-in-the-ma-design-practice/




                     Autodesk Inc, (2012), OnliDiscover Autodesk PLM 360, retrieved
                     25 September 2012 from http://www.autodeskplm360.com/discover/
Medeiros, I. (2012), Managing Task Interdependencies in Distinction Award in MA Design Practice,
retrieved 25 September 2012 from http://designative.info/project/distinction-award-in-the-ma-design-
practice/
Our Creative Processes

    Let’s stop for a minute and ask ourselves:


     How creative our customers wish to be?
     What kind of creative process our products are
         supporting?




  { Creativity & Design in Collaborative/Distributed Environments }
    You are at: Relate » Our Creative Processes
Our Creative Processes:
Exercise
    Let’s try to map your current product / service
    characteristics into these 4 (four) areas:

    1. How does it allow your customers to learn from
          other customers’ previous experiences?
    2. How does it allow your customers to explore,
          compose and evaluate solutions to their problems?
    3. How does it allow your customers to relate their
          experiences with that of other customers?
    4. How does it allow your customers to contribute
          with something valueable to other customers?


  { Creativity & Design in Collaborative/Distributed Environments }
    You are at: Create » Our Creative Processes » Exercise
COLLECT (收集)                   CREATE (创造)
         Learn from previous works stored in libraries    Explore, compose, and evaluate possible solutions




Disseminate the results and contribute to the libraries   Consult with peers and mentors at early, middle, and late stages

                            DONATE (传播)                   RELATE (沟通)
Our Organizational Structures

    Let’s stop for a minute and ask ourselves:


     What are the challenges and opportunities to
         enhancing our current organizations’ creative
         processes?




  { Creativity & Design in Collaborative/Distributed Environments }
    You are at: Relate » Our Organizational Structures
Our Organizational Structures:
Exercise
    Let’s try to map your organization structure into
    these 2 (two) perspectives:


    1. What aspects of your operations could benefit for
          better Managing Task Interdependencies?
    2. What aspects of your operations require
          Establishing Common Grounds and
          Negotiation Mechanisms




  { Creativity & Design in Collaborative/Distributed Environments }
    You are at: Create » Our Organizational Structures » Exercise
DISTRIBUTED DESIGN                COLLABORATIVE DESIGN
  Managing Task Interpendencies   Managing Multiple Perspectives
         Coordinating Processes   Establishing Common Grounds and Negotiation Mechanisms
Donate:
Disseminating Results
    Why don’t you share (if you can) the aspects of your
    product / service / organizational structure you’re not
    happy with:


    1. What aspects would you change?
    2. How would that improve it to make it more
          “creative”?


    Itamar Medeiros
    http://designative.info/
    itamar.medeiros@designative.info
    You can find this talk at: http://wp.me/p6F0o-2k9


  { Creativity & Design in Collaborative/Distributed Environments }
    You are at: Donate » Disseminating Results

Más contenido relacionado

Destacado

Se un soldado pero de jesus
Se un soldado pero de jesusSe un soldado pero de jesus
Se un soldado pero de jesusSantos Ortiz
 
Mistakes
MistakesMistakes
Mistakeslaulo97
 
Símbolos patrios del perú
Símbolos patrios del perúSímbolos patrios del perú
Símbolos patrios del perúRacso_913
 
ken_procter_press_release
ken_procter_press_releaseken_procter_press_release
ken_procter_press_releaseKallie Owens
 
Máy xịt rửa xe cho tiệm rửa xe máy chuyên nghiệp
Máy xịt rửa xe cho tiệm rửa xe máy chuyên nghiệpMáy xịt rửa xe cho tiệm rửa xe máy chuyên nghiệp
Máy xịt rửa xe cho tiệm rửa xe máy chuyên nghiệpĐiện Máy Tân Thịnh
 
Căn penthouse xinh xắn với thiết kế tiết kiệm không gian
Căn penthouse xinh xắn với thiết kế tiết kiệm không gianCăn penthouse xinh xắn với thiết kế tiết kiệm không gian
Căn penthouse xinh xắn với thiết kế tiết kiệm không gianThi công sơn giá rẻ
 
Bridging the creativity gap
Bridging the creativity gapBridging the creativity gap
Bridging the creativity gapAdobe
 
TMD2063 | Digital Animation - Chapter 3
TMD2063 | Digital Animation - Chapter 3TMD2063 | Digital Animation - Chapter 3
TMD2063 | Digital Animation - Chapter 3Diyana Harithuddin
 
From Virtual Museums to Peacebuilding: Creating and Using Linked Knowledge
From Virtual Museums to Peacebuilding: Creating and Using Linked KnowledgeFrom Virtual Museums to Peacebuilding: Creating and Using Linked Knowledge
From Virtual Museums to Peacebuilding: Creating and Using Linked KnowledgeCraig Knoblock
 
4 q16 presentation final
4 q16 presentation   final4 q16 presentation   final
4 q16 presentation finalaoncorp
 
Didáctica de la Matemática en la Escuela d2 ccesa007
Didáctica de la Matemática en la Escuela   d2   ccesa007Didáctica de la Matemática en la Escuela   d2   ccesa007
Didáctica de la Matemática en la Escuela d2 ccesa007Demetrio Ccesa Rayme
 
Creativity and design 2017 day 2
Creativity and design 2017 day 2Creativity and design 2017 day 2
Creativity and design 2017 day 2R. Sosa
 

Destacado (19)

Se un soldado pero de jesus
Se un soldado pero de jesusSe un soldado pero de jesus
Se un soldado pero de jesus
 
Mistakes
MistakesMistakes
Mistakes
 
Engineer Certificate
Engineer CertificateEngineer Certificate
Engineer Certificate
 
Símbolos patrios del perú
Símbolos patrios del perúSímbolos patrios del perú
Símbolos patrios del perú
 
ken_procter_press_release
ken_procter_press_releaseken_procter_press_release
ken_procter_press_release
 
Majogarcia 9c
Majogarcia 9cMajogarcia 9c
Majogarcia 9c
 
Máy xịt rửa xe cho tiệm rửa xe máy chuyên nghiệp
Máy xịt rửa xe cho tiệm rửa xe máy chuyên nghiệpMáy xịt rửa xe cho tiệm rửa xe máy chuyên nghiệp
Máy xịt rửa xe cho tiệm rửa xe máy chuyên nghiệp
 
HYH SYSTEMS PROFILE
HYH SYSTEMS PROFILEHYH SYSTEMS PROFILE
HYH SYSTEMS PROFILE
 
Căn penthouse xinh xắn với thiết kế tiết kiệm không gian
Căn penthouse xinh xắn với thiết kế tiết kiệm không gianCăn penthouse xinh xắn với thiết kế tiết kiệm không gian
Căn penthouse xinh xắn với thiết kế tiết kiệm không gian
 
