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Edgar Anzaldúa – UX Lead
Field Disciplines
Overview
Edgar Anzaldúa – UX Lead
INTERACTION DESIGN
ARCHITECTURE
INDUSTRIAL
DESIGN
HUMAN
FACTORS
HUMAN-COMPUTER
INTERACTION
SOUND
DESIGN
CONTENT
(Text, Video,
Sound)
INFORMATION
ARCHITECTURE
VISUAL
DESIGN
Information
Visualisation
In-App
Navigation
Interactive Environments
Ubiquitous
Computing
Signage
INTERFACE
DESIGN
USABILITY
ENGINEERING
Controls
Source: Saffer, Dan. Designing for Interaction. Berkeley, CA: New Riders, 2010. Print.
Edgar Anzaldúa – UX Lead
Visual UX (UI?)
 Functional
 Ergonomic
 Evoke Reminiscence
 Visually Appealing
Edgar Anzaldúa – UX Lead
Visual UX (UI?) Non-visual UX
Edgar Anzaldúa – UX Lead
 Safe Exploration
 Instant Gratification
 Satisficing (Satisfying + Sufficing)
 Changes in Mind-stream
 Deferred Choices
 Incremental Construction
 Habituation
 Micro-breaks
 Spatial Memory
 Prospective Memory
 Streamlined Repetition
 Keyboard Only
Non-visual UX
Source: Tidwell, Jenifer. Designing Interfaces. Beijing: O'Reilly, 2006. Print.
Edgar Anzaldúa – UX Lead
Building an UI
That Works
Visual + Non-visual
Edgar Anzaldúa – UX Lead
ATMs
Complexity of UI
(Features, Affordance)
Casual User
incl. support for drunk
users on Friday night
Power User?????
(cash withdrawal)
Power User
(cash deposits)
• Safe Exploration
• Instant Gratification
• Satisficing
• Changes in Mind-stream
• Deferred Choices
• Incremental Construction
• Habituation
• Micro-breaks
• Spatial Memory
• Prospective Memory
• Streamlined Repetition
• Keyboard Only
FrequencyofUse
• Functional
• Ergonomic
• Evoke Reminiscences
• Visually Appealing
Edgar Anzaldúa – UX Lead
Casual User
incl. support for drunk
users on Friday night
Power User?????
(cash withdrawal)
Power User
(cash deposits)
YouTube
Complexity of UI
(Features, Affordance)
• Safe Exploration
• Instant Gratification
• Satisficing
• Changes in Mind-stream
• Deferred Choices
• Incremental Construction
• Habituation
• Micro-breaks
• Spatial Memory
• Prospective Memory
• Streamlined Repetition
• Keyboard OnlyWatch Videos
Edit Videos
Upload Videos
Organise Videos
FrequencyofUse
• Functional
• Ergonomic
• Evoke Reminiscences
• Visually Appealing
Edgar Anzaldúa – UX Lead
Casual User
incl. support for drunk
users on Friday night
Power User?????
(cash withdrawal)
Power User
(cash deposits)
Watch Videos
Edit Videos
Upload Videos
Organise Videos
Word
• Safe Exploration
• Instant Gratification
• Satisficing
• Changes in Mind-stream
• Deferred Choices
• Incremental Construction
• Habituation
• Micro-breaks
• Spatial Memory
• Prospective Memory
• Streamlined Repetition
• Keyboard Only
Write a Document
Format a Document
Add Auto-text
Cross Reference
Mail-merge
Complexity of UI
(Features, Affordance)
FrequencyofUse
• Functional
• Ergonomic
• Evoke Reminiscences
• Visually Appealing
Edgar Anzaldúa – UX Lead
Casual User
incl. support for drunk
users on Friday night
Power User?????
(cash withdrawal)
Power User
(cash deposits)
Watch Videos
Edit Videos
Upload Videos
Organise Videos
Write a Document
Format a Document
Add Auto-text
Cross Reference
Mail-merge
Excel
• Safe Exploration
• Instant Gratification
• Satisficing
• Changes in Mind-stream
• Deferred Choices
• Incremental Construction
• Habituation
• Micro-breaks
• Spatial Memory
• Prospective Memory
• Streamlined Repetition
• Keyboard Only
Add A1 and A2 into A3
Use it as a Text Table
Array Operations
Pivot tables
Pivot Charts
Complexity of UI
(Features, Affordance)
FrequencyofUse
• Functional
• Ergonomic
• Evoke Reminiscences
• Visually Appealing
Edgar Anzaldúa – UX Lead
EclipseFrequencyofUse
• Safe Exploration
• Instant Gratification
• Satisficing
• Changes in Mind-stream
• Deferred Choices
• Incremental Construction
• Habituation
• Micro-breaks
• Spatial Memory
• Prospective Memory
• Streamlined Repetition
• Keyboard Only
Complexity of UI
(Features, Affordance)
Casual User
incl. support for drunk
users on Friday night
Power User?????
(cash withdrawal)
Power User
(cash deposits)
Watch Videos
Edit Videos
Upload Videos
Organise Videos
Write a Document
Format a Document
Add Auto-text
Cross Reference
Mail-merge
Add A1 and A2 into A3
Use it as a Text Table
Array Operations
Pivot tables
Pivot Charts
User myUser : new User(“Edgar”, ”novice”);
God Mode
(Product Engineering Team?)
• Functional
• Ergonomic
• Evoke Reminiscences
• Visually Appealing
Edgar Anzaldúa – UX Lead
What’s + Important?
Visual Non-Visual
Edgar Anzaldúa – UX Lead
What’s + Important?
Visual Non-Visual
Edgar Anzaldúa – UX Lead
What’s + Important?
