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PRASAD ENGINEERING COLLEGE




                    PAPER ON

           Sixth sense technology
                    Presented by
    A.DIVYAJYOTHI                  096L1A0405
    B.SRUJANA                      096L1A0438
                  Iv YEAR
 ELECTRONICS AND COMMUNICATION ENGINEERING
                                                Page 1
CONTENTS

Introduction
Components
Working
Applications


                Page 2
INTRODUCTION

 Sixth Sense is a wearable gestural interface that augments the
  physical world around us with digital information and lets us use
  natural hand gestures to interact with that information.
 It was developed by Pranav Mistry, a PhD student in the Fluid
  Interfaces Group at the MIT Media Lab.
 SixthSense comprises a pocket projector, a mirror and a camera.
  The hardware components are coupled in a pendant like mobile
  wearable device




                                                                Page 3
COMPONENTS
The hardware components are coupled in a pendant like mobile wearable
device.


                               Camera
                               Projector
                               Mirror
                               Mobile Component
                               Colored Markers


                                                                  Page 4
Camera




 Captures an object in view and tracks the user’s hand gestures

 It sends the data to smart phone

 It acts as a digital eye, connecting you to the world of digital information




                                                                    Page 5
Projector




 The projector projects visual information enabling surfaces and
  physical objects to be used as interfaces

 The project itself contains a battery inside, with 3 hours of battery
  life.

 A tiny LED projector displays data sent from the smart phone on any
  surface in view–object, wall, or person.
                                                                  Page 6
Mirror


                   MIRROR
 The usage of the mirror is significant as the projector dangles pointing
  downwards from the neck.

                        Smart Phone


 A Web-enabled smart phone in the user’s pocket processes the video
  data

 Other software searches the Web and interprets the hand gestures
                                                                 Page 7
Color Markers



 It is at the tip of the user’s fingers .

 Marking the user’s fingers with red, yellow, green, and blue tape
  helps the webcam recognize gestures

 The movements and arrangements of these makers are interpreted
  into gestures that act as interaction instructions for the projected
  application interfaces.


                                                               Page 8
Page 9
Cont…
 The hardware that makes Sixth Sense work is a pendant like mobile
  wearable interface

 It has a camera, a mirror and a projector and is connected wirelessly
  to a bluetooth smart phone that can slip comfortably into one’s
  pocket

 The camera recognizes individuals, images, pictures, gestures one
  makes with their hands

 Information is sent to the Smartphone for processing

 The downward-facing projector projects the output image on to the
  mirror

 Mirror reflects image on to the desired surface

 Thus, digital information is freed from its confines and placed in the
  physical world
                                                                 Page 10
APPLICATIONS




               Page 11
Make a call
You can use the Sixth Sense to project a
keypad onto your hand, then use that virtual
keypad to make a call.




          Call up a map
 With the map application we can call up
the map of our choice and then use thumbs
and index fingers to navigate the map




                                      Page 12
Check the time
 Draw a circle on your wrist to get
a virtual watch that gives you the
correct time




Create multimedia reading
       experiences
Sixth Sense can be programmed to project
related videos onto newspaper articles you
are reading


                                      Page 13
Drawing application
The drawing application lets the user draw
on any surface by tracking the fingertip
movements of the user’s index finger




       Zooming features
  The user can zoom in or zoom out using
  intuitive hand movements




                                         Page 14
Get product information
 Sixth Sense uses image recognition or
marker technology to recognize products
we pick up, then feeds us information on
those products




      Get book information
  The system can project Amazon ratings on
  that book, as well as reviews and other
  relevant information




                                      Page 15
Get flight updates
  The system will recognize your boarding
  pass and let you know whether your flight
  is on time and if the gate has changed.




 Feed information on people
 The system will project relevant information
about a person such as what they do, where
they work, and so on.



                                       Page 16
Take pictures
 If you fashion your index fingers
and thumbs into a square
("framing" gesture), the system
will snap a photo.




After taking the desired number of
photos, we can project them onto
a surface, and use gestures to sort
through the photos, and organize
and resize them.



                            Page 17
ADVANTAGES

Supports multi-touch and multi-user interaction

Connectedness between world and information




                                                   Page 18
Limitations

 Hardware limitations of the devices, that we currently
  carry around with us.

 For example many phones will not allow the external
  camera feed to be manipulated in real time.

 Post processing can occur however.




