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Footprints: History-Rich Tools for Information Foraging (Wexelblat & Maes, 1999)
1. Footprints: History-Rich Tools for
Information Foraging
Wexelblat & Maes, 1999
Presented to EECE 519
March 1, 2007
Desy Wahyuni
2. Goal
To evaluate both subjective and objective
usefulness of Footprints (interaction
history tools)
To validate the authors' theory/framework
of interaction history using the tools
4. Context
1988 - Don Norman:
history rich objects acquires new affordances
we can use these affordances to interact with
the object in new ways
1990s - Peter Pirolli & Stuart Card:
the concept of information foraging
1992/93: Will Hill and Jim Hollan:
Edit Wear & Read Wear
5. Interaction History
Interaction history:
traces/records of interaction between humans
and an object that affect subsequent interaction
(of other humans) with the same object
Digital object vs physical object
Footprints project
7. Interaction History Framework
1. Proxemic vs Distemic
2. Active vs Passive
3. Rate/Form of Change
4. Degree of Permeation
5. Personal vs Social
6. Kind of Information (what, who, why, and
how)
8. The Footprints Tools
Tools applying interaction history to the
problem of navigation in a complex
information space
Using metaphor of physical world
navigation: maps, paths, and signposts
13. Experiment
Timed (20 mins) browsing task (buy a car
with a $20,000 budget)
Group 1: unaided
Group 2: with Footprints
14. Hypotheses
Objective measures:
Footprints tools would increase the number of
alternatives generated and reduce the number
of pages visited
Subjective measures:
Users would find it easier to find and
understand relevant information, and would
have a greater sense of satisfaction
15. Results
Objective measures:
The number of alternatives generated by the
two subject groups was not significantly
different
The mean number of pages required to reach
the same alternative level was significantly less
for the Footprints group
16. Results
Subjective measures:
No significant differences were observed
One exception: interaction history models
helped (or increased satisfaction level of)
experienced users but not naïve users
17. Conclusion
Footprints tools are successful in two
respects:
They enable users to get the same work done
with significantly less effort
Experienced users were able to recognize the
information models left behind by other users
and reported a significantly higher sense of
satisfaction when working with these models
18. Analysis
For casual tasks such as the one used in
the experiment, I think this tool is too
much for the users. Users are lazy.
Footprints vs del.icio.us?
The way people tag online resources can be
seen as the interaction between human and
digital object.
Tags are the traces.
19. Analysis
Social tagging systems are:
Distemic
Active
Rapidly changed
Unpermeated
Social
Supportive for various kinds of information
Pirolli & Card @ Palo Alto Research Center (formerly Xerox PARC)
Pirolli presented a talk in 1993 titled "Information foraging: A new view on problems in human-computer interaction," for Human-Computer Interaction Consortium Winter Workshop in Atlanta, Georgia. His first published article on information foraging was in 1995 titled "Information foraging in information access environments" (Pirolli & Card 1995).
Information foraging uses the analogy of wild animals gathering food to analyze how humans collect information online: the web as a patchy information evironment, humans satisfice & follow information scent
Edit Wear & Read Wear – for software development projects, keeping track of which portions of the code & documentation were being the most heavily modified, read, etc
Example (physical world): driving your car down an unfamiliar highway and approach a curve, borrowing a book
Example (digital world): X shopping for a new car on the web, Y knows X and asks X vs Z doesn’t know X and doesn’t ask X