Gina y cesar taller 1 tercer parcial
Gina y cesar taller 1 tercer parcialGina y cesar taller 1 tercer parcial
Gina y cesar taller 1 tercer parcial
 
Power point
Power pointPower point
Power point
 
Memoria Molto_Marin_Jose_Luis
Memoria Molto_Marin_Jose_LuisMemoria Molto_Marin_Jose_Luis
Memoria Molto_Marin_Jose_Luis
 
Adobe flash quiz
Adobe flash quizAdobe flash quiz
Adobe flash quiz
 
Bridging the creativity gap
Bridging the creativity gapBridging the creativity gap
Bridging the creativity gap
 
TMD2063 | Digital Animation - Chapter 3
TMD2063 | Digital Animation - Chapter 3TMD2063 | Digital Animation - Chapter 3
TMD2063 | Digital Animation - Chapter 3
 
From Virtual Museums to Peacebuilding: Creating and Using Linked Knowledge
From Virtual Museums to Peacebuilding: Creating and Using Linked KnowledgeFrom Virtual Museums to Peacebuilding: Creating and Using Linked Knowledge
From Virtual Museums to Peacebuilding: Creating and Using Linked Knowledge
 
4 q16 presentation final
4 q16 presentation   final4 q16 presentation   final
4 q16 presentation final
 
Didáctica de la Matemática en la Escuela d2 ccesa007
Didáctica de la Matemática en la Escuela   d2   ccesa007Didáctica de la Matemática en la Escuela   d2   ccesa007
Didáctica de la Matemática en la Escuela d2 ccesa007
 
Creativity and design 2017 day 2
Creativity and design 2017 day 2Creativity and design 2017 day 2
Creativity and design 2017 day 2
 

Similar a "Creativity & Design in Collaborative/Distributed Environments" talk at Social Media Week 2012

Designing Interactions / Experiences: Lecture #02
Designing Interactions / Experiences: Lecture #02Designing Interactions / Experiences: Lecture #02
Designing Interactions / Experiences: Lecture #02Itamar Medeiros
 
Designing Interactions / Experiences: Lecture #03
Designing Interactions / Experiences: Lecture #03Designing Interactions / Experiences: Lecture #03
Designing Interactions / Experiences: Lecture #03Itamar Medeiros
 
Designing Interactions: Lecture #01
Designing Interactions: Lecture #01Designing Interactions: Lecture #01
Designing Interactions: Lecture #01Itamar Medeiros
 
IDp Lab 2010 3 Assignment
IDp Lab 2010 3 AssignmentIDp Lab 2010 3 Assignment
IDp Lab 2010 3 Assignmentpriek825
 
IDp Lab/Co-operative 2010 Assignment 3
IDp Lab/Co-operative 2010 Assignment 3IDp Lab/Co-operative 2010 Assignment 3
IDp Lab/Co-operative 2010 Assignment 3priek825
 
Design for debate, an introduction to design fiction and my research topic (T...
Design for debate, an introduction to design fiction and my research topic (T...Design for debate, an introduction to design fiction and my research topic (T...
Design for debate, an introduction to design fiction and my research topic (T...Max Mollon
 
Manuela Aguirre, Natalia Agudelo, Jonathan Romm: Facilitating generative emer...
Manuela Aguirre, Natalia Agudelo, Jonathan Romm: Facilitating generative emer...Manuela Aguirre, Natalia Agudelo, Jonathan Romm: Facilitating generative emer...
Manuela Aguirre, Natalia Agudelo, Jonathan Romm: Facilitating generative emer...RSD Relating Systems Thinking and Design
 
What is IDEO? IDEO X TED
What is IDEO? IDEO X TEDWhat is IDEO? IDEO X TED
What is IDEO? IDEO X TEDSummer Zhang
 
Design Thinking in a Graduate Design Studio: Personal and Pedagogical Factors
Design Thinking  in a Graduate Design Studio: Personal and Pedagogical FactorsDesign Thinking  in a Graduate Design Studio: Personal and Pedagogical Factors
Design Thinking in a Graduate Design Studio: Personal and Pedagogical Factorscolin gray
 
Design thinking for Education, AUW Session 1
Design thinking  for Education, AUW Session 1Design thinking  for Education, AUW Session 1
Design thinking for Education, AUW Session 1Stefanie Panke
 
Civic engagement evaluation
Civic engagement evaluationCivic engagement evaluation
Civic engagement evaluationJohn Hamerlinck
 
Design Thinking in Education
Design Thinking in EducationDesign Thinking in Education
Design Thinking in EducationStefanie Panke
 
Design is thinking made visual
Design is thinking made visualDesign is thinking made visual
Design is thinking made visualchelsc
 
Creative Drive In Workshop: "Crossing Borders with Information Design
Creative Drive In Workshop: "Crossing Borders with Information DesignCreative Drive In Workshop: "Crossing Borders with Information Design
Creative Drive In Workshop: "Crossing Borders with Information DesignItamar Medeiros
 
Say Cheese!? - Does Dutch Design equal Emotional Design?
Say Cheese!? - Does Dutch Design equal Emotional Design?Say Cheese!? - Does Dutch Design equal Emotional Design?
Say Cheese!? - Does Dutch Design equal Emotional Design?Marco van Hout
 
DwD Civic Empower Berlin
DwD Civic Empower BerlinDwD Civic Empower Berlin
DwD Civic Empower BerlinPeter Jones
 
Design Thinking For Educational Technology
Design Thinking For Educational Technology Design Thinking For Educational Technology
Design Thinking For Educational Technology Stefanie Panke
 
Davey van der woert - Design Thinking
Davey van der woert - Design ThinkingDavey van der woert - Design Thinking
Davey van der woert - Design ThinkingDavey van der Woert
 

Similar a "Creativity & Design in Collaborative/Distributed Environments" talk at Social Media Week 2012 (20)

Designing Interactions / Experiences: Lecture #02
Designing Interactions / Experiences: Lecture #02Designing Interactions / Experiences: Lecture #02
Designing Interactions / Experiences: Lecture #02
 
Designing Interactions / Experiences: Lecture #03
Designing Interactions / Experiences: Lecture #03Designing Interactions / Experiences: Lecture #03
Designing Interactions / Experiences: Lecture #03
 
Designing Interactions: Lecture #01
Designing Interactions: Lecture #01Designing Interactions: Lecture #01
Designing Interactions: Lecture #01
 
IDp Lab 2010 3 Assignment
IDp Lab 2010 3 AssignmentIDp Lab 2010 3 Assignment
IDp Lab 2010 3 Assignment
 
IDp Lab/Co-operative 2010 Assignment 3
IDp Lab/Co-operative 2010 Assignment 3IDp Lab/Co-operative 2010 Assignment 3
IDp Lab/Co-operative 2010 Assignment 3
 
Design for debate, an introduction to design fiction and my research topic (T...
Design for debate, an introduction to design fiction and my research topic (T...Design for debate, an introduction to design fiction and my research topic (T...
Design for debate, an introduction to design fiction and my research topic (T...
 