                                                       Page 19
CONCLUSION
Sixth Sense recognizes the objects around us, displaying information
automatically and letting us to access it in any way we need


The Sixth Sense prototype implements several applications that demonstrate the
usefulness, viability and flexibility of the system


Allowing us to interact with this information via natural hand gestures


The potential of becoming the ultimate "transparent" user interface for
accessing information about everything around us



                                                                           Page 20
THANK YOU



            Page 21

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  • 1. PRASAD ENGINEERING COLLEGE PAPER ON Sixth sense technology Presented by A.DIVYAJYOTHI 096L1A0405 B.SRUJANA 096L1A0438 Iv YEAR ELECTRONICS AND COMMUNICATION ENGINEERING Page 1
  • 3. INTRODUCTION  Sixth Sense is a wearable gestural interface that augments the physical world around us with digital information and lets us use natural hand gestures to interact with that information.  It was developed by Pranav Mistry, a PhD student in the Fluid Interfaces Group at the MIT Media Lab.  SixthSense comprises a pocket projector, a mirror and a camera. The hardware components are coupled in a pendant like mobile wearable device Page 3
  • 4. COMPONENTS The hardware components are coupled in a pendant like mobile wearable device. Camera Projector Mirror Mobile Component Colored Markers Page 4
  • 5. Camera  Captures an object in view and tracks the user’s hand gestures  It sends the data to smart phone  It acts as a digital eye, connecting you to the world of digital information Page 5
  • 6. Projector  The projector projects visual information enabling surfaces and physical objects to be used as interfaces  The project itself contains a battery inside, with 3 hours of battery life.  A tiny LED projector displays data sent from the smart phone on any surface in view–object, wall, or person. Page 6
  • 7. Mirror MIRROR  The usage of the mirror is significant as the projector dangles pointing downwards from the neck. Smart Phone  A Web-enabled smart phone in the user’s pocket processes the video data  Other software searches the Web and interprets the hand gestures Page 7
  • 8. Color Markers  It is at the tip of the user’s fingers .  Marking the user’s fingers with red, yellow, green, and blue tape helps the webcam recognize gestures  The movements and arrangements of these makers are interpreted into gestures that act as interaction instructions for the projected application interfaces. Page 8
  • 10. Cont…  The hardware that makes Sixth Sense work is a pendant like mobile wearable interface  It has a camera, a mirror and a projector and is connected wirelessly to a bluetooth smart phone that can slip comfortably into one’s pocket  The camera recognizes individuals, images, pictures, gestures one makes with their hands  Information is sent to the Smartphone for processing  The downward-facing projector projects the output image on to the mirror  Mirror reflects image on to the desired surface  Thus, digital information is freed from its confines and placed in the physical world Page 10
  • 11. APPLICATIONS Page 11
  • 12. Make a call You can use the Sixth Sense to project a keypad onto your hand, then use that virtual keypad to make a call. Call up a map With the map application we can call up the map of our choice and then use thumbs and index fingers to navigate the map Page 12
  • 13. Check the time Draw a circle on your wrist to get a virtual watch that gives you the correct time Create multimedia reading experiences Sixth Sense can be programmed to project related videos onto newspaper articles you are reading Page 13
  • 14. Drawing application The drawing application lets the user draw on any surface by tracking the fingertip movements of the user’s index finger Zooming features The user can zoom in or zoom out using intuitive hand movements Page 14
  • 15. Get product information Sixth Sense uses image recognition or marker technology to recognize products we pick up, then feeds us information on those products Get book information The system can project Amazon ratings on that book, as well as reviews and other relevant information Page 15
  • 16. Get flight updates The system will recognize your boarding pass and let you know whether your flight is on time and if the gate has changed. Feed information on people The system will project relevant information about a person such as what they do, where they work, and so on. Page 16
  • 17. Take pictures If you fashion your index fingers and thumbs into a square ("framing" gesture), the system will snap a photo. After taking the desired number of photos, we can project them onto a surface, and use gestures to sort through the photos, and organize and resize them. Page 17
  • 18. ADVANTAGES Supports multi-touch and multi-user interaction Connectedness between world and information Page 18
  • 19. Limitations  Hardware limitations of the devices, that we currently carry around with us.  For example many phones will not allow the external camera feed to be manipulated in real time.  Post processing can occur however. Page 19
  • 20. CONCLUSION Sixth Sense recognizes the objects around us, displaying information automatically and letting us to access it in any way we need The Sixth Sense prototype implements several applications that demonstrate the usefulness, viability and flexibility of the system Allowing us to interact with this information via natural hand gestures The potential of becoming the ultimate "transparent" user interface for accessing information about everything around us Page 20
  • 21. THANK YOU Page 21