Visual Non-Visual
Visual + Non-Visual
• The focus depends on the user
(but we need to know)
• The execution depends on
(1) planning and (2) skills

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User Experience (UX) Disciplines: Visual and Non-Visual

  • 1. Edgar Anzaldúa – UX Lead Field Disciplines Overview
  • 2. Edgar Anzaldúa – UX Lead INTERACTION DESIGN ARCHITECTURE INDUSTRIAL DESIGN HUMAN FACTORS HUMAN-COMPUTER INTERACTION SOUND DESIGN CONTENT (Text, Video, Sound) INFORMATION ARCHITECTURE VISUAL DESIGN Information Visualisation In-App Navigation Interactive Environments Ubiquitous Computing Signage INTERFACE DESIGN USABILITY ENGINEERING Controls Source: Saffer, Dan. Designing for Interaction. Berkeley, CA: New Riders, 2010. Print.
  • 3. Edgar Anzaldúa – UX Lead Visual UX (UI?)  Functional  Ergonomic  Evoke Reminiscence  Visually Appealing
  • 4. Edgar Anzaldúa – UX Lead Visual UX (UI?) Non-visual UX
  • 5. Edgar Anzaldúa – UX Lead  Safe Exploration  Instant Gratification  Satisficing (Satisfying + Sufficing)  Changes in Mind-stream  Deferred Choices  Incremental Construction  Habituation  Micro-breaks  Spatial Memory  Prospective Memory  Streamlined Repetition  Keyboard Only Non-visual UX Source: Tidwell, Jenifer. Designing Interfaces. Beijing: O'Reilly, 2006. Print.
  • 6. Edgar Anzaldúa – UX Lead Building an UI That Works Visual + Non-visual
  • 7. Edgar Anzaldúa – UX Lead ATMs Complexity of UI (Features, Affordance) Casual User incl. support for drunk users on Friday night Power User????? (cash withdrawal) Power User (cash deposits) • Safe Exploration • Instant Gratification • Satisficing • Changes in Mind-stream • Deferred Choices • Incremental Construction • Habituation • Micro-breaks • Spatial Memory • Prospective Memory • Streamlined Repetition • Keyboard Only FrequencyofUse • Functional • Ergonomic • Evoke Reminiscences • Visually Appealing
  • 8. Edgar Anzaldúa – UX Lead Casual User incl. support for drunk users on Friday night Power User????? (cash withdrawal) Power User (cash deposits) YouTube Complexity of UI (Features, Affordance) • Safe Exploration • Instant Gratification • Satisficing • Changes in Mind-stream • Deferred Choices • Incremental Construction • Habituation • Micro-breaks • Spatial Memory • Prospective Memory • Streamlined Repetition • Keyboard OnlyWatch Videos Edit Videos Upload Videos Organise Videos FrequencyofUse • Functional • Ergonomic • Evoke Reminiscences • Visually Appealing
  • 9. Edgar Anzaldúa – UX Lead Casual User incl. support for drunk users on Friday night Power User????? (cash withdrawal) Power User (cash deposits) Watch Videos Edit Videos Upload Videos Organise Videos Word • Safe Exploration • Instant Gratification • Satisficing • Changes in Mind-stream • Deferred Choices • Incremental Construction • Habituation • Micro-breaks • Spatial Memory • Prospective Memory • Streamlined Repetition • Keyboard Only Write a Document Format a Document Add Auto-text Cross Reference Mail-merge Complexity of UI (Features, Affordance) FrequencyofUse • Functional • Ergonomic • Evoke Reminiscences • Visually Appealing
  • 10. Edgar Anzaldúa – UX Lead Casual User incl. support for drunk users on Friday night Power User????? (cash withdrawal) Power User (cash deposits) Watch Videos Edit Videos Upload Videos Organise Videos Write a Document Format a Document Add Auto-text Cross Reference Mail-merge Excel • Safe Exploration • Instant Gratification • Satisficing • Changes in Mind-stream • Deferred Choices • Incremental Construction • Habituation • Micro-breaks • Spatial Memory • Prospective Memory • Streamlined Repetition • Keyboard Only Add A1 and A2 into A3 Use it as a Text Table Array Operations Pivot tables Pivot Charts Complexity of UI (Features, Affordance) FrequencyofUse • Functional • Ergonomic • Evoke Reminiscences • Visually Appealing
  • 11. Edgar Anzaldúa – UX Lead EclipseFrequencyofUse • Safe Exploration • Instant Gratification • Satisficing • Changes in Mind-stream • Deferred Choices • Incremental Construction • Habituation • Micro-breaks • Spatial Memory • Prospective Memory • Streamlined Repetition • Keyboard Only Complexity of UI (Features, Affordance) Casual User incl. support for drunk users on Friday night Power User????? (cash withdrawal) Power User (cash deposits) Watch Videos Edit Videos Upload Videos Organise Videos Write a Document Format a Document Add Auto-text Cross Reference Mail-merge Add A1 and A2 into A3 Use it as a Text Table Array Operations Pivot tables Pivot Charts User myUser : new User(“Edgar”, ”novice”); God Mode (Product Engineering Team?) • Functional • Ergonomic • Evoke Reminiscences • Visually Appealing
  • 12. Edgar Anzaldúa – UX Lead What’s + Important? Visual Non-Visual
  • 13. Edgar Anzaldúa – UX Lead What’s + Important? Visual Non-Visual
  • 14. Edgar Anzaldúa – UX Lead What’s + Important? Visual Non-Visual Visual + Non-Visual • The focus depends on the user (but we need to know) • The execution depends on (1) planning and (2) skills