RSD5 Facilitating Generative Emergence within Large Scale Networks
RSD5 Facilitating Generative Emergence within Large Scale NetworksRSD5 Facilitating Generative Emergence within Large Scale Networks
RSD5 Facilitating Generative Emergence within Large Scale Networks
 
Manuela Aguirre, Natalia Agudelo, Jonathan Romm: Facilitating generative emer...
Manuela Aguirre, Natalia Agudelo, Jonathan Romm: Facilitating generative emer...Manuela Aguirre, Natalia Agudelo, Jonathan Romm: Facilitating generative emer...
Manuela Aguirre, Natalia Agudelo, Jonathan Romm: Facilitating generative emer...
 
What is IDEO? IDEO X TED
What is IDEO? IDEO X TEDWhat is IDEO? IDEO X TED
What is IDEO? IDEO X TED
 
Design Thinking in a Graduate Design Studio: Personal and Pedagogical Factors
Design Thinking  in a Graduate Design Studio: Personal and Pedagogical FactorsDesign Thinking  in a Graduate Design Studio: Personal and Pedagogical Factors
Design Thinking in a Graduate Design Studio: Personal and Pedagogical Factors
 
Design thinking for Education, AUW Session 1
Design thinking  for Education, AUW Session 1Design thinking  for Education, AUW Session 1
Design thinking for Education, AUW Session 1
 
Civic engagement evaluation
Civic engagement evaluationCivic engagement evaluation
Civic engagement evaluation
 
Design Thinking in Education
Design Thinking in EducationDesign Thinking in Education
Design Thinking in Education
 
Design is thinking made visual
Design is thinking made visualDesign is thinking made visual
Design is thinking made visual
 
Creative Drive In Workshop: "Crossing Borders with Information Design
Creative Drive In Workshop: "Crossing Borders with Information DesignCreative Drive In Workshop: "Crossing Borders with Information Design
Creative Drive In Workshop: "Crossing Borders with Information Design
 
Say Cheese!? - Does Dutch Design equal Emotional Design?
Say Cheese!? - Does Dutch Design equal Emotional Design?Say Cheese!? - Does Dutch Design equal Emotional Design?
Say Cheese!? - Does Dutch Design equal Emotional Design?
 
20131214 presentatie liz_sanders
20131214 presentatie liz_sanders20131214 presentatie liz_sanders
20131214 presentatie liz_sanders
 
DwD Civic Empower Berlin
DwD Civic Empower BerlinDwD Civic Empower Berlin
DwD Civic Empower Berlin
 
Design Thinking For Educational Technology
Design Thinking For Educational Technology Design Thinking For Educational Technology
Design Thinking For Educational Technology
 
Davey van der woert - Design Thinking
Davey van der woert - Design ThinkingDavey van der woert - Design Thinking
Davey van der woert - Design Thinking
 

Más de Itamar Medeiros

Information Architecture & Way-finding (User Interaction Design at Raffles D...
Information Architecture & Way-finding  (User Interaction Design at Raffles D...Information Architecture & Way-finding  (User Interaction Design at Raffles D...
Information Architecture & Way-finding (User Interaction Design at Raffles D...Itamar Medeiros
 
Information Architecture & Content Organization (User Interaction Design at...
Information Architecture & Content Organization   (User Interaction Design at...Information Architecture & Content Organization   (User Interaction Design at...
Information Architecture & Content Organization (User Interaction Design at...Itamar Medeiros
 
Paper Prototyping & Wireframes (User Interaction Design at Raffles Design In...
Paper Prototyping & Wireframes  (User Interaction Design at Raffles Design In...Paper Prototyping & Wireframes  (User Interaction Design at Raffles Design In...
Paper Prototyping & Wireframes (User Interaction Design at Raffles Design In...Itamar Medeiros
 
Communication-Oriented Interface Design Principles (User Interaction Design ...
Communication-Oriented Interface Design Principles  (User Interaction Design ...Communication-Oriented Interface Design Principles  (User Interaction Design ...
Communication-Oriented Interface Design Principles (User Interaction Design ...Itamar Medeiros
 
Communication-Oriented Interface Design Principles: Part II (User Interactio...
Communication-Oriented Interface Design Principles: Part II  (User Interactio...Communication-Oriented Interface Design Principles: Part II  (User Interactio...
Communication-Oriented Interface Design Principles: Part II (User Interactio...Itamar Medeiros
 
Strategy PROCESS, QUESTIONS & RESOURCES
Strategy PROCESS, QUESTIONS & RESOURCESStrategy PROCESS, QUESTIONS & RESOURCES
Strategy PROCESS, QUESTIONS & RESOURCESItamar Medeiros
 
Problem Framing for Strategic Design
Problem Framing for Strategic DesignProblem Framing for Strategic Design
Problem Framing for Strategic DesignItamar Medeiros
 
Helping Teams Paddle in the Same Direction
Helping Teams Paddle in the Same DirectionHelping Teams Paddle in the Same Direction
Helping Teams Paddle in the Same DirectionItamar Medeiros
 
The Importance of Vision for Product Design
The Importance of Vision for Product DesignThe Importance of Vision for Product Design
The Importance of Vision for Product DesignItamar Medeiros
 
Problem Framing and Reframing:
Problem Framing and Reframing: Problem Framing and Reframing:
Problem Framing and Reframing: Itamar Medeiros
 
"Look, Listen, and Maybe Speak" at UX Poland 2015
"Look, Listen, and Maybe Speak" at UX Poland 2015"Look, Listen, and Maybe Speak" at UX Poland 2015
"Look, Listen, and Maybe Speak" at UX Poland 2015Itamar Medeiros
 
Tinker Tailor Soldier Spy: Twists & Turns of Working in Global Design Teams
Tinker Tailor Soldier Spy: Twists & Turns of Working in Global Design TeamsTinker Tailor Soldier Spy: Twists & Turns of Working in Global Design Teams
Tinker Tailor Soldier Spy: Twists & Turns of Working in Global Design TeamsItamar Medeiros
 
Designing Interactions / Experiences: Lecture #05
 Designing Interactions / Experiences: Lecture #05 Designing Interactions / Experiences: Lecture #05
Designing Interactions / Experiences: Lecture #05Itamar Medeiros
 
Designing Interactions / Experiences: Lecture #04
 Designing Interactions / Experiences: Lecture #04 Designing Interactions / Experiences: Lecture #04
Designing Interactions / Experiences: Lecture #04Itamar Medeiros
 
