This document discusses different camera techniques used in film trailers, including camera angles, movement, and shot types. It provides examples of how various camera angles like low angles or angles looking up can imply meanings like authority, fear, or confusion. Camera movement like pans and zooms can draw emphasis and immerse viewers. Shot types like long shots and medium shots are chosen to include context or focus on specific elements and facial expressions. The examples analyze how these technical elements create moods, immerse viewers, and convey intended meanings.
1. Different camera angles, movement and
shot types can imply different things.
Including a variety of camera techniques
makes the film trailer look visually
interesting.
2. Camera angle- The camera is looking slightly upwards so you can see the
floor and the ceiling giving you a good look of the location.
Movement- The camera moves in towards the back of the room. It feels as
though you’re walking in the location putting viewers in the film. It makes
you feel as though you’re heading to what looks like a locked door at the end
of the corridor.
Shot type- This shot is a long shot of the room. It allows you to see quite a lot
of space to create a sense of loneliness.
3. Camera angle- This scene was taken with a low angle showing that this
character seems to be hanging from the railings by his hand. The angle
makes the room seem quite tall and spacious.
Movement- A hand held camera is used for this scene. The movement feels
like you’re seeing what the main character is seeing. The movement also
creates a sense of uncertainty and worry about what can be seen.
Shot type- This is a medium shot of the character. This shot would have been
chosen so you can see that his wrist is attached to the railings. You can also
see enough of his body to understand that he is unconscious.
4. Camera angle- The camera is very slightly looking down on the character.
This is because he doesn’t have a state of authority. At this point he’s
confused and doesn’t really know who he is. The angle reflects this.
Movement- The camera is still at this point. This is to allow us to get a clear
view of what is happening in the frame. It shows that he’s being serious and
is trying to figure things out.
Shot type- This is an over the shoulder shot. It feels as though we’re looking
in to the convocation he’s having with himself. The mirror makes it seem like
he’s having a convocation with himself because we can see his reflection.
5. Camera angle- The angle is looking down slightly at the phone as if we are a
character about to bend down to pick it up to use it. The angle creates the
feeling of wanting to interact with it to help out the characters.
Movement- The camera starts slightly zoomed out than it is in the frame
below. The camera moves slightly to the right and zooms in almost like a C
shape. The phone is always in the shot. This movement draws emphasise to
this prop.
Shot type- This is a long shot of the phone as you can see the location it’s in,
however, it’s a close- up shot of the desk as you can’t see much of the room.
This shot draws emphasise on the objects on the table and once again
highlights the phone making it seem to be an important element.
6. Camera angle- The camera angle used is pretty much straight on to the
building making viewers feel as though they have to confront the dingy
looking building. You are positioned looking at the building as if you were
there looking straight at it.
Movement- The camera moves only very slightly to the left. This is hardly
noticeable. I think as the camera is fairly still it helps to create a sense of
being alone and isolated.
Shot type- This is a long shot of the building. You can pretty much see the
whole building allowing viewers to see what the building looks like from the
outside. As it’s a long shot you can see some of the surroundings around the
building letting viewers know what the location where the building is looks
like. Viewers now know the look of the location from the outside.
7. Camera angle- This is a low angle looking up at the camera. We assume the
antagonists are in the car. The fact we’re looking up at the car puts them in a
more authoritative and powerful position making us feel scared of them.
Movement- The camera is still in this scene. This could portray the stillness
people sometimes get when their scared. From information we gain from
watching the trailer we assume this could be the antagonists on their we to
the abandoned house. Therefore, the stillness portrays the fact the other
characters should be frightened as to what might happen next.
Shot type- The long shot allows us to see the car approach the camera
without going completely off screen. We can also see some of the location
which looks similar to the type of location as to where the abandoned house
is.
8. Camera angle- This is a low angle shot. This is used to give this character
leadership and authority.
Movement- The camera doesn’t move. This makes it feel like we’re putting
our full attention on him and what he’s saying instead of looking around
getting distracted.
Shot type- This medium shot allows us to see him facial expressions and his
upper body language. Not showing his legs makes him appear even higher
up adding to his authority.