FutureEverything is an innovation agency that hosts an annual festival in Manchester, England. The festival is both a cultural event and a research vehicle, using participatory design methods to experiment with new ideas and technologies. Through year-round labs and the 4-day festival, FutureEverything explores emerging digital cultures and ways that art, technology and public participation can shape the future of cities. The document discusses several past projects from the festival that prototyped new social applications or gathered city-wide data through public participation.
1. Festival As Lab OpenLivingLabs, Amsterdam, 2 September 2014
Drew Hemment
CEO & Founder, FutureEverything
Dundee Fellow & Reader, University of Dundee
2. FutureEverything Est. 1995
FutureEverything is an innovation agency, that presents city
data services, design for science, innovation events, advice and
training, art commissions, and experiences and demonstration.
It's festival is both a cultural event and research vehicle, for
experimentation in methods and mechanisms for research and
knowledge exchange around the emergence of a digital culture.
7. The annual festival
4 days / 200 artists and speakers / 80 events / 20 venues.
Festival 2013
Festival 2010
Festival 2012
Festival 2009
Festival 2011
Festival 2008
8. Labs
Year-round labs with city, culture, science and industry partners.
Smart Citizens
(2013)
Urban Interface
(2009-10)
Digital Public
Space (2011-13)
Globally Connected
Events (2009-10)
The Data Dimension
(2010-2012)
Social Networking
Unplugged (2008)
14. FuIntunorveaEtiovne Argyetnhciyng
Data Synchronisation Programme
Linking public sector data: release open
data and unlock its potential; challenge
the data community to innovate
City Data Services
25. Prototyping the near future
Use of art and design prototypes to read and design the
future. Combining scenarios and ethnography, with
methods such as 'Wizard of Oz'.
26. Art as mode of enquiry
Art enables questions, tacit knowledge and the otherwise
inexpressible to be externalised and given tangible form.
48. Climate Bubbles:
Manchester
Help build a climate
model of Manchester
by blowing bubbles!
Play & Upload
Take measurements by playing our two bubble games,
then upload your results to our website to build a live
map of wind patterns in Manchester.
Turn over for full instructions
Perfect Timing
We need lots of measurements on the same
day. The day will be announced online from
May 10th and confirmed 24 hours before, so
please check:
www.futuresonic.com/bubbles
Both bubble games are intended to be played
outside throughout Manchester.
While playing the games please ensure that you
think about your own safety and that of others.
While chasing bubbles make sure that you do not
run across roads or trespass onto other’s
property. Do not drink the bubble liquid.
Ensure that an adult is present at all times.
Two playful, participatory bubble
games which enable people
across the city of Manchester to
map air flow and the urban climate,
devised by Futuresonic and the Met Office.
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BE PROUD.
LOVE MANCHESTER.
49. 1 Start location
Choose somewhere easy to pinpoint on an online
map, like the entrance to a park or just outside
your house, somewhere it is safe to run around.
Also record what time you start the chase.
The Bubble Race
1 Start location
Choose a start location. If you just completed a
Bubble Run start right there!
Remember to record the time of day you
start the race.
Note the location and time here... Note the location and time here...
2 Blow a bubble, Chase it, Repeat
Chase a single bubble until it pops, lands or floats
somewhere you cannot follow. Blow another bubble
from the finishing point. Repeat 5-10 times.
Be very careful not to run into a road or garden
3 End location
After 5-10 bubbles, record the final place you
end up, so you can later pinpoint it online.
Upload your results
2 Set the finish line
Mark a 10 metre distance (10 large adult steps) from
your start location in the direction of the wind.
x10 10 Metres
3 Time a bubble
Use a stopwatch (or a mobile
phone) to time how long it takes
for a single bubble to reach the
finish line. Try it with a friend.
Note the end location here... Write the race time here...
Urban Festival of Art, Music and Ideas
Climate Bubbles:
Manchester
The Bubble Chase
www.futuresonic.com/bubbledata
Two playful, participatory bubble games which
enable people across the city of Manchester to
map air flow and the urban climate, devised by
Futuresonic and the Met Office.
Upload your results to our website to help the
Met Office build a model of Manchester’s Urban
Heat Island.
Perfect Timing
We need lots of measurements on the same
day. The day will be announced online from
May 10th and confirmed 24 hours before, so
please check:
www.futuresonic.com/bubbles
Both bubble games are intended to be played outside
throughout Manchester.
While playing the games please ensure that you think
about your own safety and that of others. While
chasing bubbles make sure that you do not run across
roads or trespass onto other’s property. Do not drink
the bubble liquid.
Ensure that an adult is present at all times.
BE PROUD.
LOVE MANCHESTER.
73. Why Festivals?
• Involve large numbers of people taking part in
experimental, playful activity.
• Participatory spaces that nurture play, risk and
community creation.
• Enable the free circulation of people and ideas,
connecting people at different levels, from grass
roots to government and business leaders.
74. Festival As Lab Characteristics
Festivals as agile RND environments for real-world
rapid prototyping, open innovation and user-led
design.
• Experts and passionate amateurs coming
together to imagine and experience the future.
• City as playspace - People and businesses play
and experiment with the infrastructure of a city.
• These experiments devise and test innovations,
and generate visibility and engagement.
75. Festival As Lab Differentiation
FestivalAsLab LivingLab
pop-up,
light touch
embedded,
longitudinal
staged,
extraordinary
real world,
ordinary
wide
engagement
deep
engagement
76. Discussion
Different rule and
permission spaces
Art / research / commercial.
Public space / private space.
77. Call To Action
FutureEverything 2015
25-28 February 2015
drew@futureeverything.org