Designing Interactions / Experiences: Reflection in Action
Designing Interactions / Experiences: Reflection in ActionDesigning Interactions / Experiences: Reflection in Action
Designing Interactions / Experiences: Reflection in ActionItamar Medeiros
 
Voltando às Origens: Conversa com alunos da UPFE / UNICAP
Voltando às Origens: Conversa com alunos da UPFE / UNICAPVoltando às Origens: Conversa com alunos da UPFE / UNICAP
Voltando às Origens: Conversa com alunos da UPFE / UNICAPItamar Medeiros
 
Information Design: Semiotics and the Use of Metaphors
Information Design: Semiotics and the Use of MetaphorsInformation Design: Semiotics and the Use of Metaphors
Information Design: Semiotics and the Use of MetaphorsItamar Medeiros
 
Paper Prototyping and Wireframes
Paper Prototyping and WireframesPaper Prototyping and Wireframes
Paper Prototyping and WireframesItamar Medeiros
 
Information Architecture and Content Organization
Information Architecture and Content OrganizationInformation Architecture and Content Organization
Information Architecture and Content OrganizationItamar Medeiros
 

Más de Itamar Medeiros (20)

Information Architecture & Way-finding (User Interaction Design at Raffles D...
Information Architecture & Way-finding  (User Interaction Design at Raffles D...Information Architecture & Way-finding  (User Interaction Design at Raffles D...
Information Architecture & Way-finding (User Interaction Design at Raffles D...
 
Information Architecture & Content Organization (User Interaction Design at...
Information Architecture & Content Organization   (User Interaction Design at...Information Architecture & Content Organization   (User Interaction Design at...
Information Architecture & Content Organization (User Interaction Design at...
 
Paper Prototyping & Wireframes (User Interaction Design at Raffles Design In...
Paper Prototyping & Wireframes  (User Interaction Design at Raffles Design In...Paper Prototyping & Wireframes  (User Interaction Design at Raffles Design In...
Paper Prototyping & Wireframes (User Interaction Design at Raffles Design In...
 
Communication-Oriented Interface Design Principles (User Interaction Design ...
Communication-Oriented Interface Design Principles  (User Interaction Design ...Communication-Oriented Interface Design Principles  (User Interaction Design ...
Communication-Oriented Interface Design Principles (User Interaction Design ...
 
Communication-Oriented Interface Design Principles: Part II (User Interactio...
Communication-Oriented Interface Design Principles: Part II  (User Interactio...Communication-Oriented Interface Design Principles: Part II  (User Interactio...
Communication-Oriented Interface Design Principles: Part II (User Interactio...
 
Strategy PROCESS, QUESTIONS & RESOURCES
Strategy PROCESS, QUESTIONS & RESOURCESStrategy PROCESS, QUESTIONS & RESOURCES
Strategy PROCESS, QUESTIONS & RESOURCES
 
Problem Framing for Strategic Design
Problem Framing for Strategic DesignProblem Framing for Strategic Design
Problem Framing for Strategic Design
 
Helping Teams Paddle in the Same Direction
Helping Teams Paddle in the Same DirectionHelping Teams Paddle in the Same Direction
Helping Teams Paddle in the Same Direction
 
The Importance of Vision for Product Design
The Importance of Vision for Product DesignThe Importance of Vision for Product Design
The Importance of Vision for Product Design
 
Problem Framing and Reframing:
Problem Framing and Reframing: Problem Framing and Reframing:
Problem Framing and Reframing:
 
"Look, Listen, and Maybe Speak" at UX Poland 2015
"Look, Listen, and Maybe Speak" at UX Poland 2015"Look, Listen, and Maybe Speak" at UX Poland 2015
"Look, Listen, and Maybe Speak" at UX Poland 2015
 
Six Thinking Hats
Six Thinking HatsSix Thinking Hats
Six Thinking Hats
 
Tinker Tailor Soldier Spy: Twists & Turns of Working in Global Design Teams
Tinker Tailor Soldier Spy: Twists & Turns of Working in Global Design TeamsTinker Tailor Soldier Spy: Twists & Turns of Working in Global Design Teams
Tinker Tailor Soldier Spy: Twists & Turns of Working in Global Design Teams
 
Designing Interactions / Experiences: Lecture #05
 Designing Interactions / Experiences: Lecture #05 Designing Interactions / Experiences: Lecture #05
Designing Interactions / Experiences: Lecture #05
 
Designing Interactions / Experiences: Lecture #04
 Designing Interactions / Experiences: Lecture #04 Designing Interactions / Experiences: Lecture #04
Designing Interactions / Experiences: Lecture #04
 
Designing Interactions / Experiences: Reflection in Action
Designing Interactions / Experiences: Reflection in ActionDesigning Interactions / Experiences: Reflection in Action
Designing Interactions / Experiences: Reflection in Action
 
Voltando às Origens: Conversa com alunos da UPFE / UNICAP
Voltando às Origens: Conversa com alunos da UPFE / UNICAPVoltando às Origens: Conversa com alunos da UPFE / UNICAP
Voltando às Origens: Conversa com alunos da UPFE / UNICAP
 
Information Design: Semiotics and the Use of Metaphors
Information Design: Semiotics and the Use of MetaphorsInformation Design: Semiotics and the Use of Metaphors
Information Design: Semiotics and the Use of Metaphors
 
Paper Prototyping and Wireframes
Paper Prototyping and WireframesPaper Prototyping and Wireframes
Paper Prototyping and Wireframes
 
Information Architecture and Content Organization
Information Architecture and Content OrganizationInformation Architecture and Content Organization
Information Architecture and Content Organization
 

Último

Building+your+Data+Project+on+AWS+-+Luke+Anderson.pdf
Building+your+Data+Project+on+AWS+-+Luke+Anderson.pdfBuilding+your+Data+Project+on+AWS+-+Luke+Anderson.pdf
Building+your+Data+Project+on+AWS+-+Luke+Anderson.pdfsaidbilgen
 
High-Quality Faux Embroidery Services | Cre8iveSkill
High-Quality Faux Embroidery Services | Cre8iveSkillHigh-Quality Faux Embroidery Services | Cre8iveSkill
High-Quality Faux Embroidery Services | Cre8iveSkillCre8iveskill
 
Designing for privacy: 3 essential UX habits for product teams
Designing for privacy: 3 essential UX habits for product teamsDesigning for privacy: 3 essential UX habits for product teams
Designing for privacy: 3 essential UX habits for product teamsBlock Party
 
Best-NO1 Pakistani Amil Baba Real Amil baba In Pakistan Najoomi Baba in Pakis...
Best-NO1 Pakistani Amil Baba Real Amil baba In Pakistan Najoomi Baba in Pakis...Best-NO1 Pakistani Amil Baba Real Amil baba In Pakistan Najoomi Baba in Pakis...
Best-NO1 Pakistani Amil Baba Real Amil baba In Pakistan Najoomi Baba in Pakis...Amil baba
 
