Death; a minor annoyance or an invitation to play?
1. Death, a minor annoyance or an
invitation to play?
Dan Dixon
Pervasive Media Studio
(University of West England)
2. • Death in play and games
• Death penalties
• Phenomenology and the magic circle
• Heidegger and Being-in-the-game
• Sartre and Freedom
• Conclusions and some ideas to play with
3. Play and Games
• Death in play
• common in play
• in early childhood
• culturally seated
• Death in games
• not the same as in real life
• still has cultural significance
• developed new symbolism
4. Death penalties
• Penalties of death
• emotional attachment and loss
• achievement/reward
• time
• Game as a system of chance
• risk, reward, penalty
• time as a universal currency
• Permadeath