This document discusses Web 2.0 and its applications for use in K-2 and 3-5 classrooms. It defines Web 2.0 as facilitating communication, information sharing, collaboration, and user-centered design on the World Wide Web. Examples of how to get started using Web 2.0 tools in the classroom include using online libraries and multimedia dictionaries for research, collaborative writing tools like blogs, and communication tools like Skype. Digital tools can be used for problem solving, analyzing problems, and creating original works.
Q-Factor HISPOL Quiz-6th April 2024, Quiz Club NITW
Web 2.0: Not Your Mother's Internet
1. Web 2.0
Not Your Mother’s Internet
by Emily Miller
Technology Specialist
Shades Cahaba Elementary School
2. Web 2.0
What is Web 2.0
Why do I need to use Web 2.0 applications?
How do I get started in my classroom?
3. Web 2.0
“Web 2.0 refers to what is perceived as a second generation of web
development and web design. It is characterized as facilitation
communication, information sharing, interoperability, user-centered design
and collaboration on the World Wide Web. It has led to the development
and evolution of web-based communities, hosted services, and web
applications. Examples include social -networking sites, video-sharing sites,
wikis, blogs, mashups, and folksonomies” -Wikipedia
The term was originally coined by Darcy DiNucci in 1999.
The term was later associated with Tim O”Reilly
4. Web 1.0 Web 2.0
Read Only Read/Write/Collaborate
Web as reading platform Web as publishing platform
Developer authorship Public authorship
Individual intelligence Collective intelligence
Software applications Web as software platform
Commercial/ proprietary Open source/shared
Impersonal It knows you & your needs
Restricted collaboration Collaborative
Official releases Constantly versioning
5. Why use it?
It’s FREE!!!!
Only need an internet connection and
computer
It’s collaborative
Transparent-brings instant gratification
Creates ownership
6. Course of Study
2009
K-2 3-5
7) Use digital tools to access and 8) Collect information from a variety of
digital sources.
retrieve information.
Examples: online libraries, multi-media
Examples: online libraries, dictionaries
multimedia dictionaries, search
engines, directories • Using technology tools to
organize information
• Evaluating accuracy of
digital content • Demonstrating efficient Internet
search strategies
Example: determining fact verses
• Evaluating electronic resources
opinion for reliability...
7. Using Digital tools to collect and
retrieve information
National Library of Virtual Manipulatives
Alabama Virtual Library
Trackstar
ikeepbookmarks
Academic Skill Builder
Visual Thesaurus
8. Alabama Course of Study
2009
K-2 3-5
8) Use digital environments to 10) Use digital environments to
exchange ideas with individuals or collaborate and communicate.
groups.
Examples: publishing online journals,
Examples: other states, other countries sharing presentations, contributing to
online discussions, communicating
• Producing digital works with experts
collaboratively
• Producing digital works collaboratively
Examples: developing shared writing
projects, creating language experience Examples: developing shared writing
stories projects and group multimedia projects
9. Digital Environments to
collaborate & communicate
Blogger, Edublog, Class Blogmeister
Skype
Google Docs
Google for Educators
Slideshare
Wiki
10. Alabama Course of Study
2009
K-2 3-5
9) Identify digital tools 11) Use digital tools to
used for problem solving. analyze authentic
problems.
Examples: spell check,
digital graphic organizers, Examples: electronic
electronic drawing graphing tools, concept-
programs, simulation mapping software
software
11. Digital Tools for Problem Solving
Create a Graph
Art Pad
Wordle
Quizlet
Foss Web
Magic Pen
12. Alabama Course of Study
2009
K-2 3-5
10) Design original works using 12) Create a product using
digital tools. digital tools.
Examples: tools-digital drawing Examples: products-digital story,
tools, music software, word podcast, digital artwork
processing software, digital
cameras
13. Create a product
using digital tools
Make Belief Comix
Windows Movie Maker
Photostory
Audacity
Podomatic
Voki
14. Create a product
using digital tools
Fodey
Jaycut
Kerpoof
Mixbook
Voicethread
Tuxpaint