Create Funeral Invites Online @ feedvu.com
Create Funeral Invites Online @ feedvu.comCreate Funeral Invites Online @ feedvu.com
Create Funeral Invites Online @ feedvu.comjakyjhon00
 
Introduce Trauma-Informed Design to Your Organization - CSUN ATC 2024
Introduce Trauma-Informed Design to Your Organization - CSUN ATC 2024Introduce Trauma-Informed Design to Your Organization - CSUN ATC 2024
Introduce Trauma-Informed Design to Your Organization - CSUN ATC 2024Ted Drake
 
How to use Ai for UX UI Design | ChatGPT
How to use Ai for UX UI Design | ChatGPTHow to use Ai for UX UI Design | ChatGPT
How to use Ai for UX UI Design | ChatGPTThink 360 Studio
 
Math Group 3 Presentation OLOLOLOLILOOLLOLOL
Math Group 3 Presentation OLOLOLOLILOOLLOLOLMath Group 3 Presentation OLOLOLOLILOOLLOLOL
Math Group 3 Presentation OLOLOLOLILOOLLOLOLkenzukiri
 
Mike Tyson Sign The Contract Big Boy Shirt
Mike Tyson Sign The Contract Big Boy ShirtMike Tyson Sign The Contract Big Boy Shirt
Mike Tyson Sign The Contract Big Boy ShirtTeeFusion
 
The future of UX design support tools - talk Paris March 2024
The future of UX design support tools - talk Paris March 2024The future of UX design support tools - talk Paris March 2024
The future of UX design support tools - talk Paris March 2024Alan Dix
 
LRFD Bridge Design Specifications-AASHTO (2014).pdf
LRFD Bridge Design Specifications-AASHTO (2014).pdfLRFD Bridge Design Specifications-AASHTO (2014).pdf
LRFD Bridge Design Specifications-AASHTO (2014).pdfHctorFranciscoSnchez1
 
Construction Documents Checklist before Construction
Construction Documents Checklist before ConstructionConstruction Documents Checklist before Construction
Construction Documents Checklist before ConstructionResDraft
 
Embroidery design from embroidery magazine
Embroidery design from embroidery magazineEmbroidery design from embroidery magazine
Embroidery design from embroidery magazineRivanEleraki
 
Design mental models for managing large-scale dbt projects. March 21, 2024 in...
Design mental models for managing large-scale dbt projects. March 21, 2024 in...Design mental models for managing large-scale dbt projects. March 21, 2024 in...
Design mental models for managing large-scale dbt projects. March 21, 2024 in...Ed Orozco
 
Production of Erythromycin microbiology.pptx
Production of Erythromycin microbiology.pptxProduction of Erythromycin microbiology.pptx
Production of Erythromycin microbiology.pptxb2kshani34
 
UX Conference on UX Research Trends in 2024
UX Conference on UX Research Trends in 2024UX Conference on UX Research Trends in 2024
UX Conference on UX Research Trends in 2024mikailaoh
 
Cold War Tensions Increase - 1945-1952.pptx
Cold War Tensions Increase - 1945-1952.pptxCold War Tensions Increase - 1945-1952.pptx
Cold War Tensions Increase - 1945-1952.pptxSamKuruvilla5
 
Khushi sharma undergraduate portfolio...
Khushi sharma undergraduate portfolio...Khushi sharma undergraduate portfolio...
Khushi sharma undergraduate portfolio...khushisharma298853
 
WCM Branding Agency | 210519 - Portfolio Review (F&B) -s.pptx
WCM Branding Agency | 210519 - Portfolio Review (F&B) -s.pptxWCM Branding Agency | 210519 - Portfolio Review (F&B) -s.pptx
WCM Branding Agency | 210519 - Portfolio Review (F&B) -s.pptxHasan S
 

Último (19)

Building+your+Data+Project+on+AWS+-+Luke+Anderson.pdf
Building+your+Data+Project+on+AWS+-+Luke+Anderson.pdfBuilding+your+Data+Project+on+AWS+-+Luke+Anderson.pdf
Building+your+Data+Project+on+AWS+-+Luke+Anderson.pdf
 
High-Quality Faux Embroidery Services | Cre8iveSkill
High-Quality Faux Embroidery Services | Cre8iveSkillHigh-Quality Faux Embroidery Services | Cre8iveSkill
High-Quality Faux Embroidery Services | Cre8iveSkill
 
Designing for privacy: 3 essential UX habits for product teams
Designing for privacy: 3 essential UX habits for product teamsDesigning for privacy: 3 essential UX habits for product teams
Designing for privacy: 3 essential UX habits for product teams
 
Best-NO1 Pakistani Amil Baba Real Amil baba In Pakistan Najoomi Baba in Pakis...
Best-NO1 Pakistani Amil Baba Real Amil baba In Pakistan Najoomi Baba in Pakis...Best-NO1 Pakistani Amil Baba Real Amil baba In Pakistan Najoomi Baba in Pakis...
Best-NO1 Pakistani Amil Baba Real Amil baba In Pakistan Najoomi Baba in Pakis...
 
Create Funeral Invites Online @ feedvu.com
Create Funeral Invites Online @ feedvu.comCreate Funeral Invites Online @ feedvu.com
Create Funeral Invites Online @ feedvu.com
 
Introduce Trauma-Informed Design to Your Organization - CSUN ATC 2024
Introduce Trauma-Informed Design to Your Organization - CSUN ATC 2024Introduce Trauma-Informed Design to Your Organization - CSUN ATC 2024
Introduce Trauma-Informed Design to Your Organization - CSUN ATC 2024
 
How to use Ai for UX UI Design | ChatGPT
How to use Ai for UX UI Design | ChatGPTHow to use Ai for UX UI Design | ChatGPT
How to use Ai for UX UI Design | ChatGPT
 
Math Group 3 Presentation OLOLOLOLILOOLLOLOL
Math Group 3 Presentation OLOLOLOLILOOLLOLOLMath Group 3 Presentation OLOLOLOLILOOLLOLOL
Math Group 3 Presentation OLOLOLOLILOOLLOLOL
 
Mike Tyson Sign The Contract Big Boy Shirt
Mike Tyson Sign The Contract Big Boy ShirtMike Tyson Sign The Contract Big Boy Shirt
Mike Tyson Sign The Contract Big Boy Shirt
 
The future of UX design support tools - talk Paris March 2024
The future of UX design support tools - talk Paris March 2024The future of UX design support tools - talk Paris March 2024
The future of UX design support tools - talk Paris March 2024
 
LRFD Bridge Design Specifications-AASHTO (2014).pdf
LRFD Bridge Design Specifications-AASHTO (2014).pdfLRFD Bridge Design Specifications-AASHTO (2014).pdf
LRFD Bridge Design Specifications-AASHTO (2014).pdf
 
Construction Documents Checklist before Construction
Construction Documents Checklist before ConstructionConstruction Documents Checklist before Construction
Construction Documents Checklist before Construction
 
Embroidery design from embroidery magazine
Embroidery design from embroidery magazineEmbroidery design from embroidery magazine
Embroidery design from embroidery magazine
 
Design mental models for managing large-scale dbt projects. March 21, 2024 in...
Design mental models for managing large-scale dbt projects. March 21, 2024 in...Design mental models for managing large-scale dbt projects. March 21, 2024 in...
Design mental models for managing large-scale dbt projects. March 21, 2024 in...
 
