1. VC Evolution: Geeks Got Next.
(aka “Software Eats Venture Capital”)
@DaveMcClure @500Startups
Public Policy Forum on Venture Capital & Innovation
Quebec City, Oct 2012
2. This Talk Is About…
(Pro Tip: Leave Now B4 This Gets Ugly)
• 500 Startups: Internet Seed Fund + Accelerator + Business School 2.0
• Angel List: It Rocks. Use It.
• Making Venture Capital Work Better (This is Easy)
– “MoneyBall 4 Startups”
– Startups #FAIL & VCs #SUCK.
– Early Stage Investing = Risk Reduction
– Your Diligence Is an Illusion
– Guild of Geeks / Mentor Network
• Making Incubators Work Better (This is Hard)
– Takes A Village: Mentors, Founders, Investors
– Education & Community
– Outlier Competition & Success Behaviors
– Product, Market, Revenue
– Hacker, Hustler, Hipster
– Winners Win, Losers Lose, Tweeners Tween
• Scaling VC
• Going Intl
4. 500 Startups
Mountain View, CA – Founded 2010
• Seed Fund & Startup Accelerator
– $50M under management
– 18 people / 9 investing partners
– 10,000 sq ft / Silicon Valley HQ
– SF, NY, MEX, BRZ, IND (+ more)
– 700 Founders / 200 Mentors
– Focus: Design, Data, Distribution
• 400+ Portfolio Co’s / 20+ Countries
– Wildfire (acq GOOG, $350M)
– Twilio
– SendGrid
– TaskRabbit
– MakerBot
– Viki
– 9GAG
5. Angel* List: It Rocks.
(Use it, You Idiot)
• Startups & Investors
• Activity & Metrics
• Platform & APIs
• *ps – not just for Angels, or USA
6. Making Venture Capital
Work Better (Easy)
“MoneyBall for Startups”
(Lots of Little Bets,
Double Down on Winners)
7. MoneyBall 4 Startups
http://slideshare.net/paulsingh/
moneyball-a-quantitative-approach-to-angel-investing-austin-tx-aug-2012
1. Make Lots Of Little Bets
2. Count Cards (Monitor Progress & Stats)
3. Double Down on Winners
8. Startups #FAIL & VCs #SUCK.
But You Knew That Already
• Play Blackjack, Not Roulette. (Count Cards. Make Lots of Little Bets.)
• Don’t Be An Arrogant, Insufferable Prick.
• Don’t Assume Your Diligence is 4 Shit.
• Don’t Assume You. or They are Smart.
• Build a Brand That Matters.
• Increase Sample Size.
• Don’t Make Big Bets Too Early.
• Simplify Revenue Model. (as in: HAVE ONE, you idiot)
• Bet on Hackers, Hustlers, Designers.
• Create a Community.
• Invest after they have a functional prototype.
• Be early and contrarian, or late and right.
• Use The Tools: Twitter, Facebook, Quora, Instagram, Pinterest, etc
• Talk / Blog / Present about something u know about, care about.
• Admit Your Faults Frequently.
• Laugh a little bit. (at yourself, not others).
• Don’t worry too much about legal structure.
• Worry a SHIT TON about valuation. (because your exits will be SMALL)
9. Bet on Singles, Not HomeRuns.
(Look for Ichiros, Not Barry Bonds)
10. Early-Stage Risk Reduction
• Intro: Crazy, Liars or crooks? Fucking idiots?
• Product: does it work? (crappy, not perfect)
• Market: are people using it? (not their mom)
• Revenue: will people pay for it? (just a few)
• Growth: how will it/they scale?
• Finance: what will it cost
– Q1: cost to get a customer?
– Q2: how & when do you make money?
11. Your [up-front] Diligence Is An Illusion
(Real Diligence = Quick Check + 3-6 mo’s)
• You Might Be Able to Detect Idiots & Assholes.
• You Probably Can’t Figure Out Winners (Yet).
• Your Network is Better Than Your Homework.
• Trusted Referrals >> Diligence
• Functional Prototype >> Team.
• Customers/Revenue >> Market.
• You’ll Be Wrong 4x out of 5x. (If U Don’t Suck).
• In 6 Months, You’ll Know If They Don’t Suck.
• In 1-2 Years, You’ll Know If They’re Awesome.
13. Making Incubators
Work Better (Hard)
Find, Fund [Lots of] Startups.
Education & Community.
Data, Design, Distribution.
Access to Mentors + Investors
Move Fast & Break Things.
14. It Takes A Village
• Physical Space.
• People = Tribe.
• Mentors (Advise 1st, Invest 2nd)
• Events, Foods, Awesome.
• This is YOUR FAMILY. Make Them AWESOME.
• This is also YOUR BRAND. So Don’t SUCK.
• Make a Big Tent. (Collaborate, don’t Compete).
16. Outlier Competition +
Modeling Success Behaviors
• You want min 3-5 “rockstars” to compete
• Rockstars to model success for others
• You can’t assume >20% rockstars
• Therefore, pick 5x5 = 25 teams
• 3-5 rockstar teams emerge, compete, win
• 5-10 *other* non-rockstars learn
• Prune losers quickly
17. Product, Market, Revenue
• Product: assess functional use, improve design/UX
• Market: test usage, distribution channels
• Revenue: test cust acq cost, revenue, *timing*
• Work on Pitch, Help Find Co-Investors, etc
18. Hacker, Hustler, Hipster
• Hacker: engineers & developers
• Hipster: design & UX
• Hustler: marketing & business
1. Build functional prototypes
2. Improve UX so people convert
3. Scale customer acq & distribution
19. Winners, Losers, Tweeners
• Winners #WIN (with or without you)
• Losers #LOSE (with or without you)
• Tweeners #TWEEN
– They might win with your help
– They might lose with your help
– Be helpful, but don’t dally
– Note: you might be wrong about the losers &
tweeners, so don’t be an arrogant a-hole.
20. Scaling VC
• VC is an immature & fragmented market
• It’s Ripe for Disruption
• It Hasn’t Scaled (Yet)