Production of Erythromycin microbiology.pptx
Production of Erythromycin microbiology.pptxProduction of Erythromycin microbiology.pptx
Production of Erythromycin microbiology.pptx
 
UX Conference on UX Research Trends in 2024
UX Conference on UX Research Trends in 2024UX Conference on UX Research Trends in 2024
UX Conference on UX Research Trends in 2024
 
Cold War Tensions Increase - 1945-1952.pptx
Cold War Tensions Increase - 1945-1952.pptxCold War Tensions Increase - 1945-1952.pptx
Cold War Tensions Increase - 1945-1952.pptx
 
Khushi sharma undergraduate portfolio...
Khushi sharma undergraduate portfolio...Khushi sharma undergraduate portfolio...
Khushi sharma undergraduate portfolio...
 
WCM Branding Agency | 210519 - Portfolio Review (F&B) -s.pptx
WCM Branding Agency | 210519 - Portfolio Review (F&B) -s.pptxWCM Branding Agency | 210519 - Portfolio Review (F&B) -s.pptx
WCM Branding Agency | 210519 - Portfolio Review (F&B) -s.pptx
 

"Creativity & Design in Collaborative/Distributed Environments" talk at Social Media Week 2012

  • 1. Creativity & Design in Collaborative/Distributed Environments by Itamar Medeiros
  • 2. Creativity & Design in Collaborative/Distributed Environments Outline  The Formula for Creativity  Creativity Levels  The Creative Types and Their Creative Processes  Supporting Creative Processes  Creativity and Design in Collaborative / Distributed Environments { Creativity & Design in Collaborative/Distributed Environments } You are at: Introduction » Learning Objectives and Outline
  • 3. Living in China since 2005 Medeiros, I., (2010), Shanghai Walking Tours: The Bund, retrieved 25 October 2011 from http://www.flickr.com/photos/china- designative/5061811354/in/photostream/
  • 4. Living in China since 2005 with my wife, Fabiane Medeiros, I., (2010), Shanghai Walking Tours: The Bund, retrieved 25 October 2011 from http://www.flickr.com/photos/china- designative/5061811354/in/photostream/
  • 5. Latest addition to the family: Caleb Peng Medeiros (2011)
  • 6. Local Coordinator for the Interaction Design Association (ixDA) in Shanghai IxDA, (2010), Facilitating Local Gathering for the Interaction Design Association (IxDA) in Shanghai in An evening of conversation about Design, Interaction, Work and Life with Marc Rettig, retrieved 25 October 2011 from http://www.ixda.org/local/event/25395
  • 7. Chronicler of all things Design, Technology & Culture Medeiros, I., (2006-2011), { design@tive } Thoughts on Design, Technology and Culture, retrieved 18 September 2012 from http://designative.info
  • 8. Chronicler of all things Design, Technology & Culture Medeiros, I. (2010), Visual Communication in China: “You are here” in { design@tive } thoughts on Design, Technology & Culture, retrieved September 1st , 2011 from http://designative.info/2010/11/18/visual-communication-in-china-you-are-here/
  • 9. Chronicler of all things Design, Technology & Culture Medeiros, I. (2010), Chinglish: Toilet Seats in China are “for weak only” in { design@tive } thoughts on Design, Technology & Culture, retrieved September 1st , 2011 from http://designative.info/2010/04/05/chinglish-toilet-seats-in-china-are-for-weak-only/
  • 10. Introduction: Collect / Create / Relate / Donate Collect Create i @ Learn from previous Explore, compose, experiences and evaluate possible solutions Relate Donate Consult with peers and mentors ^ : Disseminating results Shneiderman, B. (February 1999), Creating Creativity for Everyone: User Interfaces for Supporting Innovation, ACM Transactions on Computer-Human Interaction 7, 1 (March 2000), 114-138. { Creativity & Design in Collaborative/Distributed Environments } You are at: Introduction » Collect / Create / Relate / Donate
  • 11. The formula for Creativity If we’re trying to create tools and/or services that allow people to be creative, we must find out about the way think and create. Tognazzini, B. (2003), First Principles of Interaction Design, Ask Tog, retrieved August 31st, 2011 from http://www.asktog.com/basics/firstPrinciples.html { Creativity & Design in Collaborative/Distributed Environments } You are at: Collect » The Formula for Creativity
  • 12. Dubberly, H. (2005), “how do you design?” retrieved on June 1st, 2010 http://www.dubberly.com/articles/how-do-you-design.html
  • 13. Dubberly, H. (2005), “how do you design?” retrieved on June 1st, 2010 http://www.dubberly.com/articles/how-do-you-design.html
  • 14. Dubberly, H. (2005), “how do you design?” retrieved on June 1st, 2010 http://www.dubberly.com/articles/how-do-you-design.html
  • 15. Dubberly, H. (2005), “how do you design?” retrieved on June 1st, 2010 http://www.dubberly.com/articles/how-do-you-design.html
  • 16. Dubberly, H. (2005), “how do you design?” retrieved on June 1st, 2010 http://www.dubberly.com/articles/how-do-you-design.html
  • 17. Dubberly, H. (2005), “how do you design?” retrieved on June 1st, 2010 http://www.dubberly.com/articles/how-do-you-design.html
  • 18. Clark Publishing. (2011), “Add Some Bunch to Your Playbook” retrieved on July 21st, 2011 http://www.gridironstrategies.com/articles.php?id=85
  • 19. Creativity Levels Let’s talk about creativity in three different levels:  Revolutionary  Impromptu  Evolutionary Tognazzini, B. (2003), First Principles of Interaction Design, Ask Tog, retrieved August 31st, 2011 from http://www.asktog.com/basics/firstPrinciples.html { Creativity & Design in Collaborative/Distributed Environments } You are at: Collect » Creativity Levels
  • 20. Creativity Levels: Revolutionary | 革新 Associated with great breakthroughs and paradigm- shifting innovations, revolutionary events and a small number of Nobel Prize candidates. Kuhn, T. S., (1996), The Structure of Scientific Revolutions: 3rd Edition, University of Chicago Press, Chicago { Creativity & Design in Collaborative/Distributed Environments } You are at: Collect » Creativity Levels » Revolutionary
  • 21. Wikipedia, 2011, “Albert Eistein in Popular Culture”, retrieved on July 5th, 2011, http://en.wikipedia.org/wiki/Albert_Einstein_in_popular_culture
  • 22. Creativity Levels: Impromptu | 即兴 Made or done without previous preparation: an impromptu address to the unexpected crowds; suddenly or hastily prepared, made, etc.: an impromptu dinner. improvised; having the character of an improvisation. Dictionary.com, (2011), “Impromptu”, retrieved July 5th, 2011 http://dictionary.reference.com/browse/impromptu { Creativity & Design in Collaborative/Distributed Environments } You are at: Collect » Creativity Levels » Impropmtu
  • 23. Jazz in Photo, 2011, “John Coltrane in 65”, retrieved on July 5th, 2011, http://jazzinphoto.wordpress.com/2009/03/12/john-coltrane-france-65-2/
  • 24. Creativity Levels: Evolutionary | 演化 Associated with useful evolutionary contributions that refine and apply existing paradigms. Basalla, G., (1988). The Evolution of Technology, Cambridge Univ. Press, UK. { Creativity & Design in Collaborative/Distributed Environments } You are at: Collect » Creativity Levels » Evolutionary
  • 25. Wikipedia, 2011, “Thomas Edison”, retrieved on July 5th, 2011, http://en.wikipedia.org/wiki/Thomas_edison
  • 26. The Creative Types and Their Creative Processes Let’s talk about three different creative types:  Inspirational  Structural  Situational { Creativity & Design in Collaborative/Distributed Environments } You are at: Collect » Creative Types and Their Creative Processes
  • 27. The Creative Types: Inspirational | 灵感大师 Emphasis in the remarkable "Aha!" moments in which a dramatic breakthrough magically appears de Bono, E., (1998). Six Thinking Hats, Back Bay Books; 2 edition { Creativity & Design in Collaborative/Distributed Environments } You are at: Collect » Creative Types » Inspirational
  • 28. Their Creative Processes: Inspirational | 灵感大师 Promote techniques for brainstorming, free association, lateral thinking and divergence. de Bono, E., (1998). Six Thinking Hats, Back Bay Books; 2 edition { Creativity & Design in Collaborative/Distributed Environments } You are at: Collect » Their Creative Processes » Inspirational
  • 29. Getty Images, 2011, “Man wearing toga with an idea”, retrieved on July 5th, 2011, http://www.gettyimages.com/detail/78463079/Comstock-Images
  • 30. The Creative Types: Structural | 规划专家 Understanding the Problem, Devising a Plan, Carrying it out, Evaluate Mayer, R. E ,(1992). Thinking, Problem Solving, Cognition: 2nd Edition, W. H. Freeman, New York { Creativity & Design in Collaborative/Distributed Environments } You are at: Collect » Creative Types » Structural
  • 31. Their Creative Processes: Structural | 规划专家 Emphasizes on more orderly approaches. Stress the importance of studying previous work and using methodical techniques to explore the possible solutions exhaustively. Mayer, R. E ,(1992). Thinking, Problem Solving, Cognition: 2nd Edition, W. H. Freeman, New York { Creativity & Design in Collaborative/Distributed Environments } You are at: Collect » Their Creative Processes » Structural
  • 32. HAAP Media Ltd (2011), “Prove it!”, retrieved July 5th, 2011, http://www.sxc.hu/photo/475768
  • 33. The Creative Types: Situational | 传道先驱 Emphasizes the social and intellectual context as a key part of the creative process, embedded in a community of practice with changing standards. Csikszentmihalyi, M., (1996), Creativity: Flow and the Psychology of Discovery and Invention, HarperCollins, New York { Creativity & Design in Collaborative/Distributed Environments } You are at: Collect » Creative Types » Situational
  • 34. Their Creative Processes: Situational | 传道先驱 Accessing previous work in the domain, consulting with members of the field, and disseminating of results to interested members of the field Csikszentmihalyi, M., (1996), Creativity: Flow and the Psychology of Discovery and Invention, HarperCollins, New York { Creativity & Design in Collaborative/Distributed Environments } You are at: Collect » Their Creative Processes » Situational
  • 35. Zardoya, C., 2011, “Social Network”, retrieved on May 9th, 2010, http://www.flickr.com/photos/carloszardoya/5466335755/
  • 36. Great breakthroughs and paradigm- shifting innovations, revolutionary events Made or done without previous and a small number of Nobel Prize preparation; improvised; having the Useful evolutionary contributions that candidates. character of an improvisation. refine and apply existing paradigms. REVOLUTIONARY | 革新 IMPROMPTU | 即兴 EVOLUTIONARY | 演化
  • 37. Emphasis in the remarkable "Aha!" Emphasizes on more orderly moments in which a dramatic approaches. Stress the importance Emphasizes the social and breakthrough magically appears; of studying previous work and intellectual context as a key part promote techniques for using methodical techniques to of the creative process, embedded brainstorming, free association, explore the possible solutions in a community of practice with lateral thinking and divergence. exhaustively. changing standards. INSPIRATIONAL | 灵感大师 STRUCTURAL | 规划专家 SITUATIONAL | 传道先驱
  • 38. Supporting Creative Processes A Four-Phase Framework to assist the design of tools that support creativity by professor Ben Shneiderman, University of Maryland Shneiderman, B. (February 1999), Creating Creativity for Everyone: User Interfaces for Supporting Innovation, ACM Transactions on Computer-Human Interaction 7, 1 (March 2000), 114-138. { Creativity & Design in Collaborative/Distributed Environments } You are at: Collect » Supporting Creative Processes
  • 39. • Thinking by free association • Searching/brows ing through • Exploring solutions digital libraries • Composing • Visualizing artifacts Data/Processes • Reviewing versions COLLECT CREATE (收集) (创造) DONATE RELATE (传播) (沟通) • Disseminating • Consulting with results Peers Shneiderman, B. (February 1999), Creating Creativity for Everyone: User Interfaces for Supporting Innovation, ACM Transactions on Computer-Human Interaction 7, 1 (March 2000), 114-138.
  • 40. Creativity Supporting Businesses: Products Getty Images., 2011, “Shopping cart's speed creates rainbow motion blur in supermarket aisle”, retrieved 25 September 2012 from http://www.gettyimages.com/detail/photo/shopping-carts- speed-creates-rainbow-motion-blur-in-royalty-free-image/125142380
  • 41. Supporting Creative Processes: Create | 创造 Explore, compose, and evaluate possible solutions { Creativity & Design in Collaborative/Distributed Environments } You are at: Collect » Supporting Creative Processes » Create
  • 42. Autodesk, Inc. (2012), Sketchbook Pro for iPad, San Rafael California.
  • 43. Apple, Inc. (2012), iMovie for iOS, Cupertino California.
  • 44. Adobe, Inc. (2012), Adobe Creative Cloud, San Rose California.
  • 45. Toca Boca (2012), Toca Band for iOS, Stockholm Sweden.
  • 46. Toca Boca (2012), Toca Hair Salon for iOS, Stockholm Sweden.
  • 47. Supporting Creative Processes: Collect | 收集 Learn from previous works stored in libraries { Creativity & Design in Collaborative/Distributed Environments } You are at: Collect » Supporting Creative Processes » Collect
  • 48. Tapmates, Inc. (2012), Dribbblr for iPad, Hradec Králové, Czech Republic.
  • 49. Pinterest, Inc. (2012), Pinterest for iOS, Palo Alto, California.
  • 50. Autodesk, Inc. (2012), Creating Your First iOS App, retrieved 25 September 2012 from http://www.instructables.com/id/Creating-your-first-iOS-app/
  • 51. Supporting Creative Processes: Relate | 沟通 Consult with peers and mentors at early, middle, and late stages { Creativity & Design in Collaborative/Distributed Environments } You are at: Collect » Supporting Creative Processes » Relate
  • 52. Crampton, T., 2010, “Infographic of Social Media Equivalents in China”, retrieved 25 September 2012 from http://www.thomascrampton.com/china/social-media-china/
  • 53. Zynga, Inc. (2012), Draw Something Free, iOS, San Francisco California.
  • 54. Zynga, Inc. (2012), Draw Something Free, iOS, San Francisco California.
  • 55. Automattic Inc, (2011), Online survey software - conduct your customer surveys and polls with Polldaddy, retrieved 25 September 2012 from http://polldaddy.com/
  • 56. ConceptShare, Inc. (2011), Online Collaboration Software for Creative Teams | ConceptShare, retrieved 25 September 2012 from http://www.conceptshare.com/
  • 57. Kickstarter, Inc. (2011), Kickstarter, retrieved 25 September 2012 from http://www.kickstarter.com/
  • 58. Supporting Creative Processes: Donate | 传播 Disseminate the results and contribute to the libraries { Creativity & Design in Collaborative/Distributed Environments } You are at: Collect » Supporting Creative Processes » Donate
  • 60. Creative Commons .org (2012), Creative Commons, retrieved 25 September 2012 from http://creativecommons.org/
  • 61. Autodesk Inc, (2012), OnliDiscover Autodesk PLM 360, retrieved 25 September 2012 from http://www.autodeskplm360.com/discover/
  • 62. • Thinking by free association • Searching/brows ing through • Exploring solutions digital libraries • Composing • Visualizing artifacts Data/Processes • Reviewing versions COLLECT CREATE (收集) (创造) DONATE RELATE (传播) (沟通) • Disseminating • Consulting with results Peers Shneiderman, B. (February 1999), Creating Creativity for Everyone: User Interfaces for Supporting Innovation, ACM Transactions on Computer-Human Interaction 7, 1 (March 2000), 114-138.
  • 63. Creativity Supporting Businesses: Organizations Getty Images., 2011, “Two men shaking hands on world map, patterned paved area”, retrieved 25 September 2012 from http://www.gettyimages.com/detail/photo/two-men-shaking- hands-on-world-map-high-res-stock-photography/925001-116
  • 64. Medeiros, I. (2012),Collaborative vs. Distributed Design in Distinction Award in MA Design Practice, retrieved 25 September 2012 from http://designative.info/project/distinction-award-in-the-ma-design- practice/ Autodesk Inc, (2012), OnliDiscover Autodesk PLM 360, retrieved 25 September 2012 from http://www.autodeskplm360.com/discover/
  • 65. Medeiros, I. (2012), Managing Multiple Perspectives in Distinction Award in MA Design Practice, retrieved 25 September 2012 from http://designative.info/project/distinction-award-in-the-ma-design-practice/ Autodesk Inc, (2012), OnliDiscover Autodesk PLM 360, retrieved 25 September 2012 from http://www.autodeskplm360.com/discover/
  • 66. Medeiros, I. (2012), Managing Task Interdependencies in Distinction Award in MA Design Practice, retrieved 25 September 2012 from http://designative.info/project/distinction-award-in-the-ma-design- practice/
  • 67. Our Creative Processes Let’s stop for a minute and ask ourselves:  How creative our customers wish to be?  What kind of creative process our products are supporting? { Creativity & Design in Collaborative/Distributed Environments } You are at: Relate » Our Creative Processes
  • 68. Our Creative Processes: Exercise Let’s try to map your current product / service characteristics into these 4 (four) areas: 1. How does it allow your customers to learn from other customers’ previous experiences? 2. How does it allow your customers to explore, compose and evaluate solutions to their problems? 3. How does it allow your customers to relate their experiences with that of other customers? 4. How does it allow your customers to contribute with something valueable to other customers? { Creativity & Design in Collaborative/Distributed Environments } You are at: Create » Our Creative Processes » Exercise
  • 69. COLLECT (收集) CREATE (创造) Learn from previous works stored in libraries Explore, compose, and evaluate possible solutions Disseminate the results and contribute to the libraries Consult with peers and mentors at early, middle, and late stages DONATE (传播) RELATE (沟通)
  • 70. Our Organizational Structures Let’s stop for a minute and ask ourselves:  What are the challenges and opportunities to enhancing our current organizations’ creative processes? { Creativity & Design in Collaborative/Distributed Environments } You are at: Relate » Our Organizational Structures
  • 71. Our Organizational Structures: Exercise Let’s try to map your organization structure into these 2 (two) perspectives: 1. What aspects of your operations could benefit for better Managing Task Interdependencies? 2. What aspects of your operations require Establishing Common Grounds and Negotiation Mechanisms { Creativity & Design in Collaborative/Distributed Environments } You are at: Create » Our Organizational Structures » Exercise
  • 72. DISTRIBUTED DESIGN COLLABORATIVE DESIGN Managing Task Interpendencies Managing Multiple Perspectives Coordinating Processes Establishing Common Grounds and Negotiation Mechanisms
  • 73. Donate: Disseminating Results Why don’t you share (if you can) the aspects of your product / service / organizational structure you’re not happy with: 1. What aspects would you change? 2. How would that improve it to make it more “creative”? Itamar Medeiros http://designative.info/ itamar.medeiros@designative.info You can find this talk at: http://wp.me/p6F0o-2k9 { Creativity & Design in Collaborative/Distributed Environments } You are at: Donate » Disseminating Results